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		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188223</id>
		<title>Talk:Timeline</title>
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		<updated>2025-11-05T05:41:43Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Yet another correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within the first few days after he was freed and that the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
** A npc in the game says the Superior Temple was constructed &amp;quot;about a year ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
* The protagonists book about the past and present History of [[Harmondale]] contained a few historical dates:&lt;br /&gt;
** Castle Harmondale has finished construction in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;689&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The infamous Battle for Harmondale fought between [[Erathia]] and [[AvLee]] happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;692&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The rebellion against, and death of Baron Danforth Octavio as well as the installation of Mayor Ty Vespin as King of an independent Harmondale happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** King Vespin reigned for six weeks until Harmondale was reconquered by Erathia and Vespin was executed by King Aaron [[Gryphonheart]] IV of Erathia, who was slain two weeks later by [[Elves]]. Both these events happened in either &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** AvLee reconquered Harmondale in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Harmondale was conquered by the cruel [[necromancer]] Lord Terrence Rockwin II in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1008&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The town was reconquered by either AvLee or Erathia in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1009&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188222</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188222"/>
		<updated>2025-11-05T05:38:26Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Another Correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within the first few days after he was freed and that the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
** A npc in the game says the Superior Temple was constructed &amp;quot;about a year ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
* The protagonists book about the past and present History of [[Harmondale]] contained a few historical dates:&lt;br /&gt;
** Castle Harmondale has finished construction in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;689&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The infamous Battle for Harmondale fought between [[Erathia]] and [[AvLee]] happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;692&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The rebellion against, and death of Baron Danforth Octavio as well as the installation of Mayor Ty Vespin as King of an independent Harmondale &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt;.&lt;br /&gt;
** King Vespin reigned for six weeks until Harmondale was reconquered by Erathia and Vespin was executed by King Aaron [[Gryphonheart]] IV of Erathia, who was slain two weeks later by [[Elves]]. Both these events happened in either &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** AvLee reconquered Harmondale in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Harmondale was conquered by the cruel [[necromancer]] Lord Terrence Rockwin II in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1008&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The town was reconquered by either AvLee or Erathia in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1009&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188221</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188221"/>
		<updated>2025-11-05T04:55:01Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Fixed an accidental assumption I made&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within a few days after he was freed and that the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
** A npc in the game says the Superior Temple was constructed &amp;quot;about a year ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
* The protagonists book about the past and present History of [[Harmondale]] contained a few historical dates:&lt;br /&gt;
** Castle Harmondale has finished construction in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;689&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The infamous Battle for Harmondale fought between [[Erathia]] and [[AvLee]] happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;692&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The rebellion against, and death of Baron Danforth Octavio as well as the installation of Mayor Ty Vespin as King of an independent Harmondale &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt;.&lt;br /&gt;
** King Vespin reigned for six weeks until Harmondale was reconquered by Erathia and Vespin was executed by King Aaron [[Gryphonheart]] IV of Erathia, who was slain two weeks later by [[Elves]]. Both these events happened in either &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** AvLee reconquered Harmondale in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Harmondale was conquered by the cruel [[necromancer]] Lord Terrence Rockwin II in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1008&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The town was reconquered by either AvLee or Erathia in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1009&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188220</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188220"/>
		<updated>2025-11-05T03:18:32Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
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Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
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May Providence smile upon us!&lt;br /&gt;
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Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
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Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
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In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
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More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
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The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
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I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
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The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
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In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
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More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
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Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
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To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
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There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
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The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
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Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
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In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
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Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
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My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
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While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
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My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
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While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
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My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
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In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
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While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
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My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
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The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
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Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
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Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
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The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
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Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
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Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
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This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
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Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
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My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
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While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
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My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
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While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
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My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
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In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
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While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
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My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
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The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
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Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
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The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
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Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
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The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
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The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
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Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
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Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
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Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
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I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
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There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
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The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
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Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within a few days after he was freed and that the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
** A npc in the game says the Superior Temple was constructed &amp;quot;about a year ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
* The protagonists book about the past and present History of [[Harmondale]] contained a few historical dates:&lt;br /&gt;
** Castle Harmondale has finished construction in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;689&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The infamous Battle for Harmondale fought between [[Erathia]] and [[AvLee]] happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;692&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The rebellion against, and death of Baron Danforth Octavio as well as the installation of Mayor Ty Vespin as King of an independent Harmondale, and his execution by King Aaron [[Gryphonheart]] IV of Erathia happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt;. Gryphonheart was slain by [[Elves]] the same year.&lt;br /&gt;
** AvLee reconquered Harmondale in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Harmondale was conquered by the cruel [[necromancer]] Lord Terrence Rockwin II in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1008&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The town was reconquered by either AvLee or Erathia in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1009&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188219</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188219"/>
		<updated>2025-11-05T03:17:34Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Added historical Dates from the History of Harmondale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within a few days after he was freed and that the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
** A npc in the game says the Superior Temple was constructed &amp;quot;about a year ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
* The protagonists book about the past and present History of Harmondale contained a few historical dates:&lt;br /&gt;
** Castle [[Harmondale]] has finished construction in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;689&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The infamous Battle for Harmondale fought between [[Erathia]] and [[AvLee]] happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;692&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The rebellion against, and death of Baron Danforth Octavio as well as the installation of Mayor Ty Vespin as King of an independent Harmondale, and his execution by King Aaron [[Gryphonheart]] IV of Erathia happened in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;817&amp;lt;/span&amp;gt;. Gryphonheart was slain by [[Elves]] the same year.&lt;br /&gt;
** AvLee reconquered Harmondale in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;818&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Harmondale was conquered by the cruel [[necromancer]] Lord Terrence Rockwin II in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1008&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The town was reconquered by either AvLee or Erathia in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1009&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188218</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188218"/>
		<updated>2025-11-05T02:31:03Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Added additional Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within a few days after he was freed and that the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
** A npc in the game says the Superior Temple was constructed &amp;quot;about a year ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188217</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188217"/>
		<updated>2025-11-05T02:28:08Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Fixed an Error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within a few days after he was freed and that the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188216</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188216"/>
		<updated>2025-11-05T02:25:38Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Removed my unsorted MM6 Infos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within a few days after he was freed and thhat the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188215</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188215"/>
		<updated>2025-11-05T02:23:56Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Rewrote and sorted my previously unsorted MM6 Infos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Ethric the Mad]] was active as a [[Lich]] in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was slain by the protagonists between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Dates are based on the earliest possible access to his tomb and the game&#039;s estimated conclusion.&lt;br /&gt;
* [[Agar]] was active as a [[Lich]] in [[Agar&#039;s Laboratory]] from before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt; until he was defeated between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt; by the protagonists, later reappearing human in [[Forged in Fire]].  &lt;br /&gt;
** Dates are based on the earliest possible access to his lab and the game&#039;s estimated conclusion.&lt;br /&gt;
* The [[Hive|Kreegan Hive]]&#039;s destruction and subsequent conclusion of the game happened between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;June 11th&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.  &lt;br /&gt;
** Assumes Archibald wrote his first diary entry within a few days after he was freed and thhat the protagonists immediately progressed to the Hive.&lt;br /&gt;
* The [[Superior Temple of Baa]] in [[Kriegspire]] was constructed between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early 1164&amp;lt;/span&amp;gt;, showing the [[Kreegan]] presence on Enroth was already established enough.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188214</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188214"/>
		<updated>2025-11-04T23:36:30Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* {{mm6}} (1165) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 likely is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188213</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188213"/>
		<updated>2025-11-04T23:35:18Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* {{mm7}} (1168-1169) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
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Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
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May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
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Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
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In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
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More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
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The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
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I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
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The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
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In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
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More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
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To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
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There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
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The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
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In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
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Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
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My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
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While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
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In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
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The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
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Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
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Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
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My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
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Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale did before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188212</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=188212"/>
		<updated>2025-11-04T23:33:48Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* {{mm7}} (1168-1169) */&lt;/p&gt;
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&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:800px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 likely concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;. &lt;br /&gt;
** Freeing Roland was one of the last things the Lords of Harmondale die before opening the gateway to Webstation Beta-5. However, it is unknown how much time canonically passed before the lords found the final piece of the gate and activated it.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188156</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188156"/>
		<updated>2025-11-04T16:50:08Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* The War of Succession */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Harmondale&#039;&#039;&#039; was a town located in the region of [[Forestdale]] within the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, it served as the home and seat of power of the game&#039;s protagonists, known as the &#039;&#039;&#039;Lords of Harmondale&#039;&#039;&#039;. For nearly half a millennium, the area stood at the center of various [[human]]–[[elf]] conflicts between [[Erathia]] and [[AvLee]]. Within the town stood [[Castle Harmondale]], sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n ruler&#039;&#039;&#039; - Governed around the time of the castle’s construction in 689 [[AS]].  &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an ruler&#039;&#039;&#039; - Took control after the Elves conquered the area in 692 AS during the Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; - Erathian noble who ruled with cruelty until overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; - Former mayor Ty Vespin, chosen by the people after Octavio’s death; ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron [[Gryphonheart]] IV.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian ruler&#039;&#039;&#039; - Reigned after Erathia reclaimed the town following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean ruler&#039;&#039;&#039; - Controlled Harmondale after AvLee retook the region in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; - [[Necromancer]] who seized the castle in 1008 AS; defeated the following year by either Erathian or AvLeean forces.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown ruler&#039;&#039;&#039; - Either an Erathian or AvLeean lord who held the town after Rockwin’s fall in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;At least six unknown rulers&#039;&#039;&#039; - A series of Erathian and AvLeean lords who controlled the area at various points in time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began. Each succession was preceded by violent, bloody conflicts and many deaths.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; - Erathian noble and ruler of [[Tidewater]], who organized a grand scavenger hunt to determine Harmondale’s next rulers in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; - The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to [[Web of Worlds|Webstation Beta-5]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Construction of Castle Harmondale was completed in 689 AS as an Erathian fortification during the [[Timber Wars]], intended as a defense against the Elvish forces of King Lothoe IV. The castle fell to AvLee only three years later at the Battle for Harmondale, beginning centuries of conflict over the region. Since its founding, Harmondale changed hands at least sixteen times, most often alternating between Erathian and AvLeean control.&lt;br /&gt;
&lt;br /&gt;
In 817 AS, after a time of oppression, the citizens of Harmondale revolted against Baron Danforth Octavio, killing him in the streets. They declared their mayor, Ty Vespin, as King Vespin I. His short-lived rule lasted six weeks before Erathian King Aaron Gryphonheart IV retook the town, executing Vespin and his supporters. Gryphonheart himself was slain soon after by Elvish forces, and the town returned to AvLee in 818 AS.&lt;br /&gt;
&lt;br /&gt;
In 1008 AS, the necromancer Lord Terrence Rockwin II captured the castle as part of his expansion plans. During his brief occupation, citizens fled or hid in the nearby hills to survive. Witnesses later spoke of frenzied excavations beneath the castle. When the town was retaken in 1009 AS, no evidence of the dig or of prisoners taken by the necromancers was ever found.&lt;br /&gt;
&lt;br /&gt;
By 1168 AS, following the [[Restoration Wars]], Harmondale was ruled by Lord Markham, an Erathian duke and war hero. Desiring to be rid of the troublesome territory, he announced a scavenger hunt on [[Emerald Island]], offering Harmondale’s lordship as the grand prize. A [[Lords of Harmondale|party of four adventurers]] emerged victorious, becoming the new Lords of Harmondale.&lt;br /&gt;
&lt;br /&gt;
Upon their arrival, the castle was infested by rats, bats, and goblins. The new lords cleared the infestation and soon gained the support of [[Stone City]] and the [[dwarves]] of [[Antagarich]]. In gratitude for their rescue of dwarves trapped in the Red Dwarf Mine in the [[Bracada Desert]], King Hothfarr IX recognized them as the rightful rulers of Harmondale and sent craftsmen to restore the long-neglected castle and town. This marked a period of prosperity and optimism for the citizens.&lt;br /&gt;
&lt;br /&gt;
=== The Conflict ===&lt;br /&gt;
As tensions between Erathia and AvLee reignited, both nations claimed Harmondale under conflicting treaty interpretations. Although under Erathian jurisdiction, AvLee invoked the Treaty of Tularea in 673 AS, while Erathia countered by citing AvLee’s abrogation of the treaty in 811 AS.&lt;br /&gt;
&lt;br /&gt;
The Lords of Harmondale, meeting with [[Catherine Ironfist]] in [[Steadwick]] and King [[Eldrich Parson]] in [[Pierpont]], were given tasks by both leaders, aimed at striking blows against the other side. Several months into the conflict, [[Judge Grey]], the designated arbiter in the Harmondale dispute, died of a heart attack, with the lords having been chosen to select his successor. Ambassadors from [[Bracada]] and [[Deyja]] arrived to present their candidates: [[Brandis Fairweather]] for Bracada and [[Devon Sleen]] for Deyja.&lt;br /&gt;
&lt;br /&gt;
The lords ultimately chose Fairweather, aligning Harmondale with Bracada and the Path of Light. His arbitration led to the Treaty of Harmondale, which ended the conflict peacefully. During the signing, Queen Catherine remarked, “It’s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.”&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge (alternate timeline) ===&lt;br /&gt;
In another timeline, the lords chose Devon Sleen, the Deyjan candidate, aligning Harmondale with Deyja and the Path of Darkness. Sleen’s inaction caused the negotiations to collapse, igniting an all-out war between [[Erathia]] and [[AvLee]]. Deyja exploited the chaos to raise vast undead armies.&lt;br /&gt;
&lt;br /&gt;
Following the outbreak of war, the lords aided Deyja and the [[Adventurers of Terra|Terran]]s Tolberti, Dark Shade, [[Maximus]], and their leader, now King of Deyja, [[Kastore]], in his plan to restore the legendary [[Heavenly Forge]]. Recovering the final component needed to activate the machine, Kastore succeeded in creating weapons of the Ancients and equipping his forces of undead, goblins, ogres, and other creatures with advanced technology.&lt;br /&gt;
&lt;br /&gt;
Together, Deyja, led by the dark Terrans, and Harmondale, led by the Lords, sought to conquer the world with this army. However, they were ultimately defeated by Erathia using the [[Armageddon&#039;s Blade]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Before [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended to be the canonical route in {{mm7}}.  &lt;br /&gt;
* Depending on the player’s choices, the Lords of Harmondale may include humans, elves, dwarves, or goblins.  &lt;br /&gt;
* While the Path of Light is canon, Harmondale’s political alignment remains ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in Seeking Armageddon. A devil in Catherine&#039;s Charge also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the Armageddon&#039;s Blade campaign as supporting characters. Judge Sleen provides information that helps Xeron assemble the Blade, and Judge Fairweater corresponds with Gelu, advising him on the Sons of Erebus.&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, Jon Van Caneghem briefly mentioned that before New World Computing’s dissolution, there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the Lords and Terrans travelling through the Web of Worlds.  &lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188152</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188152"/>
