<?xml version="1.0"?>
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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SpuddPDX</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SpuddPDX"/>
	<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php/Special:Contributions/SpuddPDX"/>
	<updated>2026-04-15T23:58:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Ogre_and_Ogre_Mage&amp;diff=31764</id>
		<title>Ogre and Ogre Mage</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Ogre_and_Ogre_Mage&amp;diff=31764"/>
		<updated>2018-03-30T22:19:35Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stronghold creatures}}{{Creature&lt;br /&gt;
 | Name      = Ogre&lt;br /&gt;
 | Attack    = 13&lt;br /&gt;
 | Defense   = 7&lt;br /&gt;
 | Speed     = 4&lt;br /&gt;
 | Growth    = 4&lt;br /&gt;
 | Damage    = 6–12&lt;br /&gt;
 | Health    = 40&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
 | Cost      = 300&lt;br /&gt;
 | No_spec   = &lt;br /&gt;
 | U_name    = Ogre Mage&lt;br /&gt;
 | U_speed   = 5&lt;br /&gt;
 | U_health  = 60&lt;br /&gt;
 | No_ushots = &lt;br /&gt;
 | U_cost    = 400&lt;br /&gt;
 | U_special = • [[Spellcaster]] ([[Bloodlust]])&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ogre and Ogre Mage&#039;&#039;&#039; are level 4 creatures of [[Stronghold town]]. They are recruited from the [[Ogre Fort]].&lt;br /&gt;
&lt;br /&gt;
Wielding great wooden clubs, Ogres and Ogre Mages deal good damage and are very durable. The latter Ogres can cast the [[Bloodlust]] spell at advanced level on target allied troop, once per round and three times per battle.&lt;br /&gt;
&lt;br /&gt;
Though hindered by their slow speed, Ogres and Ogre Magi have the highest attack and health of any 4th level unit in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Statue_of_legion&amp;diff=31763</id>
		<title>Statue of legion</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Statue_of_legion&amp;diff=31763"/>
		<updated>2018-03-30T21:36:19Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Redirected page to Statue of Legion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Statue of Legion]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Mana_vortex&amp;diff=31761</id>
		<title>Mana vortex</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Mana_vortex&amp;diff=31761"/>
		<updated>2018-03-30T21:30:13Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mana vortex&#039;&#039;&#039; is a special building available in [[dungeon]]. It doubles the maximum amount of [[spell points]] a hero can have, and fills them to this new maximum. Only one hero per seven days (not refreshed at the beginning of the week) can double their spell points. Additionally, a garrisoned hero can receive this bonus. This means, that the mana vortex bonus will go to the garrisoned hero if the bonus is available and the player opens the town menu.AI never builds mana vortices.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Intelligence]]&lt;br /&gt;
* [[Magic spring]]&lt;br /&gt;
* [[Magic well]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mana_Vortex.png|left|frame|link=|Mana vortex]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Mana_vortex&amp;diff=31760</id>
		<title>Mana vortex</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Mana_vortex&amp;diff=31760"/>
		<updated>2018-03-30T21:27:55Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mana vortex&#039;&#039;&#039; is a special building available in [[dungeon]]. It doubles the maximum amount of [[spell points]] a hero can have, and fills them to this new maximum. Only one hero per seven days (not refreshed at the beginning of the week) can double their spell points. Additionally, a garrisoned hero can receive this bonus. This means, that the mana vortex bonus will go to the garrisoned hero if the bonus is available and the player opens the town menu.&lt;br /&gt;
&lt;br /&gt;
AI never builds mana vortices.&lt;br /&gt;
&lt;br /&gt;
[[File:Mana_Vortex.png|left|frame|link=|Mana vortex]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Intelligence]]&lt;br /&gt;
* [[Magic spring]]&lt;br /&gt;
* [[Magic well]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Artifact_Merchants&amp;diff=31759</id>
		<title>Artifact Merchants</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Artifact_Merchants&amp;diff=31759"/>
		<updated>2018-03-30T21:27:32Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifact merchants&#039;&#039;&#039; is a building that can be constructed in [[Dungeon]], [[Tower]], and [[Conflux]]. It enables visiting heroes to buy or sell [[artifact]]s. The set of artifacts available for sale are the same in every merchant, regardless of the town, the town type or the player. The available artifacts contain three [[List of artifacts sorted by class#Treasure artifacts|treasure artifacts]], three [[List of artifacts sorted by class#Minor artifacts|minor artifacts]], and one [[List of artifacts sorted by class#Major artifacts|major artifact]]. Once an artifact is purchased, it is gone from all artifact merchants. At the beginning of each month, the set of artifacts available for sale is renewed.&lt;br /&gt;
&lt;br /&gt;
* Requires: [[marketplace]]&lt;br /&gt;
* Cost: 10000 {{Gold}}&lt;br /&gt;
&lt;br /&gt;
== Price of artifacts ==&lt;br /&gt;
Every artifact has a so called [[basic cost]], from where the sell price and the buy price is determined. The price depends on how many [[marketplace]]s the player owns. The rule of thumb is, that the more marketplaces, the cheaper are the buy prices and the higher are the sell prices.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: transparent; font-size: 125%;&amp;quot; &lt;br /&gt;
|&amp;lt;pre&amp;gt;PRICE (buy) = 5 x B / (1 + (M - 1) x 0,25)&lt;br /&gt;
&lt;br /&gt;
  where   B = basic cost of an artifact&lt;br /&gt;
          M = number of marketplaces&lt;br /&gt;
&lt;br /&gt;
PRICE (sell) = B x (1 + (M - 1) x 0,25) / 5&lt;br /&gt;
&lt;br /&gt;
  where   B = basic cost of an artifact&lt;br /&gt;
          M = number of marketplaces&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dungeon_Artifact_Merchants.png|left|frame|link=|Artifact merchants]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Mana_vortex&amp;diff=31757</id>
		<title>Mana vortex</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Mana_vortex&amp;diff=31757"/>
		<updated>2018-03-30T21:26:32Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mana vortex&#039;&#039;&#039; is a special building available in [[dungeon]]. It doubles the maximum amount of [[spell points]] a hero can have, and fills them to this new maximum. Only one hero per seven days (not refreshed at the beginning of the week) can double their spell points. Additionally, a garrisoned hero can receive this bonus. This means, that the mana vortex bonus will go to the garrisoned hero if the bonus is available and the player opens the town menu.&lt;br /&gt;
&lt;br /&gt;
AI never builds mana vortices.&lt;br /&gt;
&lt;br /&gt;
[[File:Mana_Vortex.png|left|frame|link=|Mana vortex]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Intelligence]]&lt;br /&gt;
* [[Magic spring]]&lt;br /&gt;
* [[Magic well]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Mana_Vortex.png&amp;diff=31756</id>
		<title>File:Mana Vortex.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Mana_Vortex.png&amp;diff=31756"/>
		<updated>2018-03-30T21:26:06Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Battle_Scholar_Academy&amp;diff=31755</id>
		<title>Battle Scholar Academy</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Battle_Scholar_Academy&amp;diff=31755"/>
		<updated>2018-03-30T21:25:11Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Battle scholar academy&#039;&#039;&#039; is a special building for [[dungeon]]. It gives every visiting hero 1000 experience points once. The function of the structure is identical to a [[learning stone]].&lt;br /&gt;
