<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sandmanahoy</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sandmanahoy"/>
	<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php/Special:Contributions/Sandmanahoy"/>
	<updated>2026-05-14T00:13:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Layer&amp;diff=2836</id>
		<title>Layer</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Layer&amp;diff=2836"/>
		<updated>2009-06-19T19:22:43Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every map can have one or two &#039;&#039;&#039;layers&#039;&#039;&#039;- always a surface, and sometimes an underground as well. Heroes can move from on to the other through [[Subterranean Gate]]s, [[Monoliths]], [[Whirlpool]]s, or by [[Town Portal]]. There is nothing that distinguishes one from the other, but the [[Terrain]] in the Underground is usually made up of [[Subterranean]] and [[Rock]], while the other types are found on the surface.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure map]]&lt;br /&gt;
[[Category: Terms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Crystal_Dragon&amp;diff=2835</id>
		<title>Crystal Dragon</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Crystal_Dragon&amp;diff=2835"/>
		<updated>2009-06-19T19:19:14Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Neutral|40|40|0|60-75|800|16|Crystal generation + 20% [[Magic Resistance]]+ Counts as [[dragon]]||1|20000 [[gold]]&lt;br /&gt;
+ 10 [[crystal]]s}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Crystal Dragon is recruited in [[Crystal Cavern (Dwelling)]].&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can&#039;t be upgraded.&lt;br /&gt;
==Comments==&lt;br /&gt;
Crystal generation is per week. I think it&#039;s around 3, but I don&#039;t remember.&lt;br /&gt;
[[Category: Units]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Anti-Magic_Garrison&amp;diff=2834</id>
		<title>Anti-Magic Garrison</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Anti-Magic_Garrison&amp;diff=2834"/>
		<updated>2009-06-19T19:18:06Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Anti-magic Garrison works just like a normal [[Garrison]], with one big exception-- heroes standing on it cannot cast any spells, neither [[Adventure spell]]s nor [[Combat Spell]]s. While this makes them more useful than their normal counterparts, they will still most likely not be of great use.&lt;br /&gt;
&lt;br /&gt;
This means that not only can you leave troops here for defense, you can also station a Hero at this garrison by simply having him stand on it without placing his army in the garrison. If he is attacked, no magic can be cast during the battle. &lt;br /&gt;
&lt;br /&gt;
===Related Topics===&lt;br /&gt;
*[[Cursed Ground]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventure map]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Tree_of_Knowledge&amp;diff=2833</id>
		<title>Tree of Knowledge</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Tree_of_Knowledge&amp;diff=2833"/>
		<updated>2009-06-19T16:35:16Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Tree of Knowledge&#039;&#039;&#039; is an [[adventure map]] object which boosts every hero who visits up to the next level.&lt;br /&gt;
&lt;br /&gt;
More accurately, it gives your hero the maximum amount of experience needed to gain a level. For example, let&#039;s say you have a hero at Level 7. The experience cutoff for Level 7 is 8,000, and the cutoff for Level 8 is 10,000. If your hero has 9,000 experience and visits a Tree of Knowledge, he&#039;ll end up with 11,000 experience, since the Tree gives you enough experience to level you from the cutoff to the next cutoff, no matter how much experience your hero actually has. As a consequence, it is no better to visit the Tree of Knowledge immediately after gaining a level as compared to being 1 EXP away from the next level. However, the higher your current level, the greater the gap between cutoffs, and the more experience you end up getting from the Tree.&lt;br /&gt;
&lt;br /&gt;
This may cost 2000 [[Gold]], 10 [[Gems]] or it could be free.&lt;br /&gt;
&lt;br /&gt;
There can be max. 32 Trees of Knowledge on one map.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure map]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Tree_of_Knowledge&amp;diff=2832</id>