		<updated>2025-11-04T16:13:21Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* The Heavenly Forge (alternate timeline) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Harmondale&#039;&#039;&#039; was a town located in the region of [[Forestdale]] within the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, it served as the home and seat of power of the game&#039;s protagonists, known as the &#039;&#039;&#039;Lords of Harmondale&#039;&#039;&#039;. For nearly half a millennium, the area stood at the center of various [[human]]–[[elf]] conflicts between [[Erathia]] and [[AvLee]]. Within the town stood [[Castle Harmondale]], sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n ruler&#039;&#039;&#039; - Governed around the time of the castle’s construction in 689 [[AS]].  &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an ruler&#039;&#039;&#039; - Took control after the Elves conquered the area in 692 AS during the Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; - Erathian noble who ruled with cruelty until overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; - Former mayor Ty Vespin, chosen by the people after Octavio’s death; ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron [[Gryphonheart]] IV.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian ruler&#039;&#039;&#039; - Reigned after Erathia reclaimed the town following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean ruler&#039;&#039;&#039; - Controlled Harmondale after AvLee retook the region in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; - [[Necromancer]] who seized the castle in 1008 AS; defeated the following year by either Erathian or AvLeean forces.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown ruler&#039;&#039;&#039; - Either an Erathian or AvLeean lord who held the town after Rockwin’s fall in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;At least six unknown rulers&#039;&#039;&#039; - A series of Erathian and AvLeean lords who controlled the area at various points in time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began. Each succession was preceded by violent, bloody conflicts and many deaths.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; - Erathian noble and ruler of [[Tidewater]], who organized a grand scavenger hunt to determine Harmondale’s next rulers in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; - The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to [[Web of Worlds|Webstation Beta-5]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Construction of Castle Harmondale was completed in 689 AS as an Erathian fortification during the [[Timber Wars]], intended as a defense against the Elvish forces of King Lothoe IV. The castle fell to AvLee only three years later at the Battle for Harmondale, beginning centuries of conflict over the region. Since its founding, Harmondale changed hands at least sixteen times, most often alternating between Erathian and AvLeean control.&lt;br /&gt;
&lt;br /&gt;
In 817 AS, after a time of oppression, the citizens of Harmondale revolted against Baron Danforth Octavio, killing him in the streets. They declared their mayor, Ty Vespin, as King Vespin I. His short-lived rule lasted six weeks before Erathian King Aaron Gryphonheart IV retook the town, executing Vespin and his supporters. Gryphonheart himself was slain soon after by Elvish forces, and the town returned to AvLee in 818 AS.&lt;br /&gt;
&lt;br /&gt;
In 1008 AS, the necromancer Lord Terrence Rockwin II captured the castle as part of his expansion plans. During his brief occupation, citizens fled or hid in the nearby hills to survive. Witnesses later spoke of frenzied excavations beneath the castle. When the town was retaken in 1009 AS, no evidence of the dig or of prisoners taken by the necromancers was ever found.&lt;br /&gt;
&lt;br /&gt;
By 1168 AS, following the [[Restoration Wars]], Harmondale was ruled by Lord Markham, an Erathian duke and war hero. Desiring to be rid of the troublesome territory, he announced a scavenger hunt on [[Emerald Island]], offering Harmondale’s lordship as the grand prize. A [[Lords of Harmondale|party of four adventurers]] emerged victorious, becoming the new Lords of Harmondale.&lt;br /&gt;
&lt;br /&gt;
Upon their arrival, the castle was infested by rats, bats, and goblins. The new lords cleared the infestation and soon gained the support of [[Stone City]] and the [[dwarves]] of [[Antagarich]]. In gratitude for their rescue of dwarves trapped in the Red Dwarf Mine in the [[Bracada Desert]], King Hothfarr IX recognized them as the rightful rulers of Harmondale and sent craftsmen to restore the long-neglected castle and town. This marked a period of prosperity and optimism for the citizens.&lt;br /&gt;
&lt;br /&gt;
=== The War of Succession ===&lt;br /&gt;
As tensions between Erathia and AvLee reignited, both nations claimed Harmondale under conflicting treaty interpretations. Although under Erathian jurisdiction, AvLee invoked the Treaty of Tularea in 673 AS, while Erathia countered by citing AvLee’s abrogation of the treaty in 811 AS.&lt;br /&gt;
&lt;br /&gt;
The Lords of Harmondale, meeting with [[Catherine Ironfist]] in [[Steadwick]] and King [[Eldrich Parson]] in [[Pierpont]], were given tasks by both leaders, aimed at striking blows against the other side. Several months into the conflict, [[Judge Grey]], the designated arbiter in the Harmondale dispute, died of a heart attack, with the lords having been chosen to select his successor. Ambassadors from [[Bracada]] and [[Deyja]] arrived to present their candidates: [[Brandis Fairweather]] for Bracada and [[Devon Sleen]] for Deyja.&lt;br /&gt;
&lt;br /&gt;
The lords ultimately chose Fairweather, aligning Harmondale with Bracada and the Path of Light. His arbitration led to the Treaty of Harmondale, which ended the conflict peacefully. During the signing, Queen Catherine remarked, “It’s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.”&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge (alternate timeline) ===&lt;br /&gt;
In another timeline, the lords chose Devon Sleen, the Deyjan candidate, aligning Harmondale with Deyja and the Path of Darkness. Sleen’s inaction caused the negotiations to collapse, igniting an all-out war between [[Erathia]] and [[AvLee]]. Deyja exploited the chaos to raise vast undead armies.&lt;br /&gt;
&lt;br /&gt;
Following the outbreak of war, the lords aided Deyja and the [[Adventurers of Terra|Terran]]s Tolberti, Dark Shade, [[Maximus]], and their leader, now King of Deyja, [[Kastore]], in his plan to restore the legendary [[Heavenly Forge]]. Recovering the final component needed to activate the machine, Kastore succeeded in creating weapons of the Ancients and equipping his forces of undead, goblins, ogres, and other creatures with advanced technology.&lt;br /&gt;
&lt;br /&gt;
Together, Deyja, led by the dark Terrans, and Harmondale, led by the Lords, sought to conquer the world with this army. However, they were ultimately defeated by Erathia using the [[Armageddon&#039;s Blade]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Before [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended to be the canonical route in {{mm7}}.  &lt;br /&gt;
* Depending on the player’s choices, the Lords of Harmondale may include humans, elves, dwarves, or goblins.  &lt;br /&gt;
* While the Path of Light is canon, Harmondale’s political alignment remains ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in Seeking Armageddon. A devil in Catherine&#039;s Charge also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the Armageddon&#039;s Blade campaign as supporting characters. Judge Sleen provides information that helps Xeron assemble the Blade, and Judge Fairweater corresponds with Gelu, advising him on the Sons of Erebus.&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, Jon Van Caneghem briefly mentioned that before New World Computing’s dissolution, there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the Lords and Terrans travelling through the Web of Worlds.  &lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188151</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188151"/>
		<updated>2025-11-04T16:12:55Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* The Heavenly Forge (alternate timeline) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Harmondale&#039;&#039;&#039; was a town located in the region of [[Forestdale]] within the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, it served as the home and seat of power of the game&#039;s protagonists, known as the &#039;&#039;&#039;Lords of Harmondale&#039;&#039;&#039;. For nearly half a millennium, the area stood at the center of various [[human]]–[[elf]] conflicts between [[Erathia]] and [[AvLee]]. Within the town stood [[Castle Harmondale]], sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n ruler&#039;&#039;&#039; - Governed around the time of the castle’s construction in 689 [[AS]].  &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an ruler&#039;&#039;&#039; - Took control after the Elves conquered the area in 692 AS during the Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; - Erathian noble who ruled with cruelty until overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; - Former mayor Ty Vespin, chosen by the people after Octavio’s death; ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron [[Gryphonheart]] IV.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian ruler&#039;&#039;&#039; - Reigned after Erathia reclaimed the town following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean ruler&#039;&#039;&#039; - Controlled Harmondale after AvLee retook the region in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; - [[Necromancer]] who seized the castle in 1008 AS; defeated the following year by either Erathian or AvLeean forces.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown ruler&#039;&#039;&#039; - Either an Erathian or AvLeean lord who held the town after Rockwin’s fall in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;At least six unknown rulers&#039;&#039;&#039; - A series of Erathian and AvLeean lords who controlled the area at various points in time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began. Each succession was preceded by violent, bloody conflicts and many deaths.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; - Erathian noble and ruler of [[Tidewater]], who organized a grand scavenger hunt to determine Harmondale’s next rulers in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; - The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to [[Web of Worlds|Webstation Beta-5]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Construction of Castle Harmondale was completed in 689 AS as an Erathian fortification during the [[Timber Wars]], intended as a defense against the Elvish forces of King Lothoe IV. The castle fell to AvLee only three years later at the Battle for Harmondale, beginning centuries of conflict over the region. Since its founding, Harmondale changed hands at least sixteen times, most often alternating between Erathian and AvLeean control.&lt;br /&gt;
&lt;br /&gt;
In 817 AS, after a time of oppression, the citizens of Harmondale revolted against Baron Danforth Octavio, killing him in the streets. They declared their mayor, Ty Vespin, as King Vespin I. His short-lived rule lasted six weeks before Erathian King Aaron Gryphonheart IV retook the town, executing Vespin and his supporters. Gryphonheart himself was slain soon after by Elvish forces, and the town returned to AvLee in 818 AS.&lt;br /&gt;
&lt;br /&gt;
In 1008 AS, the necromancer Lord Terrence Rockwin II captured the castle as part of his expansion plans. During his brief occupation, citizens fled or hid in the nearby hills to survive. Witnesses later spoke of frenzied excavations beneath the castle. When the town was retaken in 1009 AS, no evidence of the dig or of prisoners taken by the necromancers was ever found.&lt;br /&gt;
&lt;br /&gt;
By 1168 AS, following the [[Restoration Wars]], Harmondale was ruled by Lord Markham, an Erathian duke and war hero. Desiring to be rid of the troublesome territory, he announced a scavenger hunt on [[Emerald Island]], offering Harmondale’s lordship as the grand prize. A [[Lords of Harmondale|party of four adventurers]] emerged victorious, becoming the new Lords of Harmondale.&lt;br /&gt;
&lt;br /&gt;
Upon their arrival, the castle was infested by rats, bats, and goblins. The new lords cleared the infestation and soon gained the support of [[Stone City]] and the [[dwarves]] of [[Antagarich]]. In gratitude for their rescue of dwarves trapped in the Red Dwarf Mine in the [[Bracada Desert]], King Hothfarr IX recognized them as the rightful rulers of Harmondale and sent craftsmen to restore the long-neglected castle and town. This marked a period of prosperity and optimism for the citizens.&lt;br /&gt;
&lt;br /&gt;
=== The War of Succession ===&lt;br /&gt;
As tensions between Erathia and AvLee reignited, both nations claimed Harmondale under conflicting treaty interpretations. Although under Erathian jurisdiction, AvLee invoked the Treaty of Tularea in 673 AS, while Erathia countered by citing AvLee’s abrogation of the treaty in 811 AS.&lt;br /&gt;
&lt;br /&gt;
The Lords of Harmondale, meeting with [[Catherine Ironfist]] in [[Steadwick]] and King [[Eldrich Parson]] in [[Pierpont]], were given tasks by both leaders, aimed at striking blows against the other side. Several months into the conflict, [[Judge Grey]], the designated arbiter in the Harmondale dispute, died of a heart attack, with the lords having been chosen to select his successor. Ambassadors from [[Bracada]] and [[Deyja]] arrived to present their candidates: [[Brandis Fairweather]] for Bracada and [[Devon Sleen]] for Deyja.&lt;br /&gt;
&lt;br /&gt;
The lords ultimately chose Fairweather, aligning Harmondale with Bracada and the Path of Light. His arbitration led to the Treaty of Harmondale, which ended the conflict peacefully. During the signing, Queen Catherine remarked, “It’s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.”&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge (alternate timeline) ===&lt;br /&gt;
In another timeline, the lords chose Devon Sleen, the Deyjan candidate, aligning Harmondale with Deyja and the Path of Darkness. Sleen’s inaction caused the negotiations to collapse, igniting an all-out war between [[Erathia]] and [[AvLee]]. Deyja exploited the chaos to raise vast undead armies.&lt;br /&gt;
&lt;br /&gt;
Following the outbreak of war, the lords aided Deyja and the [[Adventurers of Terra|Terran]]s Tolberti, Dark Shade, [[Maximus]], and their leader, now King of Deyja, [[Kastore]], in his plan to restore the legendary [[Heavenly Forge]]. Recovering the final component needed to activate the machine, Kastore succeeded in creating weapons of the Ancients and equipping his forces of undead, goblins, ogres, and other creatures with advanced technology.&lt;br /&gt;
&lt;br /&gt;
Together, Deyja, led by the dark Terrans, and Harmondale, led by the Lords, sought to conquer the world with this army. However, they were ultimately defeated by Erathia using the [[Armageddons Blade]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Before [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended to be the canonical route in {{mm7}}.  &lt;br /&gt;
* Depending on the player’s choices, the Lords of Harmondale may include humans, elves, dwarves, or goblins.  &lt;br /&gt;
* While the Path of Light is canon, Harmondale’s political alignment remains ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in Seeking Armageddon. A devil in Catherine&#039;s Charge also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the Armageddon&#039;s Blade campaign as supporting characters. Judge Sleen provides information that helps Xeron assemble the Blade, and Judge Fairweater corresponds with Gelu, advising him on the Sons of Erebus.&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, Jon Van Caneghem briefly mentioned that before New World Computing’s dissolution, there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the Lords and Terrans travelling through the Web of Worlds.  &lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188149</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188149"/>
		<updated>2025-11-04T16:11:31Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* The Heavenly Forge (alternate timeline) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Harmondale&#039;&#039;&#039; was a town located in the region of [[Forestdale]] within the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, it served as the home and seat of power of the game&#039;s protagonists, known as the &#039;&#039;&#039;Lords of Harmondale&#039;&#039;&#039;. For nearly half a millennium, the area stood at the center of various [[human]]–[[elf]] conflicts between [[Erathia]] and [[AvLee]]. Within the town stood [[Castle Harmondale]], sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n ruler&#039;&#039;&#039; - Governed around the time of the castle’s construction in 689 [[AS]].  &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an ruler&#039;&#039;&#039; - Took control after the Elves conquered the area in 692 AS during the Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; - Erathian noble who ruled with cruelty until overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; - Former mayor Ty Vespin, chosen by the people after Octavio’s death; ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron [[Gryphonheart]] IV.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian ruler&#039;&#039;&#039; - Reigned after Erathia reclaimed the town following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean ruler&#039;&#039;&#039; - Controlled Harmondale after AvLee retook the region in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; - [[Necromancer]] who seized the castle in 1008 AS; defeated the following year by either Erathian or AvLeean forces.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown ruler&#039;&#039;&#039; - Either an Erathian or AvLeean lord who held the town after Rockwin’s fall in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;At least six unknown rulers&#039;&#039;&#039; - A series of Erathian and AvLeean lords who controlled the area at various points in time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began. Each succession was preceded by violent, bloody conflicts and many deaths.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; - Erathian noble and ruler of [[Tidewater]], who organized a grand scavenger hunt to determine Harmondale’s next rulers in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; - The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to [[Web of Worlds|Webstation Beta-5]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Construction of Castle Harmondale was completed in 689 AS as an Erathian fortification during the [[Timber Wars]], intended as a defense against the Elvish forces of King Lothoe IV. The castle fell to AvLee only three years later at the Battle for Harmondale, beginning centuries of conflict over the region. Since its founding, Harmondale changed hands at least sixteen times, most often alternating between Erathian and AvLeean control.&lt;br /&gt;
&lt;br /&gt;
In 817 AS, after a time of oppression, the citizens of Harmondale revolted against Baron Danforth Octavio, killing him in the streets. They declared their mayor, Ty Vespin, as King Vespin I. His short-lived rule lasted six weeks before Erathian King Aaron Gryphonheart IV retook the town, executing Vespin and his supporters. Gryphonheart himself was slain soon after by Elvish forces, and the town returned to AvLee in 818 AS.&lt;br /&gt;
&lt;br /&gt;
In 1008 AS, the necromancer Lord Terrence Rockwin II captured the castle as part of his expansion plans. During his brief occupation, citizens fled or hid in the nearby hills to survive. Witnesses later spoke of frenzied excavations beneath the castle. When the town was retaken in 1009 AS, no evidence of the dig or of prisoners taken by the necromancers was ever found.&lt;br /&gt;
&lt;br /&gt;
By 1168 AS, following the [[Restoration Wars]], Harmondale was ruled by Lord Markham, an Erathian duke and war hero. Desiring to be rid of the troublesome territory, he announced a scavenger hunt on [[Emerald Island]], offering Harmondale’s lordship as the grand prize. A [[Lords of Harmondale|party of four adventurers]] emerged victorious, becoming the new Lords of Harmondale.&lt;br /&gt;
&lt;br /&gt;
Upon their arrival, the castle was infested by rats, bats, and goblins. The new lords cleared the infestation and soon gained the support of [[Stone City]] and the [[dwarves]] of [[Antagarich]]. In gratitude for their rescue of dwarves trapped in the Red Dwarf Mine in the [[Bracada Desert]], King Hothfarr IX recognized them as the rightful rulers of Harmondale and sent craftsmen to restore the long-neglected castle and town. This marked a period of prosperity and optimism for the citizens.&lt;br /&gt;
&lt;br /&gt;
=== The War of Succession ===&lt;br /&gt;
As tensions between Erathia and AvLee reignited, both nations claimed Harmondale under conflicting treaty interpretations. Although under Erathian jurisdiction, AvLee invoked the Treaty of Tularea in 673 AS, while Erathia countered by citing AvLee’s abrogation of the treaty in 811 AS.&lt;br /&gt;
&lt;br /&gt;
The Lords of Harmondale, meeting with [[Catherine Ironfist]] in [[Steadwick]] and King [[Eldrich Parson]] in [[Pierpont]], were given tasks by both leaders, aimed at striking blows against the other side. Several months into the conflict, [[Judge Grey]], the designated arbiter in the Harmondale dispute, died of a heart attack, with the lords having been chosen to select his successor. Ambassadors from [[Bracada]] and [[Deyja]] arrived to present their candidates: [[Brandis Fairweather]] for Bracada and [[Devon Sleen]] for Deyja.&lt;br /&gt;
&lt;br /&gt;
The lords ultimately chose Fairweather, aligning Harmondale with Bracada and the Path of Light. His arbitration led to the Treaty of Harmondale, which ended the conflict peacefully. During the signing, Queen Catherine remarked, “It’s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.”&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge (alternate timeline) ===&lt;br /&gt;
In another timeline, the lords chose Devon Sleen, the Deyjan candidate, aligning Harmondale with Deyja and the Path of Darkness. Sleen’s inaction caused the negotiations to collapse, igniting an all-out war between [[Erathia]] and [[AvLee]]. Deyja exploited the chaos to raise vast undead armies.&lt;br /&gt;
&lt;br /&gt;
Following the outbreak of war, the lords aided Deyja and the [[Adventurers of Terra|Terran]]s Tolberti, Dark Shade, [[Maximus]], and their leader, now King of Deyja, [[Kastore]], in his plan to restore the legendary [[Heavenly Forge]]. Recovering the final component needed to activate the machine, Kastore succeeded in creating weapons of the Ancients and equipping his forces of undead, goblins, ogres, and other creatures with advanced technology.&lt;br /&gt;
&lt;br /&gt;
Together, Deyja, led by the dark Terrans, and Harmondale, led by the Lords, sought to conquer the world with this army. However, they were ultimately defeated by Erathia.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Before [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended to be the canonical route in {{mm7}}.  &lt;br /&gt;
* Depending on the player’s choices, the Lords of Harmondale may include humans, elves, dwarves, or goblins.  &lt;br /&gt;
* While the Path of Light is canon, Harmondale’s political alignment remains ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in Seeking Armageddon. A devil in Catherine&#039;s Charge also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the Armageddon&#039;s Blade campaign as supporting characters. Judge Sleen provides information that helps Xeron assemble the Blade, and Judge Fairweater corresponds with Gelu, advising him on the Sons of Erebus.&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, Jon Van Caneghem briefly mentioned that before New World Computing’s dissolution, there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the Lords and Terrans travelling through the Web of Worlds.  &lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188146</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188146"/>
		<updated>2025-11-04T16:08:28Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Overhauled Article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Harmondale&#039;&#039;&#039; was a town located in the region of [[Forestdale]] within the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, it served as the home and seat of power of the game&#039;s protagonists, known as the &#039;&#039;&#039;Lords of Harmondale&#039;&#039;&#039;. For nearly half a millennium, the area stood at the center of various [[human]]–[[elf]] conflicts between [[Erathia]] and [[AvLee]]. Within the town stood [[Castle Harmondale]], sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n ruler&#039;&#039;&#039; - Governed around the time of the castle’s construction in 689 [[AS]].  &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an ruler&#039;&#039;&#039; - Took control after the Elves conquered the area in 692 AS during the Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; - Erathian noble who ruled with cruelty until overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; - Former mayor Ty Vespin, chosen by the people after Octavio’s death; ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron [[Gryphonheart]] IV.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian ruler&#039;&#039;&#039; - Reigned after Erathia reclaimed the town following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean ruler&#039;&#039;&#039; - Controlled Harmondale after AvLee retook the region in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; - [[Necromancer]] who seized the castle in 1008 AS; defeated the following year by either Erathian or AvLeean forces.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown ruler&#039;&#039;&#039; - Either an Erathian or AvLeean lord who held the town after Rockwin’s fall in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;At least six unknown rulers&#039;&#039;&#039; - A series of Erathian and AvLeean lords who controlled the area at various points in time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began. Each succession was preceded by violent, bloody conflicts and many deaths.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; - Erathian noble and ruler of [[Tidewater]], who organized a grand scavenger hunt to determine Harmondale’s next rulers in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; - The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to [[Web of Worlds|Webstation Beta-5]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Construction of Castle Harmondale was completed in 689 AS as an Erathian fortification during the [[Timber Wars]], intended as a defense against the Elvish forces of King Lothoe IV. The castle fell to AvLee only three years later at the Battle for Harmondale, beginning centuries of conflict over the region. Since its founding, Harmondale changed hands at least sixteen times, most often alternating between Erathian and AvLeean control.&lt;br /&gt;
&lt;br /&gt;
In 817 AS, after a time of oppression, the citizens of Harmondale revolted against Baron Danforth Octavio, killing him in the streets. They declared their mayor, Ty Vespin, as King Vespin I. His short-lived rule lasted six weeks before Erathian King Aaron Gryphonheart IV retook the town, executing Vespin and his supporters. Gryphonheart himself was slain soon after by Elvish forces, and the town returned to AvLee in 818 AS.&lt;br /&gt;
&lt;br /&gt;
In 1008 AS, the necromancer Lord Terrence Rockwin II captured the castle as part of his expansion plans. During his brief occupation, citizens fled or hid in the nearby hills to survive. Witnesses later spoke of frenzied excavations beneath the castle. When the town was retaken in 1009 AS, no evidence of the dig or of prisoners taken by the necromancers was ever found.&lt;br /&gt;
&lt;br /&gt;
By 1168 AS, following the [[Restoration Wars]], Harmondale was ruled by Lord Markham, an Erathian duke and war hero. Desiring to be rid of the troublesome territory, he announced a scavenger hunt on [[Emerald Island]], offering Harmondale’s lordship as the grand prize. A [[Lords of Harmondale|party of four adventurers]] emerged victorious, becoming the new Lords of Harmondale.&lt;br /&gt;
&lt;br /&gt;
Upon their arrival, the castle was infested by rats, bats, and goblins. The new lords cleared the infestation and soon gained the support of [[Stone City]] and the [[dwarves]] of [[Antagarich]]. In gratitude for their rescue of dwarves trapped in the Red Dwarf Mine in the [[Bracada Desert]], King Hothfarr IX recognized them as the rightful rulers of Harmondale and sent craftsmen to restore the long-neglected castle and town. This marked a period of prosperity and optimism for the citizens.&lt;br /&gt;
&lt;br /&gt;
=== The War of Succession ===&lt;br /&gt;
As tensions between Erathia and AvLee reignited, both nations claimed Harmondale under conflicting treaty interpretations. Although under Erathian jurisdiction, AvLee invoked the Treaty of Tularea in 673 AS, while Erathia countered by citing AvLee’s abrogation of the treaty in 811 AS.&lt;br /&gt;
&lt;br /&gt;
The Lords of Harmondale, meeting with [[Catherine Ironfist]] in [[Steadwick]] and King [[Eldrich Parson]] in [[Pierpont]], were given tasks by both leaders, aimed at striking blows against the other side. Several months into the conflict, [[Judge Grey]], the designated arbiter in the Harmondale dispute, died of a heart attack, with the lords having been chosen to select his successor. Ambassadors from [[Bracada]] and [[Deyja]] arrived to present their candidates: [[Brandis Fairweather]] for Bracada and [[Devon Sleen]] for Deyja.&lt;br /&gt;
