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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Queendom</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Queendom"/>
	<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php/Special:Contributions/Queendom"/>
	<updated>2026-05-12T16:13:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Template:Creature/War_Mammoth&amp;diff=191451</id>
		<title>Template:Creature/War Mammoth</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Template:Creature/War_Mammoth&amp;diff=191451"/>
		<updated>2026-01-02T19:04:59Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix ing in gl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{CreatureNew&lt;br /&gt;
| name           = War Mammoth&lt;br /&gt;
| faction        = Bulwark&lt;br /&gt;
| attack         = {{gt|14}}&lt;br /&gt;
| defense        = {{gt|18}}&lt;br /&gt;
| shots          = &lt;br /&gt;
| damage         = 14–20&lt;br /&gt;
| health         = {{gt|135}}&lt;br /&gt;
| speed          = {{gt|6}}&lt;br /&gt;
| move           = Ground&lt;br /&gt;
| size           = 2&lt;br /&gt;
| growth         = 2&lt;br /&gt;
| aivalue        = 1601&lt;br /&gt;
| fightvalue     = 1601&lt;br /&gt;
| goldcost       = 1000&lt;br /&gt;
| resource       = &lt;br /&gt;
| rescost        = &lt;br /&gt;
| abilities      = Receives +100% {{gl|Defense}} while {{gl|defend|defending}} in combat.&lt;br /&gt;
| popupid        = {{{popupid|}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Creature/War Mammoth}}&lt;br /&gt;
[[Category:Creature Database]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Liberation&amp;diff=171290</id>
		<title>Liberation</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Liberation&amp;diff=171290"/>
		<updated>2025-08-30T17:35:44Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Clarified crossovers between scenarios&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|liberation=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Liberation&lt;br /&gt;
| description    = We have established a solid foothold in {{gl|Erathia}}, but the nation lies in near ruin.  We start by freeing the capitol city of {{gl|Steadwick}}, and we do not stop until every invader has been driven from our lands.&lt;br /&gt;
| information    = {{gl|Castle}} / {{gl|Rampart}} / {{gl|Tower}} campaign. Liberation is not available until you have completed {{gl|Long Live the Queen}}, {{gl|Dungeons and Devils}}, and {{gl|Spoils of War}}.&lt;br /&gt;
| fachero1       = {{tng|Castle}}&amp;lt;br&amp;gt;{{tng|Rampart}}&amp;lt;br&amp;gt;{{tng|Tower}}&lt;br /&gt;
| fachero2       = {{hng|General Kendal|0=}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=Steadwick&#039;s Liberation|size=L|difficulty=Normal|underground=enabled|victory=Capture Town|ally={{red}}|enemy={{tan}}|description=To win, you must capture the city of Steadwick. Seek out the Seer - completing the Seer&#039;s Quest will allow you to carry the reward to the next scenario.|bonus={{BonusR|Gold|10000}}{{BonusCr|Archangel|2|loc=Castle (49, 85, 0)}}{{BonusCr|Titan|2|loc=Tower (5, 104, 0)}}|carry={{An|Badge of Courage|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Deal With the Devil|size=M|difficulty=Normal|underground=disabled|victory=Capture Town|ally={{red}}|enemy={{tan}}|description=To win, you must capture the city of Kleesive. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusSp|Protection from Fire}}{{BonusSp|Ice Bolt}}{{BonusSp|Precision}}|carry=Neutral Affairs:{{An|Badge of Courage|noname=}}{{An|Charm of Mana|noname=}}&amp;lt;br&amp;gt;Tunnels and Troglodytes:{{An|Spyglass|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Neutral Affairs|size=M|difficulty=Normal|underground=disabled|ally={{red}}|enemy={{blue}}{{purple}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusSec|Logistics|Expert}}{{BonusArt|Shield of the Dwarven Lords}}{{BonusArt|Centaur&#039;s Axe}}|carry=Deal With the Devil:{{An|Badge of Courage|noname=}}{{An|Pendant of Life|noname=}}&amp;lt;br&amp;gt;Tunnels and Troglodytes:{{An|Speculum|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Tunnels and Troglodytes|size=L|difficulty=Hard|underground=enabled|ally={{red}}|enemy={{orange}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSec|Navigation|Expert}}{{BonusB|Good|Mage Guild level 1|ext=png|loc=Tower (8, 92, 0), Rampart (12, 10, 0) and Castle (12, 35, 0)}}{{BonusB|Castle|Mage Guild level 3|loc=Castle (12, 35, 0)}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Deal With the Devil and Neutral Affairs are available simultaneously after Steadwick&#039;s Liberation and the order of completion determines the quest Relic you can obtain in Tunnels and Troglodytes.&lt;br /&gt;
* If doing Deal With the Devil first, the Quest Artifact chain is: {{An|Ladybird of Luck|noname=}} &amp;gt; {{An|Badge of Courage|noname=}} &amp;gt; {{An|Charm of Mana|noname=}} &amp;gt; {{An|Speculum|noname=}} &amp;gt; {{An|Thunder Helmet|noname=}}&lt;br /&gt;
* If doing Neutral Affairs first, the Quest Artifact chain is: {{An|Ladybird of Luck|noname=}} &amp;gt; {{An|Badge of Courage|noname=}} &amp;gt; {{An|Pendant of Life|noname=}} &amp;gt; {{An|Spyglass|noname=}} &amp;gt; {{An|Sentinel&#039;s Shield|noname=}}&lt;br /&gt;
* However, it should be noted that Quest Guard guarding {{An|Speculum|noname=}} in Neutral Affairs is bugged, and instead of asking for {{An|Charm of Mana|noname=}} from Deal With the Devil it asks for {{An|Speculum|noname=}} itself, so it could only be obtained by bypassing the Quest Guard using magic.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Greed&amp;diff=171235</id>
		<title>Greed</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Greed&amp;diff=171235"/>
		<updated>2025-08-29T17:15:35Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Change Allies and Enemies to the currently used format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.&lt;br /&gt;
| underground    = disabled&lt;br /&gt;
| num_play       = 3/2&lt;br /&gt;
| size           = L&lt;br /&gt;
| source         = roe&lt;br /&gt;
| victory        = Defeat All Enemies.&lt;br /&gt;
| loss           = Lose All Your Towns and Heroes.&lt;br /&gt;
| allies         = {{blue}} / {{purple}}&lt;br /&gt;
| enemies        = {{red}}{{purple}} / {{red}}{{blue}}&lt;br /&gt;
| difficulty     = Normal&lt;br /&gt;
| bonus          = {{BonusT|Fortress|{{blue}}|title=Start with heroes from &#039;Borderlands&#039;}}{{BonusT|Stronghold|{{purple}}|title=Start with heroes from &#039;Gold Rush&#039;}}&lt;br /&gt;
| cback          = roe sow 3&lt;br /&gt;
| region_text    = Both King Tralossk of Tatalia and Duke Boragus of Krewlod are seeking your services. Both nations are poised to claim the last strip of land between their countries. Ironically, this land has little value. You must decide which nation to serve. The choice is yours alone.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Note: This campaign scenario is one of two that you may choose the side you play for ([[Greed]] and [[Deus Ex Machina]]).&#039;&#039;&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-NEUTRALC-smk-NEUTRALC|thumbtime=0:00|float=left}}&lt;br /&gt;
{{town|Neutral|noname=}} Unnamed female retainer: Representatives from both [[Tatalia]] and [[Krewlod]] seek your services... again. Both nations claim the last strip of [[Erathia]]n land between their countries. Few [[Erathia]]n castles remain in the area.  They are nothing more than token resistance.  The most ferocious battles will occur between [[Tatalia]] and [[Krewlod]].  Ironically, this land has little value. This is a border war. [[Tatalia]] seeks to further extend its reach from the lowlands to the hills. [[Krewlod]] wants to halt [[Tatalia]]’s march before it reaches their northern border. No matter which side you fight for, the other will perceive you as a traitor. Choose wisely.  Choose the winning side.  Your life depends upon it.&lt;br /&gt;
&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 1| You receive a message from [[King Tralossk]] - &amp;quot;I am pleased that you have chosen to side with us. Your knowledge of how those stupid barbarians fight will give you an advantage, though it is very likely that Duke [[Boragus]] has put a price on your head for being a traitor.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 2| &amp;quot;This will be a fight to the finish. We wish to extend our borders into the [[Krewlod]] hills, and they wish to stop us. A token [[Erathia]]n force will likely get caught in the middle, but there is simply nothing we can, or wish to, do about it.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 3| &amp;quot;Do well, and you shall be idolized by all of [[Tatalia]]. Fail... well, we don&#039;t need to discuss that just yet.&amp;quot; The letter is simply stamped with the scaly insignia of House [[Tralossk]].}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 1| You receive your orders from one of Duke [[Boragus]]&#039;s generals. &amp;quot;I&#039;ve never liked mercenaries myself, but you&#039;ve managed to prove yourself worthy enough to get offered a second contract. I hear that ol&#039; Tralossk was so mad you turned him down that he ordered your head delivered to him in a basket!&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 2| &amp;quot;Anyway, in case you hadn&#039;t noticed, this is a border war. Ol&#039; [[Tralossk]] has got it into his head that he&#039;d like some of our territory. YOU are here to stop him. [[Duke Boragus]] likes you, but your life won&#039;t be worth spit if the [[Tatalia]]ns show up at the doors of the Duke&#039;s Palace.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 3| &amp;quot;Now, your orders are clear. Stop the [[Tatalia]]n advance, then beat those sorry Lizards so far back across the border that they&#039;ll never even THINK about dry land again. Oh, and while you&#039;re at it, get rid of those pesky [[Erathia]]n outposts. Have fun!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Events ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27, 60, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 100 {{Cn|Gnoll Marauder|name=Gnoll Marauders}}, 50 {{Cn|Lizard Warrior|name=Lizard Warriors}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 43, 66, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 80 {{Cn|Wolf Raider|name=Wolf Raiders}}, 40 {{Cn|Orc Chieftain|name=Orc Chieftains}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50, 14, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 100 {{Cn|Gnoll Marauder|name=Gnoll Marauders}}, 50 {{Cn|Lizard Warrior|name=Lizard Warriors}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 76, 15, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 80 {{Cn|Wolf Raider|name=Wolf Raiders}}, 40 {{Cn|Orc Chieftain|name=Orc Chieftains}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|8, 9, 0|blue|Fortress}}&lt;br /&gt;
{{Town row|9, 32, 0|blue|Fortress|nofort=y}}&lt;br /&gt;
{{Town row|33, 11, 0|blue|Fortress|nofort=y}}&lt;br /&gt;
{{Town row|77, 74, 0|purple|Stronghold|nofort=y}}&lt;br /&gt;
{{Town row|99, 69, 0|purple|Stronghold}}&lt;br /&gt;
{{Town row|102, 45, 0|purple|Stronghold|nofort=y}}&lt;br /&gt;
{{Town row|40, 36, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|56, 45, 0|red|Castle}}&lt;br /&gt;
{{Town row|68, 54, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|23, 69, 0||Fortress|nofort=y}}&lt;br /&gt;
{{Town row|85, 15, 0||Stronghold|nofort=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|8, 10, 0|blue|mph={{mph|1|Borderlands}}}}&lt;br /&gt;
{{hero row|33, 12, 0|blue|mph={{mph|2|Borderlands}}}}&lt;br /&gt;