&lt;br /&gt;
* Cost: 1.000 [[gold]], 5 [[wood]] and 5 [[ore]], &lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Scholar_Academy.png|left|frame|link=|Battle scholar academy]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31753</id>
		<title>Frost Ring</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31753"/>
		<updated>2018-03-30T05:30:37Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|&lt;br /&gt;
 | school      = Water Magic&lt;br /&gt;
 | level       = 3rd&lt;br /&gt;
 | cost        = 12&lt;br /&gt;
 | duration    = instant&lt;br /&gt;
 | b_effect    = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | a_effect    = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | e_effect    = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
}} It causes [[creature]]s in the hexes surrounding target hex receive damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a starting spell:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
* {{Cn|Fire Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
* {{Cn|Energy Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Ring Combat.png||center|frame|link=|Frost ring lands on some unfortunate orcs.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31752</id>
		<title>Frost Ring</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31752"/>
		<updated>2018-03-30T05:30:12Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|&lt;br /&gt;
 | school      = Water Magic&lt;br /&gt;
 | level       = 3rd&lt;br /&gt;
 | cost        = 12&lt;br /&gt;
 | duration    = instant&lt;br /&gt;
 | b_effect    = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | a_effect    = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | e_effect    = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
}} It causes [[creature]]s in the hexes surrounding target hex receive damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a starting spell:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
* {{Cn|Fire Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
* {{Cn|Energy Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Ring Combat.png|frame|link=|Frost ring lands on some unfortunate orcs.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31751</id>
		<title>Frost Ring</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31751"/>
		<updated>2018-03-30T05:29:42Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|&lt;br /&gt;
 | school      = Water Magic&lt;br /&gt;
 | level       = 3rd&lt;br /&gt;
 | cost        = 12&lt;br /&gt;
 | duration    = instant&lt;br /&gt;
 | b_effect    = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | a_effect    = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | e_effect    = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
}} It causes [[creature]]s in the hexes surrounding target hex receive damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a starting spell:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
* {{Cn|Fire Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
* {{Cn|Energy Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
&lt;br /&gt;
[[Frost_Ring_Combat.png|frame|link=|Frost ring lands on some unfortunate orcs.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Frost_Ring.png&amp;diff=31750</id>
		<title>File:Frost Ring.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Frost_Ring.png&amp;diff=31750"/>
		<updated>2018-03-30T05:29:18Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: SpuddPDX uploaded a new version of &amp;amp;quot;File:Frost Ring.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Spell pictures]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Frost_Ring_Combat.png&amp;diff=31749</id>
		<title>File:Frost Ring Combat.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Frost_Ring_Combat.png&amp;diff=31749"/>
		<updated>2018-03-30T05:29:10Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Frost ring lands in combat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frost ring lands in combat.&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Frost_Ring.png&amp;diff=31748</id>
		<title>File:Frost Ring.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Frost_Ring.png&amp;diff=31748"/>
		<updated>2018-03-30T05:28:27Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: SpuddPDX uploaded a new version of &amp;amp;quot;File:Frost Ring.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Spell pictures]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31747</id>
		<title>Frost Ring</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31747"/>
		<updated>2018-03-30T05:27:57Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|&lt;br /&gt;
 | school      = Water Magic&lt;br /&gt;
 | level       = 3rd&lt;br /&gt;
 | cost        = 12&lt;br /&gt;
 | duration    = instant&lt;br /&gt;
 | b_effect    = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | a_effect    = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | e_effect    = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
}} It causes [[creature]]s in the hexes surrounding target hex receive damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a starting spell:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
* {{Cn|Fire Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
* {{Cn|Energy Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
&lt;br /&gt;
[[File:Frost_Ring.png|frame|link=|Frost ring lands on some unfortunate orcs.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31746</id>
		<title>Frost Ring</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Frost_Ring&amp;diff=31746"/>
		<updated>2018-03-30T05:27:22Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|&lt;br /&gt;
 | school      = Water Magic&lt;br /&gt;
 | level       = 3rd&lt;br /&gt;
 | cost        = 12&lt;br /&gt;
 | duration    = instant&lt;br /&gt;
 | b_effect    = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | a_effect    = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
 | e_effect    = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected.&lt;br /&gt;
}} It causes [[creature]]s in the hexes surrounding target hex receive damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a starting spell:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Frost Ring as a specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Adelaide|Cleric}}&lt;br /&gt;
&lt;br /&gt;
[[File:Frost_Ring.png|frame|link=|Frost ring lands on some unfortunate orcs.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* {{Cn|Fire Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
* {{Cn|Energy Elemental}} are [[vulnerability|vulnerable]] to its damage&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Frost_Ring.png&amp;diff=31745</id>
		<title>File:Frost Ring.png</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Frost_Ring.png&amp;diff=31745"/>
		<updated>2018-03-30T05:26:34Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: SpuddPDX uploaded a new version of &amp;amp;quot;File:Frost Ring.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Spell pictures]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Single_target_spell&amp;diff=31743</id>
		<title>Single target spell</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Single_target_spell&amp;diff=31743"/>
		<updated>2018-03-30T01:33:57Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Redirected page to Direct damage spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Direct damage spells]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Hindering_spell&amp;diff=31742</id>
		<title>Hindering spell</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Hindering_spell&amp;diff=31742"/>
		<updated>2018-03-30T01:33:07Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Redirected page to Hindering spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Hindering spells]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Adventure_Map&amp;diff=31731</id>