&lt;br /&gt;
The lords ultimately chose Fairweather, aligning Harmondale with Bracada and the Path of Light. His arbitration led to the Treaty of Harmondale, which ended the conflict peacefully. During the signing, Queen Catherine remarked, “It’s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.”&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge (alternate timeline) ===&lt;br /&gt;
In another timeline, the lords chose Devon Sleen, the Deyjan candidate, aligning Harmondale with Deyja and the Path of Darkness. Sleen’s inaction caused the negotiations to collapse, igniting an all-out war between [[Erathia]] and [[AvLee]]. Deyja exploited the chaos to raise vast undead armies.&lt;br /&gt;
&lt;br /&gt;
Following the outbreak of war, the lords aided Deyja and the [[Adventurers of Terra|Terran]]s Tolberti, Dark Shade, [[Maximus]], and their leader, now King of Deyja,[[Kastore]], in his plan to restore the legendary [[Heavenly Forge]]. Recovering the final component needed to activate the machine, Kastore succeeded in creating weapons of the Ancients and equipping his forces of undead, goblins, ogres, and other creatures with advanced technology.&lt;br /&gt;
&lt;br /&gt;
Together, Deyja, led by the dark Terrans, and Harmondale, led by the Lords, sought to conquer the world with this army. However, they were ultimately defeated by Erathia.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Before [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended to be the canonical route in {{mm7}}.  &lt;br /&gt;
* Depending on the player’s choices, the Lords of Harmondale may include humans, elves, dwarves, or goblins.  &lt;br /&gt;
* While the Path of Light is canon, Harmondale’s political alignment remains ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in Seeking Armageddon. A devil in Catherine&#039;s Charge also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the Armageddon&#039;s Blade campaign as supporting characters. Judge Sleen provides information that helps Xeron assemble the Blade, and Judge Fairweater corresponds with Gelu, advising him on the Sons of Erebus.&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, Jon Van Caneghem briefly mentioned that before New World Computing’s dissolution, there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the Lords and Terrans travelling through the Web of Worlds.  &lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188080</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188080"/>
		<updated>2025-11-04T03:30:24Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Rulers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n Ruler&#039;&#039;&#039; — Ruled around the time of the castle’s construction in 689 [[AS]]. &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an Ruler&#039;&#039;&#039; — Took control after the Elves conquered the area in 692 AS during the infamous Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron Gryphonheart IV.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Reigned over Harmondale after it was reconquered by Erathia following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Controlled Harmondale after AvLee reclaimed the region again in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; — A [[necromancer]] who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Ruler&#039;&#039;&#039; — Either an Erathian or AvLeean lord who governed Harmondale after Lord Rockwin’s defeat.  &lt;br /&gt;
* &#039;&#039;&#039;At least six unknown rulers&#039;&#039;&#039; — A succession of either Erathian or AvLeean rulers who held power at various points in the time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began. The start of their rule was always preceeded by bloody conflicts with hundreds of deaths.&lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, which concluded in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188079</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188079"/>
		<updated>2025-11-04T02:42:23Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Rulers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n Ruler&#039;&#039;&#039; — Ruled around the time of the castle’s construction in 689 [[AS]]. &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an Ruler&#039;&#039;&#039; — Took control after the Elves conquered the area in 692 AS during the infamous Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron Gryphonheart IV.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Reigned over Harmondale after it was reconquered by Erathia following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Controlled Harmondale after AvLee reclaimed the region again in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; — A [[necromancer]] who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Ruler&#039;&#039;&#039; — Either an Erathian or AvLeean lord who governed Harmondale after Lord Rockwin’s defeat.  &lt;br /&gt;
* &#039;&#039;&#039;At least six unknown rulers&#039;&#039;&#039; — A succession of either Erathian or AvLeean rulers who held power at various points in the time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, which concluded in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188078</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188078"/>
		<updated>2025-11-04T02:41:17Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Rulers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n Ruler&#039;&#039;&#039; — Ruled around the time of the castle’s construction in 689 [[AS]]. &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an Ruler&#039;&#039;&#039; — Took control after the Elves conquered the area in 692 AS during the infamous Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron Gryphonheart IV.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Reigned over Harmondale after it was reconquered by Erathia following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Controlled Harmondale after AvLee reclaimed the region again in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; — A [[necromancer]] who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Ruler&#039;&#039;&#039; — Either an Erathian or AvLeean lord who governed Harmondale after Lord Rockwin’s defeat.  &lt;br /&gt;
* &#039;&#039;&#039;At least five unknown rulers&#039;&#039;&#039; — A succession of either Erathian or AvLeean rulers who held power at various points in the time between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, which concluded in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188077</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188077"/>
		<updated>2025-11-04T02:35:36Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown [[Erathia]]n Ruler&#039;&#039;&#039; — Ruled around the time of the castle’s construction in 689 [[AS]]. &lt;br /&gt;
* &#039;&#039;&#039;Unknown [[AvLee]]an Ruler&#039;&#039;&#039; — Took control after the Elves conquered the area in 692 AS during the infamous Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron Gryphonheart IV.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Reigned over Harmondale after it was reconquered by Erathia following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Controlled Harmondale after AvLee reclaimed the region again in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; — A [[necromancer]] who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Ruler&#039;&#039;&#039; — Either an Erathian or AvLeean lord who governed Harmondale after Lord Rockwin’s defeat.  &lt;br /&gt;
* &#039;&#039;&#039;At least five unknown rulers&#039;&#039;&#039; — A succession of either Erathian or AvLeean rulers who held power at various times between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, which concluded in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188076</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188076"/>
		<updated>2025-11-04T02:34:17Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Ruled around the time of the castle’s construction in 689 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Took control after the Elves conquered the area in 692 AS during the infamous Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron Gryphonheart IV.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Reigned over Harmondale after it was reconquered by Erathia following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Controlled Harmondale after AvLee reclaimed the region again in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; — A [[necromancer]] who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Ruler&#039;&#039;&#039; — Either an Erathian or AvLeean lord who governed Harmondale after Lord Rockwin’s defeat.  &lt;br /&gt;
* &#039;&#039;&#039;At least five unknown rulers&#039;&#039;&#039; — A succession of either Erathian or AvLeean rulers who held power at various times between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, which concluded in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188075</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188075"/>
		<updated>2025-11-04T02:33:54Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Rulers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Ruled around the time of the castle’s construction in 689 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Took control after the Elves conquered the area in 692 AS during the infamous Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being executed by Erathian King [[Aaron Gryphonheart IV]].&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Reigned over Harmondale after it was reconquered by Erathia following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Controlled Harmondale after AvLee reclaimed the region again in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; — A [[necromancer]] who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Ruler&#039;&#039;&#039; — Either an Erathian or AvLeean lord who governed Harmondale after Lord Rockwin’s defeat.  &lt;br /&gt;
* &#039;&#039;&#039;At least five unknown rulers&#039;&#039;&#039; — A succession of either Erathian or AvLeean rulers who held power at various times between the AvLeean rule established after the Battle for Harmondale ended and the rule of Lord Markham began.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, which concluded in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188074</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188074"/>
		<updated>2025-11-04T02:30:13Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Rulers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Ruled around the time of the castle’s construction in 689 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Took control after the Elves conquered the area in 692 AS during the infamous Battle for Harmondale.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being executed by Erathian King Aaron Gryphonheart IV.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; — Reigned over Harmondale after it was reconquered by Erathia following Vespin’s death.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; — Controlled Harmondale after AvLee reclaimed the region again in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; — A necromancer who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown Ruler&#039;&#039;&#039; — Either an Erathian or AvLeean lord who governed Harmondale after Lord Rockwin’s defeat.  &lt;br /&gt;
* &#039;&#039;&#039;At least five unknown rulers&#039;&#039;&#039; — A succession of either Erathian or AvLeean rulers who held power at various times between the AvLeean rule established after the Battle for Harmondale and the rule of Lord Markham.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, which concluded in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gateway to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188073</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188073"/>
		<updated>2025-11-04T01:31:34Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Rulers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* &#039;&#039;&#039;Unknown Erathian Ruler&#039;&#039;&#039; - Ruled around the time of the castle’s construction in 689 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Baron Danforth Octavio&#039;&#039;&#039; - Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* &#039;&#039;&#039;King Vespin I&#039;&#039;&#039; - Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being slain by Erathian troops.  &lt;br /&gt;
* &#039;&#039;&#039;Unknown AvLeean Ruler&#039;&#039;&#039; - Controlled Harmondale after AvLee reclaimed the region in 818 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Terrence Rockwin II&#039;&#039;&#039; - A necromancer who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* &#039;&#039;&#039;Lord Markham&#039;&#039;&#039; - An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, eventually concluding in early 1168 AS.  &lt;br /&gt;
* &#039;&#039;&#039;The Lords of Harmondale&#039;&#039;&#039; - The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gate to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188071</id>
		<title>Harmondale</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Harmondale&amp;diff=188071"/>
		<updated>2025-11-04T01:19:45Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Locations|Unaffiliated-Antagarich}}&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
A town and castle in the [[Welnin]] region of the [[Contested Lands]], near [[Tularea]]. Featured in {{mm7}}, the new lords of  &#039;&#039;&#039;Harmondale&#039;&#039;&#039; being the game&#039;s protagonists. This area has been at the center of nearly half a millennium of [[human]]-[[elf]] conflicts.The castle itself is sometimes referred to as &#039;&#039;&#039;Castle Harmondy&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* **Unknown Erathian Ruler** — Ruled around the time of the castle’s construction in 689 AS.  &lt;br /&gt;
* **Baron Danforth Octavio** — Erathian ruler who reigned with cruelty until he was overthrown and killed by the townsfolk in 817 AS.  &lt;br /&gt;
* **King Vespin I** — Chosen by the townsfolk following Octavio’s death, he ruled an independent Harmondale for six weeks before being slain by Erathian troops.  &lt;br /&gt;
* **Unknown AvLeean Ruler** — Controlled Harmondale after AvLee reclaimed the region in 818 AS.  &lt;br /&gt;
* **Lord Terrence Rockwin II** — A necromancer who seized the castle in 1008 AS; it was retaken by either Erathia or AvLee in 1009 AS.  &lt;br /&gt;
* **Lord Markham** — An Erathian noble who organized a grand scavenger hunt to determine Harmondale’s next rulers, eventually concluding in early 1168 AS.  &lt;br /&gt;
* **The Lords of Harmondale** — The fair and well-liked rulers who emerged victorious from Lord Markham’s contest. They governed presumably until the opening of the Gate to Webstation Beta-5.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
 &#039;&#039;Castle Harmondale was completed in 689 [ [[AS]] ] as the first line of defense against Elvish forces led by King Lothoe IV during the [[Timber Wars]].  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale. Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of  deaths.  In all but two of the cases, the castle has been controlled by either [[Erathia]] or [[Avlee]], but those two cases are remarkable.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron [[Gryphonheart]] IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More recently, the [[Necromancer]] Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
In 1168, just after the [[Restoration Wars]], Harmondale belonged to an Erathian duke, Lord Markham, who was also the ruler of [[Tidewater]] and a decorated leader in the recent war, honored personally by [[Queen Catherine]]. The shrewd nobleman had plans of his own and did not want to be burdened with, by his own words, “a territory [he] couldn&#039;t pay to have someone take”. Lord Markham came up with a scheme to rid himself of Harmondale, staging a contest on [[Emerald Island]], with the prize being a deed to the castle and the surrounding lands. Multiple adventurers were attracted to this Scavenger Hunt, a party of four commoners eventually claiming victory. Secretly glad that his trick worked, Markham went to his manor in Tidewater, while the new lords arrived at Castle Harmondale.&lt;br /&gt;
&lt;br /&gt;
The adventurers found that it was not only in disrepair, but also infested by giant rats and giant bats, as well as recently overrun  by small band of [[goblin|goblins]]. Clearing out their new home, the lords then garnered support from [[Stone City]], the [[dwarf]] nation of [[Antagarich]], which led to the castle being repaired, among other benefits.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye.&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Travelling to both their de jure sovereign [[Catherine Ironfist]] in [[Steadwick]] and Elf King [[Eldrich Parson]] in [[Pierpont]], the lords of Harmodnale were given tasks by the feuding rulers, aimed at striking blows against the other side involving the burgeoning war. Several months into this conflict, the lords receive news that [[Judge Grey]], the arbiter in the Harmondale dispuite, died from a heart attack. It was now up to them to decide the course of the war.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;In other developments, ambassadors from [[Deyja]], land of the Necromancers, and [[Bracada]], land of the [[Wizard|Wizards]], have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.&#039;&#039;  &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&#039;&#039;&lt;br /&gt;
     - Wendell Tweed, Court Historian&lt;br /&gt;
&lt;br /&gt;
Deyja and Bracada offered their candidates for the arbiter post, sages [[Devon Sleen]] and [[Brandis Fairweather]] respectively. [[Gavin Magnus]], Grand Vizier of Bracada, wanted to stop the war as soon as possible, resolving the Harmondale dispute peacefully. [[Archibald Ironfist]], new ruler of Deyja (who recently [[Seeds of Discontent|influenced the unrest]] in the Contested Lands), wanted to increase hostilities and, through Sleen, resume the war for Harmondale.&lt;br /&gt;
&lt;br /&gt;
The decision not only meant Harmondale becoming allied with the arbiter&#039;s kingdom, but the lords&#039; choice in this fateful moment would also put them either on the spiritual Path of Light, centered in Bracada, or the Path of Darkness, centered in Deyja. Canonically, the lords chose Judge Fairweather. The Bracadan sage presided over the tense negotiations between Catherine and Eldrich, evenhandedly dividing the contested lands of Harmondale and surrounds, which led to the Treaty of Harmondale being signed. During the ensuing celebration, Queen Catherine mused: &amp;quot;It&#039;s hard to believe we were fighting each other when we all know who the [[Deyja|real enemy]] is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The details of the treaty were affected by the political leanings that the lords had shown during the crisis. There are three outcomes in the game depending on the player&#039;s previous actions. Erathia can be assigned control of Harmondale itself, with AvLee getting the more outlying territories, the reverse can happen, or Harmondale can gain independence, establishing a new nation, the Kingdom of Harmondale, the four lords being its rulers.&lt;br /&gt;
&lt;br /&gt;
With the all-out war averted, the lords, having chosen the Path of Light, began to work closely with Gavin Magnus’ mysterious advisors, the [[Adventurers of Terra]]. Guided by these otherworldly chosen ones of the [[Ancients]], the lords performed several heroic deeds. The most major of these was slaying [[Xenofex]] and destroying [[Colony Zod]], the main base of the devil [[Kreegan]] after their [[Hive]] in [[Enroth (continent)|Enroth]] was destroyed. The fall of this remaining hive prevented the world from being overrun by the recovering Kreegans.&lt;br /&gt;
&lt;br /&gt;
When going after Xenofex, the lords received an unlikely ally in Archibald Ironfist, who was recently dethroned by [[Kastore]]. Archibald informed them of his brother [[Roland]] being imprisoned and tormented inside the horrid alien colony, and asked them to free him. He also provided a powerful Ancient weapon, a blaster pistol, that his goblin underling stole from his former advisors. The lords freed the king of [[Enroth (nation)|Enroth]] from his cage in Colony Zod and then defeated Xenofex and his [[devil|devils]]. Archibald escorted Roland to Catherine, while the lords went on to perform the final task for the Terrans, helping them obtain an [[Oscillation Overthruster]] - the final component needed to open a gate to the [[Web of Worlds]].&lt;br /&gt;
&lt;br /&gt;
As it turned out, the Gate was only connected to a splinter section of the larger Web, and could not bring them to the Ancients as the Terrans had hoped, though a thousand worlds now lay at the heroes’ feet. Webstation Beta 5, which they now had access to, contained many other Gates, leading to planets that were seeded by the Ancients long ago and went into decline over the course of the Ancient-Kreegan war. The lords, along with their Bracadan/Terran allies, set out to explore those worlds in hopes of one day finding the Ancients and ending the [[Silence]]. Their own world, however, would soon be destroyed.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, when he fell to the lords, Xenofex enacted a doomsday plan. He visited his servant [[Lucifer]] in a dream and charged him with constructing [[Armageddon&#039;s Blade (artifact)|Armageddon&#039;s Blade]], a fabled pre-Silence weapon capable of setting the planet on fire. Although the remnants of the Kreegan invasion were soon defeated by Erathia and the [[Great Conflux]], the Blade was forged, eventually causing the [[Reckoning]]. However, the exploits of the lords of Harmondale ultimately saved countless lives during the world’s destruction. The completion of the Gate allowed for the opening of the portals that took fortunate refugees to [[Axeoth]].&lt;br /&gt;
&lt;br /&gt;
=== The Heavenly Forge ===&lt;br /&gt;
Prior to [[Forge (NWC)|Forge]]’s cancellation, the Path of Darkness was intended be the canonical one in {{mm7}}. The lords choose Sleen, who then takes a hands-off approach in the arbitration between Erathia and AvLee. With Catherine and Eldrich unable to agree to a proper division of lands, the negotiations swiftly end and an all-out war between Erathia and AvLee erupts. This bloody conflict allows Deyja to harvest many [[undead]] troops. Similar to the Treaty of Harmondale, the peace agreement at the war&#039;s conclusion then decides Harmondale&#039;s political status, depending on the player&#039;s actions.&lt;br /&gt;
&lt;br /&gt;
Following that, the lords are allied with Deyja and Kastore’s faction of the Terrans, performing tasks for them, but also killing Xenofex, destroying the Kreegan Hive and freeing Roland, like they would on the Path of Light. Ultimately, the same final piece that is needed for building the Gate is required for the completion of a restored Heavenly Forge from the [[Time of Wonders]]. Using this machine, Kastore makes countless copies of a blaster. Arming goblins and undead with these Ancient weapons, the Dark Terrans and the lords of Harmondale set out to conquer the planet.&lt;br /&gt;
&lt;br /&gt;
This would set the stage for the scrapped original version of the {{ab}} storyline, with the equipment created by the Heavenly Forge explaining the existence of the Forge faction. In this alternate timeline, Armageddon&#039;s Blade would be used by Erathia to defeat the Forge army.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Based on how it is shown on the maps and described, Harmondale is located in [[Forestdale]].&lt;br /&gt;
* Depending on the player’s choices during the character creation, there can be humans, elves, dwarves and goblins among the four lords of Harmondale.&lt;br /&gt;
* The choice of the Path of Light is explicitly canonical, but Harmondale&#039;s political status is ambiguous. It is rather likely that the lords chose Erathia, since Lucifer calls them &amp;quot;heroes from Erathia&amp;quot; in [[Seeking Armageddon]]. A devil in [[Catherine&#039;s Charge]] also relays Lucifer’s regards to Catherine for &amp;quot;a small part she played in his ascension to the throne&amp;quot;. However, both statements are open for interpretation.&lt;br /&gt;
* Devon Sleen and Brandis Fairweather both appear in the [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]] campaign as supporting characters. Judge Sleen provides information that helps [[Xeron]] assemble the Blade, and Judge Fairweater corresponds with [[Gelu]], advising him on the [[Sons of Erebus]].&lt;br /&gt;
* The later games do not explore what happened to the lords of Harmondale and the Adventurers of Terra. However, [[Jon Van Caneghem]] briefly [https://rpgwatch.com/show/newsbit?newsbit=23942 mentioned] that before [[New World Computing]]’s dissolution there were plans to finalize the Kreegan storyline and depict a visit to the Ancient homeworld. This would have likely tied into the lords and Terrans travelling through the Web of Worlds.&lt;br /&gt;
* The detail about the portals to Axeoth comes from [[Jennifer Bullard]]. She said in [[Jennifer Bullard/Acid Cave Interview|an interview]] that the portals were opened by [[Corak]], the android Guardian of the Web’s section that has been accessed through the Gate.&lt;br /&gt;
* The banner of the independent kingdom of Harmondale is based on the New World Computing logo.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
HarmondaleMM7Map.jpg| Harmondale as depicted on the MM7 map&lt;br /&gt;
TownPortalHarmondale.png| Harmondale depicted on the MM7 Town Portal map (the highlighted icon)&lt;br /&gt;
HarmondaleNWC.jpg|200px| Kingdom of Harmondale heraldry&amp;lt;br&amp;gt;(containing the [[NWC]] logo)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187006</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187006"/>
		<updated>2025-11-03T03:56:52Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Useful unsorted data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Sorcerer.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187005</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187005"/>
		<updated>2025-11-03T03:51:54Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Useful unsorted data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin Knight, Roderick is a male Human Thief, Serena is a female Dwarf Cleric, and Alexis is a female Elf Wizard.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187004</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187004"/>
		<updated>2025-11-03T03:41:32Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Useful unsorted data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin, Roderick is a male Human, Serena is a female Dwarf, and Alexis is a female Elf.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
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&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187003</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187003"/>
		<updated>2025-11-03T03:41:04Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Useful unsorted data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
* After the Lords of Harmondale arrived, the &amp;quot;Date&amp;quot; always marks the beginning of an entry. I took the liberty of noting which story paths each entry depends on. If no path is named, the entry applies to all paths, though you would likely have noticed that anyway.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin, Roderick is a male Human, Serena is a female Dwarf, and Alexis is a female Elf.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game, though it may be that not every entry starts with a date but rather some entries have the date in the  text itself, which &amp;quot;%30&amp;quot; may refer to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
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DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
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DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187002</id>
		<title>Talk:Timeline</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Timeline&amp;diff=187002"/>
		<updated>2025-11-03T03:22:22Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: Added the History of Harmondale from MM7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
= Summary of campaign timing =&lt;br /&gt;
This section is intended to have a summary with references of the key points in the Heroes 3 timeline. This is for ease of reference when updating the timeline. All dates are After the Silence ([[AS]]).&lt;br /&gt;
&lt;br /&gt;
STATUS: This page should contain all timing references in homm3, lost lore, and the manuals from other games in the franchise. Still missing are any in-game timing references from other games in the franchise.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Explicit Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Orange: Inferred Dates&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Purple: Conflicting Info&#039;&#039;&#039;&amp;lt;/span&amp;gt;. If there is conflicting info, we give first preference to official in-game sources and game manuals, then to {{ll}} ({{wll}}) and {{hota}} ({{wh}}) second.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Gray: Likely Errors&#039;&#039;&#039;&amp;lt;/span&amp;gt; are ignored.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Teal: Current Best Guesses&amp;lt;/span&amp;gt;. These are only recorded if we can narrow it down to a short possible span of years.&lt;br /&gt;
