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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gem</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gem"/>
	<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php/Special:Contributions/Gem"/>
	<updated>2026-04-09T17:57:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:Gem&amp;diff=4759</id>
		<title>User:Gem</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:Gem&amp;diff=4759"/>
		<updated>2013-07-25T08:22:27Z</updated>

		<summary type="html">&lt;p&gt;Gem: Created page with &amp;quot;Sandbox on Misfortune page.   ===Comments===  Very expensive for no obvious result, as negative luck carries no penalty, and decreasing the chance of enemy luck bonuses by a mere...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sandbox on Misfortune page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Comments===&lt;br /&gt;
&lt;br /&gt;
Very expensive for no obvious result, as negative luck carries no penalty, and decreasing the chance of enemy luck bonuses by a mere 10% is rather feeble for a 3rd level spell. (It is stated in the game that negative luck will sometimes give half damage, but this is not yet proven, and even with -3 luck I have seen nothing significant happen.)&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Confirmed by [[User:Cid SilverWing|Cid SilverWing]], there is no such thing as &amp;quot;half damage&amp;quot; through Bad Luck in H3. I spammed -3 luck from Events in my test map and not a single unit suffered Bad Luck when attacking (and I played over 5 minutes in one battle).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bad Luck===&lt;br /&gt;
It is possible to add script support for Bad Luck if you are playing the WoG/ERA expansion. Simply add the following to an active WoG script or a timed event at day 500+ in your custom map. Note you should use different v variables if 9000-9014 are already used. (Check the Usage358.txt file in your /Data/s/ directory)&lt;br /&gt;
You can extract the BADLUCK.WAV sound with a tool such as ResEdit2. For more information, read this topic: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ZVSE *note: only add this once at the very beginning (all WoG scripts already have it)*&lt;br /&gt;
&lt;br /&gt;
!?BG; [pre action trigger]&lt;br /&gt;
&lt;br /&gt;
!!BG:N?v9010 A?v9014;                       [get current stack # and action type]&lt;br /&gt;
&lt;br /&gt;
!!BMv9010:N?v9005;                          [get acting monster type, quantity, position, side]&lt;br /&gt;
&lt;br /&gt;
!!BG|v9014=6/v9014=7:E?v9002;               [if creature is attacking or shooting get destination stack]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!?MF1; [engaging monster trigger]&lt;br /&gt;
&lt;br /&gt;
!!MF:D?y-2;                                                                  [get damage done]&lt;br /&gt;
&lt;br /&gt;
!!BMv9010&amp;amp;v9010&amp;gt;-1:G213/?y-60/d;                                             [get attacker luck]&lt;br /&gt;
&lt;br /&gt;
!!BMv9002&amp;amp;v9002&amp;gt;-1:G213/?y-60/d;                                             [get retaliator luck]&lt;br /&gt;
&lt;br /&gt;
!!VRy-60&amp;amp;y-60&amp;lt;-3:S-3;                                                        [min luck of -3]&lt;br /&gt;
&lt;br /&gt;
!!VRy-60: *-8;                                                               [luck modifier of 8]&lt;br /&gt;
&lt;br /&gt;
!!VRy-61:S0 R99;                                                             [random roll]&lt;br /&gt;
&lt;br /&gt;
!!VRy-2&amp;amp;y-60&amp;gt;y-61: :2;                                                       [bad luck = half damage]&lt;br /&gt;
&lt;br /&gt;
!!MF&amp;amp;y-60&amp;gt;y-61:Fy-2;                                                         [set half damage]&lt;br /&gt;
&lt;br /&gt;
!!VRz1&amp;amp;y-60&amp;gt;y-61:S^BADLUCK.WAV^;                                             [set sound]&lt;br /&gt;
&lt;br /&gt;
!!SN&amp;amp;y-60&amp;gt;y-61:Pz1;                                                          [play now]&lt;br /&gt;
&lt;br /&gt;
!!BMv9010&amp;amp;v7010&amp;gt;-1/v9010&amp;lt;&amp;gt;y-1/y-60&amp;gt;y-61:V48;                                 [show bad luck animation - attacker]&lt;br /&gt;
&lt;br /&gt;
!!BMv9002&amp;amp;v7002&amp;gt;-1/v9002&amp;lt;&amp;gt;y-1/y-60&amp;gt;y-61:V48;                                 [show bad luck animation - retaliator]&lt;br /&gt;
&lt;br /&gt;
!!VRz-1&amp;amp;y-60&amp;gt;y-61:S^Bad luck causes the attack to fail and do half damage.^; [set combat message for bad luck]&lt;br /&gt;
&lt;br /&gt;
!!MM&amp;amp;y-60&amp;gt;y-61:Sz-1;                                                         [display combat message for bad luck]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Inteus&amp;diff=4758</id>
		<title>Inteus</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Inteus&amp;diff=4758"/>
		<updated>2013-07-24T15:38:14Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* Biography */ Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{heropic}}&lt;br /&gt;
===Biography===&lt;br /&gt;
At an early age, Inteus&#039; mastery of fire earned him a spot with a troupe of entertainers.  Some believed he was the son of a [[Fire Elemental]].  One night, he felt a calling and left his profession.  Now he serves the [[Conflux]].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Ability===&lt;br /&gt;
[[Image:Specialty_Bloodlust.png|left]]&lt;br /&gt;
;Bloodlust: Inteus&#039; proficiency in the [[Bloodlust]] spell allows him to cast it with increased effect, based on his level compared to the level of the target (greater bonus on weaker units).&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot; /&amp;gt;&lt;br /&gt;
===Secondary Skills===&lt;br /&gt;
&lt;br /&gt;
Basic [[Wisdom]]&lt;br /&gt;
&lt;br /&gt;
Basic [[Fire Magic]]&lt;br /&gt;
&lt;br /&gt;
===Additional Information===&lt;br /&gt;
&lt;br /&gt;
Class: [[Elementalist]]&lt;br /&gt;
&lt;br /&gt;
Gender: Male&lt;br /&gt;