		<title>Tree of Knowledge</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Tree_of_Knowledge&amp;diff=2832"/>
		<updated>2009-06-19T16:34:58Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Tree of Knowledge&#039;&#039;&#039; is an [[adventure map]] object which boosts every hero who visits up to the next level.&lt;br /&gt;
&lt;br /&gt;
More accurately, it gives your hero the maximum amount of experience needed to gain a level. For example, let&#039;s say you have a hero at Level 7. The experience cutoff for Level 7 is 8,000, and the cutoff for Level 8 is 10,000. If your hero has 9,000 experience and visits a Tree of Knowledge, he&#039;ll end up with 11,000 experience, since the Tree gives you enough experience to level you from the cutoff to the next cutoff, no matter how much experience your hero actually has. As a consequence, it is no better to visit the tree of knowledge immediately after gaining a level as compared to being 1 EXP away from the next level. However, the higher your current level, the greater the gap between cutoffs, and the more experience you end up getting from the Tree.&lt;br /&gt;
&lt;br /&gt;
This may cost 2000 [[Gold]], 10 [[Gems]] or it could be free.&lt;br /&gt;
&lt;br /&gt;
There can be max. 32 Trees of Knowledge on one map.&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure map]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2830</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2830"/>
		<updated>2009-06-05T21:58:27Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: /* Upgrading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|[[Neutral]](Original)/[[Conflux]](Armageddon&#039;s Blade)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental (Armageddon&#039;s Blade only).&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2829</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2829"/>
		<updated>2009-06-05T21:57:56Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|[[Neutral]](Original)/[[Conflux]](Armageddon&#039;s Blade)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2828</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2828"/>
		<updated>2009-06-05T21:57:31Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|[[Neutral]]/[[Conflux]](AB)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2827</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2827"/>
		<updated>2009-06-05T21:57:22Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|[[Neutral]]/[[Conflux]][[(AB)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2826</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2826"/>
		<updated>2009-06-05T21:56:49Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|]][[Neutral]]/[[Conflux]][[(AB)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2825</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2825"/>
		<updated>2009-06-05T21:56:28Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|[[Neutral]]/[[Conflux]](AB)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2824</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2824"/>
		<updated>2009-06-05T21:56:14Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Neutral]]/[[Conflux(AB)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2823</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2823"/>
		<updated>2009-06-05T21:55:45Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Neutral/[[Conflux]](AB)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2822</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2822"/>
		<updated>2009-06-05T21:55:36Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Neutral/Conflux(AB)|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2821</id>
		<title>Air Elemental and Storm Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Air_Elemental_and_Storm_Elemental&amp;diff=2821"/>
		<updated>2009-06-05T21:54:48Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creaturestats|Conflux|9|9|0|2-8|25|7|[[Elemental]] + [[Lightning Bolt]] and [[Chain Lightning]] vulnerability + [[Meteor Shower]] Immunity|Air_Elemental.PNG|6|250 [[gold]]}}&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Air Elementals can be recruited from an [[Elemental Conflux]] or an [[Air Elemental Conflux]]. In Armageddon&#039;s Blade, they can be recruited from the [[Altar of Air]] on a map or as part of the Conflux town.&lt;br /&gt;
==Upgrading==&lt;br /&gt;