		<title>Adventure Map</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Adventure_Map&amp;diff=31731"/>
		<updated>2018-03-29T22:51:26Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Adventure Map&#039;&#039;&#039; represents the part of [[Erathia]], where the game takes place. Typically at the beginning of a scenario or a custom map, players can see only see areas within the view of their [[town]]&#039;s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.&lt;br /&gt;
&lt;br /&gt;
The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.&lt;br /&gt;
&lt;br /&gt;
At the beginning of each [[time|day]], mines and cities under player&#039;s control add to resources. Resources represent [[gold]] and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town [[Creature Dwelling|buildings producing creatures]] do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.&lt;br /&gt;
&lt;br /&gt;
Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.&lt;br /&gt;
&lt;br /&gt;
==List of Adventure map structures and objects==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
! Picture&lt;br /&gt;
! Adventure map object&lt;br /&gt;
! Maximum number in map&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Anti-Magic Garrison (horizontal).gif|Anti-magic Garrison|60px|link=Anti-Magic Garrison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Anti-Magic Garrison:&#039;&#039;&#039; Can withhold up to seven different [[stack]]s of creatures. The garrison prevents all spellcasting during combat and in the visiting square.&lt;br /&gt;
|  48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Arena.gif|Arena|60px|link=Arena]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Arena:&#039;&#039;&#039; When visited, offers once for every hero to increases either their attack or defense skill +2. &lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Black Market.gif|Black Market|60px|link=Black Market]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Black Market:&#039;&#039;&#039; Enables visiting hero to buy artifacts.&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Boat.png|Boat|link=Boat]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Boat:&#039;&#039;&#039; Enables a hero to move over water tiles.&lt;br /&gt;
|  64&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Corpse.gif|Corpse|link=Corpse]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Corpse:&#039;&#039;&#039; When first visited, has 20% chance to give the hero random minor or major class artifact.&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[Event]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Event:&#039;&#039;&#039; An invisible characteristic of the [[square]], that is triggered when a hero enters the square. Has multiple outcomes. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Creature dwelling]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Creature dwelling:&#039;&#039;&#039; Enables a visiting hero to hire one type of creatures. Each creature has different structure. Creature dwellings can also be [[Flagged]] which allows for the accumulation of creatures to be recruited every week and can also increase [[Growth]] for those creatures in their home [[Town]].&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Garden of Revelation.gif|Garden of Revelation|link=Garden of Revelation]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Garden of Revelation:&#039;&#039;&#039; Gives all visiting heroes +1 to knowledge skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Garrison (horizontal).gif|Garrison|60px|link=Garrison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Garrison:&#039;&#039;&#039; Can withhold up to seven different [[stack]]s of creatures. Garrisons can be aligned both horizontally or vertically.&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Lean To.gif|Lean To|link=Lean To]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Lean To:&#039;&#039;&#039; Gives first visiting hero 1–4 units of resources other than gold.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Learning Stone.gif|Learning Stone|link=Learning Stone]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Learning Stone:&#039;&#039;&#039; Gives visiting heroes +1000 to experience points upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Library of Enlightenment.gif|Library of Enlightenment|60px|link=Library of Enlightenment]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Library of Enlightenment:&#039;&#039;&#039; Increases visiting heroes all four primary skills by +2 if they have reached at least at level 10.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Magic Spring.png|Magic Spring|link=Magic Spring]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Magic Spring:&#039;&#039;&#039; Doubles the maximum spell points of a visiting hero and revives them to the new maximum value. The spring only works once a week.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Marletto Tower.gif|Marletto Tower|link=Marletto Tower]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Marletto Tower:&#039;&#039;&#039; Gives all visiting heroes +1 to defense skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mercenary Camp.gif|Mercenary Camp|60px|link=Mercenary Camp]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mercenary Camp:&#039;&#039;&#039; Gives all visiting heroes +1 to attack skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mine.png|Mine|link=Mine]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mine:&#039;&#039;&#039; An object heroes can [[flag]] to deliver a set number of [[resources]] to the kingdom daily.&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Lighthouse.png|Lighthouse|link=Lighthouse]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Lighthouses:&#039;&#039;&#039; A [[flaggable]] adventure map object that grants slightly increased movement to all heroes traveling in boats.&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mystical Garden.gif|Mystical Garden|link=Mystical Garden]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mystical Garden:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Obelisk.png|Obelisk|link=Obelisk]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Obelisk:&#039;&#039;&#039;&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Prison.gif|Prison|link=Prison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Prison:&#039;&#039;&#039; A &amp;quot;loot&amp;quot; object that will reward you with a random hero of random level.&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: School of Magic.gif|School of Magic|link=School of Magic]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;School of Magic:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: School of War.gif|School of War|link=School of War]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;School of War:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Seer&#039;s Hut.png|Seer&#039;s Hut|link=Seer&#039;s Hut]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Seer&#039;s Hut:&#039;&#039;&#039; A randomly selected low-level artifact will be requested by a mystical seer. You can exchange this artifact, whenever you have it available, for a random reward - usually creatures or experience.&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sign|Sign|link=Sign]] or [[File: Ocean Bottle.png|Ocean Bottle|link=Ocean Bottle]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Signs or Ocean Bottles:&#039;&#039;&#039;&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sirens.png|Sirens|link=Sirens]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sirens:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Town.png|Town|link=Town]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Town:&#039;&#039;&#039;&lt;br /&gt;
