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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LlVIU</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
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	<updated>2026-05-12T13:26:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Peasant&amp;diff=44394</id>
		<title>Talk:Peasant</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Peasant&amp;diff=44394"/>
		<updated>2020-03-12T00:04:59Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: /* Discussion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Discussion ==&lt;br /&gt;
Basically, only [[Necropolis]] heroes might be interested in recruiting or fighting against peasants, as they are cheap and easy way to [[Necromancy|raise]] them as [[Skeleton and skeleton warrior|skeletons]] after battle or transform them into one in the [[Skeleton Transformer]]. Additionally, they can be used in [[Freelancer&#039;s Guild]] to trade for [[resource]]s. - unsigned user&lt;br /&gt;
:That&#039;s a common misconception. Due to their low hitpoints, they bad even as fodder for skeletons or demon farming --[[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 00:04, 12 March 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Power_of_the_Dragon_Father&amp;diff=44315</id>
		<title>Talk:Power of the Dragon Father</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Power_of_the_Dragon_Father&amp;diff=44315"/>
		<updated>2020-03-10T01:15:02Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: Created page with &amp;quot;The +6 primary skills bonus can be translated as 24% boost in attack and defence, meaning your units are 48% stronger. Also, this artifact can be useful for a hero who normall...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The +6 primary skills bonus can be translated as 24% boost in attack and defence, meaning your units are 48% stronger. Also, this artifact can be useful for a hero who normally doesn&#039;t use spells or at least not beneficial spells, or a hero who carries red/green/gold/black dragons.&lt;br /&gt;
&lt;br /&gt;
The bonus of spell level 1-4 immunity is often seen as negative, since resurrecting your own units is a huge important factor and it&#039;s unlikely that you will come across this artifact before obtaining the spell.--[[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 01:15, 10 March 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Mysticism&amp;diff=44308</id>
		<title>Talk:Mysticism</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Mysticism&amp;diff=44308"/>
		<updated>2020-03-09T15:14:08Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: /* Discussion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Discussion ==&lt;br /&gt;
Mysticism is one of those secondary skills, that have a good idea but the execution fails. A hero with Expert Mysticism gains four spell points per day, which is the same amount of points a hero with [[Mystic Orb of Mana]] (a [[:Category:Treasure artifacts|treasure class]] artifact) would gain. The only situation mysticism could be useful, is in maps with long traveling distances or maps with no [[magic well]]s or [[mage guild]]s to recharge spell points. However, these are rare occasions, of which the [[Dragon Slayer]] campaign might be one. In conclusion, mysticism is just not worth spending one of eight possible secondary skill slots.&lt;br /&gt;
&lt;br /&gt;
Assuming that numbers are rounded down, it takes speciality Mysticism a while to be useful as well. At basic level, you will restore 1 additional MP per day for every 10 hero levels (10 * 5% * 2 MP), at advanced level, you will restore 1 additional MP per day for every 6-7 hero levels (6.66 * 5% * 3 MP), and at expert level, you will restore 1 additional MP per day for every 5 hero levels (5 * 5% * 4 MP). Surely by the time you reach this level, you should at least have access to one of the pendants of mana or similar artifact? -unsigned user&lt;br /&gt;
:This secondary skill is best suited, ironically, on heroes who do not specialize in magic, and is most effective at basic level. A scouting small fighter hero at the start of the game who had to choose between mysticism and ballistics/learning/luck etc and had to pick the less useless skill. 10-20 spell points, no wells or towns around (too weak to even take a town), barely bought a spell book with cheap level 1 spells like haste or slow, plenty of days scouting around and picking up resources. Not even logistics learned yet, so even more days spent moving around.&lt;br /&gt;
&lt;br /&gt;
:Compare this to the end-game sorcerer hero who has 100-500 spell points, teleports from town to town, moves around easily with dimension door or flight, can easily find a well or city to restore his points in. &lt;br /&gt;
&lt;br /&gt;
:This skill is obviously better suited for the secondary, forgotten heroes, who find themselves in rare and occasional battles. Or for barbarian/figher heroes who do not specialize in spells at all or even wear any +knowledge artifacts --[[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 15:09, 9 March 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Mysticism&amp;diff=44307</id>
		<title>Talk:Mysticism</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Mysticism&amp;diff=44307"/>
		<updated>2020-03-09T15:10:40Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: /* Discussion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Discussion ==&lt;br /&gt;
Mysticism is one of those secondary skills, that have a good idea but the execution fails. A hero with Expert Mysticism gains four spell points per day, which is the same amount of points a hero with [[Mystic Orb of Mana]] (a [[:Category:Treasure artifacts|treasure class]] artifact) would gain. The only situation mysticism could be useful, is in maps with long traveling distances or maps with no [[magic well]]s or [[mage guild]]s to recharge spell points. However, these are rare occasions, of which the [[Dragon Slayer]] campaign might be one. In conclusion, mysticism is just not worth spending one of eight possible secondary skill slots.&lt;br /&gt;
&lt;br /&gt;
Assuming that numbers are rounded down, it takes speciality Mysticism a while to be useful as well. At basic level, you will restore 1 additional MP per day for every 10 hero levels (10 * 5% * 2 MP), at advanced level, you will restore 1 additional MP per day for every 6-7 hero levels (6.66 * 5% * 3 MP), and at expert level, you will restore 1 additional MP per day for every 5 hero levels (5 * 5% * 4 MP). Surely by the time you reach this level, you should at least have access to one of the pendants of mana or similar artifact? -unsigned user&lt;br /&gt;
:This secondary skill is best suited, ironically, on heroes who do not specialize in magic, and is most effective at basic level. A scouting small fighter hero at the start of the game who had to choose between mysticism and ballistics/learning/luck etc and had to pick the less useless skill. 10-20 spell points, no wells or towns around (too weak to even take a town), barely bought a spell book with cheap level 1 spells like haste or slow, plenty of days scouting around and picking up resources. Not even logistics learned yet, so even more days spent moving around.&lt;br /&gt;
&lt;br /&gt;
:Compare this to the end-game sorcerer hero who has 100-500 spell points, teleports from town to town, moves around easily with dimension door or flight, can easily find a well or city to restore his points in. &lt;br /&gt;
&lt;br /&gt;
:This skill is obviously better suited for the secondary, forgotten heroes, who find themselves in rare and occasional battles. --[[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 15:09, 9 March 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=43631</id>
		<title>Chatbox</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Chatbox&amp;diff=43631"/>
		<updated>2020-02-20T00:02:57Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Add new comments to the top of the page below here separated by four dashes: --&amp;gt;&lt;br /&gt;
I find it very very useful how you can see the chance of a hero to learn x secondary skill such as wisdom. However, what if we did it vice versa for the skill itself? For example, if you go to wisdom page, you could see the most likely heroes to learn it and the least likely. Does anyone have a problem with me doing this for all secondary skill pages? [[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 20:01, 16 February 2020 (UTC)&lt;br /&gt;
:it&#039;s done [[User:LlVIU|LlVIU]] ([[User talk:LlVIU|talk]]) 00:02, 20 February 2020 (UTC)&lt;br /&gt;
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why are there no articles about random map templates? is it some policy or just nobody got around to writing them? i would imagine an article containing an image of the template layout would be helpful, along with some information about strategy and tips related to that template specifically. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 19:07, 20 November 2018 (CET)&lt;br /&gt;
&lt;br /&gt;
: We already have: [[Random Map]] and [[Template Editor]]{{-}}{{withhota}} (which removes the need to know much about the file itself), but it would probably be nice to also have a: [[Random Map Template]] which describes the file. Feel free to add it. I would also be fine if you wanted to add the individual templates, e.g. [[Jebus Cross]].  ―[[user:imahero|imahero]] 23:19, 20 November 2018 (CET)&lt;br /&gt;
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there is a problem with [[Ruins]], a new HotA object. it&#039;s a creature bank which contains 5 different creatures. existing creature banks only have up to 4 different creatures. turns out the [[Template:Creature_bank_row]] does not work for more more than 4 creatures and the result is that the fifth creature is pushed to the column &amp;quot;content&amp;quot;. this makes it impossible to add a creature bank template to this page. i believe this is a limitation of [[Template:Table row]] which only allows 9 elements inside a row. i also believe this limitation is inherited from the [[Template:Table]]. can anyone more experiences with these templates look at this? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 03:07, 26 July 2018 (CEST)&lt;br /&gt;
: [[Template:Creature_bank_row]] was fixed. --[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 16:04, 26 July 2018 (CEST)&lt;br /&gt;
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The era of white sort arrows has arrived! Just add whiteSortArrows to the table header class declaration like so: &amp;lt;pre&amp;gt;class=&amp;quot;sortable whiteSortArrows&amp;quot;&amp;lt;/pre&amp;gt; ―[[user:imahero|imahero]] 15:28, 24 May 2018 (CEST)&lt;br /&gt;
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HotA changed the numbers for starting armies for many towns, e.g. heroes starting with troglodytes now have 20-30 per stack, instead of 30-40. i haven&#039;t figured out a good way to include that in the wiki page for a certain hero, such as shakti. any ideas? --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:59, 20 May 2018 (CEST)&lt;br /&gt;
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:Looks like there is enough place for another column with hota-branded numbers in parentheses. Ofc there is a possibility of confusing HotA numbers with SoD chances, but I cannot imagine what kind of ingame trouble it can cause.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 23:21, 20 May 2018 (CEST)&lt;br /&gt;
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:: done that for all dungeon heroes. let&#039;s see if it catches on. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 23:32, 21 May 2018 (CEST)&lt;br /&gt;
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::: We should probably list all three starting troops even if they don&#039;t change from SoD to HotA. Otherwise it may look like in HotA they don&#039;t have those starting troops at all.&lt;br /&gt;
::: Also, before we do all of the factions, let&#039;s discuss other possible options:&lt;br /&gt;
::: {{-}}{{-}}1. Add a new section below &amp;quot;Starting troops:&amp;quot; called &amp;quot;Starting troops {{withhota}}:&amp;quot;.&lt;br /&gt;
::: {{-}}{{-}}2. Change the format in some way: e.g. (20-30 {{withhota}}).&lt;br /&gt;
::: {{-}}{{-}}3. Add the changes, (including any other HotA changes for that hero), to a &amp;lt;nowiki&amp;gt;==Horn of the Abyss==&amp;lt;/nowiki&amp;gt; section on the actual page instead of the hero template.&lt;br /&gt;
::: I&#039;m leaning towards a new section within the hero template or a section on the actual page. That little box is just looking a little cramped.&lt;br /&gt;
::: ―[[user:imahero|imahero]] 02:31, 22 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::: U know, I like the idea of new templates for HotA, but not in this case. It will be enough to add a new column with &#039;nmbH-1,nmbH-2,nmbH-3&#039; after two SoD columns and align it properly. As I see it. How it looks now - nobody can call it exquisite piece of web-design, but having all info in one eyesight is important.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 03:12, 22 May 2018 (CEST)&lt;br /&gt;
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::::: in my opinion, adding a new section to every single hero for every faction (whose starting army was changed by hota) is too much. a little change like &amp;quot;Troglodyte 30–40 ({{withhota}} 20-30)&amp;quot; looks much better to me. &lt;br /&gt;
::::: the problem with adding the hota numbers even if they don&#039;t change is that in this case, for consistency, they would have to be added to factions which didn&#039;t have any changes. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 01:53, 23 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::::: It [[Template:Hero|now defaults]] to the numbers from SoD, so only the ones that changed have to be updated. ―[[user:imahero|imahero]] 04:33, 23 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::::: hmm, but now it shows incorrect information until someone edits every single hero with changes in the starting army. --[[User:Foerno|Foerno]] ([[User talk:Foerno|talk]]) 22:40, 23 May 2018 (CEST)&lt;br /&gt;
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:::::::: Only slightly inaccurate. Nothing anyone is going to die over. At least it shows &amp;quot;Always&amp;quot; for HotA correctly now. ―[[user:imahero|imahero]] 00:28, 24 May 2018 (CEST)&lt;br /&gt;
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::::::::: &amp;quot;Starting skills: Uland&#039;s Wisdom and Deemer&#039;s Scouting - downgraded from Adv. to Basic (each of them has 2 starting skills)&amp;quot;. So the hero tab is still incomplete.&lt;br /&gt;
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We have a problem. Kinkeria, Beatrice and Ranloo are out of HotA ghetto prowling in template:town_hero tables and hero class pages.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 15:48, 19 May 2018 (CEST)&lt;br /&gt;
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: I&#039;m fine with it in this instance. If we don&#039;t put them here they can be hard to find for HotA users. Also it would require maintaining separate templates and pages for a single hero. And with the &amp;lt;nowiki&amp;gt;{{inhota}}&amp;lt;/nowiki&amp;gt; label at the top of their individual pages it should become pretty clear to the unHotAified as soon as they click one of them. ―[[user:imahero|imahero]] 16:57, 19 May 2018 (CEST)&lt;br /&gt;