{{hero row|9, 33, 0|blue|mph={{mph|3|Borderlands}}}}&lt;br /&gt;
{{hero row|8, 46, 0|blue|mph={{mph|4|Borderlands}}}}&lt;br /&gt;
{{hero row|40, 12, 0|blue|mph={{mph|5|Borderlands}}}}&lt;br /&gt;
{{hero row|17, 2, 0|blue|mph={{mph|6|Borderlands}}}}&lt;br /&gt;
{{hero row|7, 19, 0|blue|mph={{mph|7|Borderlands}}}}&lt;br /&gt;
{{hero row|3, 37, 0|blue|mph={{mph|8|Borderlands}}}}&lt;br /&gt;
{{hero row|99, 70, 0|purple|mph={{mph|1|Gold Rush}}}}&lt;br /&gt;
{{hero row|102, 46, 0|purple|mph={{mph|2|Gold Rush}}}}&lt;br /&gt;
{{hero row|77, 75, 0|purple|mph={{mph|3|Gold Rush}}}}&lt;br /&gt;
{{hero row|97, 35, 0|purple|mph={{mph|4|Gold Rush}}}}&lt;br /&gt;
{{hero row|68, 67, 0|purple|mph={{mph|5|Gold Rush}}}}&lt;br /&gt;
{{hero row|96, 80, 0|purple|mph={{mph|6|Gold Rush}}}}&lt;br /&gt;
{{hero row|79, 80, 0|purple|mph={{mph|7|Gold Rush}}}}&lt;br /&gt;
{{hero row|101, 54, 0|purple|mph={{mph|8|Gold Rush}}}}&lt;br /&gt;
{{hero row|56, 46, 0|red|Tyris|Knight}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signs ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 46, 66, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | South Road&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60, 16, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | North Road&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 87, 57, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Orc Villa]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96, 43, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Goblin Villa]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Hero placeholder for 4th most powerful hero is bugged for Fortress (blue) and instead of hero with Power rating of 4 the map has random hero with Experience amount of 4.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Spoils_of_War&amp;diff=171234</id>
		<title>Spoils of War</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Spoils_of_War&amp;diff=171234"/>
		<updated>2025-08-29T17:15:00Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix Green Enemies, they are not allied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Spoils of War&lt;br /&gt;
| description    = In times of strife, your mercenary ways will earn you great rewards.  With {{gl|Erathia}} collapsing under the weight of the {{gl|Nighon}} onslaught in the east, the opportunity for some land grabbing has presented itself in the west. Erathia&#039;s lands are ours for the taking.&lt;br /&gt;
| information    = {{gl|Stronghold}} / {{gl|Fortress}} campaign.&lt;br /&gt;
| fachero1       = {{tng|Stronghold}}&amp;lt;br&amp;gt;{{tng|Fortress}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=Borderlands|size=M|difficulty=Easy|underground=disabled|victory=Flag All Mines|ally={{blue}}|enemy={{red}}|description=To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.|bonus={{BonusH|Korbac}}{{BonusH|Verdish}}{{BonusH|Random|hover=a random hero}}|max_lvl=12|carry={{carry|8|strong}}}}&lt;br /&gt;
{{CLevelsRow|name=Gold Rush|imagelink=Gold Rush (campaign scenario)|size=M|difficulty=Easy|underground=enabled|victory=Accumulate Resources|ally={{purple}}|enemy={{red}}|description=To win, you must accumulate 200,000 gold. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.|bonus={{BonusCr|Thunderbird|3}}{{BonusCr|Cyclops King|2}}{{BonusCr|Ancient Behemoth|1}}|max_lvl=12|carry={{carry|8|strong}}}}&lt;br /&gt;
{{CLevelsRow|name=Greed|size=L|difficulty=Normal|underground=disabled|ally={{blue}} / {{purple}}|enemy={{red}}{{purple}} / {{red}}{{blue}}|description=To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.|bonus={{BonusT|Fortress|{{blue}}|title=Start with heroes from &#039;Borderlands&#039;}}{{BonusT|Stronghold|{{purple}}|title=Start with heroes from &#039;Gold Rush&#039;}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* The final mission gives you a choice between playing Fortress or Stronghold, and gives your opponent all of your best heroes from the faction you didn&#039;t pick. You can abuse this by building deliberately weak heroes or even dismissing good heroes in the faction you don&#039;t intend to play, weakening the opponent&#039;s start.&lt;br /&gt;
* The final scenario takes place almost entirely on Swamp terrain, giving Fortress a huge advantage that more than makes up for their overall worse troop composition than Stronghold. As such, it&#039;s generally preferred to focus on your heroes from Borderlands.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Spoils_of_War&amp;diff=171233</id>
		<title>Spoils of War</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Spoils_of_War&amp;diff=171233"/>
		<updated>2025-08-29T17:12:08Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Change Greed Enemies to the currently used format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Spoils of War&lt;br /&gt;
| description    = In times of strife, your mercenary ways will earn you great rewards.  With {{gl|Erathia}} collapsing under the weight of the {{gl|Nighon}} onslaught in the east, the opportunity for some land grabbing has presented itself in the west. Erathia&#039;s lands are ours for the taking.&lt;br /&gt;
| information    = {{gl|Stronghold}} / {{gl|Fortress}} campaign.&lt;br /&gt;
| fachero1       = {{tng|Stronghold}}&amp;lt;br&amp;gt;{{tng|Fortress}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=Borderlands|size=M|difficulty=Easy|underground=disabled|victory=Flag All Mines|ally={{blue}}|enemy={{red}}|description=To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.|bonus={{BonusH|Korbac}}{{BonusH|Verdish}}{{BonusH|Random|hover=a random hero}}|max_lvl=12|carry={{carry|8|strong}}}}&lt;br /&gt;
{{CLevelsRow|name=Gold Rush|imagelink=Gold Rush (campaign scenario)|size=M|difficulty=Easy|underground=enabled|victory=Accumulate Resources|ally={{purple}}|enemy={{red}}|description=To win, you must accumulate 200,000 gold. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.|bonus={{BonusCr|Thunderbird|3}}{{BonusCr|Cyclops King|2}}{{BonusCr|Ancient Behemoth|1}}|max_lvl=12|carry={{carry|8|strong}}}}&lt;br /&gt;
{{CLevelsRow|name=Greed|size=L|difficulty=Normal|underground=disabled|ally={{blue}} / {{purple}}|enemy=1: {{red}}{{purple}} / 1: {{red}}{{blue}}|description=To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.|bonus={{BonusT|Fortress|{{blue}}|title=Start with heroes from &#039;Borderlands&#039;}}{{BonusT|Stronghold|{{purple}}|title=Start with heroes from &#039;Gold Rush&#039;}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* The final mission gives you a choice between playing Fortress or Stronghold, and gives your opponent all of your best heroes from the faction you didn&#039;t pick. You can abuse this by building deliberately weak heroes or even dismissing good heroes in the faction you don&#039;t intend to play, weakening the opponent&#039;s start.&lt;br /&gt;
* The final scenario takes place almost entirely on Swamp terrain, giving Fortress a huge advantage that more than makes up for their overall worse troop composition than Stronghold. As such, it&#039;s generally preferred to focus on your heroes from Borderlands.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User_talk:Queendom&amp;diff=171232</id>
		<title>User talk:Queendom</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User_talk:Queendom&amp;diff=171232"/>
		<updated>2025-08-29T17:09:29Z</updated>

		<summary type="html">&lt;p&gt;Queendom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome! ==&lt;br /&gt;
Glad to have another editor :) For the Campaign and Campaign scenario pages, we use &amp;quot;1:&amp;quot; and &amp;quot;2:&amp;quot; to mark when enemies are on the same team as each other. So &amp;quot;enemy=1: {{red}}{{blue}}&amp;quot; means there are 2 enemies and they are friendly to each other, as opposed to &amp;quot;enemy={{red}}{{blue}}&amp;quot; which means there are 2 enemies and they are hostile to each other.&lt;br /&gt;
&lt;br /&gt;
...Now that I am explaining this, I&#039;m realizing we may have only had this discussion on Discord and never wrote it on the wiki anywhere...probably should fix that...&lt;br /&gt;
&lt;br /&gt;
Anyways, again welcome and thanks for fixing up those carried-over artifacts! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:38, 28 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Hello and thank you, I got it now browsing more campaigns and reverted the change. --[[User:Queendom|Queendom]] ([[User talk:Queendom|talk]]) 20:44, 28 August 2025 (UTC)&lt;br /&gt;
** Perfect. I also added a note to this effect to the campaign table template. Feel free to modify it if it isn&#039;t clear :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:51, 28 August 2025 (UTC)&lt;br /&gt;
* Welcome! I also want to notice that all the common single and multiplayer scenarios like [[All for One]] have already use &amp;quot;1:&amp;quot; and &amp;quot;/&amp;quot; to show teams and allies information, so it may be a huge work to change them into &amp;quot;or&amp;quot; style. Moreover, scenarios with 8 optional human players using &amp;quot;or&amp;quot; may look very verbose. --[[User:Sanustay|Youth but loved]] ([[User talk:Sanustay|talk]]) 01:02, 29 August 2025 (UTC)&lt;br /&gt;
** Hey! If you mean Greed I just made scenario page consistent with campaign page, and I encountered this style more, so I went with it, I will change to &amp;quot;/&amp;quot; now. --[[User:Queendom|Queendom]] ([[User talk:Queendom|talk]]) 17:09, 29 August 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Greed&amp;diff=171121</id>
		<title>Greed</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Greed&amp;diff=171121"/>
		<updated>2025-08-28T21:15:06Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Change Allies and Enemies syntax to be consistent with campaign page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.&lt;br /&gt;
| underground    = disabled&lt;br /&gt;
| num_play       = 3/2&lt;br /&gt;
| size           = L&lt;br /&gt;
| source         = roe&lt;br /&gt;
| victory        = Defeat All Enemies.&lt;br /&gt;
| loss           = Lose All Your Towns and Heroes.&lt;br /&gt;
| allies         = {{blue}} or {{purple}}&lt;br /&gt;
| enemies        = {{red}}{{purple}} or {{red}}{{blue}}&lt;br /&gt;
| difficulty     = Normal&lt;br /&gt;
| bonus          = {{BonusT|Fortress|{{blue}}|title=Start with heroes from &#039;Borderlands&#039;}}{{BonusT|Stronghold|{{purple}}|title=Start with heroes from &#039;Gold Rush&#039;}}&lt;br /&gt;
| cback          = roe sow 3&lt;br /&gt;
| region_text    = Both King Tralossk of Tatalia and Duke Boragus of Krewlod are seeking your services. Both nations are poised to claim the last strip of land between their countries. Ironically, this land has little value. You must decide which nation to serve. The choice is yours alone.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Note: This campaign scenario is one of two that you may choose the side you play for ([[Greed]] and [[Deus Ex Machina]]).&#039;&#039;&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-NEUTRALC-smk-NEUTRALC|thumbtime=0:00|float=left}}&lt;br /&gt;
{{town|Neutral|noname=}} Unnamed female retainer: Representatives from both [[Tatalia]] and [[Krewlod]] seek your services... again. Both nations claim the last strip of [[Erathia]]n land between their countries. Few [[Erathia]]n castles remain in the area.  They are nothing more than token resistance.  The most ferocious battles will occur between [[Tatalia]] and [[Krewlod]].  Ironically, this land has little value. This is a border war. [[Tatalia]] seeks to further extend its reach from the lowlands to the hills. [[Krewlod]] wants to halt [[Tatalia]]’s march before it reaches their northern border. No matter which side you fight for, the other will perceive you as a traitor. Choose wisely.  Choose the winning side.  Your life depends upon it.&lt;br /&gt;