Can be upgraded to [[Storm Elemental]] for 25 [[gold]] per Air Elemental.&lt;br /&gt;
[[Category: Units]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2820</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2820"/>
		<updated>2009-06-05T21:50:33Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit gets lucky, it deals double damage to the enemy.&lt;br /&gt;
&lt;br /&gt;
While it&#039;s technically possible to have negative luck, it has no effect (the game says that you may do half damage, but this has never been observed and may be a bug)&lt;br /&gt;
&lt;br /&gt;
Maximum luck is &#039;&#039;&#039;+3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
!Luck !! % chance&lt;br /&gt;
|-&lt;br /&gt;
| +1 || 4.2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 8.3%&lt;br /&gt;
|-&lt;br /&gt;
| +3 || 12.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Things that give luck:&lt;br /&gt;
&lt;br /&gt;
*Secondary Skill&lt;br /&gt;
**[[Luck (skill)]]&lt;br /&gt;
*[[Artifacts]] that affect luck&lt;br /&gt;
** [[Clover of Fortune]] +1&lt;br /&gt;
** [[Cards of Prophecy]] +1&lt;br /&gt;
** [[Hourglass of the Evil Hour]] negates all luck&lt;br /&gt;
** [[Ladybird of Luck]] +1&lt;br /&gt;
** [[Still Eye of the Dragon]] +1&lt;br /&gt;
** [[Pendant of Courage]] +3 Luck and [[Morale]]&lt;br /&gt;
*[[Adventure map]] locations affect luck&lt;br /&gt;
** [[Faerie Ring]] +1 luck&lt;br /&gt;
** [[Fountain of Fortune]] -1 to +3 luck&lt;br /&gt;
** [[Swan Pond]] +2 luck&lt;br /&gt;
*Spells&lt;br /&gt;
**[[Fortune]]&lt;br /&gt;
**[[Misfortune]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2819</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2819"/>
		<updated>2009-06-05T21:50:11Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit gets lucky, it deals double damage to the enemy.&lt;br /&gt;
&lt;br /&gt;
While it&#039;s possible to have negative luck, it has no effect (the game says that you may do half damage, but this has never been observed and may be a bug)&lt;br /&gt;
&lt;br /&gt;
Maximum luck is &#039;&#039;&#039;+3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
!Luck !! % chance&lt;br /&gt;
|-&lt;br /&gt;
| +1 || 4.2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 8.3%&lt;br /&gt;
|-&lt;br /&gt;
| +3 || 12.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Things that give luck:&lt;br /&gt;
&lt;br /&gt;
*Secondary Skill&lt;br /&gt;
**[[Luck (skill)]]&lt;br /&gt;
*[[Artifacts]] that affect luck&lt;br /&gt;
** [[Clover of Fortune]] +1&lt;br /&gt;
** [[Cards of Prophecy]] +1&lt;br /&gt;
** [[Hourglass of the Evil Hour]] negates all luck&lt;br /&gt;
** [[Ladybird of Luck]] +1&lt;br /&gt;
** [[Still Eye of the Dragon]] +1&lt;br /&gt;
** [[Pendant of Courage]] +3 Luck and [[Morale]]&lt;br /&gt;
*[[Adventure map]] locations affect luck&lt;br /&gt;
** [[Faerie Ring]] +1 luck&lt;br /&gt;
** [[Fountain of Fortune]] -1 to +3 luck&lt;br /&gt;
** [[Swan Pond]] +2 luck&lt;br /&gt;
*Spells&lt;br /&gt;
**[[Fortune]]&lt;br /&gt;
**[[Misfortune]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2818</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2818"/>
		<updated>2009-06-05T21:48:50Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit gets lucky, it deals double damage to the enemy.&lt;br /&gt;
&lt;br /&gt;
Negative luck has no effect (this may be a bug), and maximum luck is &#039;&#039;&#039;+3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
!Luck !! % chance&lt;br /&gt;
|-&lt;br /&gt;
| +1 || 4.2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 8.3%&lt;br /&gt;
|-&lt;br /&gt;
| +3 || 12.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Things that give luck:&lt;br /&gt;
&lt;br /&gt;
*Secondary Skill&lt;br /&gt;
**[[Luck (skill)]]&lt;br /&gt;
*[[Artifacts]] that affect luck&lt;br /&gt;
** [[Clover of Fortune]] +1&lt;br /&gt;
** [[Cards of Prophecy]] +1&lt;br /&gt;
** [[Hourglass of the Evil Hour]] negates all luck&lt;br /&gt;
** [[Ladybird of Luck]] +1&lt;br /&gt;
** [[Still Eye of the Dragon]] +1&lt;br /&gt;
** [[Pendant of Courage]] +3 Luck and [[Morale]]&lt;br /&gt;
*[[Adventure map]] locations affect luck&lt;br /&gt;
** [[Faerie Ring]] +1 luck&lt;br /&gt;
** [[Fountain of Fortune]] -1 to +3 luck&lt;br /&gt;
** [[Swan Pond]] +2 luck&lt;br /&gt;
*Spells&lt;br /&gt;