|  48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Artifact.gif|Artifact|link=Artifact]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Artifact:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Border Gate.gif|Border Gate|link=Border Gate]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Border Gate:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Border Guard.gif|Border Guard|link=Border Guard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Border Guard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Buoy.gif|Buoy|link=Buoy]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Buoy:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Campfire.gif|Campfire|link=Campfire]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Campfire:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cartographer.gif|Cartographer|link=Cartographer]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cartographer:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cover of Darkness (Adventure Map).gif|Cover of Darkness (Adventure Map)|link=Cover of Darkness (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cover of Darkness (Adventure Map):&#039;&#039;&#039;&lt;br /&gt;
| Unilimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Crypt.gif|Crypt|link=Crypt]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Crypt:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cyclops Stockpile.gif|Cyclops Stockpile|link=Cyclops Stockpile]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cyclops Stockpile:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Den of Thieves.gif|Den of Thieves|link=Den of Thieves]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Den of Thieves:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Derelict Ship.gif|Derelict Ship|link=Derelict Ship]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Derelict Ship:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon Fly Hive.gif|Dragon Fly Hive|link=Dragon Fly Hive]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dragon Fly Hive:&#039;&#039;&#039; [[Creature bank]] guarded by 30-100 [[Dragon Flies]] for which a victorious hero will be rewarded 4-12 [[Wyvern]]s.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon Utopia.gif|Dragon Utopia|60px|link=Dragon Utopia]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dragon Utopia:&#039;&#039;&#039; One of the [[creature bank]]s. Guarded by 16–26 [[dragon]]s. The treasure contains 20000-50000 {{G}} and 4 artifacts.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dwarven Treasury (Adventure Map).gif|Dwarven Treasury (Adventure Map)|link=Dwarven Treasury (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dwarven Treasury (Adventure Map):&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Eye of the Magi.gif|Eye of the Magi|link=Eye of the Magi]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Eye of the Magi:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Faerie Ring.gif|Faerie Ring|link=Faerie Ring]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Faerie Ring:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Flotsam.gif|Flotsam|link=Flotsam]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Flotsam:&#039;&#039;&#039; An ocean object which can provide up to 10 [[wood]] and 500 [[gold]]. &#039;&#039;&#039;Note:&#039;&#039;&#039; Flotsams can also contain nothing at all.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Fountain of Fortune.gif|Fountain of Fortune|link=Fountain of Fortune]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Fountain of Fortune:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Fountain of Youth.gif|Fountain of Youth|link=Fountain of Youth]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Fountain of Youth:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Freelancer&#039;s Guild.gif|Freelancer&#039;s Guild|link=Freelancer&#039;s Guild]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Freelancer&#039;s Guild:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Griffin Conservatory.gif|Griffin Conservatory|link=Griffin Conservatory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Griffin Conservatory:&#039;&#039;&#039; A [[Creature bank]] in which heroes can do combat with 50-150 [[Griffins]] and Royal Griffins in exchange for 1-3 free angels.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hill Fort.gif|Hill Fort|link=Hill Fort]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Hill Fort:&#039;&#039;&#039; Offers heroes the opportunity to upgrade all creatures in the game at the standard resource cost.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hut of the Magi.gif|Hut of the Magi|link=Hut of the Magi]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Hut of the Magi:&#039;&#039;&#039; Reveals a small area around all &amp;quot;eye of the magi&amp;quot; objects on the adventure map.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Idol of Fortune.gif|Idol of Fortune|link=Idol of Fortune]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Idol of Fortune:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Imp Cache.gif|Imp Cache|link=Imp Cache]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Imp Cache:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Keymaster&#039;s Tent.gif|Keymaster&#039;s Tent|link=Keymaster&#039;s Tent]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Keymaster&#039;s Tent:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Magic Well.gif|Magic Well|link=Magic Well]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Magic Well:&#039;&#039;&#039; Once per turn, per hero, the Magic Well restores 100% of [[mana]] reserves.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Medusa Stores.gif|Medusa Stores|link=Medusa Stores]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Medusa Stores:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mermaids.gif|Mermaids|link=Mermaids]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mermaids:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith One Way Entrance.gif|Monolith One Way Entrance|link=Monolith One Way Entrance]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith One Way Entrance:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith One Way Exit.gif|Monolith One Way Exit|link=Monolith One Way Exit]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith One Way Exit:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith Two Way.gif|Monolith Two Way|link=Monolith Two Way]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith Two Way:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Naga Bank.gif|Naga Bank|link=Naga Bank]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Naga Bank:&#039;&#039;&#039; &lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Oasis.gif|Oasis|link=Oasis]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Oasis:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pandora&#039;s Box.gif|Pandora&#039;s Box|link=Pandora&#039;s Box]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pandora&#039;s Box:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pillar of Fire.gif|Pillar of Fire|link=Pillar of Fire]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pillar of Fire:&#039;&#039;&#039; Immediately reveals terrain within a 20-square radius around the hero.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pyramid.gif|Pyramid|link=Pyramid]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pyramid:&#039;&#039;&#039; [[Creature bank]] in which a hero can do battle with 10 [[Diamond Golem]]s and 40 [[Gold Golem]]s in exchange for a random level 5 spell &#039;&#039;&#039;Note:&#039;&#039;&#039; If hero does not possess expert [[Wisdom]] skill, the spell will not be learned.