&lt;br /&gt;
== Restoration of Erathia (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165-1167&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[Long Live the Queen]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (begins around March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states Catherine left 5 months ago to attend her father&#039;s funeral.&lt;br /&gt;
** [[Long Live the Queen]]: Prologue states that seven weeks had passed since Catherine set sail from Enroth. [[Long Live the Queen]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dungeons and Devils]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b (Steadwick falls around May-June)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Enacting Sandro&#039;s plan from [[Specter of Power]], so [[Dungeons and Devils]] occurs after [[Specter of Power]].&lt;br /&gt;
** [[Groundbreaking]]: Prologue mentions an Enrothian fleet landing in Erathia (the events of [[Long Live the Queen]]&amp;gt;[[Homecoming]]), so [[Dungeons and Devils]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Spoils of War]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue states Erathia is being invaded by Nighon, so [[Spoils of War]] is concurrent with [[Long Live the Queen]].&lt;br /&gt;
* [[Liberation]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c (Steadwick is liberated around September-October)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Steadwick&#039;s Liberation]]: Is about liberating Steadwick from Nighon/Eeofol. Since Steadwick fell to them in [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]], [[Liberation]] occurs after [[Dungeons and Devils]].&lt;br /&gt;
** {{wh}} [[World on Fire]]&amp;gt;[[Dead or Alive]]: Day 150 event discusses the recent liberation of Steadwick. [[Liberation]] is concurrent with [[World on Fire]]&amp;gt;[[Dead or Alive]].&lt;br /&gt;
* [[Long Live the King]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165c&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[A Gryphon&#039;s Heart]]: Prologue mentions Catherine is organizing the last stages of her war with Nighon and Eeofol, so [[Long Live the King]] is concurrent with [[Liberation]].&lt;br /&gt;
* [[Song for the Father]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1166-1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Killing the Lich King Gryphonheart, who was created in [[Long Live the King]], so [[Song for the Father]] occurs after [[Long Live the King]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald mentions the Lich King Gryphonheart is dead as if it were a recent event. [[Song for the Father]] likely ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Seeds of Discontent]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;5 August 1167&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 143|The Diaries of Archibald, Entry 143]]), Archibald forms a plan to foment a rebellion in the Contested lands. [[Seeds of Discontent]] occurs in or after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;.&lt;br /&gt;
** Campaign prologue: Mentions the invaders finally driven out of the Contested Lands, so [[Seeds of Discontent]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[The Grail (campaign scenario)]] Prologue: Mentions needing independence soon before old hatreds return, so [[Seeds of Discontent]] occurs as early as possible.&lt;br /&gt;
&lt;br /&gt;
== Armageddon&#039;s Blade (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1168&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Prologue mentions Restoration Wars are over (which likely ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1167&amp;lt;/span&amp;gt;). The campaign also starts after [[Xenofex]]&#039;s death in &#039;&#039;Might and Magic VII&#039;&#039; (which ends in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;), so [[Armageddon&#039;s Blade (campaign)]] could not have begun earlier than that.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 15 features a letter from Roland. As he was freed at the end of MM7, this must be no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Catherine&#039;s Charge]]: Day 51 mentions it is the first day of the [[Festival of Life]], so [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Festival of Life]].&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Catherine&#039;s Charge]]: Day 90 mentions &amp;quot;In the long months since [Catherine] left Enroth&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** RESOLUTION: This must be an understatement as it should have been ~2-6 years by this point. No conflict. - Legate&lt;br /&gt;
** [[Seeking Armageddon]]: Day 9 has Xex drop Judge Sleen &amp;quot;in the midst of a battle between some young wizard&#039;s army of Archmagi and a group of purple dragons with butterfly wings&amp;quot; (i.e. [[Dragon Slayer]] &amp;gt; [[Faerie Dragons]]). [[Armageddon&#039;s Blade (campaign)]] is concurrent with [[Dragon Slayer]].&lt;br /&gt;
** {{wll}} [[Return of the King]]: Roland says on day 40 that it is his son Nicolai&#039;s 16th birthday. [[Catherine#Queen Catherine|Nicolai was born]] in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;{{-wll}}, which means that the mission takes place in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-02-1172&amp;lt;/span&amp;gt;: Catherine and Roland leave for Enroth. As they wanted to get to their son ASAP, [[Armageddon&#039;s Blade (campaign)]] concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Dragon&#039;s Blood]]&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt;: Mutare is seen as a dragon, so [[Dragon&#039;s Blood]] occurs no later than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} A Seer in [[Homecoming (HotA)]] mentions that Ordwald is dead and Mutare is in power, so [[Dragon&#039;s Blood]] occurs before [[Homecoming (HotA)]].&lt;br /&gt;
* [[Dragon Slayer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Crystal Dragons]] Day 1: Mentioned that the Festival of Life happened &amp;quot;Approximately 30 or so years ago&amp;quot;. As it occurs every 30 years, this puts [[Dragon Slayer]] roughly concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Festival of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1168-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt;: Kilgor is directing Krewlod attacks, so is likely king. [[Festival of Life]] occurs before &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Playing with Fire]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1169-1171 {{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: The antagonist is a reanimated Haart Lich. Since Lord Haart was killed in the epilogue of [[Song for the Father]]&amp;gt;[[For King and Country]], [[Playing with Fire]] occurs after [[Song for the Father]].&lt;br /&gt;
** [[Farming Towns]]: Day 20 mentions the Erathians can&#039;t help due to being &amp;quot;...attacked by hideous beasts wielding powerful weaponry.&amp;quot; and defending from these &amp;quot;demonic beasts&amp;quot;. This is likely a reference to Armageddon&#039;s Blade, so [[Playing with Fire]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[March of the Undead]]: Day 30 mentions that the [[Festival of Life]] has started and Day 75 that Kilgor has won it, so [[Playing with Fire]] is concurrent with [[Festival of Life]].&lt;br /&gt;
* [[Foolhardy Waywardness]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165a (sometime between January-March)&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Hurry Up and Wait]]: Epilogue puts Sir Christian on Queen Catherine&#039;s ship on her way to Erathia for her father&#039;s funeral, so [[Foolhardy Waywardness]] ends at most a few weeks before [[Long Live the Queen]].&lt;br /&gt;
&lt;br /&gt;
== Shadow of Death (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156-1164&amp;lt;/span&amp;gt;) ==&lt;br /&gt;
* [[New Beginning]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Clearing the Border]]: Prologue states that it has been a year since Archibald was defeated, thus ending the Succession Wars. This means [[New Beginning]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Elixir of Life (campaign)|Elixir of Life]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Elixir of Life (campaign)|Elixir of Life]] occurs before [[Unholy Alliance]].&lt;br /&gt;
** In the [[Shadow of Death Manual Page 5|SoD Manual]], Yog&#039;s letter talks about the events of [[Unholy Alliance]]. It says &amp;quot;Gelu had barely graduated from the Forest Guard...&amp;quot;, so [[Elixir of Life (campaign)|Elixir of Life]] occurs shortly before [[Unholy Alliance]].&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Gelu&#039;s Age&lt;br /&gt;
*** &#039;&#039;NOTE: This logic assumes elves age at the same rate as humans.&#039;&#039;&lt;br /&gt;
*** [[Catherine#Queen Catherine]]{{-wll}} states Catherine was &amp;quot;born less than one year after [her parents&#039;] marriage in 1133 A.S&amp;quot; and &amp;quot;On her sixteenth birthday...Catherine enlisted in the Erathian military&amp;quot;. It goes on to explain that she resigned from the military when her mother and sister were killed two years after June 1151. Therefore, Catherine&#039;s military service ran from (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt; {{wll}}) (see next bullets for why this is relevant)&lt;br /&gt;
*** Gelu&#039;s birth (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1147-1153&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
**** [[Gelu]]&#039;s biography: &amp;quot;Gelu was found and raised by General Morgan Kendal when he was serving under Catherine Ironfist&amp;quot;. &amp;quot;Found and raised&amp;quot; is not very specific. It could mean Gelu was somewhere around age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-13&amp;lt;/span&amp;gt; when found sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1150-1153&amp;lt;/span&amp;gt;.&lt;br /&gt;
**** [[Gelu]]&#039;s alternate biography: &amp;quot;History reports he was a baby found by Morgan Kendal during his military service as a lieutenant under the command of Captain Catherine Gryphonheart during her original tour of duty with the Talon brigade.&amp;quot; Being found as a baby is much more specific (as is &amp;quot;original tour of duty&amp;quot;). Likely Gelu was age &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;0-3&amp;lt;/span&amp;gt; when found in &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1150&amp;lt;/span&amp;gt;.&lt;br /&gt;
*** [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] is Gelu&#039;s graduation from training to become an official member of the Forest Guard. According to the [[Shadow of Death Manual Page 13|SoD manual]], &amp;quot;Gelu is the youngest individual to ever graduate from the Forest Guard.&amp;quot; Again, not very specific, but even the youngest military graduate to an elite force is probably not younger than &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;about 14&amp;lt;/span&amp;gt;. All of this taken together means that [[Elixir of Life (campaign)|Elixir of Life]]&amp;gt;[[Graduation Exercise]] really shouldn&#039;t occur before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt; at the absolute earliest.&lt;br /&gt;
* [[Hack and Slash]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1156&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Campaign prologue mentions Crag Hack is newly arrived from [[Enroth (continent)]]&lt;br /&gt;
* [[Birth of a Barbarian]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1141-1157&amp;lt;/span&amp;gt;)&lt;br /&gt;
** Story: Yog is invited to Krewlod by Duke Boragus. Boragus ruled from &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;~1141-1171&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 25 mentions Gem once met Yog in [[Enroth (nation)]]. Since Gem was in Enroth until ~1156, Yog must have been in Enroth some time before that.&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Since Yog was a barbarian in homm1, this means [[Birth of a Barbarian]] must occur before homm1, i.e. before ~1110s.&amp;lt;/s&amp;gt;&lt;br /&gt;
*** I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian. Even if he isn&#039;t Enrothian, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absence of the wizard class in H1. - XEL&lt;br /&gt;
*** RESOLUTION: Yog is likely with his father&#039;s people during that time (either before he began studying in Bracada, or when he is taking a break from that). No conflict.&lt;br /&gt;
** [[Rise of the Necromancer]]&amp;gt;[[Master]]: Story mentions Vidomina, an ex-wizard lover of Yog, now an apprentice to Sandro, so [[Birth of a Barbarian]] occurs before [[Rise of the Necromancer]].&lt;br /&gt;
** [[Unholy Alliance]]&amp;gt;[[Harvest]]: Event text describes Yog as a Barbarian, so [[Birth of a Barbarian]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Rise of the Necromancer]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157a&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Armor of the Damned, so [[Rise of the Necromancer]] occurs after [[Hack and Slash]]&lt;br /&gt;
** [[Target]]: Day 1 mentions that Sandro has the Cloak of the Undead King, so [[Rise of the Necromancer]] occurs after [[New Beginning]]&lt;br /&gt;
** &amp;lt;s&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Target]]: Sandro encounters Shalongrarg (a pit fiend). Pit Fiends arrived to Antagarich on the {{wll}} [[Night of Shooting Stars]], so [[Rise of the Necromancer]] must occur no earlier than &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
*** NOTE: If pit fiends are present on Antagarich prior to the [[Night of Shooting Stars]], we can ignore this. Maybe some survived the [[Conquest of the Underworld]]?&lt;br /&gt;
*** RESOLUTION: Since no source says the demons/kreegans were eradicated, let&#039;s assume a few scattered pockets of them survived. No conflict. - Legate&lt;br /&gt;
** [[Duke Alarice]]: Epilogue show Finneas being honored by the king of Deyja. Finneas becomes king of Deyja in [[Unholy Alliance]], so [[Rise of the Necromancer]] occurs before [[Unholy Alliance]].&lt;br /&gt;
* [[Unholy Alliance]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1157b&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Gathering the Legion]]: Day 1 mentions that Crag Hack has spent &amp;quot;days and weeks searching for Sandro after his betrayal&amp;quot;. This means [[Unholy Alliance]] occurs shortly after [[Hack and Slash]]&lt;br /&gt;
** [[Search for a Killer]]: Story mentions Lord Falorel has been killed. Gelu worked for Lord Falorel in [[Elixir of Life (campaign)|Elixir of Life]], so [[Unholy Alliance]] occurs after [[Elixir of Life (campaign)|Elixir of Life]].&lt;br /&gt;
** [[Final Peace]]: Prologue implies that Gem went to go see Lord Fayette shortly after being tricked by Sandro in [[New Beginning]], only to find him dead. Lord Fayette was killed while investigating the death of Lord Falorel, so  [[Unholy Alliance]] occurs shortly after [[New Beginning]].&lt;br /&gt;
* [[Specter of Power]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Poison Fit for a King]]: Story mentions that Sandro has lost to Crag Hack, Yog, Gelu and Gem, so [[Specter of Power]] occurs after [[Unholy Alliance]].&lt;br /&gt;
** Campaign story is preparing to assassinate King Nicolas Gryphonheart and invade Erathia with Nighon/Eeofol, so [[Specter of Power]] occurs shortly before [[Long Live the Queen]]&lt;br /&gt;
&lt;br /&gt;
== Horn of the Abyss (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}}) ==&lt;br /&gt;
* [[Under the Jolly Roger]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1170 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Pirates and Palms]] Day 2: Patris&#039; history lesson puts this after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; (and maybe even after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1164&amp;lt;/span&amp;gt;).&lt;br /&gt;
* [[Terror of the Seas]] (&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sometime between 1170-1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Prisoner of Doom]]: Day 1 mentions that the Festival of Life is currently running/just ended, so [[Terror of the Seas]] occurs immediately after [[Festival of Life]].&lt;br /&gt;
** [[Evenmorn]]: Continues Jeremy&#039;s story from [[Under the Jolly Roger]], so [[Terror of the Seas]] occurs immediately after [[Under the Jolly Roger]].&lt;br /&gt;
** [[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[Terror of the Seas]] occurs concurrently with or after [[All In]].&lt;br /&gt;
* [[Horn of the Abyss (campaign)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171 {{wh}}{{wll}}&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The story is a direct continuation of [[Terror of the Seas]], so [[Horn of the Abyss (campaign)]] occurs after [[Terror of the Seas]].&lt;br /&gt;
** [[Treachery]] Day 12 mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; (which are the Confluxes appearing during [[Armageddon&#039;s Blade (campaign)]]). That puts [[Horn of the Abyss (campaign)]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. &lt;br /&gt;
* [[Forged in Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162-1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** [[World on Fire]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: This scenario tells the story of the [[Night of Shooting Stars]], so [[World on Fire]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Beyond the Horizon]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wll}} {{wh}})&lt;br /&gt;
*** Day 14 event says &amp;quot;Three weeks have passed since we left Eeofol.&amp;quot; ([[World on Fire]]), so [[Beyond the Horizon]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;)&lt;br /&gt;
*** Day 30 event discusses the recent fall of Steadwick. [[Dead or Alive]] is concurrent with [[Dungeons and Devils]]&amp;gt;[[Steadwick&#039;s Fall]]&lt;br /&gt;
*** Day 150 event discusses the recent liberation of Steadwick. [[Dead or Alive]] is concurrent with [[Liberation]]&amp;gt;[[Steadwick&#039;s Liberation]]&lt;br /&gt;
** [[Tomb Raiders]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 1: &amp;quot;Four years have passed since we defeated Dargem’s pirates.&amp;quot; (aka [[Dead or Alive]]), so [[Tomb Raiders]] occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Deus Ex Machina]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Likely 1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** [[Tomb Raiders]]: The event text when finding Henrietta says she has been gone &amp;quot;all these months&amp;quot;&lt;br /&gt;
*** Day 14: Mentions the artifact Henrietta found at the conclusion of Tomb Raiders is back in Burton, so [[Deus Ex Machina]] occurs after [[Tomb Raiders]].&lt;br /&gt;
** [[Tarred and Feathered]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Based on scenario order, [[Tarred and Feathered]] occurs after [[Deus Ex Machina]] and before [[New Order]].&lt;br /&gt;
** [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Day 4: mentions &amp;quot;...not a year had passed...&amp;quot; since they worked with their betrayers (the beginning of [[Tarred and Feathered]]), so [[New Order]] occurs less than a year after the start of [[Tarred and Feathered]].&lt;br /&gt;
*** A Seer mentions &amp;quot; Only a year ago, I was helping Frederick on his quest for Agar&#039;s lab&amp;quot; (i.e. [[Tomb Raiders]]), so [[New Order]] occurs a year after [[Tomb Raiders]].&lt;br /&gt;
** [[Homecoming (HotA)]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1171&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
*** Story: Coincides with [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Oblivion&#039;s Edge]], so [[Homecoming (HotA)]] is concurrent with [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
*** Day 4: Henrietta discusses everything that happened &amp;quot;over the past nine years&amp;quot; with a Halfling who never left Eeofol, so [[Homecoming (HotA)]] occurs 9 years after [[World on Fire]].&lt;br /&gt;
* [[All In]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** NOTE: The story in this campaign does not appear to have large breaks, so the campaign likely occurs over the span of 1 year.&lt;br /&gt;
** [[A Friendly Visit]]: Day 1 mentions fighting halflings and an undead in Jadame, so [[All In]] occurs after [[Dead or Alive]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[A Friendly Visit]]: Day 11 mentions a civil war currently going on in Nighon which was started by Mutare, so [[All In]] occurs concurrently with or after [[Dragon&#039;s Blood]].&lt;br /&gt;
*** [[A Friendly Visit]]: A rumor mentions that Mutare is not yet the queen of Nighon.&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;01-26-1172&amp;lt;/span&amp;gt; Mentions Mutare as the Dragon Queen, so presumably the civil war is over. [[All In]] occurs before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[The Life Guard]]: Story is about rescuing the new king Kilgor, so [[All In]] occurs after [[Festival of Life]] (which likely occurs sometime between &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1167-1171&amp;lt;/span&amp;gt;).&lt;br /&gt;
** [[The Life Guard]]: A rumor mentions that Xanthor was captured by the ocrs, so [[The Life Guard]] occurs shortly before [[Terror of the Seas]]&amp;gt;[[Prisoner of Doom]]&lt;br /&gt;
** [[The Tree Killer]]: Day 23 mentions there is some infighting between the halflings of Jadame, so [[The Tree Killer]] is concurrent with [[New Order]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1170&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Terror of the Seas]]&amp;gt;[[In Search of the Horn]]: Dargem appears in jail, having failed to acquire the Horn of the Abyss in All In, so [[All In]] occurs earlier than or concurrently with [[Terror of the Seas]].&lt;br /&gt;
&lt;br /&gt;
== Heroes Chronicles ({{unk}}-&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt;)  ==&lt;br /&gt;
* [[Warlords of the Wasteland]]&lt;br /&gt;
** This is the story of Tarnum before he dies and is resurrected by the Ancestors, so it is the first Tarnum scenario.&lt;br /&gt;
* [[Conquest of the Underworld]]&lt;br /&gt;
** Story: This is the story of Tarnum&#039;s niece Allison, so it is the second Tarnum scenario.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Conquest of the Underworld]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
* [[Masters of the Elements]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Masters of the Elements]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[Clash of the Dragons]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: Mutare&#039;s offensive against AvLee occurs in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1173-1174&amp;lt;/span&amp;gt;. Mutare is killed in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Story is fighting against Dragon Queen Mutare in AvLee, so [[Clash of the Dragons]] occurs after [[Dragon&#039;s Blood]] (in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1173 or 1174&amp;lt;/span&amp;gt;)&lt;br /&gt;
** [[Dragon&#039;s Blood (campaign scenario)]]: Epilogue says &amp;quot;...it wasn&#039;t long before the Ancestors called him away.&amp;quot; This means [[Clash of the Dragons]] isn&#039;t the final Chronicles campaign.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[The Dragontalker]]: Day 2 mentions Adrienne living in a hut in AvLee she built with Tarnum while they were lovers (maybe before &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;). She is busy fighting Haart Lich around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169-1171&amp;lt;/span&amp;gt; and is seen as a diplomat to Erathia on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;03-15-1172&amp;lt;/span&amp;gt; {{wll}} (assumingly immediately going on to fight Kilgor until the Reckoning (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})).&lt;br /&gt;
*** The only way I can think of to reconcile this is fairly unbelievable - Maybe Adrienne likes to vacation in AvLee during breaks in fighting for Tatalia&#039;s survival?&lt;br /&gt;
* [[The World Tree]]&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[The World Tree]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Fiery Moon]]&lt;br /&gt;
** The story is a direct continuation of the story from [[The World Tree]], so [[The Fiery Moon]] occurs after [[The World Tree]]&lt;br /&gt;
* [[Revolt of the Beastmasters]]&lt;br /&gt;
** Story: This is the story of the founding of Tatalia.&lt;br /&gt;
** Story: Tarnum is assigned this quest by the Ancestors, so [[Revolt of the Beastmasters]] occurs after [[Warlords of the Wasteland]].&lt;br /&gt;
** (There is no further evidence for when this campaign occurs, so it was added in the order that {{hc}} campaigns were released.)&lt;br /&gt;
* [[The Sword of Frost]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1176&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death, so [[The Sword of Frost]] occurs after [[Clash of the Dragons]].&lt;br /&gt;
*** {{wll}} [[Lost Manuscripts]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;: Mutare is killed by Dracon, so [[The Sword of Frost]] occurs during or after &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1175&amp;lt;/span&amp;gt;.&lt;br /&gt;
** [[Tarnum the Overlord]]: Day 1 mentions that Gelu has Armageddon&#039;s Blade, so [[The Sword of Frost]] occurs after [[Armageddon&#039;s Blade (campaign)]].&lt;br /&gt;
** [[A New Enemy]]: Prologue mentions &amp;quot; Kija, the wife of the brutal Barbarian King Kilgor&amp;quot;, so [[The Sword of Frost]] occurs after [[Festival of Life]].&lt;br /&gt;
** [[The Protectors of the Sword]]: Epilogue mentions that Kija has acquired the Sword of Frost for Kilgor, which occurs shortly before [[The Reckoning]].&lt;br /&gt;
&lt;br /&gt;
=== Other Important Events ===&lt;br /&gt;
* [[The Silence]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
** The [[Antagarich]] calendar uses [[BS]] (Before the Silence) and [[AS]] (After the Silence), so by definition, this occurs at &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Succession Wars]]&amp;gt;Second War of Enrothian Succession (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;{{unk}}-1155&amp;lt;/span&amp;gt;)&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11 June 1165&amp;lt;/span&amp;gt;: In the {{mm7}} manual ([[Archibald#Entry 1|The Diaries of Archibald, Entry 1]]), Archibald states that he was a stone statue for the last 10 years. As this event ended {{homm2}}, the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1155&amp;lt;/span&amp;gt;.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;Conflicting Info:&#039;&#039;&#039;&amp;lt;/span&amp;gt; {{wll}} [[Catherine#Queen Catherine|Queen Catherine]]: &amp;quot;in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;May of 1154&amp;lt;/span&amp;gt; King Gryphonheart made arrangements for the marriage of Catherine to King Roland Ironfist of Enroth, who had earlier that year defeated his brother, Archibald...&amp;quot;, so the [[Succession Wars]] must have ended in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1154&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Night of Shooting Stars]] (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt; {{wh}})&lt;br /&gt;
** The [[Night of Shooting Stars]] is the Kreegan invasion of Enroth.&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;&#039;&#039;&#039;Error (ignore)&#039;&#039;&#039;&amp;lt;/span&amp;gt;: [[Roland#Letters to Catherine|Roland&#039;s letters]] from the {{mm6}} manual describe events occurring some time after the Night of Shooting Stars (likely erroneously) as occurring in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1152&amp;lt;/span&amp;gt;. &lt;br /&gt;
** {{wll}} [[Kreegan#Kreegan reference]]: &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;August 6th, 1164&amp;lt;/span&amp;gt;: This letter states that about 3 years ago, the Kreegans invaded Eeofol, so this occurs in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1161&amp;lt;/span&amp;gt;.&lt;br /&gt;
** {{wh}} [[World on Fire]] features a newly-turned Xarfax. His bio states that he was captured by Kreegans in 1162, so the NoSS must have occurred in &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
** The {{mm6}} protagonists were trained by Falagar for 3 years after the NoSS and before the game began on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;. This means that the NoSS occurs somewhere in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1161 - early 1162&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[The Reckoning]] (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1177&amp;lt;/span&amp;gt; {{wll}})&lt;br /&gt;
** {{wll}} [[Lost Manuscripts]]: 11-08-1178: [[The Reckoning]] occurs six days after &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;02-04-1177&amp;lt;/span&amp;gt;, on &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;February 10th, 1177&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Useful unsorted data ==&lt;br /&gt;
* [[Unholy Alliance]]&amp;gt;[[Agents of Vengeance]]: Day 9 mentions &amp;quot;Ethric said it had been decades Sandro was his apprentice.&amp;quot;&lt;br /&gt;
* [[New Beginning]]&amp;gt;[[Driving for the Boots]]: On day 12, Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago.&lt;br /&gt;
*[[Ethric the Mad]] was active as a [[Lich]], based in the [[Tomb of Ethric the Mad]] on [[Enroth (continent)|Enroth]], from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 5th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**The timespan of his death is based on the earliest possible date a player can reach Ethric&#039;s Tomb and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*[[Agar]] was active as a [[Lich]], based in [[Agar&#039;s Laboratory]] on [[Enroth (continent)|Enroth]] from sometime before &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;, until he was seemingly slain by the protagonists of {{mm6}} sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;January 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. Agar somehow survived this encounter and later traveled to [[Jadame]], sometime before the events of [[Forged in Fire]], where he reappears in human form.&lt;br /&gt;