&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 1| You receive a message from [[King Tralossk]] - &amp;quot;I am pleased that you have chosen to side with us. Your knowledge of how those stupid barbarians fight will give you an advantage, though it is very likely that Duke [[Boragus]] has put a price on your head for being a traitor.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 2| &amp;quot;This will be a fight to the finish. We wish to extend our borders into the [[Krewlod]] hills, and they wish to stop us. A token [[Erathia]]n force will likely get caught in the middle, but there is simply nothing we can, or wish to, do about it.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 3| &amp;quot;Do well, and you shall be idolized by all of [[Tatalia]]. Fail... well, we don&#039;t need to discuss that just yet.&amp;quot; The letter is simply stamped with the scaly insignia of House [[Tralossk]].}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 1| You receive your orders from one of Duke [[Boragus]]&#039;s generals. &amp;quot;I&#039;ve never liked mercenaries myself, but you&#039;ve managed to prove yourself worthy enough to get offered a second contract. I hear that ol&#039; Tralossk was so mad you turned him down that he ordered your head delivered to him in a basket!&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 2| &amp;quot;Anyway, in case you hadn&#039;t noticed, this is a border war. Ol&#039; [[Tralossk]] has got it into his head that he&#039;d like some of our territory. YOU are here to stop him. [[Duke Boragus]] likes you, but your life won&#039;t be worth spit if the [[Tatalia]]ns show up at the doors of the Duke&#039;s Palace.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 3| &amp;quot;Now, your orders are clear. Stop the [[Tatalia]]n advance, then beat those sorry Lizards so far back across the border that they&#039;ll never even THINK about dry land again. Oh, and while you&#039;re at it, get rid of those pesky [[Erathia]]n outposts. Have fun!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Events ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27, 60, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 100 {{Cn|Gnoll Marauder|name=Gnoll Marauders}}, 50 {{Cn|Lizard Warrior|name=Lizard Warriors}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 43, 66, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 80 {{Cn|Wolf Raider|name=Wolf Raiders}}, 40 {{Cn|Orc Chieftain|name=Orc Chieftains}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50, 14, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 100 {{Cn|Gnoll Marauder|name=Gnoll Marauders}}, 50 {{Cn|Lizard Warrior|name=Lizard Warriors}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 76, 15, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 80 {{Cn|Wolf Raider|name=Wolf Raiders}}, 40 {{Cn|Orc Chieftain|name=Orc Chieftains}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|8, 9, 0|blue|Fortress}}&lt;br /&gt;
{{Town row|9, 32, 0|blue|Fortress|nofort=y}}&lt;br /&gt;
{{Town row|33, 11, 0|blue|Fortress|nofort=y}}&lt;br /&gt;
{{Town row|77, 74, 0|purple|Stronghold|nofort=y}}&lt;br /&gt;
{{Town row|99, 69, 0|purple|Stronghold}}&lt;br /&gt;
{{Town row|102, 45, 0|purple|Stronghold|nofort=y}}&lt;br /&gt;
{{Town row|40, 36, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|56, 45, 0|red|Castle}}&lt;br /&gt;
{{Town row|68, 54, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|23, 69, 0||Fortress|nofort=y}}&lt;br /&gt;
{{Town row|85, 15, 0||Stronghold|nofort=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|8, 10, 0|blue|mph={{mph|1|Borderlands}}}}&lt;br /&gt;
{{hero row|33, 12, 0|blue|mph={{mph|2|Borderlands}}}}&lt;br /&gt;
{{hero row|9, 33, 0|blue|mph={{mph|3|Borderlands}}}}&lt;br /&gt;
{{hero row|8, 46, 0|blue|mph={{mph|4|Borderlands}}}}&lt;br /&gt;
{{hero row|40, 12, 0|blue|mph={{mph|5|Borderlands}}}}&lt;br /&gt;
{{hero row|17, 2, 0|blue|mph={{mph|6|Borderlands}}}}&lt;br /&gt;
{{hero row|7, 19, 0|blue|mph={{mph|7|Borderlands}}}}&lt;br /&gt;
{{hero row|3, 37, 0|blue|mph={{mph|8|Borderlands}}}}&lt;br /&gt;
{{hero row|99, 70, 0|purple|mph={{mph|1|Gold Rush}}}}&lt;br /&gt;
{{hero row|102, 46, 0|purple|mph={{mph|2|Gold Rush}}}}&lt;br /&gt;
{{hero row|77, 75, 0|purple|mph={{mph|3|Gold Rush}}}}&lt;br /&gt;
{{hero row|97, 35, 0|purple|mph={{mph|4|Gold Rush}}}}&lt;br /&gt;
{{hero row|68, 67, 0|purple|mph={{mph|5|Gold Rush}}}}&lt;br /&gt;
{{hero row|96, 80, 0|purple|mph={{mph|6|Gold Rush}}}}&lt;br /&gt;
{{hero row|79, 80, 0|purple|mph={{mph|7|Gold Rush}}}}&lt;br /&gt;
{{hero row|101, 54, 0|purple|mph={{mph|8|Gold Rush}}}}&lt;br /&gt;
{{hero row|56, 46, 0|red|Tyris|Knight}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signs ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 46, 66, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | South Road&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60, 16, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | North Road&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 87, 57, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Orc Villa]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96, 43, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Goblin Villa]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Hero placeholder for 4th most powerful hero is bugged for Fortress (blue) and instead of hero with Power rating of 4 the map has random hero with Experience amount of 4.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=User_talk:Queendom&amp;diff=171118</id>
		<title>User talk:Queendom</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=User_talk:Queendom&amp;diff=171118"/>
		<updated>2025-08-28T20:44:22Z</updated>

		<summary type="html">&lt;p&gt;Queendom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome! ==&lt;br /&gt;
Glad to have another editor :) For the Campaign and Campaign scenario pages, we use &amp;quot;1:&amp;quot; and &amp;quot;2:&amp;quot; to mark when enemies are on the same team as each other. So &amp;quot;enemy=1: {{red}}{{blue}}&amp;quot; means there are 2 enemies and they are friendly to each other, as opposed to &amp;quot;enemy={{red}}{{blue}}&amp;quot; which means there are 2 enemies and they are hostile to each other.&lt;br /&gt;
&lt;br /&gt;
...Now that I am explaining this, I&#039;m realizing we may have only had this discussion on Discord and never wrote it on the wiki anywhere...probably should fix that...&lt;br /&gt;
&lt;br /&gt;
Anyways, again welcome and thanks for fixing up those carried-over artifacts! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:38, 28 August 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Hello and thank you, I got it now browsing more campaigns and reverted the change. --[[User:Queendom|Queendom]] ([[User talk:Queendom|talk]]) 20:44, 28 August 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Seeds_of_Discontent&amp;diff=171117</id>
		<title>Seeds of Discontent</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Seeds_of_Discontent&amp;diff=171117"/>
		<updated>2025-08-28T20:41:43Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Undo revision 171115 by Queendom (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|seedsofdiscontent=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Seeds of Discontent&lt;br /&gt;
| description    = With the invaders finally driven out of the {{gl|Contested Lands}}, the time has come to rebuild.  But one man, {{gl|Faruk Welnin}}, has chosen to free the Contested Lands from {{gl|Erathia}} and {{gl|AvLee}} forever.&lt;br /&gt;
| information    = {{gl|Rampart}} campaign. Seeds of Discontent is not available until you have completed {{gl|Song for the Father}}. It acts as the secret campaign, only appearing when the player loads a save file made when the previous campaign was completed.&lt;br /&gt;
| fachero1       = {{tng|Rampart}}&lt;br /&gt;
| fachero2       = {{hng|Ryland|0=}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=The Grail|map_link=The Grail (campaign scenario)|size=M|difficulty=Normal|underground=disabled|victory=Acquire Artifact|vic2=false|loss=Time Expires|ally={{teal}}|enemy=|description=To win, you must find the Grail within 2 months.|bonus={{BonusArt|Boots of Speed|loc=Mephala}}{{BonusR|Gold|5000}}{{BonusCr|Pegasus|4|loc=Mephala}}}}&lt;br /&gt;
{{CLevelsRow|name=The Road Home|size=M|difficulty=Normal|underground=disabled|victory=Build a Grail Structure|vic2=true|loss=Lose Hero|ally={{teal}}|enemy=1: {{red}}{{blue}}|description=To win, the Ranger, Ryland, must reach the town of Welnin with the Grail, and build it a permanent home.|bonus={{BonusB|Rampart|Mage Guild level 3|ext=png}}{{BonusR|Gold|5000}}{{BonusCr|Dendroid Soldier|3|loc=Ryland}}}}&lt;br /&gt;
{{CLevelsRow|name=Independence|size=M|difficulty=Normal|underground=disabled|victory=Upgrade Town|ally={{teal}}|enemy={{red}}{{blue}}|description=To win, you must build a Capitol in the town of Welnin. Only then will the Contested Lands be free!|bonus={{BonusR|Wood|12}}{{BonusCr|Dendroid Soldier|3}}{{BonusCr|Dendroid Guard|6}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{fanopinion|&lt;br /&gt;
The only scenario which may cause difficulties is the first one, due to strict time limit. Hire a Rampart hero every week in order to get additional troops from themselves and visit external dwellings (in your city, dwellings are prohibited, so your army will consist of units recruited on the map and via [[event]]s). Don&#039;t kill wandering creatures if they flee, otherwise you will lose your troops. You will have to fight Angels in the endgame. Capturing Green Dragons&#039; dwelling is also ambiguous for that reason. There are ways to avoid events in which monsters attack you.&lt;br /&gt;
}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Seeds_of_Discontent&amp;diff=171115</id>
		<title>Seeds of Discontent</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Seeds_of_Discontent&amp;diff=171115"/>
		<updated>2025-08-28T20:24:38Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix Enemies typo in The Road Home&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|seedsofdiscontent=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Seeds of Discontent&lt;br /&gt;
| description    = With the invaders finally driven out of the {{gl|Contested Lands}}, the time has come to rebuild.  But one man, {{gl|Faruk Welnin}}, has chosen to free the Contested Lands from {{gl|Erathia}} and {{gl|AvLee}} forever.&lt;br /&gt;
| information    = {{gl|Rampart}} campaign. Seeds of Discontent is not available until you have completed {{gl|Song for the Father}}. It acts as the secret campaign, only appearing when the player loads a save file made when the previous campaign was completed.&lt;br /&gt;
| fachero1       = {{tng|Rampart}}&lt;br /&gt;
| fachero2       = {{hng|Ryland|0=}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=The Grail|map_link=The Grail (campaign scenario)|size=M|difficulty=Normal|underground=disabled|victory=Acquire Artifact|vic2=false|loss=Time Expires|ally={{teal}}|enemy=|description=To win, you must find the Grail within 2 months.|bonus={{BonusArt|Boots of Speed|loc=Mephala}}{{BonusR|Gold|5000}}{{BonusCr|Pegasus|4|loc=Mephala}}}}&lt;br /&gt;
{{CLevelsRow|name=The Road Home|size=M|difficulty=Normal|underground=disabled|victory=Build a Grail Structure|vic2=true|loss=Lose Hero|ally={{teal}}|enemy={{red}}{{blue}}|description=To win, the Ranger, Ryland, must reach the town of Welnin with the Grail, and build it a permanent home.|bonus={{BonusB|Rampart|Mage Guild level 3|ext=png}}{{BonusR|Gold|5000}}{{BonusCr|Dendroid Soldier|3|loc=Ryland}}}}&lt;br /&gt;