&lt;br /&gt;
Species: Human&lt;br /&gt;
&lt;br /&gt;
Inteus starts with a [[Spell Book]] and knows the spell [[Bloodlust]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Heroes]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Bone_Dragon_and_Ghost_Dragon&amp;diff=3679</id>
		<title>Talk:Bone Dragon and Ghost Dragon</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Bone_Dragon_and_Ghost_Dragon&amp;diff=3679"/>
		<updated>2012-12-22T17:06:33Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Comments==&lt;br /&gt;
&#039;&#039;&amp;quot;The Bone Dragon is almost treated like a level six unit, mostly because of its statistics... that look like those of a level six unit.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not really? Bone dragons have (quite a bit) more damage, health and immunities than the strongest level six, not to mention morale penalty to enemy, which is especially useful in conjunction with [[Earth Magic|expert]] [[Sorrow]], [[Spirit of Oppression]], and eventual morale penalties the enemy army may already be experiencing. [[User:Gem|Gem]] 17:06, 22 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Bone_Dragon_and_Ghost_Dragon&amp;diff=3667</id>
		<title>Talk:Bone Dragon and Ghost Dragon</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Bone_Dragon_and_Ghost_Dragon&amp;diff=3667"/>
		<updated>2012-12-10T19:55:04Z</updated>

		<summary type="html">&lt;p&gt;Gem: Created page with &amp;quot;==Comments== &amp;#039;&amp;#039;&amp;quot;The Bone Dragon is almost treated like a level six unit, mostly because of its statistics... that look like those of a level six unit.&amp;quot;&amp;#039;&amp;#039;  Not really? Bone dragon...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Comments==&lt;br /&gt;
&#039;&#039;&amp;quot;The Bone Dragon is almost treated like a level six unit, mostly because of its statistics... that look like those of a level six unit.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not really? Bone dragons have (quite a bit) more damage, health and immunities than the strongest level six, not to mention morale penalty to enemy, which is especially useful in conjunction with [[Earth Magic|expert]] [[Sorrow]], [[Spirit of Oppression]], and eventual morale penalties the enemy army may already be experiencing.&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User_talk:Gem&amp;diff=3663</id>
		<title>User talk:Gem</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User_talk:Gem&amp;diff=3663"/>
		<updated>2012-12-02T18:17:15Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Gem.  You interested in a casual game sometime?  I have a friend with whom I play a lot, and we chat on Skype while playing (to alleviate between-turns boredom); could be fun to have a 3-player or 2 x 2 game ...  [[User:Memetics|Memetics]] 11:03, 2 December 2012 (UTC)&lt;br /&gt;
: Oh, maybe! I often play with my boyfriend in evenings! He&#039;s a bit of a newbie, though, so I&#039;m still teaching him! ^.^ What is your HOMM version? [[User:Gem|Gem]] 18:17, 2 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User_talk:Memetics&amp;diff=3656</id>
		<title>User talk:Memetics</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User_talk:Memetics&amp;diff=3656"/>
		<updated>2012-11-29T00:25:22Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* You rang? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unsigned template==&lt;br /&gt;
&lt;br /&gt;
Way cool!  I successfully added (a version of) the Wikipedia &amp;quot;Unsigned&amp;quot; template [[Template:Unsigned|here]].  And it works!  Woot!  :-)  Here&#039;s what it looks like: &amp;lt;code&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span class=&amp;quot;autosigned&amp;quot;&amp;gt;— Preceding [[Wikipedia:Wikipedia:Signatures|unsigned]] comment was made by [[User:ExampleUser|ExampleUser]] ([[User talk:ExampleUser|talk]] • [[Special:Contributions/ExampleUser|contribs]]) 00:07 26 June 2012 (UTC)&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;!-- Template:Unsigned --&amp;gt;&amp;lt;/code&amp;gt; (Tested in [[User_talk:Memetics/Sandbox|Sandbox sub-page]].)&lt;br /&gt;
[[User:Memetics|Memetics]] 09:35, 26 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;m updating pages from time to time.  Just fixed the [[Talk:Defence | Defence]] page (which was simply a meaningless debate on spellings: [[Defence]] vs. [[Defense]].  Wish I had time to spend more time updating the wiki, especially to add my knowledge of RMG template editing.  I don&#039;t even have sufficient time lately to &#039;&#039;play&#039;&#039; Heroes, let alone write about it.  :-S  [[User:Memetics|Memetics]] 06:34, 26 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You rang? ==&lt;br /&gt;
&lt;br /&gt;
Someone with IP 89.240.175.7 contacted me on Wikipedia about thelazy.net.  Presumably it was a user registered here.  ...  Anyone?  Anyone?  Bueller?  Bueller?  Bueller?  ...  [[User:Memetics|Memetics]] 14:11, 11 November 2012 (UTC)&lt;br /&gt;
: Yes, that was me. I was unable to register an account at the time and I wanted to do contributions, so I thought of some sort of collaboration or something, lol. Sorry =) [[User:Gem|Gem]] 00:25, 29 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 11-12 November 2012 ==&lt;br /&gt;
&lt;br /&gt;
Tonight (Nov. 11/12) was a marathon editing night!  Me sleepy now.  ...  [[User:Memetics|Memetics]] 14:03, 12 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Knights&amp;diff=3655</id>
		<title>Knights</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Knights&amp;diff=3655"/>
		<updated>2012-11-28T19:50:16Z</updated>

		<summary type="html">&lt;p&gt;Gem: Secondary skill chances added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Knights&#039;&#039;&#039; are the Might heroes of the [[Castle]] town.&lt;br /&gt;
&lt;br /&gt;
Knights are brave and noble warriors dedicated to good and righteousness. While they can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge. &lt;br /&gt;