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Quest Guard.gif|Quest Guard|link=Quest Guard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Quest Guard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Rally Flag.gif|Rally Flag|link=Rally Flag]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Rally Flag:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Redwood Observatory.gif|Redwood Observatory|link=Redwood Observatory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Redwood Observatory:&#039;&#039;&#039; Immediately reveals terrain within a 20-square radius around the hero.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Refugee Camp.gif|Refugee Camp|link=Refugee Camp]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Refugee Camp:&#039;&#039;&#039; Once per week, serves as a random dwelling where any creature in the game can be recruited at base [[creature growth]] and resource cost.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Resources.png|Resources|link=Resource]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sanctuary.gif|Sanctuary|link=Sanctuary]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sanctuary:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Scholar (Adventure Map).gif|Scholar (Adventure Map)|link=Scholar (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Scholar (Adventure Map):&#039;&#039;&#039; A loot item that will teach the hero a random low-level spell, [[Secondary skill]], or add +1 to a [[Primary skill]].&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sea Chest.gif|Sea Chest|link=Sea Chest]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sea Chest:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipwreck Survivor]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipwreck Survivor:&#039;&#039;&#039; The first hero who picks the survivor up from the sea recieves an artifact. The survivor disappear after first visit.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shipwreck.gif|Shipwreck|link=Shipwreck]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipwreck:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shipyard.gif|Shipyard|link=Shipyard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipyard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Gesture.gif|Shrine of Magic Gesture|link=Shrine of Magic Gesture]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Gesture:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Incantation.gif|Shrine of Magic Incantation|link=Shrine of Magic Incantation]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Incantation:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Thought.gif|Shrine of Magic Thought|link=Shrine of Magic Thought]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Thought:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Subterranean Gate.gif|Subterranean Gate|link=Subterranean Gate]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Subterranean Gate:&#039;&#039;&#039; Teleports hero to the nearest Subterranean Gate in the opposite [[Layer]] to the current one.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Swan Pond.gif|Swan Pond|link=Swan Pond]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Swan Pond:&#039;&#039;&#039; Hero may choose to spend all remaining [[Movement points]] for the day in exchange for a one-time boost to [[luck]] and morale.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Tavern.gif|Tavern|link=Tavern]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Tavern:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Temple.gif|Temple|link=Temple]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Temple:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Treasure Chest.gif|Treasure Chest|link=Treasure Chest]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Treasure Chest:&#039;&#039;&#039; A loot item which offers the hero an option between gold or a boost in experience. It will either offer 1000g/ 500exp, 1500g/ 1000exp, or 2000g/1500exp.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Witch Hut.gif|Witch Hut|link=Witch Hut]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Witch Hut:&#039;&#039;&#039; Hero will immediately learn a random [[Secondary skill]] if a skill slot is available. The skill offered is static in the same game. &#039;&#039;&#039;Note:&#039;&#039;&#039; in the unofficial [[Horn of the Abyss]] expansion, heroes have a choice to not learn that skill.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Altar of Sacrifice.gif|link=Altar of Sacrifice]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Altar of Sacrifice:&#039;&#039;&#039; Allows hero to sacrifice artifacts and/or creatures for [[experience]]. Good [[alignment]] heroes can sacrifice only artifacts, evil alignment heroes only creatures and neutral heroes can sacrifice both.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Stables.gif|Stables|50px|link=Stables]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Stables:&#039;&#039;&#039; Gives the visiting hero a bonus of +400 [[Movement|movement points]] per day for the rest of the week. Additinally, upgrades [[Cavalier]]s to [[Champion]]s for free.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Star Axis.gif|Star Axis|link=Star Axis]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Star Axis:&#039;&#039;&#039; Gives all visiting heroes +1 to power skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Trading Post.gif|Trading Post|50px|link=Trading Post]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Trading Post:&#039;&#039;&#039; Enables visiting hero trade [[resource]]s (similarly to [[Marketplace]]). &#039;&#039;&#039;Note:&#039;&#039;&#039; The trading post serves as a level 3 marketplace, meaning once you have 3 or more towns with marketplaces built, the trading post is no longer useful.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Tree of Knowledge.gif|Tree of Knowledge|50px|link=Tree of Knowledge]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Tree of Knowledge:&#039;&#039;&#039; Once increases the visiting hero&#039;s experience level by +1 either for free, for 2000 {{G}} or for 10 {{Gem}}.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: University.gif|University|60px|link=University]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;University&#039;&#039;&#039; teaches visiting heroes four different [[secondary skill]]s to basic level for 2000 {{gold}} per skill.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Wagon.gif|Wagon|link=Wagon]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Wagon&#039;&#039;&#039; may give first visiting hero 2–5 [[resource]]s (except [[gold]]) or an [[artifact]] or it may be empty. &lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: War Machine Factory.gif|War Machine Factory|link=War Machine Factory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;War Machine Factory:&#039;&#039;&#039; Enables visiting hero to buy all three [[War Machine]]s.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Warrior&#039;s Tomb.gif|Warrior&#039;s Tomb|60px|link=Warrior&#039;s Tomb]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Warrior&#039;s Tomb:&#039;&#039;&#039; Gives the first visiting hero a random [[artifact]] and -3 to [[Morale]] until next battle.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Water Wheel.gif|60px|link=Water Wheel]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Water Wheel:&#039;&#039;&#039; Every week gives the first hero to visit +1000 {{G}}. First week of the month it gives only +500 {{G}}.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Watering Hole.gif|60px|link=Watering Hole]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Watering Hole:&#039;&#039;&#039; Gives the visiting heroes +400 [[movement]] points until the end of the day and +1 [[morale]] until next battle.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Whirlpool.gif|60px|link=Whirlpool]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Whirlpool:&#039;&#039;&#039;  Enables the hero traveling on a boat to instantly transfers to another randomly chosen whirlpool. The hero loses 50% of the weakest stack&#039;s creatures.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Topics ==&lt;br /&gt;