{{CLevelsRow|name=Independence|size=M|difficulty=Normal|underground=disabled|victory=Upgrade Town|ally={{teal}}|enemy={{red}}{{blue}}|description=To win, you must build a Capitol in the town of Welnin. Only then will the Contested Lands be free!|bonus={{BonusR|Wood|12}}{{BonusCr|Dendroid Soldier|3}}{{BonusCr|Dendroid Guard|6}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{fanopinion|&lt;br /&gt;
The only scenario which may cause difficulties is the first one, due to strict time limit. Hire a Rampart hero every week in order to get additional troops from themselves and visit external dwellings (in your city, dwellings are prohibited, so your army will consist of units recruited on the map and via [[event]]s). Don&#039;t kill wandering creatures if they flee, otherwise you will lose your troops. You will have to fight Angels in the endgame. Capturing Green Dragons&#039; dwelling is also ambiguous for that reason. There are ways to avoid events in which monsters attack you.&lt;br /&gt;
}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Corporeal_Punishment&amp;diff=171103</id>
		<title>Corporeal Punishment</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Corporeal_Punishment&amp;diff=171103"/>
		<updated>2025-08-28T20:12:50Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix carry artifacts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|longlivetheking=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.&lt;br /&gt;
| underground    = enabled&lt;br /&gt;
| num_play       = 2/1&lt;br /&gt;
| size           = M&lt;br /&gt;
| source         = roe&lt;br /&gt;
| victory        = Defeat Hero {{gl|Mot}} the {{gl|Death Knight}}.&lt;br /&gt;
| loss           = Lose All Your Towns and Heroes.&lt;br /&gt;
| allies         = {{purple}}&lt;br /&gt;
| enemies        = {{red}}&lt;br /&gt;
| difficulty     = Normal&lt;br /&gt;
| bonus          = {{BonusArt|Pendant of Death}}{{BonusSp|Protection from Earth}}{{BonusCr|Zombie|25}}&lt;br /&gt;
| carry          = {{An|Pendant of Death|noname=}} or {{An|Speculum|noname=}}&lt;br /&gt;
| max_lvl        = ∞&lt;br /&gt;
| cback          = roe lltk 3&lt;br /&gt;
| region_text    = A rogue Death Knight does not wish to take part in the glory that will be our invasion of Erathia. He believes that by remaining out of the fighting, his lands will be spared from any counterattack by the Erathians. It is time we taught him a small lesson regarding obedience.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2C-smk-EVIL2C|thumbtime=0:00|float=left}}&lt;br /&gt;
{{town|Necropolis|noname=}} Unnamed male general: A [[Death Knight]] named [[Mot]], refuses to obey [[King Nicolas Gryphonheart|King Gryphonheart&#039;s]] orders.  An example must be made so others will not contemplate such traitorous action.  [[Mot]] has insulated himself with his armies.  Infiltrate his troops, kill him, and take his command.  When he is dead, resurrect his corpse and employ him in your ranks.&lt;br /&gt;
&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | Intro part 1| You receive a letter from the [[King Nicolas Gryphonheart|Lich King Gryphonheart]]. &amp;quot;Commander: It would seem as though one of my generals, a [[Death Knight]] by the name of [[Mot]], does not wish to follow my orders, and believes that we should not attack [[Erathia]]. This is fine, as we do not need him for our plans.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | Intro part 2| &amp;quot;We do, however, need his armies, and I can not allow his disobedience to go unpunished. Your task is to find [[Mot]] and slay him. He will then be raised and made to serve as a minion in your own army. Succeed in this task and you shall replace him as my new general.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | Intro part 3| Even gazing at the signature of the undead King sends a cold chill through you. You quickly pen a response, stating simply, &amp;quot;It shall be done.&amp;quot; You must not let [[Mot]] defeat you.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rumors ===&lt;br /&gt;
{{Rheader}}&lt;br /&gt;
{{Rrow| Whirlpool hint| The whirlpool is the gateway to the [[Caverns of the Dead]], but the [[Collar of Conjuring]] is the Key.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|10, 7, 0|purple|Necropolis}}&lt;br /&gt;
{{Town row|32, 34, 0|purple|Necropolis}}&lt;br /&gt;
{{Town row|8, 65, 0|red|Necropolis}}&lt;br /&gt;
{{Town row|62, 19, 0|red|Necropolis}}&lt;br /&gt;
{{Town row|62, 65, 0|red|Necropolis}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|10, 7, 0|purple|Random}}&lt;br /&gt;
{{hero row|62, 66, 0|red|Mot|image=Clavius|Death Knight}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Seer&#039;s Huts ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|seer=3|loc=31, 1, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Badge of Courage}}&amp;lt;/br&amp;gt;|rew=2 {{Ps|Power}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Guards ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|guard=1|loc=65, 11, 1|quest=Return with:&amp;lt;br&amp;gt;{{An|Collar of Conjuring}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
{{SorQrow|guard=1|loc=65, 48, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Spirit of Oppression}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Season_of_Harvest&amp;diff=171102</id>
		<title>Season of Harvest</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Season_of_Harvest&amp;diff=171102"/>
		<updated>2025-08-28T20:12:05Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix carry artifacts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|longlivetheking=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.&lt;br /&gt;
| underground    = disabled&lt;br /&gt;
| num_play       = 3/1&lt;br /&gt;
| size           = M&lt;br /&gt;
| source         = roe&lt;br /&gt;
| victory        = Accumulate Creatures (2500 {{gl|Skeleton|Skeletons}}).&lt;br /&gt;
| loss           = Time Expires (3 months).&lt;br /&gt;
| allies         = {{purple}}&lt;br /&gt;
| enemies        = 1: {{red}}{{blue}}&lt;br /&gt;
| difficulty     = Normal&lt;br /&gt;
| bonus          = {{BonusArt|Vampire&#039;s Cowl}}{{BonusB|Necropolis|Necromancy Amplifier}}{{BonusB|Necropolis|Unearthed Graves}}&lt;br /&gt;
| carry          = {{An|Collar of Conjuring|noname=}} or {{An|Spyglass|noname=}}&lt;br /&gt;
| max_lvl        = ∞&lt;br /&gt;
| cback          = roe lltk 2&lt;br /&gt;
| region_text    = We have found a perfect area along Erathia&#039;s border from which we can harvest enough creatures for our armies without attracting much notice from the Erathian Military. Build an army, but be quick - we need those troops immediately.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2B-smk-EVIL2B|thumbtime=0:01|float=left}}&lt;br /&gt;
{{town|Necropolis|noname=}} Unnamed male general: Before we begin our large scale invasion of [[Erathia]], we must fill our ranks. [[Erathia]]’s populous will provide the recruits we need. Invade the local region and resurrect the needed troops.&lt;br /&gt;
&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | Intro part 1| To truly catch [[Erathia]] by surprise, we must attack within three months. However, our forces are not nearly strong enough for a full scale attack. We need you to harvest the creatures along the [[Erathia]]n border, raising enough undead to allow us launch our campaign.}}&lt;br /&gt;
{{TErow| 1 | Intro part 2| As before, you must move quickly. We must have the element of surprise when we attack [[Erathia]], so we can not delay more than three months. In that time you must provide us with at least 2500 skeletons. If you fail, we will have no chance against [[Erathia]]. Do not fail.}}&lt;br /&gt;
{{TErow| 5 | News of [[Sandro]]| One of your advisors approaches. &amp;quot;We have just learned that [[Sandro]] and his army are being held prisoner in this area. If you can find him and free him, he will certainly aid us in our quest.&amp;quot;}}&lt;br /&gt;
{{TErow| 64 | Warning 3 weeks left| You receive a letter from your superiors. &amp;quot;Your initial progress is good, but you only have three weeks left to complete your task.&amp;quot;}}&lt;br /&gt;
{{TErow| 71 | Warning 2 weeks left| You receive a letter from your superiors. &amp;quot;I trust you are making progress. Remember, we need at least 2500 skeletons, and you have but two weeks until we launch our attack.&amp;quot;}}&lt;br /&gt;
{{TErow| 78 | Warning 1 week left| You receive a letter from your superiors. &amp;quot;One week from today, we launch our attack on [[Erathia]]. Your 2500 skeletons are key to our success. I trust that you understand that failure is not an option.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|54, 5, 0|purple|Necropolis|nofort=y}}&lt;br /&gt;
{{Town row|10, 63, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|6, 7, 0|blue|Rampart|nofort=y}}&lt;br /&gt;
{{Town row|37, 31, 0|blue|Rampart|nofort=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|54, 6, 0|purple|Vidomina|Necromancer}}&lt;br /&gt;
{{hero row|69, 29, 0|purple|Vokial|Death Knight}}&lt;br /&gt;
{{hero row|9, 34, 0|{{imprisoned}}|Sandro|Necromancer}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Seer&#039;s Huts ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|seer=2|loc=24, 39, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Surcoat of Counterpoise}}&amp;lt;/br&amp;gt;|rew=3 {{Ps|Attack}}}}&lt;br /&gt;
{{SorQrow|seer=1|loc=60, 41, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Badge of Courage}}&amp;lt;/br&amp;gt;|rew={{Sn|Teleport}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Guards ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|guard=1|loc=0, 3, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Pendant of Death}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
{{SorQrow|guard=1|loc=8, 37, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Spirit of Oppression}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Neutral_Affairs&amp;diff=171101</id>
		<title>Neutral Affairs</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Neutral_Affairs&amp;diff=171101"/>
		<updated>2025-08-28T20:10:14Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix carry artifacts, add User commentary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|liberation=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.&lt;br /&gt;
| underground    = disabled&lt;br /&gt;
| num_play       = 3/1&lt;br /&gt;
| size           = M&lt;br /&gt;
| source         = roe&lt;br /&gt;
| victory        = Defeat All Enemies.&lt;br /&gt;
| loss           = Lose All Your Towns and Heroes.&lt;br /&gt;
| allies         = {{red}}&lt;br /&gt;
| enemies        = {{blue}}{{purple}}&lt;br /&gt;
| difficulty     = Normal&lt;br /&gt;
| bonus          = {{BonusSec|Logistics|Expert}}{{BonusArt|Shield of the Dwarven Lords}}{{BonusArt|Centaur&#039;s Axe}}&lt;br /&gt;
| carry          = {{An|Pendant of Life|noname=}} or {{An|Speculum|noname=}}&lt;br /&gt;
| max_lvl        = ∞&lt;br /&gt;
| cback          = roe lib 3&lt;br /&gt;
| region_text    = An ambassador from Bracada brings a message from his leader, Gavin Magnus, offering aid in reclaiming Western Erathia from the marauding Tatalian and Krewlish forces. It is time to remind your neighbors of where their borders belong.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD2C-smk-GOOD2C|thumbtime=0:00|float=left}}&lt;br /&gt;