&lt;br /&gt;
All Knights start with the following [[Primary Skills]]:&lt;br /&gt;
*[[Attack]] of &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
*[[Defense]] of &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
*[[Spell Power]] of &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
*[[Knowledge]] of &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They have the following chances of getting +1 in a certain [[Primary Skill]] for each level up:&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Primary skill chances for &#039;&#039;&#039;Knights&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! &lt;br /&gt;
! Attack&lt;br /&gt;
! Defense&lt;br /&gt;
! Spell Power&lt;br /&gt;
! Knowledge&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;On levels 2-9&#039;&#039;&lt;br /&gt;
| 35%&lt;br /&gt;
| 45%&lt;br /&gt;
| 10%&lt;br /&gt;
| 10%&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;On levels 10+&#039;&#039;&lt;br /&gt;
| 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Secondary skill chances for &#039;&#039;&#039;Knights&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! Skill&lt;br /&gt;
! Probability (out of 112)&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Pathfinding&#039;&#039;&lt;br /&gt;
| 4&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Archery&#039;&#039;&lt;br /&gt;
| 5&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Logistics&#039;&#039;&lt;br /&gt;
| 5&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Scouting&#039;&#039;&lt;br /&gt;
| 4&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Diplomacy&#039;&#039;&lt;br /&gt;
| 4&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Navigation&#039;&#039;&lt;br /&gt;
| 8&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Leadership&#039;&#039;&lt;br /&gt;
| 10&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Wisdom&#039;&#039;&lt;br /&gt;
| 3&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Mysticism&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Luck&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Ballistics&#039;&#039;&lt;br /&gt;
| 8&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Eagle Eye&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Necromancy&#039;&#039;&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Estates&#039;&#039;&lt;br /&gt;
| 6&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Fire Magic&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Air Magic&#039;&#039;&lt;br /&gt;
| 3&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Water Magic&#039;&#039;&lt;br /&gt;
| 4&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Earth Magic&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Scholar&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Tactics&#039;&#039;&lt;br /&gt;
| 7&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Artillery&#039;&#039;&lt;br /&gt;
| 5&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Learning&#039;&#039;&lt;br /&gt;
| 4&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Offense&#039;&#039;&lt;br /&gt;
| 7&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Armorer&#039;&#039;&lt;br /&gt;
| 5&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Intelligence&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Sorcery&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;Resistance&#039;&#039;&lt;br /&gt;
| 5&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;First Aid&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All Knights start with [[Leadership|Basic Leadership]] [[Secondary_Skills|Secondary Skill]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is the list of all Knights in Heroes III:&lt;br /&gt;
* [[Edric]]&lt;br /&gt;
* [[Orrin]]&lt;br /&gt;
* [[Sylvia]]&lt;br /&gt;
* [[Lord Haart (ROE)]]&lt;br /&gt;
* [[Valeska]]&lt;br /&gt;
* [[Christian]]&lt;br /&gt;
* [[Sorsha]]&lt;br /&gt;
* [[Tyris]]&lt;br /&gt;
* [[Sir Mullich]] {{inab}}&lt;br /&gt;
* [[Catherine]] {{inab}}&lt;br /&gt;
* [[Roland]] {{inab}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero classes]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Elementalists&amp;diff=3654</id>
		<title>Elementalists</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Elementalists&amp;diff=3654"/>
		<updated>2012-11-28T18:49:14Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Elementalists&#039;&#039;&#039; are the Magic heroes of the [[Conflux]] town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Elementalists start with the following [[Primary Skills]]:&lt;br /&gt;
*[[Attack]] of &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
*[[Defense]] of &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
*[[Spell Power]] of &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
*[[Knowledge]] of &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Elementalists are the only Magic Heroes that start with 6 primary skill points.&lt;br /&gt;
&lt;br /&gt;
They have the following chances of getting +1 in a certain primary skill for each level up:&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Primary skill chances for &#039;&#039;&#039;Elementalists&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! &lt;br /&gt;
! Attack&lt;br /&gt;
! Defense&lt;br /&gt;
! Spell Power&lt;br /&gt;
! Knowledge&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;On levels 2-9&#039;&#039;&lt;br /&gt;
| 15%&lt;br /&gt;
| 15%&lt;br /&gt;
| 35%&lt;br /&gt;
| 35%&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;On levels 10+&#039;&#039;&lt;br /&gt;
| 25%&lt;br /&gt;
| 25%&lt;br /&gt;
| 25%&lt;br /&gt;
| 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All Elemetalists start with the secondary skill [[Wisdom]].&lt;br /&gt;
&lt;br /&gt;
Elemetalists cannot learn [[Resistance]]. Only [[Scholar (Adventure Map)|Scholars]] and [[Witch Hut]]s can teach them [[Resistance]].&lt;br /&gt;
&lt;br /&gt;
===List of Elementalists===&lt;br /&gt;
*[[Luna]]&lt;br /&gt;
*[[Brissa]]&lt;br /&gt;