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:: The problem is it can have a negative influence before any clicking. You want to check something in this particular tab - you see a hero which shouldnt be here - the whole wiki is under question. You just dont know anymore if these wiki people are able to discern SoD and HotA at all. Even a personal template for one hero is not a big cost to avoid this. The best solution, as I can see it, is to allow in the main template to paste {{withhota}} brand after a hero name. But my kunfu is still weak for this.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 00:12, 20 May 2018 (CEST)&lt;br /&gt;
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::: You&#039;re probably right. Do you think a superscripted {{withh}} is enough? I think any more than that would be too much of an eyesore. Let me know if I missed a location. ―[[user:imahero|imahero]] 01:19, 20 May 2018 (CEST)&lt;br /&gt;
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:::: Yup, the whole &#039;hota&#039; after Kinkeria would be too dashing. Think H is enough to consider our conscience clear.--[[User:ShushMaster|ShushMaster]] ([[User talk:ShushMaster|talk]]) 01:40, 20 May 2018 (CEST)&lt;br /&gt;
&lt;br /&gt;
::::: Hmmmm. What about a superscripted {{with*|link=Horn of the Abyss}} instead? Too small? Too little? ―[[user:imahero|imahero]] 01:49, 20 May 2018 (CEST)&lt;br /&gt;
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:::::: I&amp;quot;ll leave this in your quieting hands, ShushMaster. ―[[user:imahero|imahero]] 03:29, 21 May 2018 (CEST)&lt;br /&gt;
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For some reason my editing of the Counter spells gets reversed all the time. Bloodlust and Weakness are NOT counters even though they don&#039;t work like Haste and Slow or Bless and Curse, they don&#039;t cancel each other out either. Why?, because Bloodlust is only for melee units and Weakness is for all units. Therefore they are not counters.&lt;br /&gt;
I would see Weakness and Stone Skin more as counters, but I don&#039;t even know if I would consider them counters either. ―62.198.44.139&lt;br /&gt;
&lt;br /&gt;
:You have an excellent point there. And you could have mentioned that in either in the comment section of your edit, or perhaps on a [[Talk:Counter|talk page]]. I would also like to point out, that if you read the page carefully (and also comments from history), you can see that there is a mention that they are not counter spells but spells with opposite effect. And why have you not added Stone Skin and Weakness as a opposite spell pair? –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 07:41, 21 April 2017 (CEST)&lt;br /&gt;
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Does anyone know excatly the starting troops of different heroes/classes? Specially the ones with 1st, 2nd or 3rd level creature specialties. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] ([[User talk:Kapteeni Ruoska|talk]]) 13:31, 6 February 2017 (CET)&lt;br /&gt;
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Merry Christmas! --[[user:imahero|imahero]] 17:36, 23 December 2016 (CET)&lt;br /&gt;
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I know people still play this game, i just wonder how many. Anybody know how to make a poll?&lt;br /&gt;
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Great, great wiki. My congratulations. --[[Special:Contributions/81.202.192.29|81.202.192.29]] 00:05, 13 May 2016 (CEST)&lt;br /&gt;
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Love the wiki! I learned lots in a game I thought I already knew everything about!&lt;br /&gt;
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The game might decrease in terms of graphics and videos over time (about cartoon quality pictures, a little bit better than the Simpsons TV show color sets), the sound is CD quality, the game resolution is not in a way that one would see each pixel like in the DOS era of games. The towns might be a little bit unbalanced, it is not quite chess. There are almost no bugs. The game has isometric views in 2D and is not 3D like the recent games of the series (now made by another studio than 3D0). The successor has heroes on the battlefield and not in a generals tent and a few minor modifications, heroes 1 was nice in terms of nice musical scores. The display part of the game is still way better than the Might and Magic series which was largely (up to, not including IX) sporting Doom era graphics where one could see the pixels. Sadly the game studio that ported the game to Linux (Loki games) died, but there seems to be an Android port in the works now.&lt;br /&gt;
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Wow, Kapteeni Ruoska still whipping here, seems like almost every day, such dedication! –[[User:Demes|Demes]] 11:38, 8 July 2014 (CEST)&lt;br /&gt;
:I just do not have anything better to do. :D –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 09:08, 9 July 2014 (CEST)&lt;br /&gt;
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December 4, 2013. As pink Floyd sang, &amp;quot;Is anybody out there?&amp;quot;  I know this game is old, but does anyone still play? Emperor Che&lt;br /&gt;
: Heroes of Might and Magic III will never die. Long live Heroes! –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 16:38, 4 December 2013 (CET)&lt;br /&gt;
Awesome to hear!  I&#039;ve just recently started using the site.  It has become a staple when building a new map.  Wish I could upload some of my maps, I am quite proud of the ones I have built. &lt;br /&gt;
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Passerby: Love this wiki! I&#039;ve spent so much time just browsing the articles, thought I knew this game inside-out but turns out I was wrong! Glad that people have made such a great site.&lt;br /&gt;
&lt;br /&gt;
Hope to see the town/skill/hero ratings be gathered together, they are quite useful!&lt;br /&gt;
Also: heroes and their category seems a bit wonky.&lt;br /&gt;
&lt;br /&gt;
:Heroes and their categories are in the process. –[[User:Kapteeni Ruoska|Kapteeni Ruoska]] 18:48, 14 November 2013 (CET) &lt;br /&gt;
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Site moved to new server. Hopefully faster now&lt;br /&gt;
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Still playing the game and loving this wiki, thanks a lot guys! 20-3-2013&lt;br /&gt;
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Awesome wiki guys, it&#039;s really complete (1 or 2 weird specials are lacking but they s*ck so it&#039;s ok ^^)&lt;br /&gt;
Learned a lot from this, cheers o/.&lt;br /&gt;
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Looks like we&#039;re still having trouble with the occasional vandal ... they&#039;re double-posting in order to avoid auto-reverts, no doubt (not that we have a bot here to do reverts), or maybe just to make hand reverts more difficult.  Anyway, it looks like I&#039;m just about the only active member here at the moment; I hope others will join me and help revitalize the site ... and maybe play a game with me sometime.  :-)  [[User:Memetics|Memetics]] 09:47, 11 November 2012 (UTC)&lt;br /&gt;
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Bah. Due to excessive botting I&#039;ve had to add captcha on all edits, not just edits adding urls.&lt;br /&gt;
Retarded bot writers just let the bot keep trying with various random changes until it &amp;quot;succeeds&amp;quot; - which at that point they don&#039;t include any urls more, which make the whole thing pointless vandalism instead..&lt;br /&gt;
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Summon Demons added. Great wiki by the way. I might add a few articles about In the Wake of Gods as well.&lt;br /&gt;
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Moving the wiki to a new server.&lt;br /&gt;
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He was one of those who helped build this wiki, coming from one of the forums you find link to at the [[Heroes_3_wiki:Community_Portal|communtity portal]]. I haven&#039;t seen him active for quite a long time, tho.&lt;br /&gt;
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&#039;&#039;Sashko (frequent visitor)&#039;&#039;: Very good wiki, guys! You&#039;re doing great job! I&#039;ve readed hundreds articles here. Have only one question: &#039;&#039;&#039;who is &amp;quot;J R&amp;quot;?&#039;&#039;&#039; (in many articles, there&#039;s his &amp;quot;rating&amp;quot; of hero/town/etc.)&lt;br /&gt;
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Due to problems with server at the same time as the admin was on vacation, the wiki have had some downtime. We&#039;re really sorry.&lt;br /&gt;
--Terrasque&lt;br /&gt;
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 The wiki have been moved to a new system now.&lt;br /&gt;
 --[[User:Terra|Terrasque]] 20:49, 5 May 2008 (UTC)&lt;br /&gt;
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[[User:ImPaladin|ImPaladin]] 10:58, 04 May 2006 (CET) - We should add information for all the [[campaigns]]. It shouldn&#039;t be too hard, just extract them and open them in the Campaign Editor.&lt;br /&gt;
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[[User:Terra|Terrasque]] 23:58, 28 April 2006 (CEST) - Ok, the reason things have been down, and still is a few pictures missing, is because my server crashed. I managed to recover the database, and most of the pictures. On another note, you now have to be logged in AND have a valid email adress to be able to edit stuff. Merely logging in didnt stop the bots, as you can see on [[Special:Listusers]]. I hope this will be more effective.&lt;br /&gt;
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[[User:Owenja|Owenja]] - Wow, what a lot of vandals.  Time for a little [http://meta.wikimedia.org/wiki/Help:Reverting#Admin-only_.22rollback.22_link reverting].  Do we want to consider making editing require logging in?&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:My guess: that´s a hellhound. Anyway, I´m not sure the 3D-thing will destroy HoMM, but bad gameplay will. If they can just use the good parts from the earlier games, (gameplay and variety from HoMM 2 and 3, and those things that did work in HoMM 4 (not my favourite)), and then add something new, (that works in HoMM context), then HoMM 5 could be fantastic! But it will be VERY hard to accomplish.  &lt;br /&gt;
----&lt;br /&gt;
[[User:Owenja|Owenja]] - Is that a burning zebra in the [http://www.mightandmagicgame.com/ss/screen_02.jpg second screenshot]?&lt;br /&gt;
----&lt;br /&gt;
Terra - I know! It&#039;s in full fucking 3d! I&#039;m almost certain they&#039;ll manage to destroy HoMM for good with that one :-(&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:Have you heard? Heroes of Might and Magic V!!!!! is sheduled for release during 2006! Developed by Ubisoft. They have teaser pictures on their website. Thought you´d like to know...&lt;br /&gt;
----&lt;br /&gt;
Terra - IIRC: (right?)clicking on the skills shows bigger pictures.&lt;br /&gt;
----&lt;br /&gt;
[[User:Owenja|Owenja]] - Well, you&#039;re one of the people in the wiki, not to mention the one running it.  :-)&lt;br /&gt;
&lt;br /&gt;
By the way, how&#039;d you get the giant images of [[:Image:Skill_diplomacy.png|diplomacy]] and [[:Image:Skill_wisdom.png|wisdom]]?  They don&#039;t look like they were just blown up...&lt;br /&gt;
----&lt;br /&gt;
Terra - I like them. but in the end, it&#039;s up to the people doing it to decide, after all.&lt;br /&gt;
----&lt;br /&gt;
[[User:Owenja|Owenja]] - So, I&#039;ve uploaded all the hero images I have so far.  Any suggestions or comments before I capture more?  Are the specialty pictures worth doing, or should I skip those from now on?&lt;br /&gt;
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Terra - It&#039;s laughably easy, actually. You just type &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{templatename}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; and *poof*, a red link pops up. You can then do &amp;lt;nowiki&amp;gt;{{templatename|item1|item2}} which will be {{{1}}} and {{{2}}}&amp;lt;/nowiki&amp;gt; in the template, and so on. The creature template have up till &amp;lt;nowiki&amp;gt;{{{14}}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Since I don´t know how to properly make a template, I improvised one under the &amp;quot;Campaign&amp;quot; area. Still need help to fill in the blanks, but it looks nicer already. Enjoy.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] - I think the way it was done on the [[Nagash]] page looked best.&lt;br /&gt;
----&lt;br /&gt;
[[User:Owenja|Owenja]] - I&#039;ve seen several different ways to include hero pictures:  [[Gunnar]], [[Grindan]], [[Geon]], [[Nagash]], and [[Tazar]].  Which do we want to standardize on?&lt;br /&gt;
&lt;br /&gt;
Also, all the spells and secondary skills have different artwork for the different levels.  Do we want to add all of that in?  (ie, Skill_Logistics_Basic.png, Skill_Logistics_Advanced.png, Skill_Logistics_Expert.png)&lt;br /&gt;
----&lt;br /&gt;
Docevus - I was looking at the list of heroes and a question occurred to me.  Quite a few heroes specialiize in creatures and give those creatures bonuses based off the hero&#039;s level.  The problem is, what are those bonuses?  I know those creatures get +1 speed, and extra offense and defense, but I have no idea how to tell how much the offense and defense will increase.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] - Updated to latest wiki version. If anything bugs / is missing, tell me&lt;br /&gt;
----&lt;br /&gt;
[[User:Gaidal Cain|Gaidal Cain]] - No sweat. Older versions are saved and are easy to restore.&lt;br /&gt;
----&lt;br /&gt;
[[User:HelcahisieRomen|HelcahisieRomen]] - Oh no, while editing one of the articles I blew up the whole stuff. I hope you will understand.&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] - Simply put, png have greater quality (since it&#039;s lossless), but jpg take less space. I personally prefer png, but use jpg if the picture is of bad quality, or very large. I have some pics up at http://terrasque.mine.nu/~terra/newpic/ - but I haven&#039;t had time to chop them up, and frankly.. I forgot them :-(&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Oh, and that steam page.. I&#039;ve been thinking of deleting it, that kind of rant don&#039;t really belong here.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]] - I&#039;ve read [[blowing off steam]] article. Well, it was me who was talking/writing about pictures, but I was busy last three weeks (school, exams... and I&#039;m still busy). I&#039;m wondering that noone uploaded any pictures (maybe contributors have no spare time too). So I&#039;m gonna try it. I need a little advice before. Pictures in wiki are in two formats .png, .jpg, which one is better, Terra? (They could be in one common format.) Thanx.&lt;br /&gt;
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[[User:Terra|Terra]] Great :-) Maybe activity on that one can put some life into this one again.&lt;br /&gt;
&lt;br /&gt;
John: various skills? You mean secondary skills? I agree, something a la the artifacts article, I think.&lt;br /&gt;
&lt;br /&gt;
Also, one thing I&#039;ve forgot to mention. I emailed the person behind [http://www.heroesofmightandmagic.com/ Age of Heroes] earlier about using some of the factoids on his site, and I got this back:&lt;br /&gt;
&lt;br /&gt;
 Feel free to use the info from AOH, but I ask that you make a link to AOH somewhere. If &lt;br /&gt;
 you use my own writing, not just game information, make a reference to AOH in the entry.&lt;br /&gt;
&lt;br /&gt;
I have a link to AoH in the links section, and have had since before I asked.&lt;br /&gt;
----&lt;br /&gt;
Angelspit There is now a Heroes IV Wiki, called Heroespedia, at [http://www.celestialheavens.com/features/heroespedia Celestial Heavens]. The format is very similar to this one.&lt;br /&gt;
----&lt;br /&gt;
[[User:mo-Slimy|mo-Slimy]]&amp;gt; Plagues and Weeks/Months of monsters are described in [[Growth]] article.&lt;br /&gt;