&#039;&#039;&#039;[[Winstan Langer]]&#039;&#039;&#039;: My name is [[Winstan Langer]], ambassador from [[Bracada]], ruled by Grand Vizier [[Gavin Magnus]]. Forces from [[Tatalia]] and [[Krewlod]] are fighting in west [[Erathia]]. After months of conflict, the battle still rages.  Though weary of yet another war, my king sends reinforcements to aid your efforts.  Brilliant tactics will not win this battle. Body count will determine the victor. Good luck.&lt;br /&gt;
&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | Intro part 1| For months, [[Tatalia]] and [[Krewlod]] have fought with [[Erathia]] and with each other in a series of border disputes. Normally, the [[Wizard]]s of [[Bracada]] would be content to remain out of any fighting, but with all that [[Erathia]] has been through recently, they have chosen to assist us.}}&lt;br /&gt;
{{TErow| 1 | Intro part 2| The [[Wizard]]s have set up a modest outpost on the shared [[Erathia]]n/[[Tatalia]]n/[[Krewlod]] border. Forces from our own military have been sent to the area to join them. Between us, we should be able to not only stop the fighting between [[Tatalia]] and [[Krewlod]], but to re-establish the [[Erathia]]n border as well.}}&lt;br /&gt;
{{TErow| 1 | Intro part 3| Strike quickly, and eliminate all opposition in the area. We must teach our neighbors that it was unwise for them to think they could take advantage of a weakened [[Erathia]].}}&lt;br /&gt;
{{TErow| 3 | Refugees| A scout reports that there are many refugee camps along the border, populated with creatures who where forced from their homes by the continuous fighting in this area.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|41, 6, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|57, 9, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|63, 20, 0|red|Tower}}&lt;br /&gt;
{{Town row|6, 39, 0|blue|Fortress}}&lt;br /&gt;
{{Town row|18, 20, 0|blue|Fortress|nofort=y}}&lt;br /&gt;
{{Town row|25, 52, 0|blue|Castle|nofort=y}}&lt;br /&gt;
{{Town row|41, 32, 0|purple|Castle|nofort=y}}&lt;br /&gt;
{{Town row|48, 65, 0|purple|Stronghold|nofort=y}}&lt;br /&gt;
{{Town row|62, 52, 0|purple|Stronghold}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|63, 20, 0|red|Random}}&lt;br /&gt;
{{hero row|6, 39, 0|blue|Random}}&lt;br /&gt;
{{hero row|48, 65, 0|purple|Random}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Monsters ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Type&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11, 55, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px; white-space: nowrap;&amp;quot; | {{Cn|Water Elemental}}&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | The water elementals don&#039;t seem to want to let you use their boat.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27, 69, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px; white-space: nowrap;&amp;quot; | {{Cn|Water Elemental}}&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | The water elementals don&#039;t seem to want to let you use their boat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Guards ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|guard=1|loc=5, 6, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Badge of Courage}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
{{SorQrow|guard=1|loc=65, 67, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Speculum}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Quest Guard guarding {{An|Speculum|noname=}} is bugged, and instead of asking for {{An|Charm of Mana|noname=}} from [[Deal With the Devil]] it asks for {{An|Speculum|noname=}} itself, so it could only be obtained by bypassing the Quest Guard using magic.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Deal_With_the_Devil&amp;diff=171100</id>
		<title>Deal With the Devil</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Deal_With_the_Devil&amp;diff=171100"/>
		<updated>2025-08-28T20:08:23Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix carry artifacts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|liberation=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = To win, you must capture the city of Kleesive. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.&lt;br /&gt;
| underground    = disabled&lt;br /&gt;
| num_play       = 2/1&lt;br /&gt;
| size           = M&lt;br /&gt;
| source         = roe&lt;br /&gt;
| victory        = Capture Town {{gl|Kleesive}}.&lt;br /&gt;
| loss           = Lose All Your Towns and Heroes.&lt;br /&gt;
| allies         = {{red}}&lt;br /&gt;
| enemies        = {{tan}}&lt;br /&gt;
| difficulty     = Normal&lt;br /&gt;
| bonus          = {{BonusSp|Protection from Fire}}{{BonusSp|Ice Bolt}}{{BonusSp|Precision}}&lt;br /&gt;
| carry          = {{An|Charm of Mana|noname=}} or {{An|Spyglass|noname=}}&lt;br /&gt;
| max_lvl        = ∞&lt;br /&gt;
| cback          = roe lib 2&lt;br /&gt;
| region_text    = A letter from Lucifer Kreegan III, Lord High Commander of Eeofol, arrives at the palace for Queen Catherine. In it he claims that he holds a captive, Catherine&#039;s husband, Roland Ironfist of Enroth, and that only a one million gold ransom can save him.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD2B-smk-GOOD2B|thumbtime=0:07|float=left}}&lt;br /&gt;
&#039;&#039;&#039;[[Dorrell]]&#039;&#039;&#039;: My name is [[Dorrell]], ambassador from [[AvLee]]. I bring a message from Queen [[Catherine]]. After the liberation of [[Steadwick]], a [[Kreegan]] envoy appeared before the royal court. He claims they have captive, King [[Roland Ironfist]] of [[Enroth (nation)|Enroth]]. They are asking for one million gold ransom. We cannot validate this claim. True or not, Queen [[Catherine]] is unwilling to pay.  After interrogating the envoy, we learned [[Roland]] is held deep inside [[Eeofol]] by [[Clan Kreelah]]. Locate [[Clan Kreelah]]&#039;s base of operations and rescue [[Roland]].  In addition to your [[Erathia]]n army, we will support you from [[AvLee]]. This mission is of utmost seriousness. You may rescue [[Roland]], or find yourself the victim of a trap.&lt;br /&gt;
&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | Intro part 1| A letter from a leader in [[Eeofol]] states clearly that King [[Roland Ironfist]] is a captive of the Devils, and that only a one million gold ransom can keep him alive.}}&lt;br /&gt;
{{TErow| 1 | Intro part 2| This claim can not be validated, but a thorough interrogation of the messenger has revealed that [[Clan Kreelah]] is holding [[Roland]] just inside [[Eeofol]]&#039;s border. True or not, the Queen simply will not surrender.}}&lt;br /&gt;
{{TErow| 1 | Intro part 3| [[Clan Kreelah]]&#039;s main fortress, [[Kleesive]], is located just on the other side of the [[Erathia]]n border. You must capture [[Kleesive]] and free King [[Roland]] if he is indeed there. It seems unlikely that they would keep a hostage so close to the front lines, so be wary as this may all be an elaborate trap.}}&lt;br /&gt;
{{TErow| 1 | Intro part 4| Forces from [[AvLee]] have come to assist us in this task. Good luck, and may the Light of the Heavens protect you.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Events ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14, 24, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | One of your soldiers cries &amp;quot;Ambush!&amp;quot; You have just enough time to draw your weapons.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 20 {{Cn|Orc|name=Orcs}}, 20 {{Cn|Ogre|name=Ogres}}, 20 {{Cn|Wolf Rider|name=Wolf Riders}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 17, 29, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | One of your soldiers cries &amp;quot;Ambush!&amp;quot; You have just enough time to draw your weapons.&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 25 {{Cn|Ogre Mage|name=Ogre Mages}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|10, 65, 0|red|Castle}}&lt;br /&gt;
{{Town row|16, 7, 0|red|Rampart}}&lt;br /&gt;
{{Town row|18, 52, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|41, 47, 0|tan|Inferno|nofort=y}}&lt;br /&gt;
{{Town row|43, 20, 0|tan|Inferno|nofort=y}}&lt;br /&gt;
{{Town row|58, 57, 0|tan|Inferno}}&lt;br /&gt;
{{Town row|59, 22, 0|tan|Inferno}}&lt;br /&gt;
{{Town row|66, 40, 0|tan|Inferno|[[Kleesive]]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|10, 65, 0|red|Random|other=(from [[Castle]] or [[Rampart]])}}&lt;br /&gt;
{{hero row|58, 57, 0|tan|Calh|Demoniac}}&lt;br /&gt;
{{hero row|59, 22, 0|tan|Zydar|Heretic}}&lt;br /&gt;
{{hero row|66, 41, 0|tan|Clan Leader|image=Axsis|Heretic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Seer&#039;s Huts ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|seer=1|loc=37, 28, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Sword of Hellfire}}&amp;lt;/br&amp;gt;|rew={{An|Shield of the Damned}}}}&lt;br /&gt;
{{SorQrow|seer=2|loc=65, 67, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Shield of the Damned}}&amp;lt;/br&amp;gt;|rew={{An|Tome of Fire}}}}&lt;br /&gt;
{{SorQrow|seer=3|loc=69, 1, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Tome of Fire}}&amp;lt;/br&amp;gt;|rew={{An|Lion&#039;s Shield of Courage}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quest Guards ====&lt;br /&gt;
{{SorQheader}}&lt;br /&gt;
{{SorQrow|guard=1|loc=2, 25, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Pendant of Life}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
{{SorQrow|guard=1|loc=3, 38, 0|quest=Return with:&amp;lt;br&amp;gt;{{An|Badge of Courage}}&amp;lt;/br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signs ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3, 32, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Torg&#039;s Tavern]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8, 21, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Amnesty Village]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Talk:Main_Page&amp;diff=171099</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Talk:Main_Page&amp;diff=171099"/>
		<updated>2025-08-28T20:04:45Z</updated>

		<summary type="html">&lt;p&gt;Queendom: /* Song for the Father campaign link is incorrect */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pre-2024 Menu Overhaul=&lt;br /&gt;
==Guidelines for Talk pages==&lt;br /&gt;
Please click the &amp;quot;+&amp;quot; tab to ad a new section (new sections should be added at the end of a talk page), or if you are replying to someone, indent your contribution with one or more colons (:).  Finally, please sign your contributions with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;).  Regards, [[User:Memetics|Memetics]] 09:01, 11 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==untitled (first discussion post)==&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
I am new here..First post to just say hi to all community.&lt;br /&gt;
&lt;br /&gt;
Thanks &amp;lt;small&amp;gt;&amp;lt;span class=&amp;quot;autosigned&amp;quot;&amp;gt; — Preceding [[Wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:212.235.107.146|212.235.107.146]] ([[User talk:212.235.107.146|talk]] • [[Special:Contributions/212.235.107.146|contribs]]) 00:04, 28 February 2010&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;!-- Template:Unsigned --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==untitled==&lt;br /&gt;
&lt;br /&gt;
Nice wiki you got here, but some tips, change the headline &amp;quot;Comments&amp;quot; to &amp;quot;notes&amp;quot; and use the talk page  &amp;lt;small&amp;gt;&amp;lt;span class=&amp;quot;autosigned&amp;quot;&amp;gt; — Preceding [[Wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:81.236.214.237|81.236.214.237]] ([[User talk:81.236.214.237|talk]] • [[Special:Contributions/81.236.214.237|contribs]]) 18:58, 6 September 2011&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;!-- Template:Unsigned --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Suplementy==&lt;br /&gt;