*[[Ciele]]&lt;br /&gt;
*[[Labetha]]&lt;br /&gt;
*[[Inteus]]&lt;br /&gt;
*[[Aenain]]&lt;br /&gt;
*[[Gelare]]&lt;br /&gt;
*[[Grindan]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero classes]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Planeswalkers&amp;diff=3653</id>
		<title>Planeswalkers</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Planeswalkers&amp;diff=3653"/>
		<updated>2012-11-28T18:47:13Z</updated>

		<summary type="html">&lt;p&gt;Gem: Added percentages (extracted from the .lod file)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Planeswalkers&#039;&#039;&#039; are the Might heroes of the [[Conflux]] town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Planeswalkers start with the following [[Primary Skills]]:&lt;br /&gt;
*[[Attack]] of &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
*[[Defense]] of &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
*[[Spell Power]] of &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
*[[Knowledge]] of &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They have the following chances of getting +1 in a certain primary skill for each level up:&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Primary skill chances for &#039;&#039;&#039;Planeswalkers&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! &lt;br /&gt;
! Attack&lt;br /&gt;
! Defense&lt;br /&gt;
! Spell Power&lt;br /&gt;
! Knowledge&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;On levels 2-9&#039;&#039;&lt;br /&gt;
| 45%&lt;br /&gt;
| 25%&lt;br /&gt;
| 15%&lt;br /&gt;
| 15%&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;On levels 10+&#039;&#039;&lt;br /&gt;
| 30%&lt;br /&gt;
| 30%&lt;br /&gt;
| 20%&lt;br /&gt;
| 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===List of Planeswalkers===&lt;br /&gt;
*[[Pasis]]&lt;br /&gt;
*[[Thunar]]&lt;br /&gt;
*[[Ignissa]]&lt;br /&gt;
*[[Lacus]]&lt;br /&gt;
*[[Monere]]&lt;br /&gt;
*[[Erdamon]]&lt;br /&gt;
*[[Fiur]]&lt;br /&gt;
*[[Kalt]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Hero classes]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Liths&amp;diff=3652</id>
		<title>Liths</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Liths&amp;diff=3652"/>
		<updated>2012-11-28T14:07:33Z</updated>

		<summary type="html">&lt;p&gt;Gem: Redirected page to Monoliths&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Monoliths]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Lith&amp;diff=3651</id>
		<title>Lith</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Lith&amp;diff=3651"/>
		<updated>2012-11-28T14:06:57Z</updated>

		<summary type="html">&lt;p&gt;Gem: Redirected page to Monoliths&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Monoliths]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Monolith&amp;diff=3649</id>
		<title>Talk:Monolith</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Monolith&amp;diff=3649"/>
		<updated>2012-11-28T14:03:38Z</updated>

		<summary type="html">&lt;p&gt;Gem: Created page with &amp;quot;== Images == I want to add a couple of images on the entrance/exit lith pages so that users will know which entrance leads to which exit (it is a bit hard to recognise them, and ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Images ==&lt;br /&gt;
I want to add a couple of images on the entrance/exit lith pages so that users will know which entrance leads to which exit (it is a bit hard to recognise them, and for years I thought it was random).&lt;br /&gt;
&lt;br /&gt;
Related:&lt;br /&gt;
[http://tartarus.rpgclassics.com/homm3/Images/Objects/AllMonolithOneWayEnterance.gif Entrances]&lt;br /&gt;
[http://tartarus.rpgclassics.com/homm3/Images/Objects/AllMonolithOneWayExit.gif Exits]&lt;br /&gt;
&lt;br /&gt;
[[User:Gem|Gem]] 14:03, 28 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Monolith_One_Way_Exit&amp;diff=3648</id>
		<title>Monolith One Way Exit</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Monolith_One_Way_Exit&amp;diff=3648"/>
		<updated>2012-11-28T14:00:24Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Adventure map]] object from which heroes who have visited a [[Monolith One Way Entrance]] with matching markings will emerge. The exit itself is not functional.&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventure map]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Monolith_One_Way_Entrance&amp;diff=3647</id>
		<title>Monolith One Way Entrance</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Monolith_One_Way_Entrance&amp;diff=3647"/>
		<updated>2012-11-28T13:58:46Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Adventure map]] object that will teleport visiting heroes to a random [[Monolith One Way Exit]] with matching markings.&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventure map]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3568</id>
		<title>Talk:Poisonous</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3568"/>
		<updated>2012-11-06T09:25:39Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stacking=&lt;br /&gt;
Does it stack with itself? [[User:Gem|Gem]] 11:32, 22 October 2012 (UTC)&lt;br /&gt;
:I don&#039;t believe so; either the unit is poisoned, or it isn&#039;t.  From what I recall, subsequent attacks from a poisonous creature simply do damage; no double-poisoning occurs.  [[User:Memetics|Memetics]] 02:32, 3 November 2012 (UTC)&lt;br /&gt;
::Ah, I did some tests... apparently subsequent poisoning can occur, but it resets the effect, so victim will restore its full health before losing it again. Which means no further reduction than 60%. Sadly, because [[Wyvern Monarch|Wyvern Monarchs]] could use some love... [[User:Gem|Gem]] 09:22, 6 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
=Duration=&lt;br /&gt;
&amp;quot;during the third and subsequent rounds.&amp;quot; I reckon the poison effect vanishes after round 3 and the health resets back to normal. [[User:Gem|Gem]] 09:25, 6 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3567</id>