**How he managed to become a human again is unknown. It is possible that his human form is just a disguise (like [[Sandro]] and [[Ethric the Mad]] used to do in the past), that his lich form itself was a disguise, or that he successfully restored himself to humanity in the time between his encounter with the protagonists of {{mm6}} and Forged in Fire.&lt;br /&gt;
**The timespan of his &amp;quot;death&amp;quot; is based on the earliest possible date a player can reach Agar&#039;s Lab and the estimated conclusion of {{mm6}}.&lt;br /&gt;
*The Kreegan Hive on [[Enroth (continent)|Enroth]] was destroyed, and {{mm6}} concluded sometime between &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;June 11th, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;. &lt;br /&gt;
**This assumes that Archibald wrote his first diary entry on the same day he was freed and that the protagonists immediately proceeded to the Hive by whatever means were available at that point (including hirelings, as well as spells).&lt;br /&gt;
**Even if the heroes didn&#039;t act as fast as possible or Archibald waited a few days before writing his first diary entry, it is still most likely that the destruction of the Hive, and the conclusion of {{mm6}}, occurred sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;mid June, 1165&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;early July, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
*The Superior Temple of Baa in [[Kriegspire]] was built sometime between &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late 1163 and early 1164&amp;lt;/span&amp;gt;, indicating that the [[Temple of Baa|Cult of Baa]] was already created beforehand and that the [[Kreegan]]s on [[Enroth (continent)|Enroth]] were already established enough to create it.&lt;br /&gt;
&lt;br /&gt;
*In {{mm7}}, the player’s party carries a history book that records the events of the game and provides background on related topics such as Erathia, AvLee, Harmondale, and more. This book is updated by the Court Historian of Harmondale as the story progresses and may contain valuable information.&lt;br /&gt;
** Normally, instead of DAY.MONTH.YEAR, an actual date would appear. These dates fully depend on when the player triggers the events that prompt the corresponding history entry to be written.&lt;br /&gt;
** Zoltan, Roderick, Serena, and Alexis, as mentioned in the *History of Harmondale*, are the default party members if the player does not customize them. The names would logically change based on whatever the player chooses for their party members.&lt;br /&gt;
*** Zoltan is a male Goblin, Roderick is a male Human, Serena is a female Dwarf, and Alexis is a female Elf.&lt;br /&gt;
** I&#039;m unsure what &amp;quot;%30&amp;quot; refers to, as I have not progressed that far into the game.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;quot; style=&amp;quot;width:400px; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;line-height:1.6;&amp;quot;&amp;gt;History of Harmondale&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
Lord Markham has asked me to prepare this history of Castle Harmondale and its owners so that future generations will not forget the great events that transpire here.  I hope I can remain true to this task.  As key events occur you can count on me to write them in this book as faithfully as possible, be they for good or for ill.  It is not my place to judge what transpires here--merely to record.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May Providence smile upon us!&lt;br /&gt;
&lt;br /&gt;
Wendell Tweed&lt;br /&gt;
Court Historian&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Castle Harmondale was completed in 689 as the first line of defense against Elvish forces led by King Lothoe IV during the Timber Wars.  In a sign of things to come, It fell to an Elvish assault just three years later at the infamous Battle for Harmondale.  Since then, the castle has changed hands 13 times in bloody conflicts with hundreds of deaths.  In all but two of the cases, the castle has been controlled by either Erathia or Avlee, but those two cases are remarkable.  &lt;br /&gt;
&lt;br /&gt;
In 817, the long suffering citizens of Harmondale tore the cruel Baron Danforth Octavio to pieces in the streets over his enthusiastic tax collection methods.  Seizing the moment, the mob elevated mayor Ty Vespin to King of Harmondale, and installed him in the castle.  The glorious reign of King Vespin the First lasted exactly six weeks.  Erathian King Aaron Gryphonheart IV marched on the town with two veteran legions, and put King Vespin and his loudest supporters to the sword.  With this &amp;quot;&amp;quot;victory&amp;quot;&amp;quot; in hand, King Gryphonheart then marched upon the elves, who slew him in battle two weeks later.  The castle returned to Elvish control in 818.&lt;br /&gt;
&lt;br /&gt;
More recently, the Necromancer Lord Terrence Rockwin II seized the castle as part of his expansion plans in 1008.  The few citizens who survived this conquest did so by hiding in the hills for the year he was in control of the castle.  Witnesses reported signs of a frenzied excavation taking place at the castle, but when Harmondale was retaken in the fall of 1009, no evidence of digging or construction could be found.  For that matter, no prisoners ever taken to the castle by the Necromancers were ever seen again.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
The new lords arrived today at Castle Harmondale.  Ruling jointly by Lord Markham&#039;s decree are Zoltan, Roderick, Serena, and Alexis. There was, I am sad to say, no ceremony or welcoming party.  As a matter of fact, a small band of goblins have moved in the castle and refuse to leave without a fight.  I, for one, am forced to stay in the town inn until they are evicted.  &lt;br /&gt;
&lt;br /&gt;
I must describe the townspeople&#039;s attitude toward their new lords as &amp;quot;&amp;quot;guardedly hostile&amp;quot;&amp;quot;.  There is no expectation that they will last longer than a few months, little hope they will be any better than the last lords, and a good deal of fear they will be much, much worse.  Given the history of this place, I can&#039; t blame them, but I do hope they will be proven wrong.&lt;br /&gt;
&lt;br /&gt;
The traditional rulers of Harmondale--Erathia and Avlee, have not really noticed the change in ownership, but I&#039;m sure that&#039;s just an oversight that will be corrected soon.  Since Harmondale is currently under human rulership, I expect the Queen&#039;s tax collectors will be by shortly to inquire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
In gratitude for my Lords&#039; heroic rescue of the dwarves from their old mine, Dwarf King Hothfarr IX has officially recognized them as the rightful lords of Harmondale.  Emissaries were sent to the surrounding countries to herald this declaration, and in response, Erathia and Avlee have sent ambassadors to Castle Harmondale to officially represent their positions.  &lt;br /&gt;
&lt;br /&gt;
More importantly, King Hothfarr was so grateful for the aid at the mine that he has sent an engineer and construction crew to make long overdue repairs to the castle and the town.  I have witnessed the work, and I must say I am impressed!  Rubble that has been in the castle since the defeat of Lord Rockwin II more than 150 years ago has finally been removed, revealing several more rooms that haven&#039;t been used since then.&lt;br /&gt;
  &lt;br /&gt;
Even the usually pessimistic townspeople have begun to cheer up.  Though most of the improvements to the town are cosmetic, the effect has been electrifying!  Business is positively booming, morale is up, and there is a real feeling that the worst days are behind us.  Providence willing, taxes will remain low, and good fortune will remain high.  The population&#039;s consensus is that nothing can go wrong!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
To my sorrow, the old rivalry between Erathia and Avlee has flared up again, and this time it is over us.  My lords&#039; effectiveness has made this territory a valuable resource, and both powers wish to claim Harmondale as theirs.  Though currently under Erathian jurisdiction, Avlee has asserted its right to the territory under the treaty of Tularea (signed in 673).  Erathia, of course, responded to that claim by pointing out Avlee&#039;s treaty abrogation in 811 under the Declarations and Annunciation&#039;s clause.  The position of Avlee on THAT issue has been to deny abrogation under the doctrine of Traitors and Miscreants, established circa. 375 by the great warlord Sardowin One-Eye. &lt;br /&gt;
&lt;br /&gt;
There is a response to that claim as well, and a response to the response, ad infinitum.  The subject of international relations is worthy of many books, but isn&#039;t in the scope of this history.  Suffice it to say that both sides believe there is sufficient reason to spill blood, and that spilling is likely to happen in and around Harmondale.  I fear for the future.&lt;br /&gt;
&lt;br /&gt;
The townspeople have taken the announcement of war in stride, but there is an undercurrent of worry.  I am sure the pressure on my lords to choose a side is intense.  I am not sure what I would do, and take comfort in knowing that the decision is not mine to make.  Step carefully, my lords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good news!  After some light skirmishes and plenty of spying and maneuvering, both sides of this silly war have decided to call a truce until a suitable arbitrator can be found.  My lords have been chosen to select the arbitrator.  The future of relations between Erathia and Avlee now rests squarely upon my Lords&#039; (so far) capable shoulders.  I am sure their decision will be a wise one.&lt;br /&gt;
&lt;br /&gt;
In other developments, ambassadors from Deyja, land of the Necromancers, and Bracada, land of the Wizards, have arrived.  They have come to announce their countries&#039; recognition of my lords as rightful rulers in Harmondale, and no doubt to secure diplomatic favors.  Politics such as they are, both sides detest one another.  I wouldn&#039;t be surprised if one ambassador tried to murder the other in the middle of the night.  &lt;br /&gt;
&lt;br /&gt;
Everyone is holding their breath.  Nothing can happen, it seems, until this decision is made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Erathia was assigned control of Harmondale, and the more outlying lands were left to Avlee.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  Avlee was assigned control of Harmondale, and the more outlying areas were left to Erathia.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has not withdrawn, however, expressing hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords have chosen Sir Brandis Fairweather as the arbiter for the Treaty of Harmondale.  His reputation as an evenhanded referee is second to none.  On %30, Sir Fairweather presided over a tense negotiation to divide the contested lands of Harmondale and surrounds.  Though discord threatened the peace, Sir Fairweather&#039;s quick diplomacy carried the day, and a formal peace treaty was signed between Erathia and Avlee.  &lt;br /&gt;
&lt;br /&gt;
In an historic development, the treaty provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Wright of  Bracada seemed pleased with the choice of arbiter, Ambassador Scale was furious.  He has issued (in the name of his government) a warning to all travelers, including my lords, from Harmondale that their &amp;quot;&amp;quot;safety could not be assured&amp;quot;&amp;quot;.  I think his meaning is clear.  He has, however, expressed hope that perhaps some day the interests of the nation of Deyja will coincide with those of Harmondale.  (Author&#039;s note:  I don&#039;t think the interests of Deyja and Harmondale will ever &amp;quot;&amp;quot;coincide&amp;quot;&amp;quot; until they conquer us...)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Grand Vizier Gavin Magnus.  They have passed a recent wizard&#039;s test involving skill and restraint, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Deyja, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of the Grand Vizier&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Bracada.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Another blow against the forces of darkness!  The soul jars of the Necromancers have been stolen!  On %30, my lords delivered the Necromancer&#039;s entire cache of soul jars to the wizards of Bracada.  Though the raid will not cost the Necromancers anything immediately, they will be unable to complete the Ritual of Eternity for any Necromancers who need to become Liches.  Some may die of old age, while others will become increasingly desperate, and may try something rash.  Either way, it isn&#039;t good for them.  Now, more than ever, I expect reprisals from Deyja.  &lt;br /&gt;
&lt;br /&gt;
Evidence of the damage this raid did can be seen in the increasing number of rumors issuing from the badlands.  There is talk of a split between the &amp;quot;&amp;quot;Military&amp;quot;&amp;quot; arm of the Necromancers, and the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; arm.  There have been sorcerous duels in the lands above the Pit, even pitched battles between mobs of the revolting and unholy monsters the Necromancers create.  With luck, these conflicts will evolve into a full scale civil war between our enemies.  Or perhaps the wicked Archibald will fall in one of these duels.  There&#039;s no telling what happy possibilities will become realities once our enemies begin to quarrel amongst themselves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
The High Temple (or should I say low?) of Darkness, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Gavin Magnus, brought the temple&#039;s altar stone to the court, and presented it to Ressurectra, the chief advisor to Gavin Magnus himself.  There, she combined the sister stone from the High Temple of Light and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Deyja on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Bracada itself.  Perhaps my lords should hire a court astrologer, or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Now comes a more unusual story from this alliance between my lords and the wizards of Bracada.  Apparently, each of Gavin Magnus&#039; special advisors directed the recent missions as a test.  They are leading up to some plan, but have not yet said what it is.  I must say that while I detest such manipulation, I can&#039;t help but feel a certain admiration and trust toward these people.&lt;br /&gt;
&lt;br /&gt;
This most recent test involved the location and destruction of a powerful vampire lord hiding somewhere in Erathia.  Careful thought and sound reasoning narrowed the vampire&#039;s possible hiding places, which turned out to be a wine cellar underneath a completely ordinary home.  On %30 the vampire lord was slain, and his minions swiftly followed him into permanent death.  &lt;br /&gt;
&lt;br /&gt;
Concerning our enemies in Deyja, a major development has appeared.  Archibald Ironfist, former king of Enroth and now former leader of the Necromancer Guild, has left his home in the Pit, and taken with him the &amp;quot;&amp;quot;Science&amp;quot;&amp;quot; oriented Necromancers.  No one knows where they have gone, but this is the best news since the peace treaty between Erathia and Avlee was signed.  Never have our enemies been so weak, or so leaderless.  Archibald&#039;s advisors may remain to guide the Military arm, but with half their strength missing, a determined and well organized force may well conquer Deyja and relegate the Black Guild to the dustbin of History!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Erathia Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Erathia firmly in control of Harmondale.  The elves were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - AvLee Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended with Avlee firmly in control of Harmondale.  The Humans were none too happy with the result, but there&#039;s nothing they can do about it right now.  No doubt this incident will be the cause of another war sometime in the future.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has not withdrawn from the castle, however, indicating a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path - Harmondale Path&lt;br /&gt;
&lt;br /&gt;
My lords chose Lord Devon Sleen as the arbiter for the Treaty of Harmondale.  Though he has a reputation as a skillful diplomat, his hands-off style has frequently led to unnecessary conflicts between parties seeking his aid.  The %30 negotiations between Queen Catherine of Erathia and King Eldrich Parson of Avlee are a perfect example.  Unable to agree to a proper division of land, the negotiations swiftly ended, and the war resumed.  Many, many deaths later, the war officially ended in a stalemate.&lt;br /&gt;
&lt;br /&gt;
In an historic development, the peace agreement provided for the creation of the Kingdom of Harmondale, naming my lords as the rulers and leaving to them the entire responsibility of administering the kingdom.  Since invasion is not imminent, as it was in the case of the ill-fated King Vespin, hopes are high that the Kingdom of Harmondale will last a very long time.&lt;br /&gt;
&lt;br /&gt;
While ambassador Scale of Deyja seemed pleased with the choice of arbiter, Ambassador Wright was furious.  He has issued (in the name of his government) a warning to my lords never to set foot in Bracada on pain of death.  He has, however, indicated a willingness continue the &amp;quot;&amp;quot;dialogue&amp;quot;&amp;quot; between our countries.  Obviously, he hopes to extract some sort of concessions from us in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
My lords have become involved in some sort of intrigue at the court of Archibald Ironfist.  They have passed a recent test involving skill and violence, and have embarked upon a plan to strike at our enemies with the aid of their new allies.  I hope this is wise.  I have no doubt that our enemies will surely react to any aggression on the part of Harmondale, including spying of any sort.  Our allies are strong, but are they strong enough to defend us against an attack from Bracada, and can they be trusted to help when that attack comes?&lt;br /&gt;
&lt;br /&gt;
The rumor mill churns, and it seems that the secret of Lord Ironfist&#039;s new boldness comes from four new advisors he&#039;s hired.  They&#039;re always by his side, plotting and scheming for the benefit of Deyja.  That&#039;s what my sources are saying, anyway.  Who knows where these people really come from and what their true purpose is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but incompetent defenders.  From the telling of it, taking the soul jars was so pathetically easy that I doubt our new enemies in Nighon can mount a credible counterstrike.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Acting at the behest of our new allies in Deyja, my lords have brought a set of the valuable soul jars necromancers need to complete the Ritual of Eternity to Kastore, chief advisor to Lord Ironfist.  The Warlocks of Nighon are capable alchemists, but poor defenders.  Even still, engaging them in combat would be dangerous, so it is with relief that I can report my lords were able to make a deal with the Warlocks to obtain the soul jars without a fight.&lt;br /&gt;
&lt;br /&gt;
The ready availability of the soul jars will strengthen our allies tremendously.  Overall, this is a fine thing, but I cannot help but detect a note of discord in Archibald&#039;s court.  Reports coming from Deyja are saying that orders given by Archibald and his &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; frequently conflict, and Archibald doesn&#039;t always prevail when decisions need to be made.  It&#039;s almost as though there were two factions vying for control of Deyja, and Archibald merely represents one of them.  I hope this isn&#039;t true.  Being linked with a strong ally protects us from attack, but when that strong ally begins to look weak, watch out! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The High Temple of Light, the heart of our enemies, has been sacked!  On %30, my lords, at the behest of their allies in the court of Archibald Ironfist, brought the temple&#039;s altar stone to the court, and presented it to Kastore, the chief advisor to Lord Ironfist himself.  There, he combined the sister stone from the High Temple of Darkness and produced a...larger stone?  Well, far be it from me to understand the strange ways of wizardry, but the important thing is that our enemies have been humiliated, and their enchanted altar stone taken.  Hopefully, this will put a damper on any plans they had for using that stone.&lt;br /&gt;
&lt;br /&gt;
Well, there still has been no reaction from Bracada on the theft of the stone, but I doubt they will just take it lying down.  No, they are crafting some vengeful plan even now, or my historical experience is completely wrong.  The question is not whether they will strike, but when.  And where?  Here?  The town?  Or perhaps Deyja itself.  Perhaps my lords should hire a court astrologer or some spies for advice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Lord Ironfist ordered an attack upon alchemist Clive Clanker&#039;s laboratory, which my lords have carried out with skill and precision.  Even now his Necromancers search the laboratory for traps and treasures left behind by alchemists.  &lt;br /&gt;
&lt;br /&gt;
Putting an even greater strain on court relations is a successful raid from the Wizards of Bracada against the soul jar treasury in the Pit.  This disaster is sure to cause conflicts within the already tense court of Deyja.  Without soul jars,  necromancers will be unable to complete the Ritual to become Liches.&lt;br /&gt;
&lt;br /&gt;
I think our allies are about to fall to fighting.  Already, sorcerous duels are being fought on the surface above the Pit between members of the two factions.  I hope my lords can figure out who will be on the winning side and join them before the dust settles.  Because picking the wrong side is sure to have consequences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
There is discord in Deyja, and a faction split amongst the necromancers has occured.  Archibald Ironfist has turned up in Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s assault.&lt;br /&gt;
&lt;br /&gt;
The recent tensions between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  We have traded one strong enemy for two weaker ones.  I hope this trade is for the better.  Perhaps Archibald will be amenable to peace overtures?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Archibald Ironfist, former leader of our allies in Deyja, has moved to Clive Clanker&#039;s old laboratory.  Until recently, the laboratory had been happily chugging along, selling enchanted weapons and equipment to anyone who had enough money--including the pirate &amp;quot;&amp;quot;empire&amp;quot;&amp;quot; of Regna.  Having employed the pirates as mercenaries during the Succession War in Enroth, Archibald knew of their wealthy alchemical suppliers.  The fact that this wealth existed made for an excellent smoke screen covering the real reasons behind Archibald&#039;s manipulation of my lords to further his ends.&lt;br /&gt;
&lt;br /&gt;
The recent tension between Archibald and his new advisors has been well documented.  Factionism and discord have created an intolerable situation in Deyja, so bad that one side had to leave.  Archibald&#039;s &amp;quot;&amp;quot;science&amp;quot;&amp;quot; necromancers attacked Clanker&#039;s laboratory not for the alchemical treasures, but for the living space.  Perhaps this is for the better. It is clear Kastore&#039;s faction is the stronger of the two, and he clearly intends further dealings with my lord.  Something big is in the air, something that will surely show itself soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
Good King Roland Ironfist, brother to Archibald Ironfist, has been rescued from the clutches of the Devils after many long years!  To think of what he went through as a prisoner of those monsters for such a long time is beyond imagining.  Everyone had given up hope that he was still alive.  The find was almost accidental.&lt;br /&gt;
&lt;br /&gt;
My lords had been sent on a mission to destroy the nest in the name of humanity.  Archibald Ironfist, deposed lord of Deyja and one of the most hated men in history, offered aid for reasons of his own.  During the mission, my lords found King Roland in an iron cage deep within the nest and released him.  Further, Archibald volunteered to return Roland to Queen Catherine himself.&lt;br /&gt;
&lt;br /&gt;
Archibald and his brother are reunited.  Though their rivalry is bitter, they have never attempted fratricide.  However, Roland&#039;s wife, Queen Catherine of Erathia, does have a history of slaying obnoxious relatives.  She has sworn to execute Archibald should she ever be lucky enough to capture him.  I wonder what she will do now?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR&lt;br /&gt;
&lt;br /&gt;
It seems that Queen Catherine has made her decision.  Rather that execute Archibald, she has decided that Clanker&#039;s Laboratory should become his permanent home.  He is barred from leaving his island on pain of death.  Archibald appears to have accepted these terms and set aside his ambitions forever...but forever is such a long time.  I doubt that we&#039;ve seen the last of him.&lt;br /&gt;
&lt;br /&gt;
Our relations with Erathia have improved dramatically.  Queen Catherine says she is eternally grateful for the return of Roland and the destruction of the Devils.  With all the good will going around, war seems but a distant, bad dream.  For his part, Roland has also expressed his profound gratitude, and says he will be returning to Enroth after he recovers physically from his long imprisonment.&lt;br /&gt;
&lt;br /&gt;
Still, there is a tension in the air.  All of these seemingly unconnected missions for the mysterious advisors, the collection of unusual artifacts, and the assassinations must be leading somewhere.  I have a feeling things will become clear soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Light Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Bracada have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, four members of their team renounced their long held dream of finding the Ancients.  They chose instead to conquer our world with the help of our own ruined Ancient equipment.  And they chose Archibald Ironfist and his Necromancers as their instrument and puppet.  &lt;br /&gt;
&lt;br /&gt;
They say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Their enemies, the &amp;quot;&amp;quot;advisors&amp;quot;&amp;quot; to Archibald, also require this piece to finish their own project--the repair of the Heavenly Forge.  If the enemy receives this artifact, they would use the forge to duplicate their powerful weapons and conquer our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars and bring the blessings of the Ancient&#039;s magic to all the people of our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Ressurectra means well, but my judgement has been wrong in the past.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
Our special advisors in the Court of Deyja have turned out to be quite special indeed.  They say they are from another world, and have crossed the space between the stars looking for signs of the Ancients and their servants.  They say they came here because their magical devices detected the ruins of Ancient civilization, and the equipment to open the gate to the stars and walk amongst them as easily as you and I would cross a room.  They say they intended to return the lost glory of the Ancient&#039;s civilization to our world.&lt;br /&gt;
&lt;br /&gt;
But when they arrived, Kastore and his faction had tired of their search, and renounced their long held dream of finding the Ancients.  They preferred instead to take command of our world and lead it to greatness with the benefit of their superior wisdom and science. The others, obsessed with their original mission, refused to see reason and continued their pointless quest.&lt;br /&gt;
&lt;br /&gt;
Their enemies say they need but one more piece to repair the road to the stars, and that piece is in the vehicle they used to get to our world.  Kastore&#039;s faction also requires this piece to finish their own project--the repair of the Heavenly Forge.  If Kastore&#039;s faction receives this artifact, they would use the forge to duplicate their powerful weapons and assume command of our world.  If Ressurectra and her team receives the artifact, they will use it to open the gate to the stars with unknown consequences, possibly opening a hole into the void or offering monsters from other stars like the Devils a way to invade our world.&lt;br /&gt;
&lt;br /&gt;
Now it is up to my lords to retrieve this artifact from their vehicle and return it to one of the two factions of outsiders.  I think Kastore means well, but my judgement has been wrong in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DAY.MONTH.YEAR - Dark Path&lt;br /&gt;
&lt;br /&gt;