&lt;br /&gt;
Hello everyone   &lt;br /&gt;
   &lt;br /&gt;
First of all sorry that I write in this topic but I have some technical problem with the use of this forum. When I&#039;m trying to enter in the appropriate topic, I received a 404 error It&#039;s about the only topic in which I was able to enter. Do you have the same problems? What&#039;s going on?  &amp;lt;small&amp;gt;&amp;lt;span class=&amp;quot;autosigned&amp;quot;&amp;gt; — Preceding [[Wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:127.0.0.1|127.0.0.1]] ([[User talk:127.0.0.1|talk]] • [[Special:Contributions/127.0.0.1|contribs]]) 11:28, 17 February 2011&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;!-- Template:Unsigned --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Clean-up of Talk page==&lt;br /&gt;
&lt;br /&gt;
Just cleaned up this Talk page: re-ordered the posts (newest section &amp;lt;strike&amp;gt;up top&amp;lt;/strike&amp;gt; at bottom, oldest &amp;lt;strike&amp;gt;at bottom&amp;lt;/strike&amp;gt; at the top; replies within sections indented below the original post), and added missing signatures with subst:Template:Unsigned.  For newbies: Please sign your contributions on Talk pages by adding four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end of your comment.  See the Wikipedia page on [[Wikipedia:Wikipedia:Signatures|signatures]] for help.  [[User:Memetics|Memetics]] 10:02, 26 June 2012 (UTC)&lt;br /&gt;
:Re-organized to conform with Wikimedia standards: newest sections go at end of Talk page.  Adding a section at the top to inform the wiki newbies about post order and signature requirements.  [[User:Memetics|Memetics]] 09:01, 11 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting Current events link ==&lt;br /&gt;
&lt;br /&gt;
Since we don&#039;t maintain the &#039;&#039;Current events&#039;&#039; page (the last edit was 20:59, 5 May 2008), should we delete it and remove the link in the Navigation box?  [[User:Memetics|Memetics]] 09:05, 11 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switching Rampart and Tower in Towns Section ==&lt;br /&gt;
&lt;br /&gt;
The Campaign of Towns is ordered to Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold, Fortress, and Conflux.&lt;br /&gt;
&lt;br /&gt;
== What happened? ==&lt;br /&gt;
&lt;br /&gt;
This site used to be the top on search engines - and it seems to have lost content too. What&#039;s the deal?&lt;br /&gt;
&lt;br /&gt;
== Where can we gather beyond this site? ==&lt;br /&gt;
&lt;br /&gt;
I subscribed to Discord channel using a link on Main Page, but it seems to be inactive since 2018.--[[User:Dread Knight|Dread Knight]] ([[User talk:Dread Knight|talk]]) 09:50, 28 March 2021 (UTC)&lt;br /&gt;
:Wouldn&#039;t a new place to gather be technically just as inactive?--[[User:FirePaladin2|FirePaladin2]] ([[User talk:FirePaladin2|talk]]) 10:15, 28 March 2021 (UTC)&lt;br /&gt;
::If you&#039;re looking for other people that like Heroes 3, the other [[discord servers]] have more active people. [[user:imahero|→ima]] 14:01, 28 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possibility of other Heroes wikis? ==&lt;br /&gt;
&lt;br /&gt;
Just wondering whether the site owner/admins would want to branch out to the other Heroes games (probably work through I and II first before tackling IV and V, etc.) as this wiki is near a state of total completion, minus lore bits and bobs. Once I (or anyone else) finishes uploading the SoD and HotA map images, the only things missing are a possible map templates list &amp;amp; pages, and of course the Factory information that nobody has yet. I know there are other wikis but I feel like none of them have the charm or dedication to total completion that this one and its contributors have. Thoughts? [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 04:37, 30 May 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add Keybinds to Pages list? ==&lt;br /&gt;
It might be useful for people to have a quick shortcut to the [[Keybinds]] page between [[Horn of the Abyss]] and [[Movement]] on the main page for ease of access. [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 11:30, 4 July 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
=Post-2024 Menu Overhaul=&lt;br /&gt;
== Mod Downloads ==&lt;br /&gt;
The new outlook seems handy, but can&#039;t we transfer the download links down below to the &amp;quot;HD Mod&amp;quot; section or somewhere alike? I guess HotA is so big at this point it kind of solidified its position, but should these links stay here? I would do it myself but;&lt;br /&gt;
1.I don&#039;t know how to (I could probably just cut and import though),&lt;br /&gt;
2.I don&#039;t want to change something purely aesthetic without asking first (in the main page of all places),&lt;br /&gt;
3.I think it has been prohibited in order to minimize interference,&lt;br /&gt;
4.I don&#039;t know where to. The &amp;quot;HD Mod&amp;quot; section is, well, for that purpose alone. Perhaps we could replace that icon with something more generic and rename it to something like &amp;quot;Related Mods&amp;quot;? Just spitballing really.&lt;br /&gt;
--[[User:AdamEornom]]&lt;br /&gt;
: While the wiki has heretofore been focused mostly on Horn of the Abyss, I would like for it be a welcome place for all things projects related to Heroes 3. I see adding these links to the main page as a gesture in this direction. –[[user_talk:imahero|imahero]] 22:45, 29 January 2024 (UTC)&lt;br /&gt;
:: I can make a new menu for mods :) I&#039;ll post it on Discord later today! [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 16:53, 31 January 2024 (UTC)&lt;br /&gt;
:: It&#039;s on the main menu now under a new tab &amp;amp; feel free to change the links as you see fit. I&#039;ve linked WoG and VCMI to our pages for now! [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 00:24, 1 February 2024 (UTC)&lt;br /&gt;
::: Nice work! –[[user_talk:imahero|imahero]] 00:28, 1 February 2024 (UTC)&lt;br /&gt;
The wog launcher changed:&lt;br /&gt;
 Old:&lt;br /&gt;
 https://heroes3wog.net/heroes-3-launcher-download/&lt;br /&gt;
 New:&lt;br /&gt;
 https://heroes3wog.net/heroes-launcher-download/&lt;br /&gt;
&lt;br /&gt;
== Links to SoD, AB, HotA ==&lt;br /&gt;
* We all somehow missed links to [[SoD]], [[HotA]] and [[AB]]. Considering that the images already have &amp;quot;complete&amp;quot;, &amp;quot;Horn of the Abyss&amp;quot;, &amp;quot;Restoration of Erathia&amp;quot; &amp;quot;Armageddon&#039;s Blade&amp;quot; and &amp;quot;Shadow of Death&amp;quot; in each tab, how about we use these words as a placement of a link to the appropriate expansion pages? - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
** Not a bad idea. Then we&#039;d just be missing a link to [[Heroes Chronicles]]. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:21, 31 January 2024 (UTC)&lt;br /&gt;
*** That&#039;s what the imagemaps wiki extension would be useful for, since really only the logos should be clickable in that case. I feel like the campaign pages are enough, personally, but if more people think it&#039;s a good idea then it&#039;s very doable with imagemaps. [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 16:25, 31 January 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changed Back ==&lt;br /&gt;
Why has the main page changed back to its original state? I think the new look is great. --[[User:Sanust|Sanust]] ([[User talk:Sanust|talk]]) 04:35, 6 February 2024 (UTC)&lt;br /&gt;
: It hasn&#039;t. I just noticed that if you have a slow internet connection, the new main page takes a while to show up. So I made the legacy main page appear immediately to be replaced when the page actually finishes loading. –[[user_talk:imahero|imahero]] 05:02, 6 February 2024 (UTC)&lt;br /&gt;
:: Unbelievable! That&#039;s so amazing... You really did a nice work! --[[User:Sanust|Sanust]] ([[User talk:Sanust|talk]]) 05:15, 6 February 2024 (UTC)&lt;br /&gt;
: I liked the original. Can we get an opt-out page with old interface last? I don&#039;t like having everything splattered over several menus, that&#039;s impractical.&lt;br /&gt;
:: I added a modern/legacy toggle in the upper right corner. Let me know if you find a bug! –[[user_talk:imahero|imahero]] 06:59, 7 February 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New logo ==&lt;br /&gt;
Why does the new logo for this wiki have the word &amp;quot;unofficial&amp;quot; on it? There can&#039;t be an &amp;quot;official wiki&amp;quot; for this game. -- &#039;&#039;[[User:Nick Bud|Nick Bud]] ([[User talk:Nick Bud|talk]]) 07:21, 10 February 2024 (UTC)&#039;&#039;&lt;br /&gt;
* Well, that&#039;s exactly the point. It is unofficial. We don&#039;t have Ubisoft executives breathing down our backs and telling us what to put here, but we also don&#039;t have David Mullich checking if the articles are correct. This makes it unofficial - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
** The wiki in the Fandom system is simply called the &#039;&#039;Might &amp;amp; Magic wiki&#039;&#039; (rus: &amp;quot;Меч и Магия вики&amp;quot;). The fact that it is unofficial is immediately clear. I think this clarification is unnecessary. -- &#039;&#039;[[User:Nick Bud|Nick Bud]] ([[User talk:Nick Bud|talk]]) 13:30, 10 February 2024 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== CSS style when hovering links ==&lt;br /&gt;
&lt;br /&gt;
since the links are stylised to the game&#039;s menu style, it would be nice to have a decent hover effect to mimic the effect from the game when hovering over the icons :)&lt;br /&gt;
&lt;br /&gt;
(I wanted to post an example image to see the effect, but since my account is freshly created I am not allowed to.)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
.mainpage .tabs-content div div:hover {&lt;br /&gt;
    -webkit-filter: drop-shadow(0px 0px 7px rgba(255, 255, 255, 1)) drop-shadow(0px 0px 4px rgba(255, 255, 255, 1));&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This goes to [[MediaWiki:Common.css]]&lt;br /&gt;
:*I love this idea and thought of doing it with individually created images I would make, but if this simple code function works then I am all for it! So much more refined and less heavy on image content. [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 04:24, 25 March 2024 (UTC)&lt;br /&gt;
::* Yes, in fact, icons, and much more can be done completely with CSS styles :) But since images are already done it&#039;s not necessary to do so. But if you want to help with web graphics, let me know (preferably on Discord, nickname: Jouki, or I can join the wiki&#039;s Discord). I am an admin on several other Wikis doing a &amp;quot;technician&amp;quot; role regarding graphics (mainly on Dead By Daylight) - just to prove I&#039;m not a random scammer or anything like that [[User:Jouki|Jouki]] ([[User talk:Jouki|talk]]) 08:20, 25 March 2024 (UTC)&lt;br /&gt;
:::* I added the css. Did it work? –[[user_talk:imahero|imahero]] 12:17, 28 April 2024 (UTC)&lt;br /&gt;
::::* Oh wow, it does! It looks wonderful! [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 18:31, 28 April 2024 (UTC)&lt;br /&gt;
::::* Looks awesome! I love it! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:06, 29 April 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Multi-language page capabilities ==&lt;br /&gt;
&lt;br /&gt;
Hi guys,&lt;br /&gt;
&lt;br /&gt;