		<title>Talk:Poisonous</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3567"/>
		<updated>2012-11-06T09:24:09Z</updated>

		<summary type="html">&lt;p&gt;Gem: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stacking=&lt;br /&gt;
Does it stack with itself? [[User:Gem|Gem]] 11:32, 22 October 2012 (UTC)&lt;br /&gt;
:I don&#039;t believe so; either the unit is poisoned, or it isn&#039;t.  From what I recall, subsequent attacks from a poisonous creature simply do damage; no double-poisoning occurs.  [[User:Memetics|Memetics]] 02:32, 3 November 2012 (UTC)&lt;br /&gt;
::Ah, I did some tests... apparently subsequent poisoning can occur, but it resets the effect, so victim will restore its full health before losing it again. Which means no further reduction than 60%. Sadly, because [[Wyvern Monarch|Wyvern Monarchs]] could use some love... [[User:Gem|Gem]] 09:22, 6 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3566</id>
		<title>Talk:Poisonous</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3566"/>
		<updated>2012-11-06T09:22:13Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* Stacking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stacking=&lt;br /&gt;
Does it stack with itself? [[User:Gem|Gem]] 11:32, 22 October 2012 (UTC)&lt;br /&gt;
:I don&#039;t believe so; either the unit is poisoned, or it isn&#039;t.  From what I recall, subsequent attacks from a poisonous creature simply do damage; no double-poisoning occurs.  [[User:Memetics|Memetics]] 02:32, 3 November 2012 (UTC)&lt;br /&gt;
::Ah, I did some tests... apparently subsequent poisoning can occur, but it resets the effect, so victim will restore its full health before losing it again. Which means no further reduction than 50%. Sadly, because [[Wyvern Monarch|Wyvern Monarchs]] could use some love... [[User:Gem|Gem]] 09:22, 6 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3558</id>
		<title>Fortress</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3558"/>
		<updated>2012-11-01T10:21:01Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* Strengths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Fortress]] is a Neutral [[alignment]] [[town]] strongly focused on defense.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Fortresses stand at the edge of swamps. [[Beastmaster]]s and [[Witch]]es are their inhabitants. The army of Fortress consists of deadly swamp beasts specially trained for battles. Only one Fortress creature has a ranged attack, but the other creatures compensate for this with their unique abilities.&lt;br /&gt;
&lt;br /&gt;
The Fortress is commonly considered a weak town. In fact, its cheap and fast building tree, the fast early scouts, and the very good specialties of its creatures make them a formidable opponent. It is not the town for beginners, however.&lt;br /&gt;
&lt;br /&gt;
==Structures==&lt;br /&gt;
&lt;br /&gt;
{{StandardBuildings|3|[[Wood]] and 1 [[Ore]]}}&lt;br /&gt;
&lt;br /&gt;
===Fortress Specific Buildings===&lt;br /&gt;
&lt;br /&gt;
*[[Blood Obelisk]]&lt;br /&gt;
*[[Cage of Warlords]]&lt;br /&gt;
*[[Captain&#039;s Quarters]]&lt;br /&gt;
*[[Glyphs of Fear]]&lt;br /&gt;
*[[Shipyard]]&lt;br /&gt;
*[[Carnivorous Plant]] ([[Grail]] building)&lt;br /&gt;
&lt;br /&gt;
===Creature Dwellings===&lt;br /&gt;
&lt;br /&gt;
*[[Gnoll Hut]]&lt;br /&gt;
*[[Lizard Den]]&lt;br /&gt;
*[[Serpent Fly Hive]]&lt;br /&gt;
*[[Basilisk Pit]]&lt;br /&gt;
*[[Gorgon Lair]]&lt;br /&gt;
*[[Wyvern Nest]]&lt;br /&gt;
*[[Hydra Pond]]&lt;br /&gt;
&lt;br /&gt;
==Town Costs==&lt;br /&gt;
&lt;br /&gt;
[&amp;quot;Basic&amp;quot; includes Citadel, Castle &amp;amp; any prerequisites;&lt;br /&gt;
&amp;quot;Upgrades&amp;quot; also includes prerequisites]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Resource!!Basic!!Upgrades!!All&lt;br /&gt;
|-&lt;br /&gt;
|Gold||28900||25500||91400&lt;br /&gt;
|-&lt;br /&gt;
|Wood||70||50||175&lt;br /&gt;
|-&lt;br /&gt;
|Ore||45||20||105&lt;br /&gt;
|-&lt;br /&gt;
|Crystal||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Gems||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Mercury||7||12||29&lt;br /&gt;
|-&lt;br /&gt;
|Sulfur||17||22||49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Troop cost/week: 26660 Gold 2 Sulfur&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
{{creaturelist|Gnoll|Gnoll Marauder|Lizardman|Lizard Warrior|Serpent Fly|Dragon Fly|Basilisk|Greater Basilisk|Gorgon|Mighty Gorgon|Wyvern|Wyvern Monarch|Hydra|Chaos Hydra}}&lt;br /&gt;
&lt;br /&gt;
==Heroes==&lt;br /&gt;
&lt;br /&gt;
===Magic Heroes (Witches)===&lt;br /&gt;
&lt;br /&gt;
The following [[Witches]] are the magic heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Adrienne]]&lt;br /&gt;
*[[Andra]]&lt;br /&gt;
*[[Merist]]&lt;br /&gt;
*[[Mirlanda]]&lt;br /&gt;
*[[Rosic]]&lt;br /&gt;
*[[Styg]]&lt;br /&gt;
*[[Tiva]]&lt;br /&gt;
*[[Verdish]]&lt;br /&gt;
*[[Voy]]&lt;br /&gt;
&lt;br /&gt;
===Might Heroes (Beastmasters)===&lt;br /&gt;
&lt;br /&gt;
The following [[Beastmasters]] are the might heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Alkin]]&lt;br /&gt;
*[[Broghild]]&lt;br /&gt;
*[[Bron]]&lt;br /&gt;
*[[Drakon]]&lt;br /&gt;
*[[Gerwulf]]&lt;br /&gt;
*[[Korbac]]&lt;br /&gt;
*[[Tazar]]&lt;br /&gt;
*[[Wystan]]&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*High defense (Defense themed town)&lt;br /&gt;
*With a two-hex [[moat]] and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.&lt;br /&gt;
*Resilient hand-to-hand troops with excellent specials ([[Death Stare]], [[Petrify]], [[Poison]])&lt;br /&gt;
*Their swamp native terrain makes them move much faster than any hero (without [[pathfinding]]) in the swamp.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Highest level [[Mage Guild]] is 3.&lt;br /&gt;
&lt;br /&gt;
*Some creatures have poor stats (in {{sod}} some stats for [[Lizardman]]/[[Lizard Warrior]] and [[Serpent Fly]]/[[Dragon Fly]] were increased, but overall they are still relatively weak. In wake of gods, this can be fixed by use of some settings making Fortress creatures better)&lt;br /&gt;