**[[Fortune]]&lt;br /&gt;
**[[Misfortune]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2817</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Luck&amp;diff=2817"/>
		<updated>2009-06-05T21:48:25Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a unit gets lucky, it deals double damage to the enemy.&lt;br /&gt;
&lt;br /&gt;
Negative luck has no effect, and maximum luck is &#039;&#039;&#039;+3&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
!Luck !! % chance&lt;br /&gt;
|-&lt;br /&gt;
| +1 || 4.2%&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 8.3%&lt;br /&gt;
|-&lt;br /&gt;
| +3 || 12.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Things that give luck:&lt;br /&gt;
&lt;br /&gt;
*Secondary Skill&lt;br /&gt;
**[[Luck (skill)]]&lt;br /&gt;
*[[Artifacts]] that affect luck&lt;br /&gt;
** [[Clover of Fortune]] +1&lt;br /&gt;
** [[Cards of Prophecy]] +1&lt;br /&gt;
** [[Hourglass of the Evil Hour]] negates all luck&lt;br /&gt;
** [[Ladybird of Luck]] +1&lt;br /&gt;
** [[Still Eye of the Dragon]] +1&lt;br /&gt;
** [[Pendant of Courage]] +3 Luck and [[Morale]]&lt;br /&gt;
*[[Adventure map]] locations affect luck&lt;br /&gt;
** [[Faerie Ring]] +1 luck&lt;br /&gt;
** [[Fountain of Fortune]] -1 to +3 luck&lt;br /&gt;
** [[Swan Pond]] +2 luck&lt;br /&gt;
*Spells&lt;br /&gt;
**[[Fortune]]&lt;br /&gt;
**[[Misfortune]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Defense_Skill&amp;diff=2816</id>
		<title>Defense Skill</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Defense_Skill&amp;diff=2816"/>
		<updated>2009-06-05T21:47:09Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: /* Explanation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image: Hero_defense.png|frame|left|Hero&#039;s defense skill]]&lt;br /&gt;
==Explanation==&lt;br /&gt;
The &#039;&#039;&#039;Defense skill&#039;&#039;&#039; is a characteristic of a [[creature]]. When a hero leads his troops into battle, that hero&#039;s &#039;&#039;&#039;Defense&#039;&#039;&#039; [[Primary Skills|Primary Skill]] is added to the Defense skill of every [[creature]] under his command.&lt;br /&gt;
&lt;br /&gt;
In [[combat]], a [[damage]] bonus is added/subtracted to every attack depending on the difference between the attacker&#039;s [[Attack]] and the defender&#039;s Defense. If the attacker&#039;s Attack is higher, then damage is increased by 5% per point of difference (up to a maximum of &#039;&#039;&#039;400%&#039;&#039;&#039;, meaning the greatest difference that matters is &#039;&#039;&#039;60&#039;&#039;&#039;). If the Attack skill is lower, then damage is reduced by 2% per point of difference (to a minimum of &#039;&#039;&#039;30%&#039;&#039;&#039;, making the greatest difference that matters &#039;&#039;&#039;35&#039;&#039;&#039;). The resulting number is the amount of inflicted damage.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&#039;&#039;No heroes are assumed to be present in the battle.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;2&#039;&#039;&#039; [[Naga]]s attack a stack of [[Pikeman|Pikemen]]. &lt;br /&gt;
*The Nagas have a basic damage value of &#039;&#039;&#039;20&#039;&#039;&#039; and their Attack skill is &#039;&#039;&#039;16&#039;&#039;&#039;. &lt;br /&gt;
*A Pikeman has &#039;&#039;&#039;10&#039;&#039;&#039; [[health]] and their Defense skill is &#039;&#039;&#039;5&#039;&#039;&#039;.&lt;br /&gt;
*Basic damage done by the stack of Nagas is &#039;&#039;&#039;2 * 20 = 40&#039;&#039;&#039;. &lt;br /&gt;
*The Pikemen&#039;s Defense skill (&#039;&#039;&#039;5&#039;&#039;&#039;) is subtracted from the Nagas&#039; Attack skill (&#039;&#039;&#039;16&#039;&#039;&#039;), which gives us &#039;&#039;&#039;11&#039;&#039;&#039;. &lt;br /&gt;
*Thus, the damage is increased by &#039;&#039;&#039;5% * 11 = 55%&#039;&#039;&#039;. &lt;br /&gt;
*The total damage is &#039;&#039;&#039;40 * 1,55 = 62&#039;&#039;&#039;. &lt;br /&gt;
*&#039;&#039;&#039;6&#039;&#039;&#039; Pikemen will be killed, and the top Pikeman of the remaining stack will have &#039;&#039;&#039;8&#039;&#039;&#039; health left.&lt;br /&gt;
&lt;br /&gt;
==Note for non-English speakers==&lt;br /&gt;
While &#039;&#039;Defence&#039;&#039; is acceptable spelling, it&#039;s always spelled &#039;&#039;Defense&#039;&#039; in Heroes.&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat]]&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Cloak_of_the_Undead_King&amp;diff=2815</id>