*[[Movement]]&lt;br /&gt;
*[[Terrain]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of Adventure Map locations]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map|*]]&lt;br /&gt;
[[Category: Terms]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Adventure_Map&amp;diff=31730</id>
		<title>Adventure Map</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Adventure_Map&amp;diff=31730"/>
		<updated>2018-03-29T22:49:14Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Adventure Map&#039;&#039;&#039; represents the part of [[Erathia]], where the game takes place. Typically at the beginning of a scenario or a custom map, players can see only see areas within the view of their [[town]]&#039;s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.&lt;br /&gt;
&lt;br /&gt;
The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.&lt;br /&gt;
&lt;br /&gt;
At the beginning of each [[time|day]], mines and cities under player&#039;s control add to resources. Resources represent [[gold]] and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town [[Creature Dwelling|buildings producing creatures]] do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.&lt;br /&gt;
&lt;br /&gt;
Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.&lt;br /&gt;
&lt;br /&gt;
==List of Adventure map structures and objects==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
! Picture&lt;br /&gt;
! Adventure map object&lt;br /&gt;
! Maximum number in map&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Anti-Magic Garrison (horizontal).gif|Anti-magic Garrison|60px|link=Anti-Magic Garrison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Anti-Magic Garrison:&#039;&#039;&#039; Can withhold up to seven different [[stack]]s of creatures. The garrison prevents all spellcasting during combat and in the visiting square.&lt;br /&gt;
|  48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Arena.gif|Arena|60px|link=Arena]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Arena:&#039;&#039;&#039; When visited, offers once for every hero to increases either their attack or defense skill +2. &lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Black Market.gif|Black Market|60px|link=Black Market]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Black Market:&#039;&#039;&#039; Enables visiting hero to buy artifacts.&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Boat.png|Boat|link=Boat]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Boat:&#039;&#039;&#039; Enables a hero to move over water tiles.&lt;br /&gt;
|  64&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Corpse.gif|Corpse|link=Corpse]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Corpse:&#039;&#039;&#039; When first visited, has 20% chance to give the hero random minor or major class artifact.&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[Event]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Event:&#039;&#039;&#039; An invisible characteristic of the [[square]], that is triggered when a hero enters the square. Has multiple outcomes. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Creature dwelling]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Creature dwelling:&#039;&#039;&#039; Enables a visiting hero to hire one type of creatures. Each creature has different structure. Creature dwellings can also be [[Flagged]] which allows for the accumulation of creatures to be recruited every week and can also increase [[Growth]] for those creatures in their home [[Town]].&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Garden of Revelation.gif|Garden of Revelation|link=Garden of Revelation]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Garden of Revelation:&#039;&#039;&#039; Gives all visiting heroes +1 to knowledge skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Garrison (horizontal).gif|Garrison|60px|link=Garrison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Garrison:&#039;&#039;&#039; Can withhold up to seven different [[stack]]s of creatures. Garrisons can be aligned both horizontally or vertically.&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Lean To.gif|Lean To|link=Lean To]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Lean To:&#039;&#039;&#039; Gives first visiting hero 1–4 units of resources other than gold.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Learning Stone.gif|Learning Stone|link=Learning Stone]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Learning Stone:&#039;&#039;&#039; Gives visiting heroes +1000 to experience points upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Library of Enlightenment.gif|Library of Enlightenment|60px|link=Library of Enlightenment]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Library of Enlightenment:&#039;&#039;&#039; Increases visiting heroes all four primary skills by +2 if they have reached at least at level 10.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Magic Spring.png|Magic Spring|link=Magic Spring]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Magic Spring:&#039;&#039;&#039; Doubles the maximum spell points of a visiting hero and revives them to the new maximum value. The spring only works once a week.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Marletto Tower.gif|Marletto Tower|link=Marletto Tower]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Marletto Tower:&#039;&#039;&#039; Gives all visiting heroes +1 to defense skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mercenary Camp.gif|Mercenary Camp|60px|link=Mercenary Camp]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mercenary Camp:&#039;&#039;&#039; Gives all visiting heroes +1 to attack skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mine.png|Mine|link=Mine]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mine:&#039;&#039;&#039; An object heroes can [[flag]] to deliver a set number of [[resources]] to the kingdom daily.&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Lighthouse.png|Lighthouse|link=Lighthouse]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Lighthouses:&#039;&#039;&#039; A [[flaggable]] adventure map object that grants slightly increased movement to all heroes traveling in boats.&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mystical Garden.gif|Mystical Garden|link=Mystical Garden]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mystical Garden:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Obelisk.png|Obelisk|link=Obelisk]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Obelisk:&#039;&#039;&#039;&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Prison.gif|Prison|link=Prison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Prison:&#039;&#039;&#039; A &amp;quot;loot&amp;quot; object that will reward you with a random hero of random level.&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: School of Magic.gif|School of Magic|link=School of Magic]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;School of Magic:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: School of War.gif|School of War|link=School of War]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;School of War:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Seer&#039;s Hut.png|Seer&#039;s Hut|link=Seer&#039;s Hut]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Seer&#039;s Hut:&#039;&#039;&#039; A randomly selected low-level artifact will be requested by a mystical seer. You can exchange this artifact, whenever you have it available, for a random reward - usually creatures or experience.&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sign|Sign|link=Sign]] or [[File: Ocean Bottle.png|Ocean Bottle|link=Ocean Bottle]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Signs or Ocean Bottles:&#039;&#039;&#039;&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sirens.png|Sirens|link=Sirens]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sirens:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Town.png|Town|link=Town]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Town:&#039;&#039;&#039;&lt;br /&gt;