The citizens of Harmondale have begun to perceive my lords&#039; justice as…a bit harsh.  As of %30 100 citizens have been summarily executed for their crimes against my lords in the streets.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Other games ==&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039;: January 1st as the start may be viewed as a simplification through game mechanics. However, it at least indicates that the games start somewhere in the early parts of those years.&lt;br /&gt;
&lt;br /&gt;
=== {{mm6}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1165&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
* As Archibald&#039;s diary entries start on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;11th of June, 1165&amp;lt;/span&amp;gt; this means that MM6 is concluded around &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;late June 1165&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm7}} (&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1168-1169&amp;lt;/span&amp;gt;) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1168&amp;lt;/span&amp;gt;.&lt;br /&gt;
* [[Armageddon&#039;s Blade (campaign)]]&amp;gt;[[Return of the King]]: Day 33 mentions Roland was imprisoned for seven years. He was captured just after the [[Night of Shooting Stars]] and freed at the end of {{mm7}}. This means that MM7 concludes in &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;1169&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== {{mm8}} (&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;1172&amp;lt;/span&amp;gt;-{{unk}}) ===&lt;br /&gt;
* The game starts on &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;January 1st, 1172&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
Very nice and thorough deep dive! A few clarifications/corrections:&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Yog being a barbarian in H1 means Birth of a Barbarian must be before H1. For one thing, there is no wizard class in H1, plus the concept of a hero class itself is a bit more of a gameplay thing. Most importantly, we know that Yog&#039;s father is a barbarian chieftain and that Yog is a foreigner in Krewlod. So there is a good chance of his father being an Enrothian barbarian, with Yog being with him during that time (either before he began studying in Bracada, or taking a break from that).&lt;br /&gt;
&lt;br /&gt;
Even if he wasn&#039;t in Enroth due to his father, Yog is still a barbarian by blood, being son of a chieftain. It does make sense that he is represented as a barbarian in-game even before Birth of a Barbarian, especially given the absense of the wizard class in H1.&lt;br /&gt;
&lt;br /&gt;
There is little to no real conflict there with Adrienne. First of all, she certainly doesn&#039;t fight Haart from 1167 to 1171. [[Playing with Fire]] starts in 1170 at the earliest. Plenty of time for Tarnum and Adrienne to hook up even before that campaign, and some time after as well. Kendal&#039;s diary does muck up things a little bit, but it generally doesn&#039;t mesh all that well with Clash of the Dragons. Still, even if we take those diary entries that mention her as canon, a diplomat as canon, she could have visited both Erathia and AvLee around 1172-73.&lt;br /&gt;
&lt;br /&gt;
Frankly, Elixir being around 1156-57 doesn&#039;t make sense. That way Gelu would be far too young during the campaign. He was a baby, &amp;quot;essentially born into the Erathian military&amp;quot;, in 1150. So he could have been born no earlier than 1146, and even that is stretching it. Elixir does mention him being the youngest member of the Forest Guard, but he obviously isn&#039;t 9-10 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve talked about Shalongrarg (as well as Gelu&#039;s age) in [[Talk:Underworld]]. Summing up, there is more than enough reason to think that Shalongarg and Jared are from after the Night of Shooting Stars (which is 1162).&lt;br /&gt;
&lt;br /&gt;
Also, the aforementioned Gelu&#039;s age thing points to [[New Beginning]] being essentially the longest campaign. The main time skip happens during or after [[Clearing the Border]].&lt;br /&gt;
The Succession Wars ended in the first half of 1154. Gem could have arrived in Antagarich no more than about 1 year and 8 months after that. So Clearing the Border starts in 1155-56. The New Beginning campaign ends not long before Unholy Alliance. Given the estimated Gelu&#039;s age, that means that New Beginning took place from 1155/56 to around 1161/63.&lt;br /&gt;
This means that Clearing the Border either took several years for Gem to complete (not unreasonable, since she commanded a fringe militia in a border conflict) and/or there were several years between it and [[After the Amulet]]. We should also factor in than other scenarios also took time to happen, and there could be some considerable time skips between them.&lt;br /&gt;
* In [[Driving for the Boots]], Gem mentions that it is her 61st year as a Sorceress and that she encountered the Black Grip 5 years ago. Are either of these events referenced in Homm2? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:20, 11 August 2025 (UTC)&lt;br /&gt;
** No, they&#039;re not. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 23:04, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
All in all, New Beginning apparently does take place over a period of about 6-7 years. One can also assume that [[Target]] takes place aorund 1160-61, with Gelu being around 14, but I do feel like that&#039;s stretching it a little bit, plus there&#039;s no real reason for it to be that way unless we specifically want to assume that Jared/Shalongrarg are separate from the Kreegan Eeofol. I do personally see its own interesting implications in there, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll comment on the HotA campaigns sometime in the nearest future. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 02:38, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like I mentioned a while back, the Night of Shooting Stars takes place in 1162. [[Talk:Night of Shooting Stars]] Kreegan Reference says &amp;quot;approximately&amp;quot; three years, so it isn&#039;t the exact number from the get go. There is some rather small room for interpreting it as the end of 1161, but that falls more into the realm of fanon.&lt;br /&gt;
&lt;br /&gt;
Side note: HotA puts it in 1162 even more firmly than NWC does, since it features a newly captured [[Xarfax]], and that happened in 1162.&lt;br /&gt;
&lt;br /&gt;
As for Archibald, he is rounding up, simple as that. People tend to round up years like that. So I wouldn&#039;t even call it caonflicting info. Yes, Archibald was a statue not for 10, but for 11 years, but it&#039;s still around a decade. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 04:20, 11 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
= Lore Timing Discussions =&lt;br /&gt;
== Dargem ==&lt;br /&gt;
* I agree that Terror of the Seas and Horn of the Abyss should be moved - they confuse people as to the order of the HotA campaigns themselves (Horn fo the Abyss obviously occurs later). It would also be great to replace the image for an interactive map, such as the one used for the Main Menu, with links to appropriate campaigns. &lt;br /&gt;
* There&#039;s another issue of placement of the Cove campaigns - in Terror of the Seas Dargem is alive and well, while he is killed in Dead or Alive. I think this suggests a rather obvious timeline for the two. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) 10:15, 21 February 2024 (UTC)&lt;br /&gt;
* Epilogue of Terror of the Seas (Dargem feasibly lives through this):&lt;br /&gt;
&amp;lt;pre&amp;gt;Unnamed narrator: The defenders of the Regnan fortress shivered, and Casmetra and Jeremy hurried in. Dargem let the captive be and grabbed the Horn. He ran to the highest tower. While Jeremy was helping his brother untie the ropes, Casmetra yelled powerfully:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Give the Horn back immediately!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a scared face, Dargem yelled back:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never! You betrayed me and left me alone! Now I know what to do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taking the artifact in both hands, Dargem was just about to blow the Horn, when with a piercing &amp;quot;STOP!!!&amp;quot; Casmetra threw a magical spell at him. A huge magical explosion followed, and the shock wave destroyed half of a fortress, creating something like a whirlpool underneath it.&lt;br /&gt;
&lt;br /&gt;
The only thing that Jeremy remembered was how he tried to get to higher ground desperately, and how Casmetra yelled:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Idiot! We will be dragged into another plane of existence because of you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hours, or maybe weeks after that, Jeremy found himself on a sea shore. Where is Bidley? And what happened to the Horn? May this be the end of the legend of the Horn of the Abyss?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Epilogue of Dead or Alive (Quite obviously Boyd killed him, and if you look at the cinematic it seems almost ridiculous to think otherwise):  - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&amp;lt;pre&amp;gt;Henrietta: The chase… Sword in my hand… and the barely visible path between the lifeless hills ahead. I’m racing on, barely ever getting a glimpse of the map, and the silent skeleton rides by my side. Suddenly, I wake up, shaking off the nightmare that kept tormenting me for days, in the dreams and beyond. When we pinned down that worm, Dargem, I left Boyd and him to set their scores alone. Should I expect for a second restless dead man to come to my dreams tonight? Well, just two is not that bad. After fleeing from Eeofol, I was seeing thousands of them…&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* See also the &amp;quot;diary pages&amp;quot; from [[In Search of the Horn]], Dargem has been stuck in a labyrinth for a while, at the behest of his &amp;quot;mistress&amp;quot;, before his appearance in the Terror of the Seas campaign.&lt;br /&gt;
* By the way, one more piece of evidence for chronology: the Day 12 message in [[Treachery]]:&lt;br /&gt;
&amp;lt;pre&amp;gt;More troubling news: war has broken out again between Erathia and Eeofol. Also, strange cities with golden-domed castles have begun appearing out of thin air all across the continent. Casmetra thinks it is an invasion by elemental lords. One of these cities appeared in the northern region of the archipelago. They&#039;ve probably been attracted by the power of the Horn of the Abyss and hope to acquire it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
** This places this mission, the last of the Terror of the Seas campaign, to be synchronous with [[Armageddon&#039;s Blade (campaign)|Armageddon&#039;s Blade]]. So the Horn of the Abyss campaign must be synchronous with Armageddon&#039;s Blade too. Note that if we accept Dead or Alive to be the end of Dargem, that puts this mission to be after AB; considerably widening the time gap between missions 2 and 3 of the Forged in Fire campaign.&lt;br /&gt;
* So a quick Dargem timeline would be like this: navigator mage working for one of the Regnan pirate lords. Tasked with getting the Horn of the Abyss, gets stuck in the labyrinth, loses all his troops to traps and illusion, gets imprisoned by another pirate band, is freed by Bidley and co., makes a grab for the Horn, and is blasted off away. Tries to seize it by force with an combined pirate/warlock army, fails again. After these repeated failures at grabbing the Horn, resort to extorting and harassing refugees stuck in the Jadame wasteland, but fails at this as well.&lt;br /&gt;
* Alternatively, if Dargem somehow survives Boyd, then he harasses the refugees, gets his ass kicked, and is sent to a new assignment of hunting for the Horn. Where he also fails. This one might be actually easier to reconcile with the timeline as drawn so far.&lt;br /&gt;
** The second option is easier to reconcile with other issues, sure, but there&#039;s no way Boyd doesn&#039;t kill Dargem. This is the entire characterization of that campaign chapter - Boyd wanting to take revenge on Dargem. Dead or Alive. That&#039;s why it&#039;s called this way. The AB{-ab} message in the Terror of the Seas does suggest its mostly correct placement (&#039;&#039;although slightly to the left of AB&#039;&#039;), so the only thing we can presume is that Dead or Alive occurs far, far after Beyond the Horizon. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
* Maybe we should ask the HotA team for clarification, since they wrote the stories of both campaigns. - [[User:Kastore|Kastore]] ([[User talk:Kastore|talk]]) gave us some info a while back... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:49, 21 February 2024 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; [[Treachery]] mentions &amp;quot;...strange cities with golden-domed castles have begun appearing out of thin air all across the continent.&amp;quot; That puts [[Terror of the Seas]] concurrent with [[Armageddon&#039;s Blade (campaign)]]. As [[Homecoming (HotA)]]&#039;s story text is obviously concurrent with the end of [[Armageddon&#039;s Blade (campaign)]], I think we have to conclude that Dargem somehow survived his encounter with Boyd. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:11, 26 March 2024 (UTC)&lt;br /&gt;
* In Might &amp;amp; Magic RPG games characters could be easily ressurected, if sent to a temple. Who knows that scoundrel Dargem. I though that at one point Jeremy would have to find and free him for a help and Dargem would complain how bad they treated him.--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 17:24, 15 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tavin ==&lt;br /&gt;
Tavin appears in [[Armageddon&#039;s Blade (campaign)]], where his guerillas help Gelu so that he may free their homeland. This suggests that AB happens before [[Homecoming (HotA)]]?&lt;br /&gt;
* {{Hn|Tavin|0=}}([[Return of the King]], [[A Blade in the Back]], [[To Kill A Hero]], [[Oblivion&#039;s Edge]], [[Forged in Fire]])&lt;br /&gt;
** The HotA interpretation of Tavin sets up his guerilla basically right in [[World on Fire]] where he refuses to follow Henrietta in exile. So really all this suggests is that Armageddon&#039;s Blade follows World on Fire, which was already obvious.&lt;br /&gt;
** &#039;&#039;&#039;CONCLUSION:&#039;&#039;&#039; The story text of [[Homecoming (HotA)]] is definitely concurrent with [[Oblivion&#039;s Edge]]. Having those two events on the same year makes sense.&lt;br /&gt;
&lt;br /&gt;
== Lore up to the Reckoning ==&lt;br /&gt;
We should probably make a page with this info...it is linked in several locations on this wiki.&lt;br /&gt;
* [https://www.celestialheavens.com/homam-iv/jennifer-bullard-lost-manuscript-files?showall{{=}}&amp;amp;start{{=}}3 Jennifer Bullard - Lost manuscript files (Celestial Heavens)]&lt;br /&gt;
** This states that Mutare was killed on 07-17-1175.&lt;br /&gt;
** [[Tarnum the Overlord]] day 1 event says that he took over the Nighon forces in the power vacuum left by Mutare&#039;s death.&lt;br /&gt;
** So...Sword of Frost campaign happens from 1175 or 1176 to the early part of 1177? There is probably another clue nailing this down further in either the text of Sword of Frost or the lost manuscripts.&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Proposals&amp;diff=172292</id>
		<title>Proposals</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Proposals&amp;diff=172292"/>
		<updated>2025-09-13T16:13:41Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: /* Missing Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;float:right; margin-left:2em;&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&lt;br /&gt;
{{About|Welcome! This page contains everything we want to do to improve this wiki. Whether you are an experienced Mediawiki/CSS editor, someone who knows the Might &amp;amp; Magic lore or just someone who wants to help/learn, we are glad you&#039;re here. Don&#039;t worry about making mistakes or stepping on someone&#039;s toes - we all were there at some point!&amp;lt;p&amp;gt;If you&#039;d like to discuss things in more detail, please join our [https://discord.gg/PX3mnNHkmg discord server].}}&lt;br /&gt;
&lt;br /&gt;
= General/Ongoing =&lt;br /&gt;
# Help clear the [[Special:SpecialPages|Maintenance Reports]] for unused/broken/wanted items!&lt;br /&gt;
# Check out and verify [[Trivia#Unverified Claims]]&lt;br /&gt;
# Look for pages that need help and report them here (e.g. unreadable color scheme in &amp;quot;Aesthetics&amp;quot;, missing info in &amp;quot;Missing Info&amp;quot;)&lt;br /&gt;
#* Also report if data for an expansion is shown improperly (e.g. HotA functional data is seen when HotA is disabled via the switch on the top or left (Lore should always be visible)). Report these issues here in &amp;quot;Standardization&amp;quot;.&lt;br /&gt;
# Use {{tl|unk}} to mark text we need to fill in. That way all the unknown text will link to that template!&lt;br /&gt;
#* Also, help clear the pages linking to the template by filling in the missing info.&lt;br /&gt;
# Record any in-game bugs found here: [[List of bugs (HotA)]]&lt;br /&gt;
&lt;br /&gt;
= Hota v1.7.3 - ([[Horn of the Abyss (Changelog)|Changelog]]) =&lt;br /&gt;
# Lots of event/quest/text changes to all hota campaigns.&lt;br /&gt;
#* Any thoughts on the best way to approach this? If we can get text files of the events/quests from v1.7.1 and v1.7.2, we can use a text-diffing tool to see what needs to be updated. Manually reading through the text in-game would take a long time... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:40, 20 March 2025 (UTC)&lt;br /&gt;
#** Potentially [https://github.com/alexanderbelous/h3mtxt this tool] could be useful &#039;&#039;&#039;&#039;&#039;if&#039;&#039;&#039;&#039;&#039; it was updated to allow converting maps in hota formats. Unfortunately, the author says he has no interest in adding support for other versions or mods. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 16:31, 20 March 2025 (UTC)&lt;br /&gt;
#* To Do: [[Under the Jolly Roger]], [[Terror of the Seas]], [[Horn of the Abyss (campaign)]], [[Forged in Fire]], [[All In]]&lt;br /&gt;
# [[Kinkeria]] - update learning table (In Progress: See [[Template: LTheader]], [[Template: LTrow]]) (See [[Talk: Learning]] for some notes)&lt;br /&gt;
#* See [https://docs.google.com/spreadsheets/d/1ePyfh_8DgL-8nquEOLkAxYfue1AOnBNfF6HzhLGV0ts/edit?usp=sharing here] for the calculation spreadsheet. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 21:28, 11 June 2025 (UTC)&lt;br /&gt;
#** My vision is to add a few graphs/takeaways to [[Learning]]/[[Kinkeria]], then add a link to the spreadsheet. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 21:28, 11 June 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-Gameplay&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;h1 class=&amp;quot;hiddenHeader&amp;quot; style=&amp;quot;color:blue;&amp;quot;&amp;gt;Gameplay Info&amp;lt;/h1&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Gameplay&amp;quot;&amp;gt;&lt;br /&gt;
{{About|Anything related to info that affects actual gameplay}}&lt;br /&gt;
&lt;br /&gt;
== Research/Explain concepts ==&lt;br /&gt;
{{About|In-game concepts that are insufficiently explained on this wiki. These likely require testing in the game or map editor to explain.&amp;lt;br&amp;gt;&#039;&#039;&#039;NOTE:&#039;&#039;&#039; There is a wealth of info in the [https://vk.com/doc-19157427_683282458?hash{{=}}WpLr2BahZzYORM5ISDJrpmeytoXQrBICkGVIVeMiyE0 Fizmig document]. The questions here may already be explained in detail there!}}&lt;br /&gt;
# How do spell damage increasing effects (e.g. [[Sorcery]], [[Adrienne]], [[Orb of Silt]]) interact with each other? Are the percentages additive or multiplicative (e.g. Adrienne with Expert Sorcery increases damage by 30% + 50% = 80% or 1.3*1.5 = 1.95 = 95% increase)? Is this info somewhere on the wiki (maybe the [[damage]] page should be improved)?&lt;br /&gt;
# I think there is a maximum number of spells that can affect a creature stack, but I can&#039;t find any info on the wiki about it.&lt;br /&gt;
#* NOTE: Only 3 spells affecting a creature stack are shown, but more than that seem to apply.&lt;br /&gt;
#* I noticed this when 1-stacking master genies and buffing a single creature stack many times. At least Frenzy disappears after awhile. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:00, 16 January 2025 (UTC)&lt;br /&gt;
# When levelling up and taking learning - is all the experience gained at the lower learning %, or is the extra experience multiplied by the new learning amount?&lt;br /&gt;
#* Example (hota) - A hero with no learning needs 1000 xp to level up and gets 5000 xp. If they take learning upon levelling up, do they still only get 4000 xp towards the next level or do they get 4000 * 1.25 = 5000 xp?&lt;br /&gt;
# There have been conflicting edits to the [[Sea Dog]] Accurate shot section. Research what is the breakpoint to killing multiple enemies (does it change when shooting with penalty?) and update the page accordingly.&lt;br /&gt;
# How does [[Pathfinding]] interact with [[Water Walk]] (or [[Fly]] for that matter)?&lt;br /&gt;
#* Is the &amp;quot;movepoints consumption table&amp;quot; on [[Fly]] accurate with the [[Pathfinding]] update?&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Discussion ==&lt;br /&gt;
{{About|Topics on the direction of different features. Used to gain a consensus before making a more major change.}}&lt;br /&gt;
* (none)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Missing Info ==&lt;br /&gt;
{{About|Parts of the wiki that are missing information. These are usually marked with {{tl|unk}} (???).}}&lt;br /&gt;
* Add pages for {{hc}} tutorial levels.&lt;br /&gt;
** I got a copy of hc (it is on sale for cheap on GoG right now) - how do we extract the info we need to make the campaign scenario pages? I&#039;m happy to find any files we need. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:31, 20 May 2025 (UTC)&lt;br /&gt;
*** Use MMArchive or h3Magic to browse the .lod files. I don&#039;t know how to open the Chronicles campaigns (posted about this on Discord and we&#039;ll see if Tevye or others can crack into them), but I uploaded a folder containing all the campaigns and maps individually (the Chronicles HD mod stores all maps separately and I believe I sourced them from there). Search my messages with attachments and you&#039;ll find it! [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 15:47, 20 May 2025 (UTC)&lt;br /&gt;
* Most of the sound files are missing from their respective pages:&lt;br /&gt;
** &amp;lt;s&amp;gt;Town themes (e.g. [[Tower]]&amp;lt;/s&amp;gt;&lt;br /&gt;
** &amp;lt;s&amp;gt;[[Battle]]: Battle themes&amp;lt;/s&amp;gt;&lt;br /&gt;
** &amp;lt;s&amp;gt;[[Terrain]]: Terrain themes&amp;lt;/s&amp;gt;&lt;br /&gt;
** Creature sounds (e.g. [[Marksman]])&lt;br /&gt;
*** Status: &amp;lt;s&amp;gt;Castle,&amp;lt;/s&amp;gt; Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold, Fortress, Conflux, Cove, Factory&lt;br /&gt;
*** Is there a separate casting sound? If so, add it to {{tl|CreatureSounds}}.&lt;br /&gt;
** Spell sounds (and visual) (e.g. [[Frost Ring]])&lt;br /&gt;
** Adventure Map location sounds&lt;br /&gt;
* Is there a reason to have town themes and battle themes, but not terrain themes and campaign themes?&lt;br /&gt;
** Simply that I was making this list from memory and didn&#039;t remember them :) Feel free to add whatever I missed! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 17:05, 12 September 2025 (UTC)&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Fix ==&lt;br /&gt;
{{About|Parts of the wiki that are currently incorrect and need to be fixed.}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Double-check ==&lt;br /&gt;
{{About|Parts of the wiki that seem odd. These need some research to decide if a fix is needed or not.}}&lt;br /&gt;
# Investigate possible bugs found on [[Talk:List of bugs (HotA)]]&lt;br /&gt;
#* [[Hydra and Chaos Hydra]] seems to have a bug in SoD, which can make them attack all the enemy units when the option Quick Combat is open. Although there are facts that Quick Combat AI could win some impossible battles by using Hydras (e.g. using only 1 Hydra to win a battle which takes place in Dragon Fly Hive), they don&#039;t necessarily indicate that the two are related.&lt;br /&gt;
# [[Template: Targeting table]]: The in-game tooltip for the cannon shows that it has a 60% chance of hitting the gate at basic/advanced artillery. Is this accurate? (I don&#039;t think I saw any patch notes changing it from 30% in sod)&lt;br /&gt;
# [[Template: Targeting table]] shows a chance to hit the arrow towers/keep before the walls are destroyed when the hero does not have ballistics. Is this accurate? I don&#039;t think I have ever seen this happen in-game.&lt;br /&gt;
&lt;br /&gt;
== File upload/editing ==&lt;br /&gt;
{{About|Any missing/incorrect files on the wiki. These usually require looking in the game files, screenshotting the game, or locating the file online.}}&amp;lt;br&amp;gt;&lt;br /&gt;
# Some visiting schemes are missing from [[List of adventure map objects]]: [[File:Boat (vs).png]], [[File:Hero Camp (vs).png]], [[File:Quest Gate (vs).png]]&lt;br /&gt;
# [[Fiery Riches]] fullauto map - The pink Fortresses (S &amp;amp; SW of overworld) are shown as belonging to red. On the minimap file, they correctly show pink.&lt;br /&gt;
# See [[Lord Dufus]]: Need a picture to represent all spells (see [[:File:Scroll All Spells.png]])&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== New Features (in progress) ==&lt;br /&gt;
{{About|New features/pages being added to the wiki. Feel free to help on any of them or contact the lead if you have questions!}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-Lore&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;h1 class=&amp;quot;hiddenHeader&amp;quot; style=&amp;quot;color:blue;&amp;quot;&amp;gt;Lore&amp;lt;/h1&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Lore&amp;quot;&amp;gt;&lt;br /&gt;
{{About|Any issues/missing info related to the lore of Heroes III.}}&lt;br /&gt;
&lt;br /&gt;
== Discussion ==&lt;br /&gt;
# For [[Chasing the Dream]], what is actually going on? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:50, 13 May 2025 (UTC)&lt;br /&gt;
#* Are all ally/enemy heroes actually agents of Casmetra?&lt;br /&gt;
#* Is a bunch of this representative of Dargem&#039;s descent into madness/illusions created by the cave?&lt;br /&gt;
#** Is Boyd actually there?&lt;br /&gt;
#** Are Dargem&#039;s friends Miriam/Elmore (from earlier in the campaign) actually there?&lt;br /&gt;
#* How does Dargem go from his &amp;quot;victory&amp;quot; in this scenario to trapped in a prison when Bidley finds him in [[In Search of the Horn]]?&lt;br /&gt;
#* The heroes are there, including Boyd. As for Dargem, he simply got captured while searching for the Horn in the tunnels. --[[User:XEL|XEL]] ([[User talk:XEL|talk]]) 17:52, 4 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Research ==&lt;br /&gt;
# &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;(IMPEDIMENT: Wait until 1.7.2 campaign text is updated.)&amp;lt;/span&amp;gt; I can&#039;t find any info about the following items: --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 00:46, 22 September 2024 (UTC)&lt;br /&gt;
#* NOTE: Talked to Tevye - These can now be updated. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:27, 6 January 2025 (UTC)&lt;br /&gt;
#* &amp;quot;Tuunbaq&amp;quot; - [[Frontier]] - This is a reference to some kind of demon polar bear.&lt;br /&gt;
#* &amp;quot;Western Elves&amp;quot; - [[Dead or Alive]] - This is a reference the the mm8 elves.&lt;br /&gt;
# &amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;(Skill helpful: Knowledge of M&amp;amp;M Lore)&amp;lt;/span&amp;gt; Update [[Talk:Timeline]] with info from other M&amp;amp;M games.&lt;br /&gt;
#* NOTE: Games with relevant info:{{---}}{{---}}Most Likely: mm7{{---}}{{---}}Likely: Homm2, mm6, mm8{{---}}{{---}}Possibly: Homm1, Homm4&lt;br /&gt;
#* When done, update [[Timeline]], [[List of wars in Enroth (world)]] and [[List of games set in Enroth (world)]] to match [[Talk: Timeline]].&lt;br /&gt;
# There is a campaign from &#039;&#039;Might and Magic: Heroes VII&#039;&#039; &amp;quot;Every Dog Has His Day&amp;quot;. This campaign is about Kilgor&#039;s lieutenant, Dogwoggle, attempting to steal the Sword of Frost and forestall the Reckoning. Research this campaign and add details to the appropriate pages.&lt;br /&gt;
&lt;br /&gt;
== Missing Info ==&lt;br /&gt;
# Add story info to hero pages. Remaining: {{Hn|Henrietta|0=}}, {{Hn|Catherine|0=}}, {{Hn|Roland|0=}}, {{Hn|Gelu|0=}}&lt;br /&gt;
# Add story info updates from the new [[All In]] campaign. Remaining: {{Hn|Dargem|0=}}, {{Hn|Casmetra|0=}}, {{Hn|Boyd|0=}}&lt;br /&gt;
# Add more story details to {{Hn|Tarnum (Barbarian)|name=Tarnum|0=}}&lt;br /&gt;
# [[Forestdale]]/[[Mosswood]]: Add a trivia explanation about the Campaign editor region names being flipped. See [[Talk: Mosswood]]. Also move/rename the maps we have associated with these regions so no good Samaritan flips them back.&lt;br /&gt;
&lt;br /&gt;
== Fix ==&lt;br /&gt;
# Update [[Timeline]]&amp;lt;s&amp;gt;, [[List of wars in Enroth (world)]] and [[List of games set in Enroth (world)]]&amp;lt;/s&amp;gt; to match current info in [[Talk: Timeline]].&lt;br /&gt;
# [[Talk: Timeline]]: Handle conflcting info (e.g. modify SoD dates based on the newly added info about Gelu&#039;s age)&lt;br /&gt;
&lt;br /&gt;
== File upload/editing ==&lt;br /&gt;
# Add cinematics from other games to various pages:&lt;br /&gt;
#* [[Succession Wars]]: Add the homm2 intro&lt;br /&gt;
#* [[Archibald]]: Add the homm2 good ending (at least the part showing him as a statue)&lt;br /&gt;
#* [[Forge (NWC)]]: Add the mm7 bad ending&lt;br /&gt;
#* [[Escaton]], [[Ravenshore]]: Add the mm8 intro&lt;br /&gt;