		<title>Cloak of the Undead King</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Cloak_of_the_Undead_King&amp;diff=2815"/>
		<updated>2009-06-05T21:45:29Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: /* Comment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comboartifact}}&lt;br /&gt;
[[Image:Undead_cloak.png|frame|left]]&lt;br /&gt;
&lt;br /&gt;
The Cloak of the Undead King is extremely powerful and useful for [[Necropolis]] players and is relatively easy to make.&lt;br /&gt;
&lt;br /&gt;
The Cloak of the Undead King resurrects 30% of the battlefield dead as [[skeleton]]s. If the hero already has the [[Necromancy]] skill the percentages are added to that skill and the hero&#039;s proficiency with Necromancy determines what Undead is re-raised.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Basic = Zombies (although I think it means Walking Dead)&lt;br /&gt;
*Advanced = Wights&lt;br /&gt;
*Expert = Liches&lt;br /&gt;
&lt;br /&gt;
In order to make the Cloak of the Undead King you need to have three artifacts:&lt;br /&gt;
*[[Amulet of the Undertaker]]&lt;br /&gt;
*[[Vampire&#039;s Cowl]]&lt;br /&gt;
*[[Dead Man&#039;s Boots]]&lt;br /&gt;
&lt;br /&gt;
You cannot purchase combination artifacts in [[Artifact Merchants]].&lt;br /&gt;
[[Cost]] is derived from sell price.&lt;br /&gt;
&lt;br /&gt;
Basic [[Cost]]: 60000 [[gold]]&lt;br /&gt;
&lt;br /&gt;
It is also important to note that as with all combination artifacts the hero will continue to receive the benefits of the individual artifacts as well. So one&#039;s [[Necromancy]] skill will be incredibly powerful when you equip the Cloak of the Undead King.&lt;br /&gt;
[[Category: Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Comment==&lt;br /&gt;
&lt;br /&gt;
I think this artifact is almost overpowered because it is easy to amass swarms of liches on large maps. I have played games where I have gotten over 500 Liches due to luck in finding the artifacts and Expert Necromancy before level 5. At any rate it increases the sheer power of Necropolis even more.&lt;br /&gt;
&lt;br /&gt;
==Reply==&lt;br /&gt;
&lt;br /&gt;
Agreed. But good luck doing Sandro&#039;s campaign without it.&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Cloak_of_the_Undead_King&amp;diff=2814</id>
		<title>Cloak of the Undead King</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Cloak_of_the_Undead_King&amp;diff=2814"/>
		<updated>2009-06-05T21:44:19Z</updated>

		<summary type="html">&lt;p&gt;Sandmanahoy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{comboartifact}}&lt;br /&gt;
[[Image:Undead_cloak.png|frame|left]]&lt;br /&gt;
&lt;br /&gt;
The Cloak of the Undead King is extremely powerful and useful for [[Necropolis]] players and is relatively easy to make.&lt;br /&gt;
&lt;br /&gt;
The Cloak of the Undead King resurrects 30% of the battlefield dead as [[skeleton]]s. If the hero already has the [[Necromancy]] skill the percentages are added to that skill and the hero&#039;s proficiency with Necromancy determines what Undead is re-raised.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Basic = Zombies (although I think it means Walking Dead)&lt;br /&gt;
*Advanced = Wights&lt;br /&gt;
*Expert = Liches&lt;br /&gt;
&lt;br /&gt;
In order to make the Cloak of the Undead King you need to have three artifacts:&lt;br /&gt;
*[[Amulet of the Undertaker]]&lt;br /&gt;
*[[Vampire&#039;s Cowl]]&lt;br /&gt;
*[[Dead Man&#039;s Boots]]&lt;br /&gt;
&lt;br /&gt;
You cannot purchase combination artifacts in [[Artifact Merchants]].&lt;br /&gt;
[[Cost]] is derived from sell price.&lt;br /&gt;
&lt;br /&gt;
Basic [[Cost]]: 60000 [[gold]]&lt;br /&gt;
&lt;br /&gt;
It is also important to note that as with all combination artifacts the hero will continue to receive the benefits of the individual artifacts as well. So one&#039;s [[Necromancy]] skill will be incredibly powerful when you equip the Cloak of the Undead King.&lt;br /&gt;
[[Category: Artifacts]]&lt;br /&gt;
&lt;br /&gt;
==Comment==&lt;br /&gt;
&lt;br /&gt;
I think this artifact is almost overpowered because it is easy to amass swarms of liches on large maps. I have played games where I have gotten over 500 Liches due to luck in finding the artifacts and Expert Necromancy before level 5. At any rate it increases the sheer power of Necropolis even more.&lt;/div&gt;</summary>
		<author><name>Sandmanahoy</name></author>
	</entry>
</feed>