&lt;br /&gt;
*With two relatively weak fliers (lvl 3 with 20 hp, lvl 6 with 70 (!) hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert [[Ballistics]], Expert [[Teleport]] and/or Expert [[Earthquake]] are a must.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
[[Alignment]]: Neutral&lt;br /&gt;
&lt;br /&gt;
[[Native Terrain]]: [[Swamp]]&lt;br /&gt;
&lt;br /&gt;
J R rates this town&#039;s music 5/5 and recommends listening from start to finish.&lt;br /&gt;
&lt;br /&gt;
==Related==&lt;br /&gt;
&lt;br /&gt;
[[Defense Skill|Defense]], [[Armorer]]&lt;br /&gt;
[[Category: Towns]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3557</id>
		<title>Fortress</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3557"/>
		<updated>2012-11-01T10:19:07Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* Strengths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Fortress]] is a Neutral [[alignment]] [[town]] strongly focused on defense.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Fortresses stand at the edge of swamps. [[Beastmaster]]s and [[Witch]]es are their inhabitants. The army of Fortress consists of deadly swamp beasts specially trained for battles. Only one Fortress creature has a ranged attack, but the other creatures compensate for this with their unique abilities.&lt;br /&gt;
&lt;br /&gt;
The Fortress is commonly considered a weak town. In fact, its cheap and fast building tree, the fast early scouts, and the very good specialties of its creatures make them a formidable opponent. It is not the town for beginners, however.&lt;br /&gt;
&lt;br /&gt;
==Structures==&lt;br /&gt;
&lt;br /&gt;
{{StandardBuildings|3|[[Wood]] and 1 [[Ore]]}}&lt;br /&gt;
&lt;br /&gt;
===Fortress Specific Buildings===&lt;br /&gt;
&lt;br /&gt;
*[[Blood Obelisk]]&lt;br /&gt;
*[[Cage of Warlords]]&lt;br /&gt;
*[[Captain&#039;s Quarters]]&lt;br /&gt;
*[[Glyphs of Fear]]&lt;br /&gt;
*[[Shipyard]]&lt;br /&gt;
*[[Carnivorous Plant]] ([[Grail]] building)&lt;br /&gt;
&lt;br /&gt;
===Creature Dwellings===&lt;br /&gt;
&lt;br /&gt;
*[[Gnoll Hut]]&lt;br /&gt;
*[[Lizard Den]]&lt;br /&gt;
*[[Serpent Fly Hive]]&lt;br /&gt;
*[[Basilisk Pit]]&lt;br /&gt;
*[[Gorgon Lair]]&lt;br /&gt;
*[[Wyvern Nest]]&lt;br /&gt;
*[[Hydra Pond]]&lt;br /&gt;
&lt;br /&gt;
==Town Costs==&lt;br /&gt;
&lt;br /&gt;
[&amp;quot;Basic&amp;quot; includes Citadel, Castle &amp;amp; any prerequisites;&lt;br /&gt;
&amp;quot;Upgrades&amp;quot; also includes prerequisites]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Resource!!Basic!!Upgrades!!All&lt;br /&gt;
|-&lt;br /&gt;
|Gold||28900||25500||91400&lt;br /&gt;
|-&lt;br /&gt;
|Wood||70||50||175&lt;br /&gt;
|-&lt;br /&gt;
|Ore||45||20||105&lt;br /&gt;
|-&lt;br /&gt;
|Crystal||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Gems||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Mercury||7||12||29&lt;br /&gt;
|-&lt;br /&gt;
|Sulfur||17||22||49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Troop cost/week: 26660 Gold 2 Sulfur&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
{{creaturelist|Gnoll|Gnoll Marauder|Lizardman|Lizard Warrior|Serpent Fly|Dragon Fly|Basilisk|Greater Basilisk|Gorgon|Mighty Gorgon|Wyvern|Wyvern Monarch|Hydra|Chaos Hydra}}&lt;br /&gt;
&lt;br /&gt;
==Heroes==&lt;br /&gt;
&lt;br /&gt;
===Magic Heroes (Witches)===&lt;br /&gt;
&lt;br /&gt;
The following [[Witches]] are the magic heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Adrienne]]&lt;br /&gt;
*[[Andra]]&lt;br /&gt;
*[[Merist]]&lt;br /&gt;
*[[Mirlanda]]&lt;br /&gt;
*[[Rosic]]&lt;br /&gt;
*[[Styg]]&lt;br /&gt;
*[[Tiva]]&lt;br /&gt;
*[[Verdish]]&lt;br /&gt;
*[[Voy]]&lt;br /&gt;
&lt;br /&gt;
===Might Heroes (Beastmasters)===&lt;br /&gt;
&lt;br /&gt;
The following [[Beastmasters]] are the might heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Alkin]]&lt;br /&gt;
*[[Broghild]]&lt;br /&gt;
*[[Bron]]&lt;br /&gt;
*[[Drakon]]&lt;br /&gt;
*[[Gerwulf]]&lt;br /&gt;
*[[Korbac]]&lt;br /&gt;
*[[Tazar]]&lt;br /&gt;
*[[Wystan]]&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*High defense (Defense themed town)&lt;br /&gt;
*With a two-hex [[moat]] and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.&lt;br /&gt;
*Resilient hand-to-hand troops with excellent specials ([[Death Stare]], [[Stone Gaze]], [[Poison]])&lt;br /&gt;
*Their swamp native terrain makes them move much faster than any hero (without [[pathfinding]]) in the swamp.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Highest level [[Mage Guild]] is 3.&lt;br /&gt;
&lt;br /&gt;
*Some creatures have poor stats (in {{sod}} some stats for [[Lizardman]]/[[Lizard Warrior]] and [[Serpent Fly]]/[[Dragon Fly]] were increased, but overall they are still relatively weak. In wake of gods, this can be fixed by use of some settings making Fortress creatures better)&lt;br /&gt;
&lt;br /&gt;
*With two relatively weak fliers (lvl 3 with 20 hp, lvl 6 with 70 (!) hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert [[Ballistics]], Expert [[Teleport]] and/or Expert [[Earthquake]] are a must.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
[[Alignment]]: Neutral&lt;br /&gt;
&lt;br /&gt;
[[Native Terrain]]: [[Swamp]]&lt;br /&gt;
&lt;br /&gt;
J R rates this town&#039;s music 5/5 and recommends listening from start to finish.&lt;br /&gt;
&lt;br /&gt;
==Related==&lt;br /&gt;
&lt;br /&gt;
[[Defense Skill|Defense]], [[Armorer]]&lt;br /&gt;
[[Category: Towns]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3556</id>
		<title>Fortress</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3556"/>
		<updated>2012-11-01T10:17:58Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* Strengths */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Fortress]] is a Neutral [[alignment]] [[town]] strongly focused on defense.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Fortresses stand at the edge of swamps. [[Beastmaster]]s and [[Witch]]es are their inhabitants. The army of Fortress consists of deadly swamp beasts specially trained for battles. Only one Fortress creature has a ranged attack, but the other creatures compensate for this with their unique abilities.&lt;br /&gt;