&lt;br /&gt;
== New Features (in progress) ==&lt;br /&gt;
# [[Lore Bugs]]: Add any lore discrepancies found in the game.&lt;br /&gt;
&lt;br /&gt;
== Desired Additions ==&lt;br /&gt;
{{About|Things we would like to add to the wiki in the near future that no one has started work on (yet).}}&lt;br /&gt;
# Make a supporting characters page. (See [[:Category: Supporting character]]). Have sortable columns for name/affiliation/species.&lt;br /&gt;
# Add a 1 sentence description to all minor locations on their respective region pages.&lt;br /&gt;
#* Status: Done with everything not in a current country/unaffiliated.&lt;br /&gt;
#* Exceptions: [[Island of the Vengeful Serpent]], [[Karigor]], [[Blackdome]], Some [[Jadame]] regions&lt;br /&gt;
# Make a modified version of each country map that shows the country in question with the regions written in.&lt;br /&gt;
# Now that we have a lot of lore info from various games, it would probably help to add citations...&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-Tools&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;h1 class=&amp;quot;hiddenHeader&amp;quot; style=&amp;quot;color:blue;&amp;quot;&amp;gt;Tools&amp;lt;/h1&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Tools&amp;quot;&amp;gt;&lt;br /&gt;
{{About|Anything related to the [[Map Editor]], [[Campaign Editor]] or [[Template Editor]] (also includes [[Hex Editing - Guide‎‎]])}}&lt;br /&gt;
&lt;br /&gt;
== Research/Explain concepts ==&lt;br /&gt;
# &amp;quot;RMG Value&amp;quot; is referenced on [[List of adventure map objects]] and [[AI value]], but never explained. Maybe add explanation to [[Random Map]]? Add links from these pages when done.&lt;br /&gt;
&lt;br /&gt;
== Missing Info ==&lt;br /&gt;
# [[List of adventure map objects]]: Abandoned Mine missing RMG value.&lt;br /&gt;
# [[Campaign Editor]]: Missing the following maps: Song for the Father, Islands, Terror of the Seas, Horn of the Abyss, All In&lt;br /&gt;
# [[Campaign Editor]]: Several {{tl|unk}} references remaining.&lt;br /&gt;
# [[Template Editor]]: Add a legend explaining how to read the template schematics.&lt;br /&gt;
&lt;br /&gt;
== Double-check ==&lt;br /&gt;
# [[Map Editor - Objects]] page mentions SoD bugs when specifying artifact / resource guards. Did these bugs actually occur in SoD? Have they been fixed completely in Hota? - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
# [[List of adventure map objects]]: Keymaster&#039;s tent has various RMG values for HotA. What are these referring to? Do different colors spawn at different rates? Is this even accurate?&lt;br /&gt;
#* NOTE: ShushMaster added these values on Sept. 20, 2018 (in case that helps)&lt;br /&gt;
&lt;br /&gt;
== File upload/editing ==&lt;br /&gt;
# Add pics of the toolstrip buttons for the [[Map Editor]] and [[Campaign Editor]].&lt;br /&gt;
&lt;br /&gt;
== New Features (in progress) ==&lt;br /&gt;
# [[Hex Editing - Guide‎‎]] (Lead: Csaros)&lt;br /&gt;
#* Content&lt;br /&gt;
#**&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;HELP WANTED&amp;lt;/span&amp;gt;: I wish someone else who knows more than I do could help me with what I&#039;m missing - f.e. Resource Silos, Mana Generator, etc. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
#** Prepare a detailed table for heroes, creatures, spells etc. with reference IDS and all relevant offsets. Maybe update [[Reference IDs]]?&lt;br /&gt;
#*** [[Reference IDs]] is now the central location for all Ref. ID tables. Is there something else you want? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 18:37, 4 April 2025 (UTC)&lt;br /&gt;
#** Editing HotA Creatures: There is a description for QQ, but it doesn&#039;t appear in the initial hex string.&lt;br /&gt;
#** Clean up the Hex values with missing descriptions (marked in red).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-BTS&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;h1 class=&amp;quot;hiddenHeader&amp;quot; style=&amp;quot;color:blue;&amp;quot;&amp;gt;Behind the Scenes&amp;lt;/h1&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-BTS&amp;quot;&amp;gt;&lt;br /&gt;
{{About|Anything related to the creation of the game (or major fan-made expansions) or interviews with the development team. This content is all contained under [[Behind the Scenes]].}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Discussion ==&lt;br /&gt;
# (none)&lt;br /&gt;
&lt;br /&gt;
== Fix ==&lt;br /&gt;
# (none)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Missing Info ==&lt;br /&gt;
# [[Greg_Fulton/Fanstratics_Newsletters]]: Status - 3/45 added&lt;br /&gt;
#* Still need to add links and add appropriate info to other pages.&lt;br /&gt;
&lt;br /&gt;
== Double-check ==&lt;br /&gt;
# Check that the sources section of the hota artists&#039; pages are correct.&lt;br /&gt;
&lt;br /&gt;
== File upload/editing ==&lt;br /&gt;
# Add pre-release images from: https://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia&lt;br /&gt;
#* There is actually a ton of content that we should port to the appropriate pages here.&lt;br /&gt;
#* Status: Done with Main page, &amp;quot;Development Info&amp;quot;&lt;br /&gt;
#* To Do: &amp;quot;Prerelease Info&amp;quot;, &amp;quot;Unused Graphics &amp;amp; Animations&amp;quot;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== New Features (in progress) ==&lt;br /&gt;
# (none)&lt;br /&gt;
&lt;br /&gt;
== Desired Additions ==&lt;br /&gt;
# (none)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-Wiki&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;h1 class=&amp;quot;hiddenHeader&amp;quot; style=&amp;quot;color:blue;&amp;quot;&amp;gt;Wiki&amp;lt;/h1&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Wiki&amp;quot;&amp;gt;&lt;br /&gt;
{{About|Anything related to the maintenance or improvement of this wiki.}}&lt;br /&gt;
&lt;br /&gt;
== Tabs vs TabberNeue ==&lt;br /&gt;
# Look into switching over to [https://www.mediawiki.org/wiki/Extension:TabberNeue TabberNeue] since the [https://www.mediawiki.org/wiki/Extension:Tabs Tabs] extension may not be available in future MediaWiki versions.&lt;br /&gt;
&lt;br /&gt;
== Standardization ==&lt;br /&gt;
{{About|Parts of the wiki that don&#039;t match related parts of the wiki.}}&lt;br /&gt;
# Update all scenario event tables to use [[:Template:Eheader]]&lt;br /&gt;
&lt;br /&gt;
== Aesthetics ==&lt;br /&gt;
{{About|Any visual issues with the wiki (e.g. color schemes, text alignment, generally gross-looking pages).}}&lt;br /&gt;
# [[Template Editor]]: This page has long lists of numbers. Could benefit from turning a lot of this info into a table (and maybe add a few pictures).&lt;br /&gt;
# Scrolling left-right on a page causes the left sidebar to overlay the page text. See [[Grail]] for an example (may need to make the browser window smaller to see the scrollbar).&lt;br /&gt;
#* I tried setting the table max-width to 100% in css. It allows tables to compress further. Images still prevent further compression of the table. So we should see this issue less often. –[[user_talk:imahero|imahero]] 21:16, 22 March 2025 (UTC)&lt;br /&gt;
# [[Template:SmCost]] - Update H3CSS version of this template to more closely match non-H3CSS (e.g. remove border, fix background, center).&lt;br /&gt;
# Now that we have the nice content switches on the left, consider removing these from the top-right area: &amp;quot;Enable/Disable DoR&amp;quot;, &amp;quot;Enable/Disable HotA&amp;quot;, &amp;quot;Enable/Disable H3CSS&amp;quot;&lt;br /&gt;
# [[Template:Artifact sidebar]]: Got some feedback that the headers are not obviously dropdowns. Figure out some way of improving this. Maybe make it more like the campaign sidebar?&lt;br /&gt;
&lt;br /&gt;
== Template (advanced) ==&lt;br /&gt;
{{About|Issues with templates used on this wiki. Usually requires knowledge of MediaWiki to fix.}}&lt;br /&gt;
# Content Switching errors:&lt;br /&gt;
## [[Template:Artifact sidebar]]: Odd behavior when disabling, then enabling content switches. Hota rows are shown when when should be suppressed.&lt;br /&gt;
##* As far as I can currently tell the only way to fix this is to double click every element with the class mw-customtoggle. I can manually (from the console) use javascript to click the header once and then again and it does in fact fix it. But when attempting to click it twice from a script that loops over all the elements in rapid succession it fails. I&#039;ve tried adding delays but it didn&#039;t help. –[[user_talk:imahero|imahero]] 01:14, 22 March 2025 (UTC)&lt;br /&gt;
# The &amp;quot;Disable H3CSS&amp;quot; switch doesn&#039;t seem to work (at least for me). It always loads as enabled, only allows toggling once to disabled, then never again, and does not have any visual effect.&lt;br /&gt;
#* Do we still need to maintain the old scheme for each page? can we just remove this switch and only maintain a single look and feel for the site? This might also help the load on the server.&lt;br /&gt;
#* Yeah it doesn&#039;t work for me either, and the content toggle switches also can&#039;t be enabled after they&#039;re disabled besides reloading the page for some reason. Might need Ima or Terra to look into that - I&#039;m not sure why this is the case. Also, H3CSS has decided to stop working on my phone for some reason. I haven&#039;t altered the code in a long time now so again, no idea why that&#039;s happening! [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 14:27, 9 September 2025 (UTC)&lt;br /&gt;
#** It&#039;d probably make sense to translate H3CSS into [[mediawikiwiki:Manual:How_to_make_a_MediaWiki_skin|an actual wiki skin]]. As you can [[Special:Preferences#mw-prefsection-rendering|see]], the wiki is currently configured to have Vector Legacy (2010) as the default skin, and H3CSS overrides it with JavaScript. Defining H3CSS as a new skin and setting it as the default would allow to get rid of all that JS theme switching logic. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 19:53, 9 September 2025 (UTC)&lt;br /&gt;
#*** So all I have to do is copy/paste the CSS into the Skins Lab (option 2), download the zip, and send it to Terra to put in the skins folder and update LocalSettings.php? I haven&#039;t written any extra HTML or JS for it, so I presume it&#039;s as simple as that - unless you know something I&#039;m missing? [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 20:06, 9 September 2025 (UTC)&lt;br /&gt;
#*** I bet that would solve the pages loading up as legacy then switching to H3CSS weirdness too. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:13, 9 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
# Server load: Are there improvements we can make to help the server load issues? Is there any report we can run to see which templates are the most costly and focus our attention on that?&lt;br /&gt;
&lt;br /&gt;
== File upload/editing ==&lt;br /&gt;
# Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. [[Chapel of Stilled Voices]], [[Altar of Thought]]). Can we update these pics to show more of a difference?&lt;br /&gt;
# Change all [[Adventure map creature sprites]] shadows to be semi-transparent black&lt;br /&gt;
# Change all [[:Category:Artifact pictures (adventure map)]] shadows to be semi-transparent black&lt;br /&gt;
#* Standardise adventure map artifacts to 64x32&lt;br /&gt;
#* Standardise all artifacts to .png&lt;br /&gt;
# Let&#039;s rename the Proposals icon/page to something more welcoming. Maybe something like &amp;quot;Help Out!&amp;quot; --[[User:Legate|Legate]] ([[User talk:Legate|talk]])&lt;br /&gt;
# The factory creatures on [[Adventure map creature sprites]] are missing their shadows.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== New Features (in progress) ==&lt;br /&gt;
* (none)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-LowPri&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;h1 class=&amp;quot;hiddenHeader&amp;quot; style=&amp;quot;color:blue;&amp;quot;&amp;gt;Low Priority/Backburner&amp;lt;/h1&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-LowPri&amp;quot;&amp;gt;&lt;br /&gt;
{{About|Things we would like to add to the wiki in the long term.}}&lt;br /&gt;
== Research/Explain game concepts ==&lt;br /&gt;
# I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
#* In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target.&lt;br /&gt;
#* Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
&lt;br /&gt;
== Missing Info ==&lt;br /&gt;
# &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;(IMPEDIMENT: Wait until all scenario sections have templates)&amp;lt;/span&amp;gt; Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See [[All for One]])&lt;br /&gt;
#* I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:42, 22 December 2023 (UTC)&lt;br /&gt;
#* Probably want to figure out a way to automatically export/convert text into the form we want.&lt;br /&gt;
#* Maybe focus on the story/lore-based scenarios first? (e.g. [[Trial of Flame]], &amp;lt;s&amp;gt;[[The Mandate of Heaven]]&amp;lt;/s&amp;gt;, [[Dead Man&#039;s Tales]], [[Ville&#039;de&#039;Porte]])&lt;br /&gt;
#** There seem to be a bunch that mention named characters or places, but may not be connected to canon. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:41, 6 August 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Standardization ==&lt;br /&gt;
# Find all the random colors (e.g. &amp;quot;color:#d8d8eb&amp;quot;, rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors ([[Template:Color templates]]) (if they match an existing category), 2) switch them to [https://en.wikipedia.org/wiki/File:SVG_Recognized_color_keyword_names.svg standard wiki colors] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to [[Template:Color templates]] and switch to using the standard template (e.g. {{tl|Blue 1}}) (if they are for a new category of pages)&lt;br /&gt;
#* This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like &amp;quot;color:#&amp;quot; should be fine, but search doesn&#039;t seem to like that. I can&#039;t get regex search to work either... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:03, 29 March 2024 (UTC)&lt;br /&gt;
# Go through the campaign videos and copy them into the &amp;quot;Gallery&amp;quot; section of the pages of the heroes/creatures/etc. that they depict. (See [[Behemoth]]).&lt;br /&gt;
# Go through all user commentary to standardize all language and make it grammatically sound.&lt;br /&gt;
&lt;br /&gt;
== File upload/editing ==&lt;br /&gt;
# Swap all creature page static sprites (in the creature info box) to the animated ones seen in-game (i.e. the ones that show their battle animations: idle/walking/attacking/getting damaged)&lt;br /&gt;
# Add creature sounds to their respective pages.&lt;br /&gt;
&lt;br /&gt;
== Template (advanced) ==&lt;br /&gt;
# I wonder if it would be possible to change the hover-over text for {{tl|An}}/{{tl|Cn}}/{{tl|Hn}} to be what the effect/stats/specialty is? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:55, 30 January 2024 (UTC)&lt;br /&gt;
#* Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads.&lt;br /&gt;
#* I suppose it would probably be easier to build/maintain as a [[module:an|lua script]]. (I would probably re-write this similar to the way I wrote about [[Talk:Heroes 3 creatures and attributes|here]].) –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)&lt;br /&gt;
#* [[File:Armor of the Damned_am-artif.gif|{{#invoke:an|hover|Armor of the Damned}}]] [[File:Horn of the Abyss_am-artif.gif|{{#invoke:an|hover|Horn of the Abyss}}]] &amp;lt;!--[[File:Armageddon&#039;s Blade_am-artif.gif|{{#invoke:an|hover|Armageddon&#039;s Blade}}]]--&amp;gt; –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC)&lt;br /&gt;
#* Does anyone have these all in json or in a spreadsheet. I could convert that into a module to make this actually happen. –[[user_talk:imahero|imahero]] 19:10, 30 March 2025 (UTC)&lt;br /&gt;
#** Does this help? [[Template:Artifact table - Torso]] (and the related &#039;See also:&#039; templates). Could probably get it into a spreadsheet using the text to column delimiter without too much work. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:28, 31 March 2025 (UTC)&lt;br /&gt;
#** I can get everything except the source column using [https://tableconvert.com/html-to-csv tableconvert.com/html-to-csv]. Still quite a bit of work. Maybe we should ask on discord to see if anyone has done this already. –[[user_talk:imahero|imahero]] 20:20, 31 March 2025 (UTC)&lt;br /&gt;
# Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer&#039;s huts labelled with numerical overlays. ([https://en.wikipedia.org/wiki/Template:Overlay] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 02:46, 17 March 2024 (UTC)&lt;br /&gt;
#* So as not to clutter things up or increase loading time, we could only show this map on some kind of button press.&lt;br /&gt;
#* We should already have the tools for this. We already have the map files and coordinates, and we already used overlays in [[Template:BonusCr]].&lt;br /&gt;
# Consider making extra templates to clean up the scenario pages (e.g. Some kind of location/message template) (See [[Template:TErow]] for example)&lt;br /&gt;
#* Also switch templates to the correct color palette (See [[Template:Color templates]])&lt;br /&gt;
# [[Template:SmCost]] does not work when placed in the &amp;quot;effect=&amp;quot; parameter of [[Template:TErow]].&lt;br /&gt;
#* NOTE: Also happens in the &amp;quot;rew=&amp;quot; param or [[Template:SorQrow]].&lt;br /&gt;
#* Doesn&#039;t seem to work properly when it is the first thing in a parameter. WORKAROUND: add &amp;lt;nowiki&amp;gt;&amp;quot;{{-}}&amp;quot;&amp;lt;/nowiki&amp;gt; before using the template --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:47, 15 April 2024 (UTC)&lt;br /&gt;
# Make a template to standardize the maps on the country pages.&lt;br /&gt;
&lt;br /&gt;
== Wiki settings (advanced) ==&lt;br /&gt;
# [[Forged in Fire]] campaign videos are currently the ones voiced in Russian.&lt;br /&gt;
#* Are there actual english versions? Link to youtube video of them maybe? –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC)&lt;br /&gt;
#* I don&#039;t think there are, but maybe use the version with no narration? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:09, 21 March 2024 (UTC)&lt;br /&gt;
#* This is only a problem for the factory videos, right? So just need to replace the current ones with these ones: [[HotA_1.7.0-webm-video-audio]]. –[[user_talk:imahero|imahero]] 19:08, 30 March 2025 (UTC)&lt;br /&gt;
# The idea of &amp;quot;clickable regions&amp;quot; of pictures has gotten mentioned a few times. Research if/how this is possible. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:01, 13 May 2024 (UTC)&lt;br /&gt;
#* Vision: Certain regions of an image could be configured to light up &amp;amp; link to another page like the main menu.&lt;br /&gt;
#* Pages to modify if implemented:&lt;br /&gt;
#** [[Timeline]]: Link to all the referenced pages.&lt;br /&gt;
#** [[Antagarich]]: Add clickable maps to move between the location pages.&lt;br /&gt;
#* The usual way to add clickable maps for a MediaWiki is to install the [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] extension. I don&#039;t see it already [[Special:Version|here]], so that&#039;s a topic for the wiki owner.&lt;br /&gt;
#** [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] has now been installed. –[[user_talk:imahero|imahero]] 18:10, 1 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Desired Updates ==&lt;br /&gt;
# Write tips on [[:category:campaign scenarios|campaign scenario]] pages ([[Special:Contributions/212.112.111.20|212.112.111.20]])&lt;br /&gt;
#* Sometimes there are tips on the main campaign pages under User Commentary. (e.g. [[Dragon&#039;s Blood]])&lt;br /&gt;
#* I&#039;ve noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?&lt;br /&gt;
#** The &amp;lt;i&amp;gt;CC BY-SA&amp;lt;/i&amp;gt; seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)&lt;br /&gt;
# Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages.&lt;br /&gt;
#* Perhaps it would be better to simply add links to download maps on these scenarios&#039; pages, and thus people could open them and get more specific and detailed information about that scenario and its map parameters that can&#039;t be covered in an article? Properties of objects on the map, aggression of creatures, spells available for each specific castle, etc.&lt;br /&gt;
&lt;br /&gt;
== Desired Additions ==&lt;br /&gt;
# Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression.&lt;br /&gt;
# Create Lore page that will fit all main information and links to all detailed pages on the lore (we can include chronology, politics, [[Lost Lore]], etc. into this). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
#* Are you envisioning something different than the Lore tab on the main menu? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:46, 31 October 2024 (UTC)&lt;br /&gt;
#** Yes, something more akin to f.e. [https://www.gildia.acidcave.net/chronologia_ashanu.html acidcave&#039;s Ashan lore page], which explains in details the entire timeline, plot of each campaign, notes on all important backstory events mention; it also covers what happened to most of relevant campaign characters at every point (here the Queen was born, here Sandro&#039;s parents was killed, here Markal became his student etc.) all in one nice to read text. I wish something like this existed for H3; I, sadly, don&#039;t know enough about heroes 3 lore to write it (and then I wouldn&#039;t wish for it). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
# Stitch together the official campaign maps to make as close to an official version of Antagarich as possible.&lt;br /&gt;
&lt;br /&gt;
== Popups ==&lt;br /&gt;
Lorem ipsum dolor sit amet, consectetur adipiscing elit [[Archer]], sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in [[Pikeman]] voluptate velit esse cillum dolore eu fugiat nulla pariatur [[Archer]]. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum [[Pikeman]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Mini Portrait Pikeman (HotA).png]]&lt;br /&gt;
* I think it is a cool idea. Can it only be used with images, or can anything be popped-up? My initial thoughts are to use this either for a TOC that is somewhere always visible on the page (maybe in the header?) or for the idea in the backlog section about giving artifact info on hover-over. Did you have a vision for how/when this popup would be used? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:26, 14 August 2025 (UTC)&lt;br /&gt;
** Text seems to work. Can always adjust the code later to fix any issues that crop up. Keep in mind though that once the link is unhovered the other thing goes away. Not really a vision, it was just a thing I saw in another wiki and when I hovered the links in our wiki I felt sad they didn&#039;t do anything cool when hovered. –[[user_talk:imahero|imahero]] 19:25, 14 August 2025 (UTC)&lt;br /&gt;
* If this can be used with templates, that&#039;d be great! [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 15:55, 14 August 2025 (UTC)&lt;br /&gt;
** Yes, templates should work fine with this. –[[user_talk:imahero|imahero]]{{pu|imahero|Hero Stormblessed small.gif}} 19:25, 14 August 2025 (UTC)&lt;br /&gt;
** I tested it and they don&#039;t work with templates, sadly - see [[:Template:Creature/Pikeman]] [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 21:00, 14 August 2025 (UTC)&lt;br /&gt;
** I think it&#039;ll depend on the template content. Tables (and nested templates?) for some reason get rendered outside of the span. I could also probably just write a more generic version of the code to work with tables. Or maybe could create tables using div tags instead [https://www.dummies.com/article/technology/programming-web-design/css3/using-the-div-tag-to-create-tables-142904]. –[[user_talk:imahero|imahero]] 23:59, 14 August 2025 (UTC)&lt;br /&gt;
* OK I think it&#039;s working now. I added a little to the [[Template:H3H4header]] to get it to work. The popupid should probably be unique per page load. So longer popupids like popupidPikemanCreatureNew might be better if you are doing many such popups on one page. Let me know if you find any bugs. –[[user_talk:imahero|imahero]] 01:59, 16 August 2025 (UTC)&lt;br /&gt;
** Still a bit lost about how to correctly display the [[:Template:Creature/Pikeman|Pikeman example]] (showing the CreatureNew template upon hover) but I&#039;ll have a look at it with a fresh brain tomorrow unless you can work your magic! [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 02:34, 16 August 2025 (UTC)&lt;br /&gt;
** Erm, also, [[Heroes_from_other_games#Heroes_IV|this set of tables]] have vanished now... [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 03:08, 16 August 2025 (UTC)&lt;br /&gt;
** Fixed the h4 table. Was missing the default of blank for the popupid in the #if statement. –[[user_talk:imahero|imahero]] 03:20, 16 August 2025 (UTC)&lt;br /&gt;
** Fixed the pikeman example. The popupid has to be passed all the way through. Otherwise the popup content can render outside of the enclosing span (or div). I don&#039;t know exactly why so this will just have to be done on a case by case basis depending on what works. –[[user_talk:imahero|imahero]] 03:29, 16 August 2025 (UTC)&lt;br /&gt;
* Should I remove the old method and just keep the new JS method? The good thing about the old method is that it doesn&#039;t require a unique id because the popup content is a child element, but maybe it would be good to only have a single method to keep things consistent? –[[user_talk:imahero|imahero]] 06:53, 16 August 2025 (UTC)&lt;br /&gt;
** In an ideal world we wouldn&#039;t need the unique IDs but the fact the new method can easily be transcluded in text makes it wonderfully usable, perfect for things like creatures (hence why I kept trying to get the Pikeman example to work; many thanks for getting that functional) or artifacts! I&#039;m not sure what use we&#039;d get out of the old method, so its one upside becomes redundant if the method won&#039;t ever be used. [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 23:20, 17 August 2025 (UTC)&lt;br /&gt;
** OK so I removed the old version. What I imagine we&#039;ll want to do is put all the popupables together at the bottom of pages so as not to clutter things up too much. I&#039;m thinking of building a script to automate replacing all the old links with hoverable versions. Can you think of any edge cases or things I should look out for that might be tricky to automate? –[[user_talk:imahero|imahero]] 05:46, 18 August 2025 (UTC)&lt;br /&gt;
* I automated creating the [[:Category:Creatures Database]]. I had to fix halfing manually. Are there any others like halfing I should be aware of? –[[user_talk:imahero|imahero]] 04:14, 21 August 2025 (UTC)&lt;br /&gt;
** There shouldn&#039;t be any other cases for either hoverables or the database until the Bulwark and DOR come out, and that only depends on how Yetis and Jotunn are named. Can&#039;t think of anything else for now! [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 04:16, 21 August 2025 (UTC)&lt;br /&gt;
* OK the script is now running. It&#039;s a bit slow because it has to check the redirect of every link. Let me know if you spot any issues! –[[user_talk:imahero|imahero]] 10:14, 21 August 2025 (UTC)&lt;br /&gt;
** Big uh-oh, it&#039;s removing all redirects and, in the case of single creatures, it&#039;s still using both the creature and its upgrade/downgrade ^^&#039; [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 13:05, 21 August 2025 (UTC)&lt;br /&gt;
*** Rolled back all the redirect overwrites and fixed the redirect problem in the code. –[[user_talk:imahero|imahero]] 17:19, 21 August 2025 (UTC)&lt;br /&gt;
** I like the hover-over creature popups! I do think we need a little more work on the syntax so it doesn&#039;t require as much setup on every page. It would be great if we could figure out how to do this with no additional setup on each page! Instead of changing every link, what if we started by only changing the main Cn/An/Sn templates to also have hover-over popups? I think we should be able to do that with only editing the templates, not the pages? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:39, 21 August 2025 (UTC)&lt;br /&gt;
* BUG: When the link breaks across text lines, the popup can display partially off the page.&lt;br /&gt;
** I think I finally found the big bug for the popups. I had to recursively get the offsets all the way back to either the div#bodyContent or the MAIN tag. Hopefully this fixes everything. You might even be able to throw spans (with the right classes) around anything and get a working popup (up until now I couldn&#039;t understand why I had to pass the popupid all the way through but now I think it had to do with the need to recursively get all the offsets). Let me know if you find any more missing or misbehaving popups (I really think I got it right this time though so hopefully you can&#039;t find any). –[[user_talk:imahero|imahero]] 20:05, 21 August 2025 (UTC)&lt;br /&gt;
** That got the popups displaying well in tables for me, but they still show up partly offscreen when the link breaks across lines. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:15, 21 August 2025 (UTC)&lt;br /&gt;
*** Could you give me a page link for the breaking lines example? –[[user_talk:imahero|imahero]] 20:22, 21 August 2025 (UTC)&lt;br /&gt;
*** The width of your browser matters, but for me, [[Dragon&#039;s Blood (campaign scenario)]] has a Hell Hounds link near the right at in the monsters table at 17, 18, 0. If you change your browser width until &amp;quot;Hell&amp;quot; is on one line and &amp;quot;Hounds&amp;quot; is on the next, then try to hover the link, you should be able to see the issue. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:36, 21 August 2025 (UTC)&lt;br /&gt;
*** Added white-space:nowrap; to the hoverable template to solve this. –[[user_talk:imahero|imahero]] 21:02, 21 August 2025 (UTC)&lt;br /&gt;
*** Agreed. That fixed it! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 21:19, 21 August 2025 (UTC)&lt;br /&gt;
* Note that popups for single creatures still show their upgrade and downgrade if they have one instead of just the single creature (e.g. hovering over Sorceress shows Sea Witch and Sorceress) [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 22:57, 21 August 2025 (UTC)&lt;br /&gt;