----&lt;br /&gt;
John DiFool: We also need a menu for the various skills, the only really glaring omission.  A &amp;quot;Miscellaneous&amp;quot; section would be nice to detail little pieces of errata like Plagues and Week/Month of Monsters...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]] I dunno who&#039;s (if any?) got copyright on those images. 3DO is [http://en.wikipedia.org/wiki/The_3DO_Company bankrupt], according to wikipedia, and their web pages are unavaliable.&amp;lt;br&amp;gt;So far I&#039;ve just counted on no one suing, and removing images if anyone complains (which no one have done yet) ;-)&lt;br /&gt;
&lt;br /&gt;
And frankly, objecting to game images being used like this, which is basically free promotion for their game, is beyond my logic.&lt;br /&gt;
----&lt;br /&gt;
[[User:Angelspit|Angelspit]] Game companies usually allow fan sites to reprint their artwork and their screenshots. You only need to give them credit somewhere. Terra might want to confirm this.&lt;br /&gt;
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[[User:mo-Slimy|mo-Slimy]] There are almost no pictures. I would upload them but I have no copyrights. Probably the one who uploaded those few pictures here has also the copyrights. Am I wrong? :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]: Seems that the upgrading frenzy has slowed down to a trickle. We still need info about the campaigns, (could be huge on info), and playing tips. I personally would like an introduction to multiplaying over network/Internet, (common rules, banned items, spells etc.). (Only played Hotseat myself).&lt;br /&gt;
Tactics on multiplaying, campaigning, certain maps, (in a campaign), how to maximize point results on maps and campaigns etc. etc. Please add more!&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: In what version do the Naga Banks give you Gems?  They have always given me sulfur, from the initial unpatched ROE to the final version of SOD.  Or did WOG finally fix this themselves?&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: Aha! Now I understand. Thanks!&lt;br /&gt;
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Sorry I was not clear. Experience is not lost at a Pandora&#039;s Box.&lt;br /&gt;
&lt;br /&gt;
What I tried to say was that the article identifies with brackets what can be taken away.&lt;br /&gt;
*Spell Points (gain or lose)&lt;br /&gt;
*Luck (+3 to -3)&lt;br /&gt;
*Morale (+3 to -3)&lt;br /&gt;
*Resources (gain or lose)&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]:OK, but if it is specified, what then happens? Do the mapmaker specify that as well?&lt;br /&gt;
----&lt;br /&gt;
For the Pandora&#039;s Box the hero can only lose where it is specifically stated in brackets.&lt;br /&gt;
----&lt;br /&gt;
[[User:ShacklesofWar|ShacklesofWar]]: I checked the [[Pandora&#039;s Box]] article, which claims that you can lose experience opening one of these. I think it would be a good idea to explain what then happens under the [[Experience]] article. Do you lose Secondary skills? Primary skills? Or does it just make it harder to get to next level (you now need 8000 exp to next level instead of 3000?) (Never lost exp with one)&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Guess I wasn&#039;t as clear about the town costs as I should have been (I couldn&#039;t come up with a concise way of expressing what my intentions were).  The idea was &amp;quot;basic&amp;quot; just tells you how much gold &amp;amp; resources you need to get maximum creature production going, without upgrade costs, and without any other &amp;quot;unnecessary&amp;quot; buildings (hence things like Marketplaces and City Halls are NOT included).  This is important when deciding on what resources and mines you absolutely need, and which ones are just a bonus.  Upgrades of course are strictly for upgrades + prerequisites (like 3rd level Mage Guild to get Black Dragons).  Costs for EVERYTHING would be in the third column.  So if we decide to stick with this plan the &amp;quot;basic&amp;quot; Conflux costs will need a bit of reworking.  By the way the path to the Capitol will cost (if we assume no Fort or even Tavern is prebuilt):&lt;br /&gt;
&lt;br /&gt;
40 Wood 25 Ore 26500 Gold&lt;br /&gt;
&lt;br /&gt;
15 Wood 5 Ore 21000 Gold (Fort &amp;amp; Tavern prebuilt)&lt;br /&gt;
&lt;br /&gt;
It is important to not double-count buildings (since I already included the Citadel &amp;amp; Castle in the basic costs they are not included here).  We could add this in I guess if we wanted to...&lt;br /&gt;
----&lt;br /&gt;
[[User:Terra|Terra]]: I&#039;ve been very busy lately, and will probably be for several weeks yet. Work, plus a game project me and some friends work on&lt;br /&gt;
Because of that I&#039;ve added mo-slimy and Gaidal Cain as sysops, as they seem to be pretty active and interested, to hopefully take up some of the slack. I will at least take a daily look at the wiki, and make sure things are running ok.&lt;br /&gt;
----&lt;br /&gt;
The NOTOC with the two underlines on either side removes a Table of Contents.&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Can someone tell me what does &amp;quot; NOTOC &amp;quot; at the end of the article mean? Thanx.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: Town Costs are now complete, except for Conflux (I&#039;ll let someone else do that one). Please let me know here if any of the figures are incorrect.&lt;br /&gt;
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[[User:Terra|Terra]]: Server is back up. Reason for down: Power failure&lt;br /&gt;
&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Thanks Shackles. :)&lt;br /&gt;
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[[User:ShacklesofWar|ShacklesofWar]]:I reversed the chronological order on this page. You now enter new comment at the top of the page. (Above this one...) I also added a new section called &amp;quot;Campaigns&amp;quot; on the Main Page, here we need to put in some work.&lt;br /&gt;
&lt;br /&gt;
[[User:Terra|Terra]]:You can set your timezone in the user prefs. I think the normal is GMT.&lt;br /&gt;
&lt;br /&gt;
[[User:J R|J R]]: I&#039;m not fond of capitalizing letters. &amp;gt;_&amp;gt; I&#039;m just wondering what time-zone does this site uses. I noticed my most recent contributions span two days but it&#039;s only 1930 here.&lt;br /&gt;
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Remark: untested interesting statement about dispelling black dragons: guess it works only with either player carrying the orb, otherwise there would be nothing to dispel. And in this case them dragons can be targeted by any spells&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: The figures for total town costs as given in the Prima Strategy Guide are incorrect (e.g. they figured in a 5th level Mage Guild for the Castle).  I&#039;m currently fixing the figures for the 3 &amp;quot;good&amp;quot; towns...&lt;br /&gt;
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mo-Slimy&amp;gt; to Vadskye&amp;gt; yes, and I need to add dwellings and upgrades to Stronghold troops yet.&lt;br /&gt;
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[[User:Terra|Terra]] : Made a table for it. I have taken a few pictures, but don&#039;t have the time to cut and paste them. I&#039;m putting them up at http://terrasque.mine.nu/~terra/newpic/ in case any of you have time.&lt;br /&gt;
----&lt;br /&gt;
[[User:John DiFool|John DiFool]]: I added info about costs for the Tower town, but I don&#039;t know now to format it correctly-if someone wants to make a table out of it, go right ahead. :-)&lt;br /&gt;
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[[User:Gaidal Cain|Gaidal Cain]] Rather, all adjectives and nouns in every name should begin with a major letter. That would probably be all words except &amp;quot;of&amp;quot; and &amp;quot;the&amp;quot;:p&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: geez, did you just add 120 pages in two days???&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy&amp;gt; Units seem to be complete here. Notice&amp;gt; All two-word names begin with major letter...&lt;br /&gt;
----&lt;br /&gt;
[[User:Vadskye|Vadskye]]: Why are you not registered?  It is the shortest registration time I&#039;ve found on a site in a very very long time :P&lt;br /&gt;
----&lt;br /&gt;
mo-Slimy (&amp;quot;212.55.247.variable&amp;quot; in numbers)&amp;gt; that&#039;s me. Please upload pictures to units. I cannot do it, probably I&#039;m not registered... This site is great :) Keep adding!&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Probably me and whoever 212.55.247.176 is.  Geez they added a lot of stuff! =)&lt;br /&gt;
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[[User:Terra|Terra]]: Woah. Someone went berserk in my wiki. I can barely keep track of the changes! Keep it up! :-)&lt;br /&gt;
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Kenaniah: ooh, coool... Me likey! ^_^&lt;br /&gt;
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Anonymous Joe: looks like this site has potential.  i may make some changes someday myself.&lt;br /&gt;
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[[User:Vadskye|Vadskye]]: Yay I added a new section all by myself :P Have fun with this!&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Contributor Resources]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add new comments to the top of the page. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:LlVIU&amp;diff=43630</id>
		<title>User:LlVIU</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:LlVIU&amp;diff=43630"/>
		<updated>2020-02-19T23:58:31Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE&lt;br /&gt;
&lt;br /&gt;
https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE_ROW&lt;br /&gt;
&lt;br /&gt;
https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE_TABLE&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User:LlVIU&amp;diff=43629</id>
		<title>User:LlVIU</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User:LlVIU&amp;diff=43629"/>
		<updated>2020-02-19T23:58:22Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: Created page with &amp;quot;https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE_ROW https://heroes.thelazy.net//index.p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE&lt;br /&gt;
https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE_ROW&lt;br /&gt;
https://heroes.thelazy.net//index.php/Template:ZET_SEC_SKILL_CHANCE_TABLE&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Wisdom&amp;diff=43628</id>
		<title>Wisdom</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Wisdom&amp;diff=43628"/>
		<updated>2020-02-19T23:57:04Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = allows your hero to learn third level spells.&lt;br /&gt;
 | A_effect = allows your hero to learn fourth level spells.&lt;br /&gt;
 | E_effect = allows your hero to learn fifth level spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wisdom&#039;&#039;&#039; is a [[secondary skill]] that enables hero to learn 3rd, 4th and 5th level spells depending on the level of the skill. Heroes without Wisdom skill can learn 1st and 2nd level spells. Basic Wisdom enables hero to learn 3rd level spells, Advanced Wisdom enables to learn 4th level spells and Expert Wisdom enables to learn 5th level spells.&lt;br /&gt;
&lt;br /&gt;
As opposed to what the manual states, Wisdom is not required to &#039;&#039;cast&#039;&#039; third or higher level spells, only to &#039;&#039;learn&#039;&#039; them. For example [[Solmyr]] has 4th level spell ([[Chain Lightning]]) but he is still able to cast it without Advanced Wisdom. Also [[spell scroll]]s and Tomes of [[Tome of Air|Air]], [[Tome of Earth|Earth]], [[Tome of Fire|Fire]] and [[Tome of Water|Water]] enables hero to cast any level of spell regardless of their level of Wisdom skill.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Wisdom as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
All  [[Cleric]]s, [[Druid]]s, [[Wizard]]s, [[Heretic]]s, [[Warlock]]s, [[Battle Mage]]s, [[Witch]]es and [[Elementalist]]s (and [[Navigator]]s {{withhota}}) start with basic Wisdom. Additionally, the following heroes start with advanced wisdom:&lt;br /&gt;
* {{Hn|Adelaide|Cleric}}&lt;br /&gt;
* {{Hn|Astral|Wizard}}&lt;br /&gt;
* {{Hn|Dracon|Wizard}}&lt;br /&gt;
* {{Hn|Jeddite|Warlock}}&lt;br /&gt;
* {{Hn|Mirlanda|Witch}}&lt;br /&gt;
* {{Hn|Uland|Druid}}&lt;br /&gt;
&lt;br /&gt;
Additionally, the following heroes also start with basic wisdom:&lt;br /&gt;
* {{Hn|Aislinn|Necromancer}}&lt;br /&gt;
* {{Hn|Rashka|Demoniac}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 3| 7| 3| 8| 6|10 (highest)| 4| 8| 6| 8| 3|10 (highest)| 2| 6| 2| 8| 2| 8| 1 (lowest)| 8}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Water_Magic&amp;diff=43627</id>
		<title>Water Magic</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Water_Magic&amp;diff=43627"/>
		<updated>2020-02-19T23:56:23Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the secondary skill. For the school of magic, see [[School of Water Magic]].}}&lt;br /&gt;
&lt;br /&gt;
{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = allows your hero to cast water spells at reduced cost.&lt;br /&gt;
| A_effect = allows your hero to cast water spells at reduced cost and increased effectiveness.&lt;br /&gt;
| E_effect = allows your hero to cast water spells at reduced cost and maximum effectiveness.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Magic&#039;&#039;&#039; is a [[secondary skill]] that increases the effectiveness [[spells]] and reduces costs of the spells from [[School of Water Magic]]. [[Barbarian]]s and [[Overlord]]s cannot learn Water Magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with basic Water Magic as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Ciele|Elementalist}} &lt;br /&gt;
* {{Hn|Gelare|Elementalist}}&lt;br /&gt;
* {{Hn|Casmetra|Navigator}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 4| 4| 3| 4| 2| 3| 1| 2| 3| 3| 0 (impossible)| 2| 0 (impossible)| 3| 2| 3| 2| 6| 2| 9 (highest)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Tactics&amp;diff=43626</id>
		<title>Tactics</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Tactics&amp;diff=43626"/>
		<updated>2020-02-19T23:55:32Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = allows you to rearrange your troops just before combat, within 3 hex rows of the commanding hero.&lt;br /&gt;
 | A_effect = allows you to rearrange your troops just before combat, within 5 hex rows of the commanding hero.&lt;br /&gt;
 | E_effect = allows you to rearrange your troops just before combat, within 7 hex rows of the commanding hero. }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tactics&#039;&#039;&#039; is a [[secondary skill]], that allows hero to arrange his troops on the battlefield at the beginning of combat. However, if a hero is attacking another hero and both have Tactics at the same level, they cancel each other out, and neither of the heroes may arrange his army. If one of the heroes have higher level of Tactics, his skill is treated being on the same level as the remainder. For example, if hero with expert Tactics encounters a hero with basic Tactics the remainder becomes 2, which means that the hero&#039;s  expert level Tactics is treated as advanced level Tactics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Tactics as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Boragus|Barbarian}} (basic)&lt;br /&gt;
* {{H|Charna|Death Knight}} (basic)&lt;br /&gt;
* {{H|Dace|Overlord}} (basic)&lt;br /&gt;
* {{H|Erdamon|Planeswalker}} (basic)&lt;br /&gt;
* {{H|Gunnar|Overlord}} (basic)&lt;br /&gt;
* {{H|Ignatius|Demoniac}} (basic)&lt;br /&gt;
* {{H|Kalt|Planeswalker}} (basic)&lt;br /&gt;
* {{H|Lacus|Planeswalker}} (advanced)&lt;br /&gt;