How about enabling [https://www.mediawiki.org/wiki/MediaWiki_Language_Extension_Bundle multi-language capabilities of MediaWiki], enabling contributions in other languages? There are many local communities of HoMMIII...	[[User:DG0lden|DG0lden]] ([[User talk:DG0lden|talk]])&lt;br /&gt;
* Are the translations provided by a service akin to using a browser extension? Or must they be provided manually? Using a translation extension is currently the best way to experience the wiki in other languages, and if these translations have to be provided manually, we&#039;d need a host of other contributors and maintainers to keep on top of things. [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 18:11, 18 November 2024 (UTC)&lt;br /&gt;
:* At the moment, the automatic translation does not give the best results because the game was not translated 1:1. The terminology/names in other languages (I can speak for Ukrainian, Polish, and Russian) are different. So manual translation is the only option. I would say: if such translations are allowed, there should be a group of hosts as a prerequisite for allowing a certain language, for example, 3 people per language. 	[[User:DG0lden|DG0lden]] ([[User talk:DG0lden|talk]])&lt;br /&gt;
::* I&#039;m willing to translate any desired pages into Polish (but bear in mind that acidcave.net and h3.heroes.net are functioning website with all this data in polish already available). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
::* For Spanish there is https://portal.heroesofmightandmagic.es/HeroesIII/heroes3.php?pagina=h3_principal.php, but again, if this is not enough I can translate some pages into Spanish depending on what sort of information the players are missing. [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]])&lt;br /&gt;
::* I&#039;d work on translation into Ukrainian, since there are no good HoMMIII portals in Ukrainian 	--[[User:DG0lden|DG0lden]] ([[User talk:DG0lden|talk]]) 19:42, 23 November 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Year ==&lt;br /&gt;
* Thank you all for contributing to this wiki. Sometimes it seems to have more info than the M&amp;amp;M wikia. Merry Christmas and Happy New Year to you all!--[[User:Archer|Archer]] ([[User talk:Archer|talk]]) 11:17, 31 December 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Song for the Father campaign link is incorrect ==&lt;br /&gt;
&lt;br /&gt;
Campaigns &amp;gt; Restoration of Erathia tab has incorrect link for Song for the Father campaign and instead links to Spoils of War. Can somebody fix this?&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Long_Live_the_King&amp;diff=171098</id>
		<title>Long Live the King</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Long_Live_the_King&amp;diff=171098"/>
		<updated>2025-08-28T19:58:43Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix Enemies typo in Season of Harvest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|longlivetheking=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Long Live the King&lt;br /&gt;
| description    = The war in {{gl|Erathia}} is the greatest thing that could have happened for the nation of {{gl|Deyja}}. A war of this scale is an endless harvest for our {{gl|undead}} armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.&lt;br /&gt;
| information    = {{gl|Necropolis}} campaign. Long Live the King is not available until you have completed {{gl|Long Live the Queen}}, {{gl|Dungeons and Devils}}, and {{gl|Spoils of War}}.&lt;br /&gt;
| fachero1       = {{tng|Necropolis}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=A Gryphon&#039;s Heart|size=S|difficulty=Normal|underground=enabled|victory=Transport Artifact|vic2=false|loss=Time Expires|ally={{purple}}|enemy={{red}}|description=To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer&#039;s Quest will allow you to carry the reward to the next scenario.|bonus={{BonusSp|Death Ripple}}{{BonusCr|Black Knight|1}}{{BonusB|Necropolis|Skeleton Transformer}}|carry={{An|Spirit of Oppression|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Season of Harvest|size=M|difficulty=Normal|underground=disabled|victory=Accumulate Creatures|loss=Time Expires|ally={{purple}}|enemy={{red}}{{blue}}|description=To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Vampire&#039;s Cowl}}{{BonusB|Necropolis|Necromancy Amplifier}}{{BonusB|Necropolis|Unearthed Graves}}|carry={{An|Collar of Conjuring|noname=}}{{An|Spyglass|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Corporeal Punishment|size=M|difficulty=Normal|underground=enabled|victory=Defeat Hero|vic2=true|ally={{purple}}|enemy={{red}}|description=To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Pendant of Death}}{{BonusSp|Protection from Earth}}{{BonusCr|Zombie|25}}|carry={{An|Pendant of Death|noname=}}{{An|Speculum|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=From Day to Night|size=L|difficulty=Hard|underground=enabled|ally={{purple}}|enemy={{red}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man&#039;s Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Season of Harvest and Corporeal Punishment are available simultaneously after A Gryphon&#039;s Heart and the order of completion determines the quest Relic you can obtain in From Day to Night.&lt;br /&gt;
* If doing Season of Harvest first, the Quest Artifact chain is: ({{An|Pendant of Total Recall|noname=}} &amp;gt; {{An|Hourglass of the Evil Hour|noname=}} &amp;gt; {{An|Pendant of Dispassion|noname=}} &amp;gt; {{An|Spirit of Oppression|noname=}}) &amp;gt; {{An|Collar of Conjuring|noname=}} &amp;gt; {{An|Speculum|noname=}} &amp;gt; {{An|Titan&#039;s Cuirass|noname=}}&lt;br /&gt;
* If doing Corporeal Punishment first, the Quest Artifact chain is: ({{An|Pendant of Total Recall|noname=}} &amp;gt; {{An|Hourglass of the Evil Hour|noname=}} &amp;gt; {{An|Pendant of Dispassion|noname=}} &amp;gt; {{An|Spirit of Oppression|noname=}}) &amp;gt; {{An|Pendant of Death|noname=}} &amp;gt; {{An|Spyglass|noname=}} &amp;gt; {{An|Titan&#039;s Gladius|noname=}}&lt;br /&gt;
* {{An|Spirit of Oppression|noname=}} is both the objective and the Quest Artifact in A Gryphon&#039;s Heart, meaning you can&#039;t miss the quest.&lt;br /&gt;
* Even though {{An|Pendant of Death|noname=}} is a Quest Artifact in Corporeal Punishment, supposed to be obtained by turning in {{An|Spirit of Oppression|noname=}}, it is also offered as a starting bonus.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Long_Live_the_King&amp;diff=171097</id>
		<title>Long Live the King</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Long_Live_the_King&amp;diff=171097"/>
		<updated>2025-08-28T19:52:42Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix crossover options and add User commentary about quest chain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|longlivetheking=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Long Live the King&lt;br /&gt;
| description    = The war in {{gl|Erathia}} is the greatest thing that could have happened for the nation of {{gl|Deyja}}. A war of this scale is an endless harvest for our {{gl|undead}} armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.&lt;br /&gt;
| information    = {{gl|Necropolis}} campaign. Long Live the King is not available until you have completed {{gl|Long Live the Queen}}, {{gl|Dungeons and Devils}}, and {{gl|Spoils of War}}.&lt;br /&gt;
| fachero1       = {{tng|Necropolis}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=A Gryphon&#039;s Heart|size=S|difficulty=Normal|underground=enabled|victory=Transport Artifact|vic2=false|loss=Time Expires|ally={{purple}}|enemy={{red}}|description=To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer&#039;s Quest will allow you to carry the reward to the next scenario.|bonus={{BonusSp|Death Ripple}}{{BonusCr|Black Knight|1}}{{BonusB|Necropolis|Skeleton Transformer}}|carry={{An|Spirit of Oppression|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Season of Harvest|size=M|difficulty=Normal|underground=disabled|victory=Accumulate Creatures|loss=Time Expires|ally={{purple}}|enemy=1: {{red}}{{blue}}|description=To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Vampire&#039;s Cowl}}{{BonusB|Necropolis|Necromancy Amplifier}}{{BonusB|Necropolis|Unearthed Graves}}|carry={{An|Collar of Conjuring|noname=}}{{An|Spyglass|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Corporeal Punishment|size=M|difficulty=Normal|underground=enabled|victory=Defeat Hero|vic2=true|ally={{purple}}|enemy={{red}}|description=To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusArt|Pendant of Death}}{{BonusSp|Protection from Earth}}{{BonusCr|Zombie|25}}|carry={{An|Pendant of Death|noname=}}{{An|Speculum|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=From Day to Night|size=L|difficulty=Hard|underground=enabled|ally={{purple}}|enemy={{red}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man&#039;s Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Season of Harvest and Corporeal Punishment are available simultaneously after A Gryphon&#039;s Heart and the order of completion determines the quest Relic you can obtain in From Day to Night.&lt;br /&gt;
* If doing Season of Harvest first, the Quest Artifact chain is: ({{An|Pendant of Total Recall|noname=}} &amp;gt; {{An|Hourglass of the Evil Hour|noname=}} &amp;gt; {{An|Pendant of Dispassion|noname=}} &amp;gt; {{An|Spirit of Oppression|noname=}}) &amp;gt; {{An|Collar of Conjuring|noname=}} &amp;gt; {{An|Speculum|noname=}} &amp;gt; {{An|Titan&#039;s Cuirass|noname=}}&lt;br /&gt;
* If doing Corporeal Punishment first, the Quest Artifact chain is: ({{An|Pendant of Total Recall|noname=}} &amp;gt; {{An|Hourglass of the Evil Hour|noname=}} &amp;gt; {{An|Pendant of Dispassion|noname=}} &amp;gt; {{An|Spirit of Oppression|noname=}}) &amp;gt; {{An|Pendant of Death|noname=}} &amp;gt; {{An|Spyglass|noname=}} &amp;gt; {{An|Titan&#039;s Gladius|noname=}}&lt;br /&gt;
* {{An|Spirit of Oppression|noname=}} is both the objective and the Quest Artifact in A Gryphon&#039;s Heart, meaning you can&#039;t miss the quest.&lt;br /&gt;
* Even though {{An|Pendant of Death|noname=}} is a Quest Artifact in Corporeal Punishment, supposed to be obtained by turning in {{An|Spirit of Oppression|noname=}}, it is also offered as a starting bonus.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Liberation&amp;diff=171096</id>
		<title>Liberation</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Liberation&amp;diff=171096"/>
		<updated>2025-08-28T19:17:54Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Fix crossover options and add User commentary about quest chain and its bug&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|liberation=expanded}}&lt;br /&gt;
{{Campaign&lt;br /&gt;
| scenario       = Liberation&lt;br /&gt;
| description    = We have established a solid foothold in {{gl|Erathia}}, but the nation lies in near ruin.  We start by freeing the capitol city of {{gl|Steadwick}}, and we do not stop until every invader has been driven from our lands.&lt;br /&gt;
| information    = {{gl|Castle}} / {{gl|Rampart}} / {{gl|Tower}} campaign. Liberation is not available until you have completed {{gl|Long Live the Queen}}, {{gl|Dungeons and Devils}}, and {{gl|Spoils of War}}.&lt;br /&gt;
| fachero1       = {{tng|Castle}}&amp;lt;br&amp;gt;{{tng|Rampart}}&amp;lt;br&amp;gt;{{tng|Tower}}&lt;br /&gt;
| fachero2       = {{hng|General Kendal|0=}}&lt;br /&gt;
| cback          = roe cmp&lt;br /&gt;
}}&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
==Maps==&lt;br /&gt;
{{CLevelsTable}}&lt;br /&gt;