&lt;br /&gt;
The Fortress is commonly considered a weak town. In fact, its cheap and fast building tree, the fast early scouts, and the very good specialties of its creatures make them a formidable opponent. It is not the town for beginners, however.&lt;br /&gt;
&lt;br /&gt;
==Structures==&lt;br /&gt;
&lt;br /&gt;
{{StandardBuildings|3|[[Wood]] and 1 [[Ore]]}}&lt;br /&gt;
&lt;br /&gt;
===Fortress Specific Buildings===&lt;br /&gt;
&lt;br /&gt;
*[[Blood Obelisk]]&lt;br /&gt;
*[[Cage of Warlords]]&lt;br /&gt;
*[[Captain&#039;s Quarters]]&lt;br /&gt;
*[[Glyphs of Fear]]&lt;br /&gt;
*[[Shipyard]]&lt;br /&gt;
*[[Carnivorous Plant]] ([[Grail]] building)&lt;br /&gt;
&lt;br /&gt;
===Creature Dwellings===&lt;br /&gt;
&lt;br /&gt;
*[[Gnoll Hut]]&lt;br /&gt;
*[[Lizard Den]]&lt;br /&gt;
*[[Serpent Fly Hive]]&lt;br /&gt;
*[[Basilisk Pit]]&lt;br /&gt;
*[[Gorgon Lair]]&lt;br /&gt;
*[[Wyvern Nest]]&lt;br /&gt;
*[[Hydra Pond]]&lt;br /&gt;
&lt;br /&gt;
==Town Costs==&lt;br /&gt;
&lt;br /&gt;
[&amp;quot;Basic&amp;quot; includes Citadel, Castle &amp;amp; any prerequisites;&lt;br /&gt;
&amp;quot;Upgrades&amp;quot; also includes prerequisites]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Resource!!Basic!!Upgrades!!All&lt;br /&gt;
|-&lt;br /&gt;
|Gold||28900||25500||91400&lt;br /&gt;
|-&lt;br /&gt;
|Wood||70||50||175&lt;br /&gt;
|-&lt;br /&gt;
|Ore||45||20||105&lt;br /&gt;
|-&lt;br /&gt;
|Crystal||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Gems||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Mercury||7||12||29&lt;br /&gt;
|-&lt;br /&gt;
|Sulfur||17||22||49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Troop cost/week: 26660 Gold 2 Sulfur&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
{{creaturelist|Gnoll|Gnoll Marauder|Lizardman|Lizard Warrior|Serpent Fly|Dragon Fly|Basilisk|Greater Basilisk|Gorgon|Mighty Gorgon|Wyvern|Wyvern Monarch|Hydra|Chaos Hydra}}&lt;br /&gt;
&lt;br /&gt;
==Heroes==&lt;br /&gt;
&lt;br /&gt;
===Magic Heroes (Witches)===&lt;br /&gt;
&lt;br /&gt;
The following [[Witches]] are the magic heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Adrienne]]&lt;br /&gt;
*[[Andra]]&lt;br /&gt;
*[[Merist]]&lt;br /&gt;
*[[Mirlanda]]&lt;br /&gt;
*[[Rosic]]&lt;br /&gt;
*[[Styg]]&lt;br /&gt;
*[[Tiva]]&lt;br /&gt;
*[[Verdish]]&lt;br /&gt;
*[[Voy]]&lt;br /&gt;
&lt;br /&gt;
===Might Heroes (Beastmasters)===&lt;br /&gt;
&lt;br /&gt;
The following [[Beastmasters]] are the might heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Alkin]]&lt;br /&gt;
*[[Broghild]]&lt;br /&gt;
*[[Bron]]&lt;br /&gt;
*[[Drakon]]&lt;br /&gt;
*[[Gerwulf]]&lt;br /&gt;
*[[Korbac]]&lt;br /&gt;
*[[Tazar]]&lt;br /&gt;
*[[Wystan]]&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*High defense (Defense themed town)&lt;br /&gt;
*With a two-hex [[moat]] and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.&lt;br /&gt;
*Resilient hand-to-hand troops with excellent specials ([[death stare]], [[stone gaze]], [[poison]])&lt;br /&gt;
*Their swamp native terrain makes them move much faster than any hero (without [[pathfinding]]) in the swamp.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Highest level [[Mage Guild]] is 3.&lt;br /&gt;
&lt;br /&gt;
*Some creatures have poor stats (in {{sod}} some stats for [[Lizardman]]/[[Lizard Warrior]] and [[Serpent Fly]]/[[Dragon Fly]] were increased, but overall they are still relatively weak. In wake of gods, this can be fixed by use of some settings making Fortress creatures better)&lt;br /&gt;
&lt;br /&gt;
*With two relatively weak fliers (lvl 3 with 20 hp, lvl 6 with 70 (!) hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert [[Ballistics]], Expert [[Teleport]] and/or Expert [[Earthquake]] are a must.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
[[Alignment]]: Neutral&lt;br /&gt;
&lt;br /&gt;
[[Native Terrain]]: [[Swamp]]&lt;br /&gt;
&lt;br /&gt;
J R rates this town&#039;s music 5/5 and recommends listening from start to finish.&lt;br /&gt;
&lt;br /&gt;
==Related==&lt;br /&gt;
&lt;br /&gt;
[[Defense Skill|Defense]], [[Armorer]]&lt;br /&gt;
[[Category: Towns]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3555</id>
		<title>Fortress</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Fortress&amp;diff=3555"/>
		<updated>2012-11-01T10:14:45Z</updated>

		<summary type="html">&lt;p&gt;Gem: /* Weaknesses */ Minor rewording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Fortress]] is a Neutral [[alignment]] [[town]] strongly focused on defense.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Fortresses stand at the edge of swamps. [[Beastmaster]]s and [[Witch]]es are their inhabitants. The army of Fortress consists of deadly swamp beasts specially trained for battles. Only one Fortress creature has a ranged attack, but the other creatures compensate for this with their unique abilities.&lt;br /&gt;
&lt;br /&gt;
The Fortress is commonly considered a weak town. In fact, its cheap and fast building tree, the fast early scouts, and the very good specialties of its creatures make them a formidable opponent. It is not the town for beginners, however.&lt;br /&gt;
&lt;br /&gt;
==Structures==&lt;br /&gt;
&lt;br /&gt;
{{StandardBuildings|3|[[Wood]] and 1 [[Ore]]}}&lt;br /&gt;
&lt;br /&gt;
===Fortress Specific Buildings===&lt;br /&gt;
&lt;br /&gt;
*[[Blood Obelisk]]&lt;br /&gt;
*[[Cage of Warlords]]&lt;br /&gt;
*[[Captain&#039;s Quarters]]&lt;br /&gt;
*[[Glyphs of Fear]]&lt;br /&gt;
*[[Shipyard]]&lt;br /&gt;
*[[Carnivorous Plant]] ([[Grail]] building)&lt;br /&gt;
&lt;br /&gt;
===Creature Dwellings===&lt;br /&gt;
&lt;br /&gt;
*[[Gnoll Hut]]&lt;br /&gt;
*[[Lizard Den]]&lt;br /&gt;
*[[Serpent Fly Hive]]&lt;br /&gt;
*[[Basilisk Pit]]&lt;br /&gt;
*[[Gorgon Lair]]&lt;br /&gt;
*[[Wyvern Nest]]&lt;br /&gt;
*[[Hydra Pond]]&lt;br /&gt;