* {{H|Mutare|Overlord}} / {{H|Mutare Drake|Overlord}} (basic)&lt;br /&gt;
* {{H|Shakti|Overlord}} (basic)&lt;br /&gt;
* {{H|Terek|Battle Mage}} (basic)&lt;br /&gt;
* {{H|Thunar|Planeswalker}} (basic)&lt;br /&gt;
* {{H|Torosar|Alchemist}} (basic)&lt;br /&gt;
* {{H|Tyraxor|Barbarian}} (basic)&lt;br /&gt;
* {{H|Tyris|Knight}} (basic)&lt;br /&gt;
* {{H|Xeron|Demoniac}} (basic)&lt;br /&gt;
* {{Hn|Cassiopeia|Captain}} (basic) {{withhota}}&lt;br /&gt;
* {{Hn|Dargem|Navigator}} (basic) {{withhota}}&lt;br /&gt;
* {{Hn|Illor|Captain}} (basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 7| 2| 5| 1 (lowest)| 4| 1 (lowest)| 6| 4| 5| 2|10 (highest)| 1 (lowest)| 8| 5| 6| 1 (lowest)| 8| 1 (lowest)| 6| 4}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Sorcery&amp;diff=43625</id>
		<title>Sorcery</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Sorcery&amp;diff=43625"/>
		<updated>2020-02-19T23:54:46Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = causes a hero&#039;s spells to inflict an additional 5% damage in combat.&lt;br /&gt;
 | A_effect = causes a hero&#039;s spells to inflict an additional 10% damage in combat.&lt;br /&gt;
 | E_effect = causes a hero&#039;s spells to inflict an additional 15% damage in combat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sorcery&#039;&#039;&#039; is a [[secondary skill]] that increases the damage of spells up to 15%.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Sorcery as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Alagar|Druid}} (Basic)&lt;br /&gt;
* {{Hn|Gird|Battle Mage}} (Basic)&lt;br /&gt;
* {{Hn|Josephine|Alchemist}} (Basic)&lt;br /&gt;
* {{H|Malekith|Warlock}} (Basic)&lt;br /&gt;
* {{H|Sandro|Necromancer}} (Basic)&lt;br /&gt;
* {{Hn|Solmyr|Wizard}} (Basic)&lt;br /&gt;
* {{H|Styg|Witch}} (Basic)&lt;br /&gt;
* {{H|Zydar|Heretic}} (Basic)&lt;br /&gt;
* {{Hn|Spint|Navigator}} (Basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a Sorcery specialty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following heroes all receive a 5% per level bonus to their Sorcery skill:&lt;br /&gt;
* {{Hn|Gird|Battle Mage}}&lt;br /&gt;
* {{H|Malekith|Warlock}}&lt;br /&gt;
* {{H|Sandro|Necromancer}}&lt;br /&gt;
* {{H|Styg|Witch}}&lt;br /&gt;
* {{H|Zydar|Heretic}} &lt;br /&gt;
* {{Hn|Spint|Navigator}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 5| 2| 6| 3| 8| 3| 6| 4| 6| 2|10 (highest)| 1 (lowest)| 6| 1 (lowest)| 8| 1 (lowest)| 8| 2| 6}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Scouting&amp;diff=43624</id>
		<title>Scouting</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Scouting&amp;diff=43624"/>
		<updated>2020-02-19T23:53:16Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = allows your hero to see 1 square further into the shroud.&lt;br /&gt;
 | A_effect = allows your hero to see 2 square further into the shroud.&lt;br /&gt;
 | E_effect = allows your hero to see 3 square further into the shroud.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scouting&#039;&#039;&#039; is a secondary skill that increases hero&#039;s [[scouting radius]] by one at basic level, by two at advanced level and by three at expert level. Related artifacts are [[Speculum]] and [[Spyglass]], which both increased the scouting radius by +1.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Scouting as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{H|Aeris|Druid}} – Basic Scouting&lt;br /&gt;
* {{H|Broghild|Beastmaster}} – Basic Scouting&lt;br /&gt;
* {{H|Calh|Demoniac}} – Basic Scouting&lt;br /&gt;
* {{H|Deemer|Warlock}} – Advanced Scouting&lt;br /&gt;
* {{H|Fiona|Demoniac}} – Advanced Scouting&lt;br /&gt;
* {{H|Lorelei|Overlord}} – Basic Scouting&lt;br /&gt;
* {{H|Piquedram|Alchemist}} – Basic Scouting&lt;br /&gt;
* {{H|Shiva|Barbarian}} – Basic Scouting&lt;br /&gt;
* {{H|Beatrice|Knight}} – Basic Scouting{{-wh}}&lt;br /&gt;
* {{H|Miriam|Captain}} – Basic Scouting{{-wh}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== {{hota}} ==&lt;br /&gt;
In {{hota}} the skill effect was increased from +2 and +3 scouting radius for advanced and expert levels to +3 and +5 respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scouting specialty was introduced: it increases the scouting range by 1 every 6 levels. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Scouting specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Beatrice|Knight}}{{-wh}}&lt;br /&gt;
* {{H|Miriam|Captain}}{{-wh}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Scouting radius]]&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 4| 3| 7| 2 (lowest)| 4| 2 (lowest)| 5| 3| 4| 2 (lowest)| 5| 2 (lowest)| 8 (highest)| 4| 7| 2 (lowest)| 6| 2 (lowest)| 4| 2 (lowest)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Scholar&amp;diff=43623</id>
		<title>Scholar</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Scholar&amp;diff=43623"/>
		<updated>2020-02-19T23:51:58Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the secondary skill. For the adventure map feature, see [[Scholar (Adventure Map)]].}}&lt;br /&gt;
{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = allows heroes to teach each other 1st and 2nd level spells, effectively trading spells between spell books.&lt;br /&gt;
| A_effect = allows heroes to teach each other any spell up to 3rd level, effectively trading spells between spell books.&lt;br /&gt;
| E_effect = allows heroes to teach each other any spell up to 4th level, effectively trading spells between spell books.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scholar&#039;&#039;&#039; is a [[secondary skill]] that allows hero to trade spells with [[Allies|allied]] heroes between [[spell book]]s. Fifth level spells cannot be traded between spell books, other spells can be traded provided that one of the heroes have sufficient level of Scholar skill. As Scholar is strongly linked to spells, it is vital for the hero with Scholar to also have [[Wisdom]].  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Scholar as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Aine|Wizard}} (Basic)&lt;br /&gt;
* {{Hn|Alamar|Warlock}} (Basic)&lt;br /&gt;
* {{Hn|Coronius|Druid}} (Basic)&lt;br /&gt;
* {{Hn|Fafner|Alchemist}} (Basic)&lt;br /&gt;
* {{Hn|Iona|Alchemist}} (Basic)&lt;br /&gt;
* {{Hn|Neela|Alchemist}} (Basic)&lt;br /&gt;
* {{Hn|Octavia|Demoniac}} (Basic)&lt;br /&gt;
* {{Hn|Rashka|Demoniac}} (Basic)&lt;br /&gt;
* {{Hn|Septienna|Necromancer}} (Basic)&lt;br /&gt;
* {{Hn|Synca|Overlord}} (Basic)&lt;br /&gt;
* {{Hn|Thane|Alchemist}} (Advanced)&lt;br /&gt;
* {{Hn|Xyron|Heretic}} (Basic)&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 6| 1 (lowest)| 8| 3| 9 (highest)| 2| 5| 2| 6| 1 (lowest)| 8| 1 (lowest)| 4| 1 (lowest)| 7| 1 (lowest)| 8| 1 (lowest)| 5}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Resistance&amp;diff=43622</id>
		<title>Resistance</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Resistance&amp;diff=43622"/>
		<updated>2020-02-19T23:50:33Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = endows a hero&#039;s troops with 5% magic resistance.&lt;br /&gt;
 | A_effect = endows a hero&#039;s troops with 10% magic resistance.&lt;br /&gt;
 | E_effect = endows a hero&#039;s troops with 20% magic resistance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistance&#039;&#039;&#039; is a [[secondary skill]] that increases the [[magic resistance]] of hero&#039;s troops.  [[Warlock]]s,  [[Witch]]es and [[Wizard]]s cannot learn Resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Resistance as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{H|Ajit|Overlord}} - Basic Resistance&lt;br /&gt;
* {{H|Bron|Beastmaster}} - Basic Resistance&lt;br /&gt;
* {{H|Clancy|Ranger}} - Basic Resistance&lt;br /&gt;
* {{H|Fafner|Alchemist}} - Basic Resistance&lt;br /&gt;
* {{H|Ignatius|Demoniac}} - Basic Resistance&lt;br /&gt;
* {{H|Krellion|Barbarian}} - Basic Resistance&lt;br /&gt;
* {{H|Saurug|Battle Mage}} - Basic Resistance&lt;br /&gt;
* {{H|Straker|Death Knight}} - Basic Resistance&lt;br /&gt;
* {{H|Thorgrim|Ranger}} - Advanced Resistance&lt;br /&gt;
* {{H|Ufretin|Ranger}} - Basic Resistance&lt;br /&gt;
* {{H|Zilare|Navigator}} - Basic Resistance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a Resistance specialty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following heroes receive a 5% per level bonus to their Resistance skill.&lt;br /&gt;
* {{H|Thorgrim|Ranger}}&lt;br /&gt;
&lt;br /&gt;
=={{hota}}==&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]], Resistance since v.[[Horn_of_the_Abyss_(Changelog)#Version_1.6.0|1.6.0]] is banned by default, and all heroes that would start with Resistance start with [[Interference]], aside from [[Thorgrim]], who is also banned by default.&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 5| 2| 9 (highest)| 1| 5| 0 (impossible)| 6| 3| 5| 1| 6| 0 (impossible)| 6| 4| 5| 0 (impossible)| 2| 0 (impossible)| 3| 5}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Pathfinding&amp;diff=43621</id>
		<title>Pathfinding</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Pathfinding&amp;diff=43621"/>
		<updated>2020-02-19T23:49:28Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = reduces the movement penalty for rough terrain by 25%.&lt;br /&gt;
 | A_effect = reduces the movement penalty for rough terrain by 50%.&lt;br /&gt;
 | E_effect = reduces the movement penalty for rough terrain by 75%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pathfinding&#039;&#039;&#039; is a [[secondary skill]], that reduces the [[movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]] or [[swamp]] terrain types. Penalty reductions from the skill level are tabulated below.&lt;br /&gt;
{| cellspacing=0 cellpadding=2 style=&amp;quot;border: 1px solid black; text-align: center; background:#{{Grey 2}};&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left&amp;quot; | Terrain penalties with different levels of Pathfinding:&lt;br /&gt;
|- style=&amp;quot;background-color:#{{grey 3}};&amp;quot;&lt;br /&gt;
! Terrain&lt;br /&gt;
! width=50px| None&lt;br /&gt;
! width=50px| Basic&lt;br /&gt;
! width=50px| Advanced&lt;br /&gt;
! width=50px| Expert&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;| [[File:Dirt (s).gif|link=]] [[Dirt]]&amp;lt;br&amp;gt;[[File:Grass (s).gif|link=]] [[Grass]]&amp;lt;br&amp;gt;[[File:Lava (s).gif|link=]] [[Lava]]&amp;lt;br&amp;gt;[[File:Subterranean (s).gif|link=]] [[Subterranean]]&amp;lt;br&amp;gt;[[File:Highlands (s).gif|link=]] [[Highlands]]{{-}}{{withhota}}|| 100%|| 100%|| 100%|| 100%&lt;br /&gt;
|- style=&amp;quot;background-color:lightgray;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; &amp;quot;| [[File:Rough (s).gif|link=]] [[Rough]]&amp;lt;br&amp;gt;[[File:Wasteland (s).gif|link=]] [[Wasteland]]|| 125%|| 100%|| 100%|| 100%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; &amp;quot;| [[File:Sand (s).gif|link=]] [[Sand]]&amp;lt;br&amp;gt;[[File:Snow (s).gif|link=]] [[Snow]]|| 150%|| 125%|| 100%||  100%&lt;br /&gt;
|- style=&amp;quot;background-color:lightgray;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| [[File:Swamp (s).gif|link=]] [[Swamp]]||175%||150%||125%||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Pathfinding as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Clancy|Ranger}} (Basic)&lt;br /&gt;
* {{Hn|Gretchin|Barbarian}} (Basic)&lt;br /&gt;
* {{Hn|Korbac|Beastmaster}} (Basic)&lt;br /&gt;
* {{Hn|Andal|Navigator}} (Basic) {{withhota}} &lt;br /&gt;
* {{Hn|Corkes|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Leena|Captain}} (Basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 4| 2 (lowest)| 7| 5| 4| 2 (lowest)| 4| 4| 4| 6| 5| 2 (lowest)| 8 (highest)| 4| 8 (highest)| 2 (lowest)| 6| 2 (lowest)| 8 (highest)| 6}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Offense&amp;diff=43620</id>
		<title>Offense</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Offense&amp;diff=43620"/>
		<updated>2020-02-19T23:48:23Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = increases all hand-to-hand damage inflicted by the hero&#039;s troops by 10%.&lt;br /&gt;
 | A_effect = increases all hand-to-hand damage inflicted by the hero&#039;s troops by 20%.&lt;br /&gt;
 | E_effect = increases all hand-to-hand damage inflicted by the hero&#039;s troops by 30%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offense&#039;&#039;&#039; is a [[secondary skill]] that increases all [[hand-to-hand]] [[damage]] caused by allied creatures in hero&#039;s army. Offense increases the base damage by 10%, 20% or 30% depending on the level of the skill. This does not mean that the total damage (final damage) is necessarily increased by the same percentage, as it might also be increased by other factors, such as high [[Primary skill#Attack skill|Attack skill]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with offense as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Alkin|Beastmaster}} (Basic)&lt;br /&gt;
* {{Hn|Arlach|Overlord}} (Basic)&lt;br /&gt;
* {{Hn|Catherine|Knight}} (Basic)&lt;br /&gt;
* {{Hn|Clavius|Death Knight}} (Basic)&lt;br /&gt;
* {{Hn|Crag Hack|Barbarian}} (Advanced)&lt;br /&gt;
* {{Hn|Dace|Overlord}} (Basic)&lt;br /&gt;
* {{Hn|Damacon|Overlord}} (Advanced)&lt;br /&gt;
* {{Hn|Fiur|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Gundula|Battle Mage}} (Basic)&lt;br /&gt;
* {{Hn|Ignissa|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Ivor|Ranger}} (Basic)&lt;br /&gt;
* {{Hn|Kilgor|Barbarian}} (Advanced)&lt;br /&gt;
* {{Hn|Monere|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Nymus|Demoniac}} (Advanced)&lt;br /&gt;
* {{Hn|Octavia|Demoniac}} (Basic)&lt;br /&gt;
* {{Hn|Pasis|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Rissa|Alchemist}} (Basic)&lt;br /&gt;
* {{Hn|Shakti|Overlord}} (Basic)&lt;br /&gt;
* {{Hn|Sorsha|Knight}} (Basic)&lt;br /&gt;
* {{Hn|Tamika|Death Knight}} (Basic)&lt;br /&gt;
* {{Hn|Anabel|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Bidley|Captain}} (Advanced) {{withhota}}&lt;br /&gt;
* {{Hn|Cassiopeia|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Corkes|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Derek|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Jeremy|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Tark|Captain}} (Basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes that specialize in Offense:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Crag Hack|Barbarian}}&lt;br /&gt;
* {{Hn|Gundula|Battle Mage}}&lt;br /&gt;
* {{Hn|Corkes|Captain}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Damage]]&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 7| 4| 5| 1 (lowest)| 6| 1 (lowest)| 8| 4| 7| 3| 8| 1 (lowest)|10 (highest)| 8| 5| 2| 9| 1 (lowest)| 9| 4}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Offense&amp;diff=43619</id>
		<title>Offense</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Offense&amp;diff=43619"/>
		<updated>2020-02-19T23:48:01Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = increases all hand-to-hand damage inflicted by the hero&#039;s troops by 10%.&lt;br /&gt;
 | A_effect = increases all hand-to-hand damage inflicted by the hero&#039;s troops by 20%.&lt;br /&gt;
 | E_effect = increases all hand-to-hand damage inflicted by the hero&#039;s troops by 30%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offense&#039;&#039;&#039; is a [[secondary skill]] that increases all [[hand-to-hand]] [[damage]] caused by allied creatures in hero&#039;s army. Offense increases the base damage by 10%, 20% or 30% depending on the level of the skill. This does not mean that the total damage (final damage) is necessarily increased by the same percentage, as it might also be increased by other factors, such as high [[Primary skill#Attack skill|Attack skill]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with offense as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Alkin|Beastmaster}} (Basic)&lt;br /&gt;