** Fixed. Let me know if you find any mistakes. –[[user_talk:imahero|imahero]] 01:28, 22 August 2025 (UTC)&lt;br /&gt;
* So we want to do {{tl|an}} and {{tl|sn}} now? What should the popup be for these? –[[user_talk:imahero|imahero]] 01:19, 25 August 2025 (UTC)&lt;br /&gt;
** For {{tl|sn}}, we could either use the top half of the {{tl|Spell}} template (no probabilities) or come up with a new template that uses the condensed wording from [[List of spells]]. Depends if we care more about keeping a single source of info or having a shorter template. I can see pros/cons to both approaches. Happy to bow to Phasma&#039;s aesthetic eye on this one :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:18, 25 August 2025 (UTC)&lt;br /&gt;
** For {{tl|an}}, we could either use {{tl|ArtifactNewSB}} as is or make a version that doesn&#039;t display the event text. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:18, 25 August 2025 (UTC)&lt;br /&gt;
* OK I got {{tl|cnu}} to work. Let me know if you find any issues. –[[user_talk:imahero|imahero]] 03:49, 25 August 2025 (UTC)&lt;br /&gt;
* The creature(s)/ templates use a lot of html and cause issues on large pages. If we took screenshots of all the creature(s)/ templates and used them as the popups we could afford to have many more popups. What do you think? –[[user_talk:imahero|imahero]] 21:04, 25 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
# Create [[:Category:Creature Database]] entries for all creatures (now we have hoverable text, there will be more than one use for each CreatureNew template; this keeps it all in one accessible location)&lt;br /&gt;
#* Update all creature pages to use these templates &#039;&#039;&#039;when they are released&#039;&#039;&#039;: ([[Bulwark]], [[Palace]], [[Forge]], [[Grotto]])&lt;br /&gt;
# Look into creating similar databases for artifacts and spells&lt;br /&gt;
&lt;br /&gt;
== Translation ==&lt;br /&gt;
# Templates do not handle translation well when transcluding them. See my post on Discord from 01/APRIL/2025 with a screenshot to see what I mean, but the &amp;quot;Other languages&amp;quot; area appears above each instance of the template and it takes up the width of the page each time, essentially having the &amp;lt;nowiki&amp;gt;{{clear}}&amp;lt;/nowiki&amp;gt; element attached to it and pushing everything below it. This means that until we can somehow remove that from templates (at least when transcluded), we can&#039;t translate templates yet... which is a problem when we always use templates. [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 12:47, 2 April 2025 (UTC)&lt;br /&gt;
# I&#039;m already finding that you cannot edit templates after translating them which is very annoying; the translated version saves as TemplateName/en, and when calling TemplateName, it displays TemplateName/en INSTEAD OF Template name. Unless I&#039;m missing something (which I probably am), we should make sure to finalise templates before translating them; all of the new ones should be fine! [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 12:47, 2 April 2025 (UTC)&lt;br /&gt;
#* I&#039;ll update the standard artifact template some time to increase the size of the event text box. [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 16:04, 2 April 2025 (UTC)&lt;br /&gt;
# Add official translations where possible. I&#039;ve got installs of all the languages available on GOG (English, Russian, Polish, French) and the unofficial German translation, but I don&#039;t think there&#039;s an easy way to add translations other than manually. Not sure what we can add for now that will avoid templates other than campaign texts - any ideas? [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 12:47, 2 April 2025 (UTC)&lt;br /&gt;
# Speaking of translations. There&#039;s some discrepancies I&#039;ve noticed in russian. Looking at the TownType.txt file from H3Bitmap.lod from the various versions, I get these town names:&lt;br /&gt;
{|&lt;br /&gt;
! !! 🇺🇸 !!  🇫🇷 !!  🇵🇱 !! 🇷🇺&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Castle}} || Castle || Château || Zamek || Замок&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Rampart}} || Rampart || Rempart || Bastion || Бастион&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Tower}} || Tower || Tour || Forteca || Башня&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Inferno}} || Inferno || Hadès || Inferno || Инферно&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Necropolis}} || Necropolis || Nécropole || Nekropolis || Некрополь&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Dungeon}} || Dungeon || Donjon || Lochy || Подземелье&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Stronghold}} || Stronghold || Bastion || Twierdza || Цитадель&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Fortress}} || Fortress || Forteresse || Cytadela || Крепость&lt;br /&gt;
|-&lt;br /&gt;
| {{Town|noname=|Conflux}} || Conflux || Conflux || Wrota żywiołów || Колония&lt;br /&gt;
|}&lt;br /&gt;
However, the russian-language site heroes3towns.com has Rampart as &amp;quot;Оплот&amp;quot;, not &amp;quot;Бастион&amp;quot;, Dungeon as &amp;quot;Темница&amp;quot;, not &amp;quot;Подземелье&amp;quot;, and Conflux as &amp;quot;Сопряжение&amp;quot;, not &amp;quot;Колония&amp;quot;.&lt;br /&gt;
#* Interesting - I wonder if this is a regional difference, a release difference, or some other type of change in localisation? Perhaps stick with the official release info until we know more, though again, this stuff will all be in a template so we have no choice but to wait and resolve that issue first. [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 16:04, 2 April 2025 (UTC)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Upcoming! =&lt;br /&gt;
{{About| Major fan-made expansions in the works that we are monitoring.}}&lt;br /&gt;
# {{wh}} {{hota}} (update): [[Bulwark]]&lt;br /&gt;
# {{wd}} {{dor}} (initial release): [[Day of Reckoning]]&lt;br /&gt;
&lt;br /&gt;
= How To =&lt;br /&gt;
== Content Switches ==&lt;br /&gt;
{{About| Hide all HotA / DoR game content (not lore content) when not enabled.}}&lt;br /&gt;
* For table rows, just add this to the row: &amp;lt;nowiki&amp;gt;|- class=&#039;onlyhota&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* For most other content just use: &amp;lt;nowiki&amp;gt;{{showwithhota|content}}&amp;lt;/nowiki&amp;gt;. Can also use &amp;lt;nowiki&amp;gt;{{swh|HotaOnlyContent|SodOnlyContent}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
* In some circumstances, you might need to use: &amp;lt;nowiki&amp;gt;&amp;lt;span class=&#039;onlyhota&#039;&amp;gt;content&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* For lists, use: &amp;lt;nowiki&amp;gt;&amp;lt;ul class=&#039;onlyhota&#039;&amp;gt;&amp;lt;li&amp;gt;item&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;other item&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/nowiki&amp;gt;. For numbered lists, swap &amp;quot;ul&amp;quot; to &amp;quot;ol&amp;quot;.&lt;br /&gt;
* See [[User:Imahero/hide]] for more examples.&lt;br /&gt;
&lt;br /&gt;
=== H3CSS Notes ===&lt;br /&gt;
# [https://darkreader.org darkreader] Make sure to disable Dark Reader before making any changes - it overrides default CSS and does its own stuff, which means that making changes for H3CSS with Dark Reader enabled is a bad idea.&lt;br /&gt;
&lt;br /&gt;
== File Uploading ==&lt;br /&gt;
* In a command terminal run: &amp;quot;oxipng -o 6 -s -r .&amp;quot; to losslessly compress all png images: [https://github.com/shssoichiro/oxipng github.com/shssoichiro/oxipng]&lt;br /&gt;
* Animated png files will play on pages if they are full size. Animated gif files will play regardless.&lt;br /&gt;
&lt;br /&gt;
== Mediawiki Tips/Tricks ==&lt;br /&gt;
* List Numbering&lt;br /&gt;
** Use &amp;quot;#*&amp;quot; to add a comment to an item without breaking the numbering.&lt;br /&gt;
** Use &amp;lt;nowiki&amp;gt;&amp;lt;li value=&amp;quot;your_number_here&amp;quot;&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/nowiki&amp;gt; to restart a numeric list if there are breaks in between the numbers (e.g. comments).&lt;br /&gt;
* Comments: Use &amp;lt;nowiki&amp;gt;&amp;quot;&amp;lt;!--your comment here--&amp;gt;&amp;quot;&amp;lt;/nowiki&amp;gt; to add comments to a page that can only be seen when editing.&lt;br /&gt;
* See [[User:ShushMaster]] and [[User:Legate]] for additional tricks.&lt;br /&gt;
* Use [[Template:Exist]] instead of #ifexist. Anything checked by #ifexist erroneously shows up on the missing files report if it doesn&#039;t exist!&lt;br /&gt;
* Beware of caching issues with templates. If something isn&#039;t updating the way you think it ought to, rename a template on the page, save the page and then rename it back. (Or use the More dropdown and choose Purge.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Contributor resources]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Underground_Theme.webm&amp;diff=172291</id>
		<title>File:Heroes 3 - Terrain - Underground Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Underground_Theme.webm&amp;diff=172291"/>
		<updated>2025-09-13T16:12:53Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Water_Theme.webm&amp;diff=172290</id>
		<title>File:Heroes 3 - Terrain - Water Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Water_Theme.webm&amp;diff=172290"/>
		<updated>2025-09-13T16:12:50Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Wasteland_Theme.webm&amp;diff=172289</id>
		<title>File:Heroes 3 - Terrain - Wasteland Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Wasteland_Theme.webm&amp;diff=172289"/>
		<updated>2025-09-13T16:12:41Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Swamp_Theme.webm&amp;diff=172288</id>
		<title>File:Heroes 3 - Terrain - Swamp Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Swamp_Theme.webm&amp;diff=172288"/>
		<updated>2025-09-13T16:12:37Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Snow_Theme.webm&amp;diff=172287</id>
		<title>File:Heroes 3 - Terrain - Snow Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Snow_Theme.webm&amp;diff=172287"/>
		<updated>2025-09-13T16:12:32Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Sand_Theme.webm&amp;diff=172286</id>
		<title>File:Heroes 3 - Terrain - Sand Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Sand_Theme.webm&amp;diff=172286"/>
		<updated>2025-09-13T16:12:26Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Rough_Theme.webm&amp;diff=172285</id>
		<title>File:Heroes 3 - Terrain - Rough Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Rough_Theme.webm&amp;diff=172285"/>
		<updated>2025-09-13T16:12:21Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Lava_Theme.webm&amp;diff=172284</id>
		<title>File:Heroes 3 - Terrain - Lava Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Lava_Theme.webm&amp;diff=172284"/>
		<updated>2025-09-13T16:12:15Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Highlands_Theme.webm&amp;diff=172283</id>
		<title>File:Heroes 3 - Terrain - Highlands Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Highlands_Theme.webm&amp;diff=172283"/>
		<updated>2025-09-13T16:12:06Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Grass_Theme.webm&amp;diff=172282</id>
		<title>File:Heroes 3 - Terrain - Grass Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Grass_Theme.webm&amp;diff=172282"/>
		<updated>2025-09-13T16:11:59Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Dirt_Theme.webm&amp;diff=172281</id>
		<title>File:Heroes 3 - Terrain - Dirt Theme.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Terrain_-_Dirt_Theme.webm&amp;diff=172281"/>
		<updated>2025-09-13T16:11:52Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:terrain themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Town_defended.webm&amp;diff=172280</id>
		<title>File:Heroes 3 - Combat - Town defended.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Town_defended.webm&amp;diff=172280"/>
		<updated>2025-09-13T16:11:23Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:combat themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Town_lost.webm&amp;diff=172279</id>
		<title>File:Heroes 3 - Combat - Town lost.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Town_lost.webm&amp;diff=172279"/>
		<updated>2025-09-13T16:11:15Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:combat themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Lost.webm&amp;diff=172278</id>
		<title>File:Heroes 3 - Combat - Lost.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Lost.webm&amp;diff=172278"/>
		<updated>2025-09-13T16:11:05Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:combat themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Retreated.webm&amp;diff=172277</id>
		<title>File:Heroes 3 - Combat - Retreated.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Retreated.webm&amp;diff=172277"/>
		<updated>2025-09-13T16:10:57Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:combat themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Surrendered.webm&amp;diff=172276</id>
		<title>File:Heroes 3 - Combat - Surrendered.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Surrendered.webm&amp;diff=172276"/>
		<updated>2025-09-13T16:10:50Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:combat themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Won.webm&amp;diff=172275</id>
		<title>File:Heroes 3 - Combat - Won.webm</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Heroes_3_-_Combat_-_Won.webm&amp;diff=172275"/>
		<updated>2025-09-13T16:10:43Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:combat themes]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Terrain&amp;diff=172274</id>
		<title>Terrain</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Terrain&amp;diff=172274"/>
		<updated>2025-09-13T16:09:44Z</updated>

		<summary type="html">&lt;p&gt;Loki Laufeyjarson: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Terrain&#039;&#039;&#039; typically refers to one of the eight basic land types, which are grass, dirt, lava, subterranean, rough, sand, snow or swamp.  Water and rock may also be considered as one of the basic terrains, although they cannot be traveled on by ordinary means. Traveling on water requires a [[boat]], while rock is impassable. {{hota}}{{-wh}} added two additional types of terrain: highlands and wasteland.&lt;br /&gt;
&lt;br /&gt;
== Basic Terrains ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Movement Cost is compared to grass.&lt;br /&gt;
{| border=1px grey; cellspacing=0; cellpadding=4px; style=&amp;quot;background-color:#{{Tan 4}};&amp;quot;&lt;br /&gt;
! colspan=99 style=&amp;quot;color:white; background-color:#{{Tan 1}}; font-size:16px;&amp;quot;|Basic Terrains&lt;br /&gt;
|- bgcolor=#{{Tan 2}}&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; width=&amp;quot;125px&amp;quot;| {{link|white|Native Terrain}}&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Movement&amp;lt;br&amp;gt;Cost*&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Theme&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #{{Grass}}; padding:0px&amp;quot;|&amp;lt;div id=&amp;quot;Grass&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Grass (h).gif]]&lt;br /&gt;
| {{town|Castle}}&amp;lt;br&amp;gt;{{town|Rampart}}{{hidewithhota|&amp;lt;br&amp;gt;{{town|Conflux}}{{-wa}}}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|100%&lt;br /&gt;
| &lt;br /&gt;
| [[File:Heroes 3 - Terrain - Grass Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|- class=&#039;onlyhota&#039;&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Highlands&#039;&#039;&#039;{{-wh}}&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Highlands}};&amp;quot;|&amp;lt;div id=&amp;quot;Highlands&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Highlands (h).gif]]&lt;br /&gt;
| {{town|Conflux}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|100%&lt;br /&gt;
| &lt;br /&gt;
| [[File:Heroes 3 - Terrain - Highlands Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Dirt}};&amp;quot;|&amp;lt;div id=&amp;quot;Dirt&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Dirt (h).gif]]&lt;br /&gt;
| {{town|Necropolis}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|100%&lt;br /&gt;
| &lt;br /&gt;
| [[File:Heroes 3 - Terrain - Dirt Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Lava&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Lava}};&amp;quot;|&amp;lt;div id=&amp;quot;Lava&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Lava (h).gif]]&lt;br /&gt;
| {{town|Inferno}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|100%&lt;br /&gt;
| &lt;br /&gt;
| [[File:Heroes 3 - Terrain - Lava Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Subterranean&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px;&amp;quot; | &amp;lt;div id=&amp;quot;Subterranean&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Subterranean (h).gif]]&lt;br /&gt;
| {{town|Dungeon}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|100%&lt;br /&gt;
| Typically found on the underground [[layer]].&amp;lt;br&amp;gt;It is the only combat terrain for the underground layer{{showwithhota| &#039;&#039;(fixed in {{hota}}{{-wh}})&#039;&#039;}}.&amp;lt;br&amp;gt;Also it is a combat terrain for [[gold mine]]s, [[crystal cavern]]s and [[abandoned mine]]s.&lt;br /&gt;
| [[File:Heroes 3 - Terrain - Underground Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px;&amp;quot; | &amp;lt;div id=&amp;quot;Rock&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Rock (h).gif]]&lt;br /&gt;
| n/a&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| n/a&lt;br /&gt;
| Impassable even with [[Fly|flying]], but can be passed over with [[Dimension Door]].&amp;lt;br&amp;gt;Typically found in [[Layer|underground]] areas.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Rough&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Rough}};&amp;quot;|&amp;lt;div id=&amp;quot;Rough&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Rough (h).gif]]&lt;br /&gt;
| {{town|Stronghold}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|125%&lt;br /&gt;
|&lt;br /&gt;
| [[File:Heroes 3 - Terrain - Rough Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|- class=&#039;onlyhota&#039;&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Wasteland&#039;&#039;&#039;{{-wh}}&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Wasteland}};&amp;quot;|&amp;lt;div id=&amp;quot;Wasteland&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Wasteland (h).gif]]&lt;br /&gt;
| {{town|Factory}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|125%&lt;br /&gt;
|&lt;br /&gt;
| [[File:Heroes 3 - Terrain - Wasteland Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Sand}};&amp;quot;|&amp;lt;div id=&amp;quot;Sand&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Sand (h).gif]]&lt;br /&gt;
| (none)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|150%&lt;br /&gt;
| Sand is a combat terrain for all tiles next to water.&lt;br /&gt;
| [[File:Heroes 3 - Terrain - Sand Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Snow&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Snow}};&amp;quot;|&amp;lt;div id=&amp;quot;Snow&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Snow (h).gif]]&lt;br /&gt;
| {{town|Tower}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|150%&lt;br /&gt;
|&lt;br /&gt;
| [[File:Heroes 3 - Terrain - Snow Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Swamp&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Swamp}};&amp;quot;|&amp;lt;div id=&amp;quot;Swamp&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Swamp (h).gif]]&lt;br /&gt;
| {{town|Fortress}}{{showwithhota|&amp;lt;br&amp;gt;{{town|Cove}}{{-wh}}}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|175%&lt;br /&gt;
|&lt;br /&gt;
| [[File:Heroes 3 - Terrain - Swamp Theme.webm|125px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Water&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding:0px; background-color: #{{Water}};&amp;quot;|&amp;lt;div id=&amp;quot;Water&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Water (h).gif]]&amp;lt;br&amp;gt;[[File:Water (h).gif]]&amp;lt;br&amp;gt;[[File:Water (h).gif]]&amp;lt;br&amp;gt;[[File:Water (h).gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
| (none)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;| n/a&lt;br /&gt;
| Can only be traveled on with a [[boat]]{{showwithhota| or [[airship]]{{-wh}}}}.     &amp;lt;br&amp;gt;Can be traveled over with [[Water Walk]] and [[Fly]] spells, or by wearing [[Boots of Levitation]] or [[Angel Wings]] – hero&#039;s movement must end on dry land.     &amp;lt;br&amp;gt;It should be noted that [[Cover of Darkness (Adventure Map)|shroud]] on the water between two squares of dry land does not prevent hero from walking or flying across it and mapping the shrouded area. However, the hero must be able to see both land squares before starting the trip.     &amp;lt;br&amp;gt;Almost all adventure map objects that are normally placed on dry land can be also be placed on water square and still function normally. The exceptions are [[Town]]s, [[Subterranean Gate]]s and [[Monoliths]], which can not function if visited with a boat.     &amp;lt;br&amp;gt;The [[speed]] of the creatures in the hero&#039;s army does not affect movement in a boat. &lt;br /&gt;
| [[File:Heroes 3 - Terrain - Water Theme.webm|125px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Magical Terrains ==&lt;br /&gt;
In addition to basic terrain types, there are several types of magical terrains, which cover basic terrains providing additional features (i.e. there is always a basic terrain, which can be covered by a magical one). Magical terrains typically affect [[combat]] or [[Spell|spellcasting]], with the exception of [[favorable winds]], which increases movement over water. &lt;br /&gt;
Only two magical terrains (Cursed Ground and Magic Plains) were in the original {{roe}}, the rest being introduced in {{sod}} expansion{{showwithhota| (and three more were added in {{hota}}{{-wh}})}}.&lt;br /&gt;
&lt;br /&gt;
Only one magical terrain effect can apply at the same time; if magical terrains are stacked on top of one another in the [[map editor]], the topmost terrain effect applies and appears as a battlefield.&lt;br /&gt;
&lt;br /&gt;
{| border=1px grey; cellspacing=0; cellpadding=4px; width=980px; style=&amp;quot;background-color:#{{Tan 4}};&amp;quot;&lt;br /&gt;
! colspan=3 style=&amp;quot;color:white; background-color:#{{Tan 1}}; font-size:16px;&amp;quot;|Magical Terrains&lt;br /&gt;
|- bgcolor=#{{Tan 2}}&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;color:white;&amp;quot; | Description&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Magic Plains&#039;&#039;&#039;&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Magic Plains&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Magic Plains (h).gif]]&lt;br /&gt;
| Cause &#039;&#039;&#039;all&#039;&#039;&#039; [[spell]]s to be cast at expert level, regardless of the heroes&#039; skills. This includes both [[adventure spell]]s and [[combat spell]]s as well as [[Spellcaster|spells cast by creatures]] and some of magic creature abilities.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Cursed Ground&#039;&#039;&#039;&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Cursed Ground&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Cursed Ground (h).gif]]&lt;br /&gt;
| Prevents hero from casting of [[spells]] above level 1, includes both adventure and combat spells.&amp;lt;br&amp;gt; Also does not allow creatures to cast any spells. &amp;lt;br&amp;gt;Disables all [[native terrain]] bonuses.&amp;lt;br&amp;gt;Negates all positive [[morale]] effects.&amp;lt;br&amp;gt;Negates all positive [[luck]] effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;In {{roe}}, level 1 spells were banned on Cursed Ground as well.{{-wr}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{showwithhota|&amp;lt;br&amp;gt;In {{hota}}, where negative luck was implemented, it also negates all negative [[luck]] effects.{{-wh}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Rockland&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Rockland&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Rockland (h).gif]]&lt;br /&gt;
| Causes all [[Earth Magic]] [[spells]] to be cast at expert level, regardless of the heroes&#039; skills. This includes both [[adventure spell]]s and [[combat spell]]s, {{swh|as well as|but does not affect}} [[Spellcaster|spells cast by creatures]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Fiery Fields&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Fiery Fields&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Fiery Fields (h).gif]]&lt;br /&gt;
| Cause all [[Fire Magic]] [[spells]] to be cast at expert level, regardless of the heroes&#039; skills. This includes both [[adventure spell]]s and [[combat spell]]s, {{swh|as well as|but does not affect}} [[Spellcaster|spells cast by creatures]].&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Lucid Pools&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Lucid Pools&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Lucid Pools (h).gif]]&lt;br /&gt;
| Cause all [[Water Magic]] [[spells]] to be cast at expert level, regardless of the heroes&#039; skills. This includes both [[adventure spell]]s and [[combat spell]]s, {{swh|as well as|but does not affect}} [[Spellcaster|spells cast by creatures]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Magic Clouds&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Magic Clouds&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Magic Clouds (h).gif]]&lt;br /&gt;
| Cause all [[Air Magic]] [[spells]] to be cast at expert level, regardless of the heroes&#039; skills. This includes both [[adventure spell]]s and [[combat spell]]s, {{swh|as well as|but does not affect}} [[Spellcaster|spells cast by creatures]].{{showwithhota|&amp;lt;br&amp;gt;{{Cnu|Sandworm|Olgoi-Khorkhoi|name=Sandworms and Olgoi-Khorkhois}} walk instead of [[Flying|Burrowing]] on Magic Clouds.{{-wh}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Holy Ground&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Holy Ground&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Holy Ground (h).gif]]&lt;br /&gt;
| Gives all [[Alignment|good-aligned]] creatures +1 [[Morale]], and all [[Alignment|Evil-aligned]] creatures -1 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Evil Fog&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Evil Fog&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Evil Fog (h).gif]]&lt;br /&gt;
| Gives all [[Alignment|evil-aligned]] creatures +1 [[Morale]], and all [[Alignment|Good-aligned]] creatures -1 Morale.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Clover Field&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Clover Field&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Clover Field (h).gif]]&lt;br /&gt;
| Gives all [[Alignment|neutrally aligned]] creatures +2 [[Luck]]. [[Neutral creature]]s are not affected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Favorable Winds&#039;&#039;&#039; {{-ws}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Favorable Winds&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Favorable Winds (h).gif]]&lt;br /&gt;
| Reducing amount of consumed [[movement|movement point]]s by 1/3 (rounded up) for boats.&amp;lt;br&amp;gt;Unlike other magical terrains, Favorable Winds do not affect combat in any way.&lt;br /&gt;
{{showwithhota|In {{hota}}, Favorable Winds cannot be placed under another magical terrain, so they cancel effect of any magical terrain at the same tile.{{-wh}}}}&lt;br /&gt;
|- class=&#039;onlyhota&#039;&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Cracked Ice&#039;&#039;&#039;{{-wh}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Cracked Ice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Cracked Ice (h).gif]]&lt;br /&gt;
| Reduces the [[Defense]] of all troops by 5.&lt;br /&gt;
|- class=&#039;onlyhota&#039;&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Dunes&#039;&#039;&#039;{{-wh}}&lt;br /&gt;
| &amp;lt;div id=&amp;quot;Dunes&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Dunes (h).gif]]&lt;br /&gt;
| 15 to 20 invisible [[quicksand]] spots are present on the battlefield. They cannot be removed by [[Dispel|mass Dispel]] and are not visible for creatures of any native terrain.&amp;lt;br&amp;gt;After entering a hex with a quicksand spot, unit stops and the spot becomes visible to both players.&lt;br /&gt;
|- class=&#039;onlyhota&#039;&lt;br /&gt;
| style=&amp;quot;padding-left:7px;&amp;quot;|&#039;&#039;&#039;Fields of Glory&#039;&#039;&#039;{{-wh}}&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot;|&amp;lt;div id=&amp;quot;Fields of Glory&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;[[File:Fields of Glory (h).gif]]&lt;br /&gt;
| Gives all troops -2 [[Luck]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
*[[Movement]]&lt;br /&gt;
*[[Native Terrain]]&lt;br /&gt;
*[[Layer]]&lt;br /&gt;
*[[Pathfinding]]&lt;br /&gt;
*[[River]]&lt;br /&gt;
&lt;br /&gt;
{{morale navigational box}}&lt;br /&gt;
{{luck navigational box}}&lt;br /&gt;
{{Movement navigational box}}&lt;br /&gt;
{{primary skill navigational box}}&lt;br /&gt;
{{water object navigational box}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map concepts]]&lt;/div&gt;</summary>
		<author><name>Loki Laufeyjarson</name></author>
	</entry>
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