|  48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Artifact.gif|Artifact|link=Artifact]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Artifact:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Border Gate.gif|Border Gate|link=Border Gate]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Border Gate:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Border Guard.gif|Border Guard|link=Border Guard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Border Guard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Buoy.gif|Buoy|link=Buoy]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Buoy:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Campfire.gif|Campfire|link=Campfire]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Campfire:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cartographer.gif|Cartographer|link=Cartographer]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cartographer:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cover of Darkness (Adventure Map).gif|Cover of Darkness (Adventure Map)|link=Cover of Darkness (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cover of Darkness (Adventure Map):&#039;&#039;&#039;&lt;br /&gt;
| Unilimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Crypt.gif|Crypt|link=Crypt]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Crypt:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cyclops Stockpile.gif|Cyclops Stockpile|link=Cyclops Stockpile]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cyclops Stockpile:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Den of Thieves.gif|Den of Thieves|link=Den of Thieves]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Den of Thieves:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Derelict Ship.gif|Derelict Ship|link=Derelict Ship]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Derelict Ship:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon Fly Hive.gif|Dragon Fly Hive|link=Dragon Fly Hive]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dragon Fly Hive:&#039;&#039;&#039; [[Creature bank]] guarded by 30-100 [[Dragon Flies]] for which a victorious hero will be rewarded 4-12 [[Wyvern]]s.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon Utopia.gif|Dragon Utopia|60px|link=Dragon Utopia]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dragon Utopia:&#039;&#039;&#039; One of the [[creature bank]]s. Guarded by 16–26 [[dragon]]s. The treasure contains 20000-50000 {{G}} and 4 artifacts.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dwarven Treasury (Adventure Map).gif|Dwarven Treasury (Adventure Map)|link=Dwarven Treasury (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dwarven Treasury (Adventure Map):&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Eye of the Magi.gif|Eye of the Magi|link=Eye of the Magi]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Eye of the Magi:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Faerie Ring.gif|Faerie Ring|link=Faerie Ring]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Faerie Ring:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Flotsam.gif|Flotsam|link=Flotsam]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Flotsam:&#039;&#039;&#039; An ocean object which can provide up to 10 [[wood]] and 500 [[gold]]. &#039;&#039;&#039;Note:&#039;&#039;&#039; Flotsams can also contain nothing at all.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Fountain of Fortune.gif|Fountain of Fortune|link=Fountain of Fortune]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Fountain of Fortune:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Fountain of Youth.gif|Fountain of Youth|link=Fountain of Youth]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Fountain of Youth:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Freelancer&#039;s Guild.gif|Freelancer&#039;s Guild|link=Freelancer&#039;s Guild]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Freelancer&#039;s Guild:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Griffin Conservatory.gif|Griffin Conservatory|link=Griffin Conservatory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Griffin Conservatory:&#039;&#039;&#039; A [[Creature bank]] in which heroes can do combat with 50-150 [[Griffins]] and Royal Griffins in exchange for 1-3 free angels.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hill Fort.gif|Hill Fort|link=Hill Fort]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Hill Fort:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hut of the Magi.gif|Hut of the Magi|link=Hut of the Magi]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Hut of the Magi:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Idol of Fortune.gif|Idol of Fortune|link=Idol of Fortune]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Idol of Fortune:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Imp Cache.gif|Imp Cache|link=Imp Cache]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Imp Cache:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Keymaster&#039;s Tent.gif|Keymaster&#039;s Tent|link=Keymaster&#039;s Tent]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Keymaster&#039;s Tent:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Magic Well.gif|Magic Well|link=Magic Well]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Magic Well:&#039;&#039;&#039; Once per turn, per hero, the Magic Well restores 100% of [[mana]] reserves.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Medusa Stores.gif|Medusa Stores|link=Medusa Stores]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Medusa Stores:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mermaids.gif|Mermaids|link=Mermaids]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mermaids:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith One Way Entrance.gif|Monolith One Way Entrance|link=Monolith One Way Entrance]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith One Way Entrance:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith One Way Exit.gif|Monolith One Way Exit|link=Monolith One Way Exit]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith One Way Exit:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith Two Way.gif|Monolith Two Way|link=Monolith Two Way]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith Two Way:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Naga Bank.gif|Naga Bank|link=Naga Bank]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Naga Bank:&#039;&#039;&#039; &lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Oasis.gif|Oasis|link=Oasis]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Oasis:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pandora&#039;s Box.gif|Pandora&#039;s Box|link=Pandora&#039;s Box]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pandora&#039;s Box:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pillar of Fire.gif|Pillar of Fire|link=Pillar of Fire]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pillar of Fire:&#039;&#039;&#039; Immediately reveals terrain within a 20-square radius around the hero.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pyramid.gif|Pyramid|link=Pyramid]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pyramid:&#039;&#039;&#039; [[Creature bank]] in which a hero can do battle with 10 [[Diamond Golem]]s and 40 [[Gold Golem]]s in exchange for a random level 5 spell &#039;&#039;&#039;Note:&#039;&#039;&#039; If hero does not possess expert [[Wisdom]] skill, the spell will not be learned.