* {{Hn|Arlach|Overlord}} (Basic)&lt;br /&gt;
* {{Hn|Catherine|Knight}} (Basic)&lt;br /&gt;
* {{Hn|Clavius|Death Knight}} (Basic)&lt;br /&gt;
* {{Hn|Crag Hack|Barbarian}} (Advanced)&lt;br /&gt;
* {{Hn|Dace|Overlord}} (Basic)&lt;br /&gt;
* {{Hn|Damacon|Overlord}} (Advanced)&lt;br /&gt;
* {{Hn|Fiur|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Gundula|Battle Mage}} (Basic)&lt;br /&gt;
* {{Hn|Ignissa|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Ivor|Ranger}} (Basic)&lt;br /&gt;
* {{Hn|Kilgor|Barbarian}} (Advanced)&lt;br /&gt;
* {{Hn|Monere|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Nymus|Demoniac}} (Advanced)&lt;br /&gt;
* {{Hn|Octavia|Demoniac}} (Basic)&lt;br /&gt;
* {{Hn|Pasis|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Rissa|Alchemist}} (Basic)&lt;br /&gt;
* {{Hn|Shakti|Overlord}} (Basic)&lt;br /&gt;
* {{Hn|Sorsha|Knight}} (Basic)&lt;br /&gt;
* {{Hn|Tamika|Death Knight}} (Basic)&lt;br /&gt;
* {{Hn|Anabel|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Bidley|Captain}} (Advanced) {{withhota}}&lt;br /&gt;
* {{Hn|Cassiopeia|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Corkes|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Derek|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Jeremy|Captain}} (Basic) {{withhota}}&lt;br /&gt;
* {{Hn|Tark|Captain}} (Basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes that specialize in Offense:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Crag Hack|Barbarian}}&lt;br /&gt;
* {{Hn|Gundula|Battle Mage}}&lt;br /&gt;
* {{Hn|Corkes|Captain}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Damage]]&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 7| 4| 5| 1| 6| 1 (lowest)| 8| 4| 7| 3| 8| 1 (lowest)|10 (highest)| 8| 5| 2| 9| 1 (lowest)| 9| 4}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Necromancy&amp;diff=43618</id>
		<title>Necromancy</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Necromancy&amp;diff=43618"/>
		<updated>2020-02-19T23:47:13Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = 10% of enemy creatures killed are [[Animate Dead|resurrected]].&lt;br /&gt;
 | A_effect = 20% of enemy creatures killed are [[Animate Dead|resurrected]].&lt;br /&gt;
 | E_effect = 30% of enemy creatures killed are [[Animate Dead|resurrected]].&lt;br /&gt;
}} &#039;&#039;&#039;Necromancy&#039;&#039;&#039; is a [[secondary skill]] that enables the hero to raise killed enemy creatures as [[Skeleton and Skeleton Warrior|Skeletons (or Skeleton Warriors)]]. All [[Death Knight]]s and [[Necromancer]]s start with basic Necromancy skill, except [[Isra]] the [[Death Knight]] and [[Vidomina]] the [[Necromancer]], who both start with advanced Necromancy. Other hero classes can not learn Necromancy, but they can acquire it from [[Scholar (Adventure Map)|Scholar]]s, [[Event]]s or [[Witch Hut]]s.&lt;br /&gt;
&lt;br /&gt;
In {{hota}} {{withhota}}, the skill percentages are decreased to 5%, 10% and 15%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a specialty in Necromancy:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Isra|Death Knight}}&lt;br /&gt;
* {{H|Vidomina|Necromancer}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill affecting factors:&#039;&#039;&#039;&lt;br /&gt;
* [[Amulet of the Undertaker]] – Artifact increases Necromancy skill +5 %&lt;br /&gt;
* [[Vampire&#039;s Cowl]] – Artifact increases Necromancy skill +10 %&lt;br /&gt;
* [[Dead Man&#039;s Boots]] – Artifact increases Necromancy skill +15 %&lt;br /&gt;
* [[Necromancy Amplifier]] – Structure increases Necromancy skill +10 %  (bonus stacks if you have multiple towns with this building)&lt;br /&gt;
* [[Soul prison]] – Structure increases Necromancy skill +20 % &lt;br /&gt;
&lt;br /&gt;
Additionally, with [[Cloak of the Undead King]] it is possible to raise other undead creatures instead of Skeletons. However, the cloak does not affect the skill percentages.&lt;br /&gt;
&lt;br /&gt;
== How does it work ==&lt;br /&gt;
All killed &#039;&#039;&#039;enemy&#039;&#039;&#039; creatures can be raised as skeletons. This includes [[sacrifice]]d creatures, [[clone]]d creatures, summoned [[elemental]]s and even [[war machines]]. If the victorious hero&#039;s army contains only Skeleton Warriors and there are no empty slots available, the killed enemy creatures are raised as Skeleton Warriors instead of Skeletons. However, in this case only 66.6% of Skeleton Warriors are raised compared to Skeletons. If there are no available slots and no skeletons  (either kind) in the army, none of the killed enemy creatures are raised. &lt;br /&gt;
&lt;br /&gt;
The number of skeletons brought back at the end of the combat depends on three main factors: &lt;br /&gt;
# Number of creatures in killed stacks&lt;br /&gt;
# Amount of health of killed stacks&lt;br /&gt;
# Level of Necromancy skill&lt;br /&gt;
&lt;br /&gt;
First, the total number of raised Skeletons can never exceed the number of creatures slain in combat. Second, the total health of raised Skeletons can never exceed the total health of killed creatures. Third, the level of Necromancy skill used in calculations can never be more than 100%. Although it is technically possible for a hero to have Necromancy skill above 100%. These rules are applied to every killed stack individually, and always rounded down. In addition, at least one creature is always received from the combat where the winning hero has Necromancy skill of any level and creatures are killed.&lt;br /&gt;
&lt;br /&gt;
The health of the enemy creature killed affects the efficiency that it is revived as per table:&lt;br /&gt;
&lt;br /&gt;
1 hp = 16.6% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
2 hp = 33.3%&amp;lt;br&amp;gt;&lt;br /&gt;
3 hp = 50% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
4 hp = 66.6% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
5 hp = 83.3% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
6 hp or higher = 100% efficiency&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So a hero with 50% necromancy, who killed 100 creatures with 6 hp or higher will obtain 50 skeletons, whereas if he were to kill 100 peasants (who have only 1 hp) he would only obtain about 8 skeletons&lt;br /&gt;
&lt;br /&gt;
Additionally, with [[Cloak of the Undead King]] these same rules apply to [[Walking Dead]], [[Wight]]s and [[Lich]]es. As they have more health, less is raised. And if the hero only has upgraded versions, the &amp;quot;two thirds rule&amp;quot; is applied.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://heroescommunity.com/viewthread.php3?FID=6&amp;amp;TID=11784 &#039;&#039;How does the necromancy skill work exactly?&#039;&#039;] Heroes Community thread started by angelito.&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 0| 0| 0| 0| 0| 0| 0| 0|10|10| 0| 0| 0| 0| 0| 0| 0| 0| 0| 0}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Navigation&amp;diff=43617</id>
		<title>Navigation</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Navigation&amp;diff=43617"/>
		<updated>2020-02-19T23:46:31Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = increases your hero&#039;s movement points at sea by 50%.&lt;br /&gt;
 | A_effect = doubles your hero&#039;s movement points at sea.&lt;br /&gt;
 | E_effect = increases your hero&#039;s movement points at sea by 150%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Increases the hero&#039;s [[Movement]] over [[Water]] in boats, before [[Lighthouse]]s bonuses.  [[Battle Mage]]s cannot learn Navigation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Navigation as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Sylvia|Knight}} (Basic)&lt;br /&gt;
* {{Hn|Voy|Witch}} (Basic)&lt;br /&gt;
* {{Hn|Elmore|Captain}} (Basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a specialty in Navigation:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following heroes receive a 5% per level bonus to their Navigation skill.&lt;br /&gt;
* {{Hn|Sylvia|Knight}}&lt;br /&gt;
* {{Hn|Voy|Witch}}&lt;br /&gt;
* {{Hn|Elmore|Captain}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts with similar ability&#039;&#039;&#039;&lt;br /&gt;
* {{An|Necklace of Ocean Guidance}} - grants additional movement points at sea.&lt;br /&gt;
* {{An|Sea Captain&#039;s Hat}} - grants additional movement points at sea, protects from [[whirlpool]]s and grants the spells [[Summon Boat]] and [[Scuttle Boat]].&lt;br /&gt;
* {{An|Admiral&#039;s Hat}} - a [[combination artifact]] (which were introduced in {{sod}}). It is assembled from Necklace of Ocean Guidance and Sea Captain&#039;s Hat.  It removes the penalty for boarding/disembarking from a boat.&lt;br /&gt;
&lt;br /&gt;
==Related Topics==&lt;br /&gt;
*[[Favorable Winds]]&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 5| 3| 2| 3| 1| 4| 2| 8 (highest)| 5| 4| 4| 2| 0 (impossible)| 8 (highest)| 6| 5| 4| 6| 6}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Mysticism&amp;diff=43616</id>
		<title>Mysticism</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Mysticism&amp;diff=43616"/>
		<updated>2020-02-19T23:44:57Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}{{Secondary skill&lt;br /&gt;
 | B_effect = allows your hero to regenerate 2 spell points per day.&lt;br /&gt;
 | A_effect = allows your hero to regenerate 3 spell points per day.&lt;br /&gt;
 | E_effect = allows your hero to regenerate 4 spell points per day.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mysticism&#039;&#039;&#039; is one of [[secondary skill]]s. Normally heroes regenerate one [[spell point]] per day, but mysticism enables heroes to regenerate up to four points per day.&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]] {{withhota}}, the skill regenerates 5, 10, and 15 spell points per day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Mysticism as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Axsis|Heretic}} – Basic Mysticism &lt;br /&gt;
* {{H|Halon|Wizard}} – Basic Mysticism &lt;br /&gt;
* {{H|Ingham|Cleric}} – Basic Mysticism &lt;br /&gt;
* {{H|Jaegar|Warlock}} – Basic Mysticism &lt;br /&gt;
* {{H|Josephine|Alchemist}} – Basic Mysticism &lt;br /&gt;
* {{H|Piquedram|Alchemist}} – Basic Mysticism &lt;br /&gt;
* {{H|Rissa|Alchemist}} – Basic Mysticism &lt;br /&gt;
* {{H|Rosic|Witch}} – Basic Mysticism &lt;br /&gt;
* {{H|Thant|Necromancer}} – Basic Mysticism &lt;br /&gt;
* {{H|Torosar|Alchemist}} – Basic Mysticism &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes who specialize in Mysticism:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Axsis|Heretic}}&lt;br /&gt;
* {{H|Halon|Wizard}}&lt;br /&gt;
* {{H|Jaegar|Warlock}}&lt;br /&gt;
* {{H|Rosic|Witch}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts with similar ability:&#039;&#039;&#039;&lt;br /&gt;
* {{An|Charm of Mana}} – allows your hero to regenerate 1 extra spell point per day.&lt;br /&gt;
* {{An|Talisman of Mana}} – allows your hero to regenerate 2 extra spell points per day.&lt;br /&gt;
* {{An|Mystic Orb of Mana}} – allows your hero to regenerate 3 extra spell points per day.&lt;br /&gt;
* {{An|Wizard&#039;s Well}} - a [[combination artifact]] (which were introduced in {{sod}}). It is assembled from Charm of Mana, Talisman of Mana and Mystic Orb of Mana. When equipped, Wizard&#039;s Well regenerates hero&#039;s all spell points in a day.&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 2| 4| 3| 6| 4| 8| 2|10 (highest)| 4| 6| 3| 8| 3| 4| 2| 8| 3| 8| 1 (lowest)| 3}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Luck_(secondary_skill)&amp;diff=43615</id>
		<title>Luck (secondary skill)</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Luck_(secondary_skill)&amp;diff=43615"/>
		<updated>2020-02-19T23:44:18Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the secondary skill. For the effects of luck in combat, see [[luck]].}}&lt;br /&gt;
&lt;br /&gt;
{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | name     = Luck&lt;br /&gt;
 | B_image  = Basic Luck&lt;br /&gt;
 | A_image  = Advanced Luck&lt;br /&gt;
 | E_image  = Expert Luck&lt;br /&gt;
 | B_effect = increases your hero&#039;s luck by 1.&lt;br /&gt;
 | A_effect = increases your hero&#039;s luck by 2.&lt;br /&gt;
 | E_effect = increases your hero&#039;s luck by 3.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; is a [[secondary skill]], that increases the combat variable of the [[luck|same name]]. A hero receives +1 [[luck]] at basic skill level, +2 at advanced and +3 at expert. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Luck as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Melodia|Druid}} (Basic)&lt;br /&gt;
* {{Hn|Ufretin|Ranger}} (Basic)&lt;br /&gt;
* {{Hn|Astra|Navigator}} (Basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a related specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Melodia|Druid}} casts [[Fortune]] with increased effect, based on her level compared to the level of the target unit. &lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 3| 5| 6| 9 (highest)| 2| 4| 2| 2| 1 (lowest)| 1 (lowest)| 1 (lowest)| 2| 3| 2| 2| 4| 2| 2| 7| 4}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Logistics&amp;diff=43614</id>
		<title>Logistics</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Logistics&amp;diff=43614"/>
		<updated>2020-02-19T23:42:51Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = increases your hero&#039;s movement points over land by 10%.&lt;br /&gt;
 | A_effect = increases your hero&#039;s movement points over land by 20%.&lt;br /&gt;
 | E_effect = increases your hero&#039;s movement points over land by 30%.&lt;br /&gt;
}} &#039;&#039;&#039;Logistics&#039;&#039;&#039; increases the hero&#039;s [[movement]] points over land.&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 5%, 10%, and 20%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Logistics as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{H|Dessa|Battle Mage}} (Basic Logistics)&lt;br /&gt;
* {{H|Gunnar|Overlord}} (Basic Logistics)&lt;br /&gt;
* {{H|Kyrre|Ranger}} (Basic Logistics)&lt;br /&gt;
* {{H|Monere|Planeswalker}} (Basic Logistics)&lt;br /&gt;
* {{H|Pyre|Demoniac}} (Basic Logistics)&lt;br /&gt;
* {{H|Miriam|Captain}} (Basic Logistics) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a Logistics specialty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following heroes all specialize in Logistics (&amp;quot;5% per level bonus to Logistics skill percentage).&amp;quot;:&lt;br /&gt;
* {{H|Dessa|Battle Mage}}&lt;br /&gt;
* {{H|Gunnar|Overlord}}&lt;br /&gt;
* {{H|Kyrre|Ranger}}&lt;br /&gt;
Bonus depends on the secondary skill and is calculated by the formula: [Logistics Bonus] * [Hero level] * 1.05. That is 5% (relative, not absolute) to Logistics for the level, not 5% of the total MP.&lt;br /&gt;
&lt;br /&gt;
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0,05)*20=60% additional movement points, meaning 3200.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts with similar ablility:&#039;&#039;&#039;&lt;br /&gt;
* {{An| Boots of Speed}} increase the hero&#039;s movement on land by +600 (+400 in [[Horn of the Abyss]] {{withhota}}) points.&lt;br /&gt;
* {{An|Equestrian&#039;s Gloves}} increase hero&#039;s movement on land by +300 (+200 in [[Horn of the Abyss]] {{withhota}}) points.&lt;br /&gt;
&lt;br /&gt;
== Related articles ==&lt;br /&gt;
* [[Navigation]]&lt;br /&gt;
* [[Pathfinding]]&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 5| 4| 5| 5| 6| 2 (lowest)|10 (highest)| 3| 5| 4| 8| 2 (lowest)| 7| 9| 8| 3| 8| 2 (lowest)| 6| 3}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Learning&amp;diff=43613</id>
		<title>Learning</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Learning&amp;diff=43613"/>
		<updated>2020-02-19T23:41:20Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = increases a hero&#039;s earned experience by 5%.&lt;br /&gt;
 | A_effect = increases a hero&#039;s earned experience by 10%.&lt;br /&gt;