&lt;br /&gt;
==Town Costs==&lt;br /&gt;
&lt;br /&gt;
[&amp;quot;Basic&amp;quot; includes Citadel, Castle &amp;amp; any prerequisites;&lt;br /&gt;
&amp;quot;Upgrades&amp;quot; also includes prerequisites]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Resource!!Basic!!Upgrades!!All&lt;br /&gt;
|-&lt;br /&gt;
|Gold||28900||25500||91400&lt;br /&gt;
|-&lt;br /&gt;
|Wood||70||50||175&lt;br /&gt;
|-&lt;br /&gt;
|Ore||45||20||105&lt;br /&gt;
|-&lt;br /&gt;
|Crystal||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Gems||0||0||10&lt;br /&gt;
|-&lt;br /&gt;
|Mercury||7||12||29&lt;br /&gt;
|-&lt;br /&gt;
|Sulfur||17||22||49&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Troop cost/week: 26660 Gold 2 Sulfur&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
{{creaturelist|Gnoll|Gnoll Marauder|Lizardman|Lizard Warrior|Serpent Fly|Dragon Fly|Basilisk|Greater Basilisk|Gorgon|Mighty Gorgon|Wyvern|Wyvern Monarch|Hydra|Chaos Hydra}}&lt;br /&gt;
&lt;br /&gt;
==Heroes==&lt;br /&gt;
&lt;br /&gt;
===Magic Heroes (Witches)===&lt;br /&gt;
&lt;br /&gt;
The following [[Witches]] are the magic heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Adrienne]]&lt;br /&gt;
*[[Andra]]&lt;br /&gt;
*[[Merist]]&lt;br /&gt;
*[[Mirlanda]]&lt;br /&gt;
*[[Rosic]]&lt;br /&gt;
*[[Styg]]&lt;br /&gt;
*[[Tiva]]&lt;br /&gt;
*[[Verdish]]&lt;br /&gt;
*[[Voy]]&lt;br /&gt;
&lt;br /&gt;
===Might Heroes (Beastmasters)===&lt;br /&gt;
&lt;br /&gt;
The following [[Beastmasters]] are the might heroes of the Fortress town:&lt;br /&gt;
&lt;br /&gt;
*[[Alkin]]&lt;br /&gt;
*[[Broghild]]&lt;br /&gt;
*[[Bron]]&lt;br /&gt;
*[[Drakon]]&lt;br /&gt;
*[[Gerwulf]]&lt;br /&gt;
*[[Korbac]]&lt;br /&gt;
*[[Tazar]]&lt;br /&gt;
*[[Wystan]]&lt;br /&gt;
&lt;br /&gt;
==Strengths and Weaknesses==&lt;br /&gt;
&lt;br /&gt;
===Strengths===&lt;br /&gt;
*High defense (Defense themed town)&lt;br /&gt;
*With a two-hex [[moat]] and several buildings which increase the stats of the defending hero, a Fortress castle is a real pain to attack.&lt;br /&gt;
*The [[Mighty Gorgon]]&lt;br /&gt;
*Their swamp native terrain makes them move much faster than any hero (without [[pathfinding]]) in the swamp.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
*Highest level [[Mage Guild]] is 3.&lt;br /&gt;
&lt;br /&gt;
*Some creatures have poor stats (in {{sod}} some stats for [[Lizardman]]/[[Lizard Warrior]] and [[Serpent Fly]]/[[Dragon Fly]] were increased, but overall they are still relatively weak. In wake of gods, this can be fixed by use of some settings making Fortress creatures better)&lt;br /&gt;
&lt;br /&gt;
*With two relatively weak fliers (lvl 3 with 20 hp, lvl 6 with 70 (!) hp) and one very weak shooter, the Fortress has a very hard time invading other towns properly. So Expert [[Ballistics]], Expert [[Teleport]] and/or Expert [[Earthquake]] are a must.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
[[Alignment]]: Neutral&lt;br /&gt;
&lt;br /&gt;
[[Native Terrain]]: [[Swamp]]&lt;br /&gt;
&lt;br /&gt;
J R rates this town&#039;s music 5/5 and recommends listening from start to finish.&lt;br /&gt;
&lt;br /&gt;
==Related==&lt;br /&gt;
&lt;br /&gt;
[[Defense Skill|Defense]], [[Armorer]]&lt;br /&gt;
[[Category: Towns]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3552</id>
		<title>Talk:Poisonous</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Poisonous&amp;diff=3552"/>
		<updated>2012-10-22T11:32:07Z</updated>

		<summary type="html">&lt;p&gt;Gem: Created page with &amp;quot;Does it stack with itself? ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does it stack with itself? [[User:Gem|Gem]] 11:32, 22 October 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Water_Elemental_and_Ice_Elemental&amp;diff=3551</id>
		<title>Water Elemental and Ice Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Water_Elemental_and_Ice_Elemental&amp;diff=3551"/>
		<updated>2012-10-20T19:46:17Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Conflux|8|10|0|3-7|30|5|[[Elemental]] + Immune to [[Ice Bolt]] and [[Frost Ring]].  Vulnerable to [[Armageddon]], [[Fire Shield]], [[Fireball]], [[Inferno (spell)|Inferno]], [[Land Mine]] and [[Fire Wall]] |Water_Elemental.PNG|6|300 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Water Elemental is recruited in [[Altar of Water]].&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Ice Elemental]] for 75 [[gold]] per Water Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Water_Elemental_and_Ice_Elemental&amp;diff=3550</id>
		<title>Water Elemental and Ice Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Water_Elemental_and_Ice_Elemental&amp;diff=3550"/>
		<updated>2012-10-20T19:45:53Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Conflux|8|10|0|3-7|30|5|[[Elemental]] + Immune to [[Ice Bolt]].  Vulnerable to [[Armageddon]], [[Fire Shield]], [[Fireball]], [[Inferno (spell)|Inferno]], [[Land Mine]] and [[Fire Wall]] |Water_Elemental.PNG|6|300 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Water Elemental is recruited in [[Altar of Water]].&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Ice Elemental]] for 75 [[gold]] per Water Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Ice_elemental&amp;diff=3549</id>
		<title>Ice elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Ice_elemental&amp;diff=3549"/>
		<updated>2012-10-20T19:44:41Z</updated>

		<summary type="html">&lt;p&gt;Gem: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Conflux|8|10|24|3-7|30|6|[[Elemental]] + Immune to [[Ice Bolt]] and [[Frost Ring]] + Vulnerable to [[Armageddon]], [[Fire Shield]], [[Fireball]], [[Inferno (spell)|Inferno]], [[Land Mine]] and [[Fire Wall]] + no [[Melee Penalty]]|Ice_Elemental.PNG|6|375 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Ice Elemental is recruited in Upg. [[Altar of Water]].&lt;br /&gt;
==Upgrading==&lt;br /&gt;
This is the upgraded version of [[Water Elemental]].&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Gem</name></author>
	</entry>
</feed>