{{CLevelsRow|name=Steadwick&#039;s Liberation|size=L|difficulty=Normal|underground=enabled|victory=Capture Town|ally={{red}}|enemy={{tan}}|description=To win, you must capture the city of Steadwick. Seek out the Seer - completing the Seer&#039;s Quest will allow you to carry the reward to the next scenario.|bonus={{BonusR|Gold|10000}}{{BonusCr|Archangel|2|loc=Castle (49, 85, 0)}}{{BonusCr|Titan|2|loc=Tower (5, 104, 0)}}|carry={{An|Badge of Courage|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Deal With the Devil|size=M|difficulty=Normal|underground=disabled|victory=Capture Town|ally={{red}}|enemy={{tan}}|description=To win, you must capture the city of Kleesive. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusSp|Protection from Fire}}{{BonusSp|Ice Bolt}}{{BonusSp|Precision}}|carry={{An|Charm of Mana|noname=}}{{An|Spyglass|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Neutral Affairs|size=M|difficulty=Normal|underground=disabled|ally={{red}}|enemy={{blue}}{{purple}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario.|bonus={{BonusSec|Logistics|Expert}}{{BonusArt|Shield of the Dwarven Lords}}{{BonusArt|Centaur&#039;s Axe}}|carry={{An|Pendant of Life|noname=}}{{An|Speculum|noname=}}}}&lt;br /&gt;
{{CLevelsRow|name=Tunnels and Troglodytes|size=L|difficulty=Hard|underground=enabled|ally={{red}}|enemy={{orange}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSec|Navigation|Expert}}{{BonusB|Good|Mage Guild level 1|ext=png|loc=Tower (8, 92, 0), Rampart (12, 10, 0) and Castle (12, 35, 0)}}{{BonusB|Castle|Mage Guild level 3|loc=Castle (12, 35, 0)}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Deal With the Devil and Neutral Affairs are available simultaneously after Steadwick&#039;s Liberation and the order of completion determines the quest Relic you can obtain in Tunnels and Troglodytes.&lt;br /&gt;
* If doing Deal With the Devil first, the Quest Artifact chain is: {{An|Ladybird of Luck|noname=}} &amp;gt; {{An|Badge of Courage|noname=}} &amp;gt; {{An|Charm of Mana|noname=}} &amp;gt; {{An|Speculum|noname=}} &amp;gt; {{An|Thunder Helmet|noname=}}&lt;br /&gt;
* If doing Neutral Affairs first, the Quest Artifact chain is: {{An|Ladybird of Luck|noname=}} &amp;gt; {{An|Badge of Courage|noname=}} &amp;gt; {{An|Pendant of Life|noname=}} &amp;gt; {{An|Spyglass|noname=}} &amp;gt; {{An|Sentinel&#039;s Shield|noname=}}&lt;br /&gt;
* However, it should be noted that Quest Guard guarding {{An|Speculum|noname=}} in Neutral Affairs is bugged, and instead of asking for {{An|Charm of Mana|noname=}} from Deal With the Devil it asks for {{An|Speculum|noname=}} itself, so it could only be obtained by bypassing the Quest Guard using magic.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{Campaign &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaign]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Greed&amp;diff=165256</id>
		<title>Greed</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Greed&amp;diff=165256"/>
		<updated>2025-08-06T15:43:30Z</updated>

		<summary type="html">&lt;p&gt;Queendom: Add User commentary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}&lt;br /&gt;
{{CampaignScenario&lt;br /&gt;
| scenario       = {{PAGENAME}}&lt;br /&gt;
| description    = To win, you must capture all towns and castles and defeat all enemy heroes. Regardless of which side you choose, the other will forever consider you a traitor.&lt;br /&gt;
| underground    = disabled&lt;br /&gt;
| num_play       = 3/2&lt;br /&gt;
| size           = L&lt;br /&gt;
| source         = roe&lt;br /&gt;
| victory        = Defeat All Enemies.&lt;br /&gt;
| loss           = Lose All Your Towns and Heroes.&lt;br /&gt;
| allies         = {{blue}}/ {{purple}}&lt;br /&gt;
| enemies        = {{blue}}/ {{purple}}+ {{red}}&lt;br /&gt;
| difficulty     = Normal&lt;br /&gt;
| bonus          = {{BonusT|Fortress|{{blue}}|title=Start with heroes from &#039;Borderlands&#039;}}{{BonusT|Stronghold|{{purple}}|title=Start with heroes from &#039;Gold Rush&#039;}}&lt;br /&gt;
| cback          = roe sow 3&lt;br /&gt;
| region_text    = Both King Tralossk of Tatalia and Duke Boragus of Krewlod are seeking your services. Both nations are poised to claim the last strip of land between their countries. Ironically, this land has little value. You must decide which nation to serve. The choice is yours alone.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Note: This campaign scenario is one of two that you may choose the side you play for ([[Greed]] and [[Deus Ex Machina]]).&#039;&#039;&lt;br /&gt;
== Prologue ==&lt;br /&gt;
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-NEUTRALC-smk-NEUTRALC|thumbtime=0:00|float=left}}&lt;br /&gt;
{{town|Neutral|noname=}} Unnamed female retainer: Representatives from both [[Tatalia]] and [[Krewlod]] seek your services... again. Both nations claim the last strip of [[Erathia]]n land between their countries. Few [[Erathia]]n castles remain in the area.  They are nothing more than token resistance.  The most ferocious battles will occur between [[Tatalia]] and [[Krewlod]].  Ironically, this land has little value. This is a border war. [[Tatalia]] seeks to further extend its reach from the lowlands to the hills. [[Krewlod]] wants to halt [[Tatalia]]’s march before it reaches their northern border. No matter which side you fight for, the other will perceive you as a traitor. Choose wisely.  Choose the winning side.  Your life depends upon it.&lt;br /&gt;
&lt;br /&gt;
{{clear|both}}&lt;br /&gt;
== Scenario ==&lt;br /&gt;
=== Timed events ===&lt;br /&gt;
{{TEheader}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 1| You receive a message from [[King Tralossk]] - &amp;quot;I am pleased that you have chosen to side with us. Your knowledge of how those stupid barbarians fight will give you an advantage, though it is very likely that Duke [[Boragus]] has put a price on your head for being a traitor.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 2| &amp;quot;This will be a fight to the finish. We wish to extend our borders into the [[Krewlod]] hills, and they wish to stop us. A token [[Erathia]]n force will likely get caught in the middle, but there is simply nothing we can, or wish to, do about it.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{blue}}|[[Tatalia]] intro part 3| &amp;quot;Do well, and you shall be idolized by all of [[Tatalia]]. Fail... well, we don&#039;t need to discuss that just yet.&amp;quot; The letter is simply stamped with the scaly insignia of House [[Tralossk]].}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 1| You receive your orders from one of Duke [[Boragus]]&#039;s generals. &amp;quot;I&#039;ve never liked mercenaries myself, but you&#039;ve managed to prove yourself worthy enough to get offered a second contract. I hear that ol&#039; Tralossk was so mad you turned him down that he ordered your head delivered to him in a basket!&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 2| &amp;quot;Anyway, in case you hadn&#039;t noticed, this is a border war. Ol&#039; [[Tralossk]] has got it into his head that he&#039;d like some of our territory. YOU are here to stop him. [[Duke Boragus]] likes you, but your life won&#039;t be worth spit if the [[Tatalia]]ns show up at the doors of the Duke&#039;s Palace.&amp;quot;}}&lt;br /&gt;
{{TErow| 1 | loc={{purple}}|[[Krewlod]] intro part 3| &amp;quot;Now, your orders are clear. Stop the [[Tatalia]]n advance, then beat those sorry Lizards so far back across the border that they&#039;ll never even THINK about dry land again. Oh, and while you&#039;re at it, get rid of those pesky [[Erathia]]n outposts. Have fun!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Objects ===&lt;br /&gt;
==== Events ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27, 60, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 100 {{Cn|Gnoll Marauder|name=Gnoll Marauders}}, 50 {{Cn|Lizard Warrior|name=Lizard Warriors}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 43, 66, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 80 {{Cn|Wolf Raider|name=Wolf Raiders}}, 40 {{Cn|Orc Chieftain|name=Orc Chieftains}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50, 14, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 100 {{Cn|Gnoll Marauder|name=Gnoll Marauders}}, 50 {{Cn|Lizard Warrior|name=Lizard Warriors}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 76, 15, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | Bandits leap out of the underbrush and attack!&amp;lt;p&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Guardians:&#039;&#039;&#039; 80 {{Cn|Wolf Raider|name=Wolf Raiders}}, 40 {{Cn|Orc Chieftain|name=Orc Chieftains}}&amp;lt;p&amp;gt;&#039;&#039;&#039;Contents:&#039;&#039;&#039; +1500 {{g}} [[Gold]]&amp;lt;/center&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Towns ====&lt;br /&gt;
{{Town header}}&lt;br /&gt;
{{Town row|8, 9, 0|blue|Fortress}}&lt;br /&gt;
{{Town row|9, 32, 0|blue|Fortress|nofort=y}}&lt;br /&gt;
{{Town row|33, 11, 0|blue|Fortress|nofort=y}}&lt;br /&gt;
{{Town row|77, 74, 0|purple|Stronghold|nofort=y}}&lt;br /&gt;
{{Town row|99, 69, 0|purple|Stronghold}}&lt;br /&gt;
{{Town row|102, 45, 0|purple|Stronghold|nofort=y}}&lt;br /&gt;
{{Town row|40, 36, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|56, 45, 0|red|Castle}}&lt;br /&gt;
{{Town row|68, 54, 0|red|Castle|nofort=y}}&lt;br /&gt;
{{Town row|23, 69, 0||Fortress|nofort=y}}&lt;br /&gt;
{{Town row|85, 15, 0||Stronghold|nofort=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{{hero header}}&lt;br /&gt;
{{hero row|8, 10, 0|blue|mph={{mph|1|Borderlands}}}}&lt;br /&gt;
{{hero row|33, 12, 0|blue|mph={{mph|2|Borderlands}}}}&lt;br /&gt;
{{hero row|9, 33, 0|blue|mph={{mph|3|Borderlands}}}}&lt;br /&gt;
{{hero row|8, 46, 0|blue|mph={{mph|4|Borderlands}}}}&lt;br /&gt;
{{hero row|40, 12, 0|blue|mph={{mph|5|Borderlands}}}}&lt;br /&gt;
{{hero row|17, 2, 0|blue|mph={{mph|6|Borderlands}}}}&lt;br /&gt;
{{hero row|7, 19, 0|blue|mph={{mph|7|Borderlands}}}}&lt;br /&gt;
{{hero row|3, 37, 0|blue|mph={{mph|8|Borderlands}}}}&lt;br /&gt;
{{hero row|99, 70, 0|purple|mph={{mph|1|Gold Rush}}}}&lt;br /&gt;
{{hero row|102, 46, 0|purple|mph={{mph|2|Gold Rush}}}}&lt;br /&gt;
{{hero row|77, 75, 0|purple|mph={{mph|3|Gold Rush}}}}&lt;br /&gt;
{{hero row|97, 35, 0|purple|mph={{mph|4|Gold Rush}}}}&lt;br /&gt;
{{hero row|68, 67, 0|purple|mph={{mph|5|Gold Rush}}}}&lt;br /&gt;
{{hero row|96, 80, 0|purple|mph={{mph|6|Gold Rush}}}}&lt;br /&gt;
{{hero row|79, 80, 0|purple|mph={{mph|7|Gold Rush}}}}&lt;br /&gt;
{{hero row|101, 54, 0|purple|mph={{mph|8|Gold Rush}}}}&lt;br /&gt;
{{hero row|56, 46, 0|red|Tyris|Knight}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Signs ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; cellpadding=5px&lt;br /&gt;
! Location&lt;br /&gt;
! Message&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 46, 66, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | South Road&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60, 16, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | North Road&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 87, 57, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Orc Villa]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 96, 43, 0&lt;br /&gt;
| style=&amp;quot;padding-left:7px; padding-right:5px;&amp;quot; | [[Goblin Villa]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{User commentary|&lt;br /&gt;
* Hero placeholder for 4th most powerful hero is bugged for Fortress (blue) and instead of hero with Power rating of 4 the map has random hero with Experience amount of 4.&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Campaign scenarios]]&lt;/div&gt;</summary>
		<author><name>Queendom</name></author>
	</entry>
</feed>