 | E_effect = increases a hero&#039;s earned experience by 15%. }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learning&#039;&#039;&#039; is a [[secondary skill]], which increases the amount of [[experience]] a hero gains from different events. The bonus may be 5%, 10% or 15% depending on the level of the skill. For example, if a hero without Learning secondary skill receives 1000 experience points from a [[treasure chest]], a hero with basic Learning would gain 1050 points, advanced Learning 1100 points and expert Learning 1150 points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Learning as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Calid|Heretic}} (Basic)&lt;br /&gt;
* {{Hn|Darkstorn|Warlock}} (Basic)&lt;br /&gt;
* {{Hn|Kalt|Planeswalker}} (Basic)&lt;br /&gt;
* {{Hn|Loynis|Cleric}} (Basic)&lt;br /&gt;
* {{Hn|Merist|Witch}} (Basic)&lt;br /&gt;
* {{Hn|Moandor|Death Knight}} (Basic)&lt;br /&gt;
* {{Hn|Xsi|Necromancer}} (Basic)&lt;br /&gt;
* {{Hn|Kinkeria|Witch}} (Basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Learning specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Kinkeria|Witch}} {{withhota}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 4| 4| 4| 4|10 (highest)| 4| 4| 4| 4| 4| 4| 4| 4| 4| 4| 4| 8| 4| 2 (lowest)| 4}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Leadership&amp;diff=43612</id>
		<title>Leadership</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Leadership&amp;diff=43612"/>
		<updated>2020-02-19T23:40:31Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = increases your hero&#039;s troops&#039; morale by 1.&lt;br /&gt;
 | A_effect = increases your hero&#039;s troops&#039; morale by 2.&lt;br /&gt;
 | E_effect = increases your hero&#039;s troops&#039; morale by 3.&lt;br /&gt;
}} &#039;&#039;&#039;Leadership&#039;&#039;&#039; is a [[secondary skill]], that increases the [[morale]] of creatures in hero&#039;s army.&lt;br /&gt;
&lt;br /&gt;
[[Death Knight]]s and [[Necromancer]]s cannot learn Leadership.&lt;br /&gt;
&lt;br /&gt;
=== Heroes with Leadership as a starting skill: ===&lt;br /&gt;
* All [[Knight|Knights]] start with Basic Leadership (except [[Sir Mullich]] starts with Advanced Leadership)&lt;br /&gt;
* {{Hn|Ajit|Overlord}} – Basic Leadership&lt;br /&gt;
* {{Hn|Drakon|Beastmaster}} – Basic Leadership&lt;br /&gt;
* {{Hn|Gelu|Ranger}} – Basic Leadership&lt;br /&gt;
* {{Hn|Lorelei|Overlord}} – Basic Leadership&lt;br /&gt;
* {{Hn|Mephala|Ranger}} – Basic Leadership&lt;br /&gt;
* {{Hn|Ryland|Ranger}} – Basic Leadership&lt;br /&gt;
* {{Hn|Synca|Overlord}} – Basic Leadership&lt;br /&gt;
* {{Hn|Vey|Battle Mage}} – Basic Leadership&lt;br /&gt;
* {{Hn|Xarfax|Heretic}} – Basic Leadership&lt;br /&gt;
* {{Hn|Xeron|Demoniac}} – Basic Leadership&lt;br /&gt;
* {{Hn|Derek|Captain}} - Basic Leadership {{withhota}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE|10 (highest)| 2| 6| 2| 3| 4| 3| 2| 0 (impossible)| 0 (impossible)| 8| 3| 5| 4| 5| 1| 3| 3| 6| 2}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Intelligence&amp;diff=43611</id>
		<title>Intelligence</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Intelligence&amp;diff=43611"/>
		<updated>2020-02-19T23:38:26Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = Basic intelligence increases a hero&#039;s normal maximum spell points by 25%.&lt;br /&gt;
 | A_effect = Advanced intelligence increases a hero&#039;s normal maximum spell points by 50%.&lt;br /&gt;
 | E_effect = Expert intelligence doubles a hero&#039;s normal maximum spell points.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; is one of the [[secondary skills]]. It increases the hero&#039;s maximum [[Mana|spell points]] depending on the level of the skill. Normal maximum spell points are ten times the [[knowledge skill]], but at basic level of the intelligence skill they are increased by 25%, at advanced level by 50% and at expert level by 100%.&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 20%, 35%, and 50%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with (Basic) Intelligence as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Andra|Witch}}&lt;br /&gt;
* {{Hn|Ayden|Heretic}}&lt;br /&gt;
* {{Hn|Caitlin|Cleric}}&lt;br /&gt;
* {{Hn|Daremyth|Wizard}}&lt;br /&gt;
* {{Hn|Elleshar|Druid}}&lt;br /&gt;
* {{Hn|Iona|Alchemist}}&lt;br /&gt;
* {{Hn|Nagash|Necromancer}}&lt;br /&gt;
* {{Hn|Sephinroth|Warlock}}&lt;br /&gt;
* {{Hn|Eovacius|Navigator}}{{-}}{{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with an Intelligence specialty:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following heroes all receive a 5% per level bonus to their Intelligence skill: &lt;br /&gt;
* {{Hn|Andra|Witch}}&lt;br /&gt;
* {{Hn|Ayden|Heretic}}&lt;br /&gt;
* {{Hn|Elleshar|Druid}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 6| 2| 7| 4|10 (highest)| 2| 6| 5| 6| 1 (lowest)| 8| 1 (lowest)| 5| 1 (lowest)| 7| 1 (lowest)| 8| 3| 8}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=First_Aid&amp;diff=43610</id>
		<title>First Aid</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=First_Aid&amp;diff=43610"/>
		<updated>2020-02-19T23:36:00Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = gives control of the first aid tent to the hero, healing 1-50 points of damage to the first unit of the selected stack.&lt;br /&gt;
| A_effect = gives control of the first aid tent to the hero, healing 1-75 points of damage to the first unit of the selected stack.&lt;br /&gt;
| E_effect = gives control of the first aid tent to the hero, healing 1-100 points of damage to the first unit of the selected stack. }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Aid&#039;&#039;&#039; is one of the 28 [[secondary skill]] in {{homm3}}. It gives the player manual control over [[First Aid Tent]] and increases its effectiveness. The First Aid Tent regenerates health of the top creature of the stack.  [[Death Knight]]s and [[Necromancer]]s cannot learn First Aid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with First Aid as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Gem|Druid}} (Basic)&lt;br /&gt;
* {{Hn|Rion|Cleric}} (Basic)&lt;br /&gt;
* {{Hn|Verdish|Witch}} (Basic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a First Aid specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Gem|Druid}}&lt;br /&gt;
* {{Hn|Rion|Cleric}}&lt;br /&gt;
* {{Hn|Verdish|Witch}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[War machine]]&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 2|10 (highest)| 3| 7| 2| 7| 2| 5| 0 (impossible)| 0 (impossible)| 1| 6| 1| 4| 6| 8| 1| 4| 2| 4}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Fire_Magic&amp;diff=43609</id>
		<title>Fire Magic</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Fire_Magic&amp;diff=43609"/>
		<updated>2020-02-19T23:34:23Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the [[secondary skill]]. For the school of magic, see [[School of Fire Magic]].}}&lt;br /&gt;
&lt;br /&gt;
{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = allows your hero to cast fire spells at reduced cost.&lt;br /&gt;
| A_effect = allows your hero to cast fire spells at reduced cost and increased effectiveness.&lt;br /&gt;
| E_effect = allows your hero to cast fire spells at reduced cost and maximum effectiveness.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fire magic&#039;&#039;&#039; is a [[secondary skill]], that increases the effectiveness and reduces costs of [[spells]] from the [[School of Fire Magic]].  [[Ranger]]s and [[Beastmaster]]s cannot learn Fire Magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Fire Magic as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Hn|Adrienne|Witch}} (expert)&lt;br /&gt;
* {{Hn|Inteus|Elementalist}} (basic)&lt;br /&gt;
* {{Hn|Luna|Elementalist}} (basic)&lt;br /&gt;
* {{Hn|Manfred|Navigator}} (basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with a specialty in Fire Magic:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Adrienne|Witch}} (starts with expert Fire Magic)&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 1| 2| 0 (impossible)| 1| 1| 2| 4| 5| 1| 2| 2| 5| 2| 3| 0 (impossible)| 3| 3| 6 (highest)| 2| 2}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Estates&amp;diff=43608</id>
		<title>Estates</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Estates&amp;diff=43608"/>
		<updated>2020-02-19T23:33:02Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = a hero contributes 125 gold per day to your cause.&lt;br /&gt;
 | A_effect = a hero contributes 250 gold per day to your cause.&lt;br /&gt;
 | E_effect = a hero contributes 500 gold per day to your cause. }}&lt;br /&gt;
&lt;br /&gt;
Estates earns you some [[Gold]] every day. [[Death Knight]]s cannot learn Estates.&lt;br /&gt;
&lt;br /&gt;
In [[Horn of the Abyss]] {{withhota}}, the skill gives 250, 500, and 1000 gold per day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Estates as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Cuthbert|Cleric}} (basic)&lt;br /&gt;
* {{Hn|Erdamon|Planeswalker}} (basic)&lt;br /&gt;
* {{Hn|Lord Haart|Knight}} (basic)&lt;br /&gt;
* {{Hn|Mutare|Overlord}} / {{Hn|Mutare Drake|Overlord}} (basic)&lt;br /&gt;
* {{Hn|Thunar|Planeswalker}} (basic)&lt;br /&gt;
* {{Hn|Leena|Captain}} (basic) {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes who specialize in Estates:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Lord Haart|Knight}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 6 (highest)| 3| 2| 3| 4| 5| 3| 2| 0 (impossible)| 3| 4| 5| 2| 1| 1| 1| 3| 3| 4| 2}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Earth_Magic&amp;diff=43607</id>
		<title>Earth Magic</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Earth_Magic&amp;diff=43607"/>
		<updated>2020-02-19T23:31:32Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the [[secondary skill]]. For the school of magic, see [[School of Earth Magic]].}}&lt;br /&gt;
&lt;br /&gt;
{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = allows your hero to cast earth spells at reduced cost.&lt;br /&gt;
| A_effect = allows your hero to cast earth spells at reduced cost and increased effectiveness.&lt;br /&gt;
| E_effect = allows your hero to cast earth spells at reduced cost and maximum effectiveness.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Magic&#039;&#039;&#039; is a [[secondary skill]], that increases the effectiveness and reduces costs of [[spell]]s from the [[School of Earth Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Earth Magic as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Grindan|Elementalist}} (basic)&lt;br /&gt;
* {{Hn|Labetha|Elementalist}} (basic)&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 2 (lowest)| 3| 3| 4| 3| 3| 3| 4| 4| 8 (highest)| 3| 5| 3| 3| 3| 3| 3| 6| 4| 5}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Eagle_Eye&amp;diff=43605</id>
		<title>Eagle Eye</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Eagle_Eye&amp;diff=43605"/>
		<updated>2020-02-19T23:30:38Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = gives your hero a 40% chance to learn any 1st or 2nd level spell used in combat.&lt;br /&gt;
 | A_effect = gives your hero a 50% chance to learn any spell up to 3rd level used in combat.&lt;br /&gt;
 | E_effect = gives your hero a 60% chance to learn any spell up to 4th level used in combat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eagle Eye&#039;&#039;&#039; gives heroes a chance to learn [[spells]] cast by enemy spellcasters in battles.  The chances for each level of Eagle Eye can be seen on the table below. Also requires Wisdom of the appropriate level, to learn spells.&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|- &lt;br /&gt;
! Level&lt;br /&gt;
! Chance to learn&lt;br /&gt;
! Maximum level&lt;br /&gt;
|- &lt;br /&gt;
| Basic&lt;br /&gt;
| 40%&lt;br /&gt;
| Second&lt;br /&gt;
|- &lt;br /&gt;
| Advanced&lt;br /&gt;
| 50%&lt;br /&gt;
| Third&lt;br /&gt;
|- &lt;br /&gt;
| Expert&lt;br /&gt;
| 60%&lt;br /&gt;
| Fourth&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Eagle Eye as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
*{{Hn|Ash|Heretic}} - Basic Eagle Eye&lt;br /&gt;
*{{Hn|Geon|Warlock}} - Basic Eagle Eye&lt;br /&gt;
*{{Hn|Malcom|Druid}} - Basic Eagle Eye&lt;br /&gt;
*{{Hn|Nimbus|Necromancer}} - Basic Eagle Eye&lt;br /&gt;
*{{Hn|Oris|Battle Mage}} - Basic Eagle Eye&lt;br /&gt;
*{{Hn|Sanya|Cleric}} - Basic Eagle Eye&lt;br /&gt;
*{{Hn|Serena|Wizard}} - Basic Eagle Eye&lt;br /&gt;
*{{Hn|Tiva|Witch}} - Basic Eagle Eye&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes who specialize in Eagle Eye:&#039;&#039;&#039;&lt;br /&gt;
*{{Hn|Geon|Warlock}}&lt;br /&gt;
*{{Hn|Malcom|Druid}}&lt;br /&gt;
*{{Hn|Nimbus|Necromancer}}&lt;br /&gt;
*{{Hn|Oris|Battle Mage}}&lt;br /&gt;
*{{Hn|Sanya|Cleric}}&lt;br /&gt;
*{{Hn|Serena|Wizard}}&lt;br /&gt;
*{{Hn|Tiva|Witch}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts affecting Eagle Eye:&#039;&#039;&#039;&lt;br /&gt;
*{{An|Bird of Perception}} - gives a 5% bonus to Eagle Eye&lt;br /&gt;
*{{An|Stoic Watchman}} - gives a 10% bonus to Eagle Eye&lt;br /&gt;
*{{An|Emblem of Cognizance}} - gives a 15% bonus to Eagle Eye&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 2| 6| 2| 7| 3| 8| 3| 4| 4| 7| 2| 8| 2| 5| 1 (lowest)|10 (highest)| 2| 8| 4| 2}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Diplomacy&amp;diff=43604</id>
		<title>Diplomacy</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Diplomacy&amp;diff=43604"/>
		<updated>2020-02-19T23:25:06Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = allows you to negotiate with monsters who are weaker than your group, and reduces the cost of surrendering by 20%.&lt;br /&gt;
 | A_effect = allows you to negotiate with monsters who are weaker than your group, and reduces the cost of surrendering by 40%.&lt;br /&gt;
 | E_effect = allows you to negotiate with monsters who are weaker than your group, and reduces the cost of surrendering by 60%.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diplomacy&#039;&#039;&#039; is a [[secondary skill]], that increases the chance [[wandering creature]]s will offer to [[join]] the hero&#039;s army and lowers the cost of [[surrender]]ing to another hero. Additionally, Diplomacy enables hero to learn [[primary skill]]s from [[Library of Enlightenment]] earlier than experience level 10. With Basic Diplomacy hero has to be at least on level 8, with Advanced Diplomacy on level 6 and with Expert Diplomacy on level 4 to receive +2 to all primary skills from Library of Enlightenment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Diplomacy as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adela|Cleric}} (basic)&lt;br /&gt;
* {{H|Cyra|Wizard}} (basic)&lt;br /&gt;
* {{H|Ryland|Ranger}} (basic)&lt;br /&gt;
&lt;br /&gt;
== Basis of joining ==&lt;br /&gt;
Whether or not the wandering creatures will join you for &amp;quot;greater glory&amp;quot; or at price, depends not only on a hero&#039;s level of Diplomacy, but also on several other factors (for details, see also External Links below). For creatures with a randomized chance to join, the chance can be summed up in the following way:&lt;br /&gt;
&lt;br /&gt;
* [[Army strength]]&lt;br /&gt;
** 40% bonus with expert [[Diplomacy]] (30% chance to hire) if the army is 3 times the strength of the creatures&lt;br /&gt;
** 30% bonus with advanced [[Diplomacy]] (20% chance to hire) if the army is 2.5 times the strength&lt;br /&gt;
** 20% bonus with basic [[Diplomacy]] (10% chance to hire) if the army is 2 times the strength&lt;br /&gt;
** 10% bonus if the army is 1.5 times the strength of the creatures&lt;br /&gt;
** 10% penalty if the army is weaker than the creatures&lt;br /&gt;
** 20% penalty if the army is less than half the strength&lt;br /&gt;
** 30% penalty if the army is less than a third of the strength&lt;br /&gt;
* Army composition&lt;br /&gt;
** 20% bonus if over 50% (creature count) of the hero&#039;s army consists of the same type (up/downgrade) of creatures&lt;br /&gt;
** 10% bonus if there&#039;s at least one creature of the same type (up/downgrade) in the hero&#039;s army&lt;br /&gt;
* [[Diplomacy]]&lt;br /&gt;
** 30% bonus for expert&lt;br /&gt;
** 20% bonus for advanced&lt;br /&gt;
** 10% bonus for basic&lt;br /&gt;
&lt;br /&gt;
In total, this allows for a 90% chance to join (60% free, 30% hire) if all the conditions are met.&lt;br /&gt;
&lt;br /&gt;
Note that fire and energy elementals, water and ice elementals, and earth and magma elementals are considered different creature types, even though the latter of each pair is an upgrade of the former.&lt;br /&gt;
&lt;br /&gt;
When playing at easy difficulty, heroes receive a diplomacy bonus even when they have not learned the skill. No Diplomacy acts as basic Diplomacy, basic Diplomacy acts as advanced Diplomacy, while advanced and expert diplomacy act as expert Diplomacy for the purpose of joining.&lt;br /&gt;
&lt;br /&gt;
== {{withhota}} {{hota}} ==&lt;br /&gt;
On all standard random map templates, monsters now only join for money, and only half the group for the price of the entire group; these settings can be altered in the map and template editors.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Diplomacy reduces the cost of [[surrender]]ing, and increases the chance of wandering monsters joining you, be it &#039;for greater glory&#039; or at a price.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended for:&#039;&#039;&#039; At least one hero, typically a support, on maps with wandering monsters that are not set to &#039;savage&#039;, but  preferably to &#039;aggressive&#039; (i.e., the default setting).&lt;br /&gt;
&lt;br /&gt;
Although a main hero&#039;s attack and defense skill help in convincing wandering monsters to join, it typically works well to let a support hero learn this skill instead. This support hero can then borrow troops from your main hero to convince wandering monsters to join and return the troops immediately after. This saves your main hero a skill slot and potentially a lot of movement points.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://heroescommunity.com/viewthread.php3?TID=28341 Diplomacy internals] - thread on [http://heroescommunity.com HeroesCommunity]&lt;br /&gt;
* [http://www.scribd.com/doc/215189069/Heroes-of-might-and-magic-III-strategy-guide Tribute to strategists: Heroes of Might and Magic III Manual] by Rainalkar, pp. 22-25.&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 4| 7 (highest)| 4| 4| 3| 4| 4| 3| 2| 4| 3| 4| 1 (lowest)| 3| 1 (lowest)| 2| 2| 4| 5| 2}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Ballistics&amp;diff=43603</id>
		<title>Ballistics</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Ballistics&amp;diff=43603"/>
		<updated>2020-02-19T23:23:35Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = gives control of the catapult to the hero, allowing aimed shots with increased damage.&lt;br /&gt;
 | A_effect = gives control of the catapult to the hero, allowing two aimed shots with increased damage.&lt;br /&gt;
 | E_effect = gives control of the catapult to the hero, allowing two aimed shots at maximum damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ballistics&#039;&#039;&#039; is a [[secondary skill]], that gives the player manual control over the [[catapult]] in a [[Siege]] and increases the damage done to castle walls. Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once.&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|- &lt;br /&gt;
! Level&lt;br /&gt;
! Shots&lt;br /&gt;
! Chance to hit &lt;br /&gt;
intended wall&lt;br /&gt;
! Chance for &lt;br /&gt;
maximum damage&lt;br /&gt;
! Chance to hit [[Arrow Towers]] or &lt;br /&gt;
Drawbridge before all walls destroyed&lt;br /&gt;
|- &lt;br /&gt;
| None&lt;br /&gt;
| 1&lt;br /&gt;
| 50%&lt;br /&gt;
| 30%&lt;br /&gt;
| &amp;lt;50%&lt;br /&gt;
|- &lt;br /&gt;
| Basic&lt;br /&gt;
| 1&lt;br /&gt;
| 60%&lt;br /&gt;
| 50%&lt;br /&gt;
| &amp;lt;60%&lt;br /&gt;
|- &lt;br /&gt;
| Advanced&lt;br /&gt;
| 2&lt;br /&gt;
| 60%&lt;br /&gt;
| 50%&lt;br /&gt;
| &amp;lt;60%&lt;br /&gt;
|- &lt;br /&gt;
| Expert&lt;br /&gt;
| 2&lt;br /&gt;
| 75%&lt;br /&gt;
| 100%&lt;br /&gt;
| &amp;lt;75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Ballistics as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Olema|Heretic}} (basic)&lt;br /&gt;
* {{Hn|Theodorus|Wizard}} (basic)&lt;br /&gt;
* {{Hn|Uland|Druid}} (basic)&lt;br /&gt;
* {{Hn|Yog|Barbarian}} (basic)&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 8 (highest)| 4| 4| 4| 6| 4| 7| 6| 7| 5| 7| 6| 8 (highest)| 6| 7| 8 (highest)| 8 (highest)| 4| 5| 2 (lowest)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Artillery&amp;diff=43602</id>
		<title>Artillery</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Artillery&amp;diff=43602"/>
		<updated>2020-02-19T23:22:04Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = gives control of the ballista to the hero, allowing one shot with a 50% chance to inflict double damage.&lt;br /&gt;
 | A_effect = gives control of the ballista to the hero, allowing two shots with a 75% chance to inflict double damage.&lt;br /&gt;
 | E_effect = gives control of the ballista to the hero, allowing two shots which inflict double damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artillery&#039;&#039;&#039; is a [[secondary skill]] that gives the hero manual control over [[war machine]] [[Ballista]] during [[combat]] and control over the [[arrow towers]] when defending a town during siege. Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballista to [[double attack|shoot twice]] in a row, instead of once. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Artillery as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Arlach|Overlord}} – Basic Artillery&lt;br /&gt;
* {{H|Christian|Knight}} – Basic Artillery&lt;br /&gt;
* {{H|Gerwulf|Beastmaster}} – Basic Artillery&lt;br /&gt;
* {{H|Gurnisson|Barbarian}} – Basic Artillery&lt;br /&gt;
* {{H|Ignissa|Planeswalker}} – Basic Artillery&lt;br /&gt;
* {{H|Pasis|Planeswalker}} – Basic Artillery&lt;br /&gt;
* {{H|Pyre|Demoniac}} – Basic Artillery&lt;br /&gt;
* {{H|Vokial|Death Knight}} – Basic Artillery&lt;br /&gt;
* {{H|Zubin|Battle Mage}} – Basic Artillery&lt;br /&gt;
* {{H|Ranloo|Death Knight}} - Basic Artillery {{withhota}}&lt;br /&gt;
* {{H|Jeremy|Captain}} - Basic Artillery {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Ballista as specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Arlach|Overlord}}&lt;br /&gt;
* {{H|Christian|Knight}}&lt;br /&gt;
* {{H|Gerwulf|Beastmaster}}&lt;br /&gt;
* {{H|Gurnisson|Barbarian}}&lt;br /&gt;
* {{H|Pyre|Demoniac}}&lt;br /&gt;
* {{H|Torosar|Alchemist}} &amp;lt;sub&amp;gt;*Does not start with the skill Artillery.&amp;lt;/sub&amp;gt;&lt;br /&gt;
* {{H|Ranloo|Death Knight}} {{withhota}}&lt;br /&gt;
* {{H|Jeremy|Captain}} {{withhota}} &amp;lt;sub&amp;gt;*[[Cannon]] instead of [[Ballista]].&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 5| 2| 6| 1 (lowest)| 4| 1 (lowest)| 5| 4| 5| 3| 8 (highest)| 1 (lowest)| 8 (highest)| 4| 8 (highest)| 1 (lowest)| 8 (highest)| 1 (lowest)| 5| 1 (lowest)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Armorer&amp;diff=43601</id>
		<title>Armorer</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Armorer&amp;diff=43601"/>
		<updated>2020-02-19T23:20:50Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = reduces all damage inflicted against the hero&#039;s troops by 5%.&lt;br /&gt;
| A_effect = reduces all damage inflicted against the hero&#039;s troops by 10%.&lt;br /&gt;
| E_effect = reduces all damage inflicted against the hero&#039;s troops by 15%. }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armorer&#039;&#039;&#039; is a [[secondary skill]], that reduces the physical damage done to hero&#039;s creatures. Physical damage means damage done by enemy creatures engaged in [[melee]] or [[ranged attack|ranged]] combat. Armorer secondary skill does not reduce damage from spells cast by enemy heroes or creatures.&lt;br /&gt;
&lt;br /&gt;
It should be noted, that due to a bug in the game, the damage from [[arrow tower]]s during siege combat is not reduced by armorer secondary skill, but actually increased the corresponding amount (fixed in {{hota}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Armorer as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All [[Beastmaster|Beastmasters]] start with Basic Armorer except [[Tazar]], who starts with Advanced.&lt;br /&gt;
* {{H|Edric|Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Galthran|Death Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Marius|Demoniac}} – Advanced Armorer&lt;br /&gt;
* {{H|Mephala|Ranger}} – Basic Armorer&lt;br /&gt;
* {{H|Neela|Alchemist}} – Basic Armorer&lt;br /&gt;
* {{H|Roland|Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Illor|Captain}} - Basic Armorer {{withhota}}&lt;br /&gt;
* {{H|Tark|Captain|}} - Basic Armorer {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Armorer specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Mephala|Ranger}}&lt;br /&gt;
* {{H|Neela|Alchemist}}&lt;br /&gt;
* {{H|Tazar|Beastmaster}}&lt;br /&gt;
&lt;br /&gt;
Heroes with Armorer specialty receive 5% bonus per level to their Armorer skill.&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 5| 3| 8| 3| 8| 1 (lowest)| 7| 4| 5| 2| 6| 1 (lowest)| 6| 4|10 (highest)| 4| 5| 1 (lowest)| 2| 1 (lowest)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Armorer&amp;diff=43600</id>
		<title>Armorer</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Armorer&amp;diff=43600"/>
		<updated>2020-02-19T23:20:26Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
| B_effect = reduces all damage inflicted against the hero&#039;s troops by 5%.&lt;br /&gt;
| A_effect = reduces all damage inflicted against the hero&#039;s troops by 10%.&lt;br /&gt;
| E_effect = reduces all damage inflicted against the hero&#039;s troops by 15%. }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armorer&#039;&#039;&#039; is a [[secondary skill]], that reduces the physical damage done to hero&#039;s creatures. Physical damage means damage done by enemy creatures engaged in [[melee]] or [[ranged attack|ranged]] combat. Armorer secondary skill does not reduce damage from spells cast by enemy heroes or creatures.&lt;br /&gt;
&lt;br /&gt;
It should be noted, that due to a bug in the game, the damage from [[arrow tower]]s during siege combat is not reduced by armorer secondary skill, but actually increased the corresponding amount (fixed in {{hota}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Armorer as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All [[Beastmaster|Beastmasters]] start with Basic Armorer except [[Tazar]], who starts with Advanced.&lt;br /&gt;
* {{H|Edric|Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Galthran|Death Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Marius|Demoniac}} – Advanced Armorer&lt;br /&gt;
* {{H|Mephala|Ranger}} – Basic Armorer&lt;br /&gt;
* {{H|Neela|Alchemist}} – Basic Armorer&lt;br /&gt;
* {{H|Roland|Knight}} – Basic Armorer&lt;br /&gt;
* {{H|Illor|Captain}} - Basic Armorer {{withhota}}&lt;br /&gt;
* {{H|Tark|Captain|}} - Basic Armorer {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Armorer specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Mephala|Ranger}}&lt;br /&gt;
* {{H|Neela|Alchemist}}&lt;br /&gt;
* {{H|Tazar|Beastmaster}}&lt;br /&gt;
&lt;br /&gt;
Heroes with Armorer specialty receive 5% bonus per level to their Armorer skill.&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 5| 3| 8| 3| 8| 1(lowest)| 7| 4| 5| 2| 6| 1(lowest)| 6| 4|10 (highest)| 4| 5| 1(lowest)| 2| 1 (lowest)}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Archery&amp;diff=43599</id>
		<title>Archery</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Archery&amp;diff=43599"/>
		<updated>2020-02-19T23:18:45Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}{{Secondary skill&lt;br /&gt;
 | B_effect = increases the damage done by range attacking creatures by 10%.&lt;br /&gt;
 | A_effect = increases the damage done by range attacking creatures by 25%.&lt;br /&gt;
 | E_effect = increases the damage done by range attacking creatures by 50%.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Archery&#039;&#039;&#039; is a [[secondary skill]] that increases the [[damage]] of [[ranged attack]]s, which also includes [[ballista]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Archery as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Calh|Demoniac}} – Basic Archery &lt;br /&gt;
* {{H|Gelu|Ranger}} - Basic Archery&lt;br /&gt;
* {{H|Ivor|Ranger}} – Basic Archery &lt;br /&gt;
* {{H|Jabarkas|Barbarian}} – Basic Archery &lt;br /&gt;
* {{H|Jenova|Ranger}} – Advanced Archery&lt;br /&gt;
* {{H|Kyrre|Ranger}} – Basic Archery &lt;br /&gt;
* {{H|Orrin|Knight}} – Basic Archery &lt;br /&gt;
* {{H|Valeska|Knight}} – Basic Archery &lt;br /&gt;
* {{H|Wystan|Beastmaster}} – Basic Archery &lt;br /&gt;
* {{H|Anabel|Captain}} - Basic Archery {{withhota}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Archery specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Orrin|Knight}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts affecting the skill:&#039;&#039;&#039;&lt;br /&gt;
* {{An|Bow of Elven Cherrywood}}&lt;br /&gt;
* {{An|Bowstring of the Unicorn&#039;s Mane}}&lt;br /&gt;
* {{An|Angel Feather Arrows}}&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE| 5| 3| 8| 5| 5| 2 (lowest)| 6| 4| 5| 2 (lowest)| 6| 2 (lowest)| 7| 4| 7| 3| 8| 2 (lowest)| 9 (highest)| 6}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Magic&amp;diff=43597</id>
		<title>Air Magic</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Magic&amp;diff=43597"/>
		<updated>2020-02-19T22:37:17Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the [[secondary skill]]. For air magic spells, see [[School of Air Magic]].}}&lt;br /&gt;
&lt;br /&gt;
{{Secondary skills}}{{Secondary skill&lt;br /&gt;
 | B_effect = allows your hero to cast air spells at reduced cost.&lt;br /&gt;
 | A_effect = allows your hero to cast air spells at reduced cost and increased effectiveness.&lt;br /&gt;
 | E_effect = allows your hero to cast air spells at reduced cost and maximum effectiveness.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air magic&#039;&#039;&#039; is a [[secondary skill]] that increases the effectiveness and reduces the costs of [[spell]]s from the [[School of Air Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Air Magic as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Aenain|Elementalist}} – Basic Air Magic&lt;br /&gt;
* {{H|Brissa|Elementalist}} – Basic Air Magic&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE|3|4|1 (lowest)|2|4|6 (highest)|2|3|2|3|1 (lowest)|2|3|3|1 (lowest)|3|2|6 (highest)|3|6 (highest)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43596</id>
		<title>Template:ZET SEC SKILL CHANCE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43596"/>
		<updated>2020-02-19T22:36:12Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;ZET_SEC_SKILL_CHANCE&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| cellpadding=0 cellspacing=0 class=&amp;quot;sortable whiteSortArrows&amp;quot; style=&amp;quot;white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;&amp;quot; &lt;br /&gt;
|- bgcolor={{Green 1}} style=&amp;quot;height: 25px; color: white&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 51px&amp;quot; | Alignment&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Chance to learn&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Magic&amp;diff=43593</id>
		<title>Air Magic</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Magic&amp;diff=43593"/>
		<updated>2020-02-19T22:27:37Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: added template ZET SEC SKILL CHANCE TABLE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|This article refers to the [[secondary skill]]. For air magic spells, see [[School of Air Magic]].}}&lt;br /&gt;
&lt;br /&gt;
{{Secondary skills}}{{Secondary skill&lt;br /&gt;
 | B_effect = allows your hero to cast air spells at reduced cost.&lt;br /&gt;
 | A_effect = allows your hero to cast air spells at reduced cost and increased effectiveness.&lt;br /&gt;
 | E_effect = allows your hero to cast air spells at reduced cost and maximum effectiveness.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air magic&#039;&#039;&#039; is a [[secondary skill]] that increases the effectiveness and reduces the costs of [[spell]]s from the [[School of Air Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Air Magic as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Aenain|Elementalist}} – Basic Air Magic&lt;br /&gt;
* {{H|Brissa|Elementalist}} – Basic Air Magic&lt;br /&gt;
&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE|3|4|1 (low)|2|4|6 (high)|2|3|2|3|1 (low)|2|3|3|1 (low)|3|2|6 (high)|3|6 (high)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_TABLE&amp;diff=43592</id>
		<title>Template:ZET SEC SKILL CHANCE TABLE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_TABLE&amp;diff=43592"/>
		<updated>2020-02-19T22:25:32Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{ZET SEC SKILL CHANCE}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Knight|{{{1}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Cleric|{{{2}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Ranger|{{{3}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Druid|{{{4}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Alchemist|{{{5}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Wizard|{{{6}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Demoniac|{{{7}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Heretic|{{{8}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Death Knight|{{{9}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Necromancer|{{{10}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Overlord|{{{11}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Warlock|{{{12}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Barbarian|{{{13}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Battle Mage|{{{14}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Beastmaster|{{{15}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Witch|{{{16}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Planeswalker|{{{17}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Elementalist|{{{18}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Captain|{{{19}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Navigator|{{{20}}}}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Example of output:&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_TABLE&amp;diff=43590</id>
		<title>Template:ZET SEC SKILL CHANCE TABLE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_TABLE&amp;diff=43590"/>
		<updated>2020-02-19T22:18:55Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{ZET SEC SKILL CHANCE}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Knight|{{{1}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Cleric|{{{2}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Ranger|{{{3}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Druid|{{{4}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Alchemist|{{{5}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Wizard|{{{6}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Demoniac|{{{7}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Heretic|{{{8}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Death Knight|{{{9}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Necromancer|{{{10}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Overlord|{{{11}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Warlock|{{{12}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Barbarian|{{{13}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Battle Mage|{{{14}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Beastmaster|{{{15}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Witch|{{{16}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Planeswalker|{{{17}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Elementalist|{{{18}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Captain|{{{19}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Navigator|{{{20}}}}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
sdasdasadsad test adfasdf&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Example of output:&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
asdassaasd test adfasdfasdf&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_ROW&amp;diff=43589</id>
		<title>Template:ZET SEC SKILL CHANCE ROW</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_ROW&amp;diff=43589"/>
		<updated>2020-02-19T22:16:15Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|- style=&amp;quot;white-space:nowrap;&amp;quot;&lt;br /&gt;
||[[File:Town_portrait_{{{1}}}_small.gif|{{{1}}}|link={{{1}}}]]{{-}}[[{{{1}}}]]||{{-}}[[{{{2}}}]]||{{-}}{{{3}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Example of output:&lt;br /&gt;
{{ZET SEC SKILL CHANCE}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Knight|3 (highest chance), 1 (low chance) or 0 (impossible)}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Cleric|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Ranger|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Druid|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Alchemist|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Wizard|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Demoniac|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Heretic|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Death Knight|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Necromancer|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Overlord|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Warlock|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Barbarian|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Battle Mage|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Beastmaster|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Witch|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Planeswalker|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Elementalist|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Captain|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Navigator|}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_TABLE&amp;diff=43588</id>
		<title>Template:ZET SEC SKILL CHANCE TABLE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_TABLE&amp;diff=43588"/>
		<updated>2020-02-19T22:09:46Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{ZET SEC SKILL CHANCE}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Knight|{{{1}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Cleric|{{{2}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Ranger|{{{3}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Druid|{{{4}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Alchemist|{{{5}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Wizard|{{{6}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Demoniac|{{{7}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Heretic|{{{8}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Death Knight|{{{9}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Necromancer|{{{10}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Overlord|{{{11}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Warlock|{{{12}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Barbarian|{{{13}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Battle Mage|{{{14}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Beastmaster|{{{15}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Witch|{{{16}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Planeswalker|{{{17}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Elementalist|{{{18}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Captain|{{{19}}}}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Navigator|{{{20}}}}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Example of output:&lt;br /&gt;
{{ZET SEC SKILL CHANCE TABLE|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43587</id>
		<title>Template:ZET SEC SKILL CHANCE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43587"/>
		<updated>2020-02-19T22:08:37Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;ZET_SEC_SKILL_CHANCE&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| cellpadding=0 cellspacing=0 class=&amp;quot;sortable whiteSortArrows&amp;quot; style=&amp;quot;white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;&amp;quot; &lt;br /&gt;
|- bgcolor={{Green 1}} style=&amp;quot;height: 25px; color: white&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 51px&amp;quot; | Alignment&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Chance to learn this secondary skill&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43586</id>
		<title>Template:ZET SEC SKILL CHANCE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43586"/>
		<updated>2020-02-19T22:07:11Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;span id=&amp;quot;ZET_SEC_SKILL_CHANCE&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| cellpadding=0 cellspacing=0 class=&amp;quot;sortable whiteSortArrows&amp;quot; style=&amp;quot;white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;&amp;quot; &lt;br /&gt;
|- bgcolor={{Green 1}} style=&amp;quot;height: 25px; color: white&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 51px&amp;quot; | Alignment&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Chance to learn this secondary skill&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
See also:&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE]]&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE_ROW]]&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE_TABLE]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43585</id>
		<title>Template:ZET SEC SKILL CHANCE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43585"/>
		<updated>2020-02-19T22:06:19Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;ZET_SEC_SKILL_CHANCE&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| cellpadding=0 cellspacing=0 class=&amp;quot;sortable whiteSortArrows&amp;quot; style=&amp;quot;white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;&amp;quot; &lt;br /&gt;
|- bgcolor={{Green 1}} style=&amp;quot;height: 25px; color: white&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 51px&amp;quot; | Alignment&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Chance to learn this secondary skill&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
See also:&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE]]&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE_ROW]]&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE_TABLE]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43584</id>
		<title>Template:ZET SEC SKILL CHANCE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43584"/>
		<updated>2020-02-19T22:05:30Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;ZET_SEC_SKILL_CHANCE&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| cellpadding=0 cellspacing=0 class=&amp;quot;sortable whiteSortArrows&amp;quot; style=&amp;quot;white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;&amp;quot; &lt;br /&gt;
|- bgcolor={{Green 1}} style=&amp;quot;height: 25px; color: white&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 51px&amp;quot; | Alignment&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Chance to learn this secondary skill&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43583</id>
		<title>Template:ZET SEC SKILL CHANCE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43583"/>
		<updated>2020-02-19T22:05:13Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;ZET_SEC_SKILL_CHANCE&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| cellpadding=0 cellspacing=0 class=&amp;quot;sortable whiteSortArrows&amp;quot; style=&amp;quot;white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;&amp;quot; &lt;br /&gt;
|- bgcolor={{Green 1}} style=&amp;quot;height: 25px; color: white&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 51px&amp;quot; | Alignment&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Chance to learn this secondary skill&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43582</id>
		<title>Template:ZET SEC SKILL CHANCE</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE&amp;diff=43582"/>
		<updated>2020-02-19T22:04:32Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span id=&amp;quot;ZET_SEC_SKILL_CHANCE&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
{| cellpadding=0 cellspacing=0 class=&amp;quot;sortable whiteSortArrows&amp;quot; style=&amp;quot;white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;&amp;quot; &lt;br /&gt;
|- bgcolor={{Green 1}} style=&amp;quot;height: 25px; color: white&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 51px&amp;quot; | Alignment&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Class&lt;br /&gt;
! style=&amp;quot;padding-left: 5px &amp;quot; | Chance to learn this secondary skill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt; &lt;br /&gt;
See also:&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE]]&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE_ROW]]&lt;br /&gt;
&lt;br /&gt;
- [[ZET_SEC_SKILL_CHANCE_TABLE]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_ROW&amp;diff=43580</id>
		<title>Template:ZET SEC SKILL CHANCE ROW</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:ZET_SEC_SKILL_CHANCE_ROW&amp;diff=43580"/>
		<updated>2020-02-19T21:56:33Z</updated>

		<summary type="html">&lt;p&gt;LlVIU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|- style=&amp;quot;white-space:nowrap;&amp;quot;&lt;br /&gt;
||[[File:Town_portrait_{{{1}}}_small.gif|{{{1}}}|link={{{1}}}]]{{-}}[[{{{1}}}]]||{{-}}[[{{{2}}}]]||{{-}}{{{3}}}||&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Example of output:&lt;br /&gt;
{{ZET SEC SKILL CHANCE}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Knight|3 (highest chance), 1 (low chance) or 0 (impossible)}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Castle|image=Castle|Cleric|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Ranger|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Rampart|image=Rampart|Druid|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Alchemist|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Tower|image=Tower|Wizard|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Demoniac|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Inferno|image=Inferno|Heretic|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Death Knight|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Necropolis|image=Necropolis|Necromancer|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Overlord|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Dungeon|image=Dungeon|Warlock|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Barbarian|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Stronghold|image=Stronghold|Battle Mage|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Beastmaster|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Fortress|image=Fortress|Witch|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Planeswalker|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Conflux|image=Conflux|Elementalist|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Captain|}}&lt;br /&gt;
{{ZET SEC SKILL CHANCE ROW|Cove|image=Cove|Navigator|}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LlVIU</name></author>
	</entry>
</feed>