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Quest Guard.gif|Quest Guard|link=Quest Guard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Quest Guard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Rally Flag.gif|Rally Flag|link=Rally Flag]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Rally Flag:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Redwood Observatory.gif|Redwood Observatory|link=Redwood Observatory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Redwood Observatory:&#039;&#039;&#039; Immediately reveals terrain within a 20-square radius around the hero.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Refugee Camp.gif|Refugee Camp|link=Refugee Camp]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Refugee Camp:&#039;&#039;&#039; Once per week, serves as a random dwelling where any creature in the game can be recruited at base [[creature growth]] and resource cost.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Resources.png|Resources|link=Resource]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sanctuary.gif|Sanctuary|link=Sanctuary]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sanctuary:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Scholar (Adventure Map).gif|Scholar (Adventure Map)|link=Scholar (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Scholar (Adventure Map):&#039;&#039;&#039; A loot item that will teach the hero a random low-level spell, [[Secondary skill]], or add +1 to a [[Primary skill]].&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sea Chest.gif|Sea Chest|link=Sea Chest]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sea Chest:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipwreck Survivor]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipwreck Survivor:&#039;&#039;&#039; The first hero who picks the survivor up from the sea recieves an artifact. The survivor disappear after first visit.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shipwreck.gif|Shipwreck|link=Shipwreck]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipwreck:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shipyard.gif|Shipyard|link=Shipyard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipyard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Gesture.gif|Shrine of Magic Gesture|link=Shrine of Magic Gesture]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Gesture:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Incantation.gif|Shrine of Magic Incantation|link=Shrine of Magic Incantation]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Incantation:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Thought.gif|Shrine of Magic Thought|link=Shrine of Magic Thought]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Thought:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Subterranean Gate.gif|Subterranean Gate|link=Subterranean Gate]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Subterranean Gate:&#039;&#039;&#039; Teleports hero to the nearest Subterranean Gate in the opposite [[Layer]] to the current one.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Swan Pond.gif|Swan Pond|link=Swan Pond]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Swan Pond:&#039;&#039;&#039; Hero may choose to spend all remaining [[Movement points]] for the day in exchange for a one-time boost to [[luck]] and morale.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Tavern.gif|Tavern|link=Tavern]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Tavern:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Temple.gif|Temple|link=Temple]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Temple:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Treasure Chest.gif|Treasure Chest|link=Treasure Chest]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Treasure Chest:&#039;&#039;&#039; A loot item which offers the hero an option between gold or a boost in experience. It will either offer 1000g/ 500exp, 1500g/ 1000exp, or 2000g/1500exp.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Witch Hut.gif|Witch Hut|link=Witch Hut]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Witch Hut:&#039;&#039;&#039; Hero will immediately learn a random [[Secondary skill]] if a skill slot is available. The skill offered is static in the same game. &#039;&#039;&#039;Note:&#039;&#039;&#039; in the unofficial [[Horn of the Abyss]] expansion, heroes have a choice to not learn that skill.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Altar of Sacrifice.gif|link=Altar of Sacrifice]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Altar of Sacrifice:&#039;&#039;&#039; Allows hero to sacrifice artifacts and/or creatures for [[experience]]. Good [[alignment]] heroes can sacrifice only artifacts, evil alignment heroes only creatures and neutral heroes can sacrifice both.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Stables.gif|Stables|50px|link=Stables]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Stables:&#039;&#039;&#039; Gives the visiting hero a bonus of +400 [[Movement|movement points]] per day for the rest of the week. Additinally, upgrades [[Cavalier]]s to [[Champion]]s for free.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Star Axis.gif|Star Axis|link=Star Axis]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Star Axis:&#039;&#039;&#039; Gives all visiting heroes +1 to power skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Trading Post.gif|Trading Post|50px|link=Trading Post]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Trading Post:&#039;&#039;&#039; Enables visiting hero trade [[resource]]s (similarly to [[Marketplace]]). &#039;&#039;&#039;Note:&#039;&#039;&#039; The trading post serves as a level 3 marketplace, meaning once you have 3 or more towns with marketplaces built, the trading post is no longer useful.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Tree of Knowledge.gif|Tree of Knowledge|50px|link=Tree of Knowledge]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Tree of Knowledge:&#039;&#039;&#039; Once increases the visiting hero&#039;s experience level by +1 either for free, for 2000 {{G}} or for 10 {{Gem}}.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: University.gif|University|60px|link=University]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;University&#039;&#039;&#039; teaches visiting heroes four different [[secondary skill]]s to basic level for 2000 {{gold}} per skill.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Wagon.gif|Wagon|link=Wagon]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Wagon&#039;&#039;&#039; may give first visiting hero 2–5 [[resource]]s (except [[gold]]) or an [[artifact]] or it may be empty. &lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: War Machine Factory.gif|War Machine Factory|link=War Machine Factory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;War Machine Factory:&#039;&#039;&#039; Enables visiting hero to buy all three [[War Machine]]s.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Warrior&#039;s Tomb.gif|Warrior&#039;s Tomb|60px|link=Warrior&#039;s Tomb]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Warrior&#039;s Tomb:&#039;&#039;&#039; Gives the first visiting hero a random [[artifact]] and -3 to [[Morale]] until next battle.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Water Wheel.gif|60px|link=Water Wheel]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Water Wheel:&#039;&#039;&#039; Every week gives the first hero to visit +1000 {{G}}. First week of the month it gives only +500 {{G}}.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Watering Hole.gif|60px|link=Watering Hole]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Watering Hole:&#039;&#039;&#039; Gives the visiting heroes +400 [[movement]] points until the end of the day and +1 [[morale]] until next battle.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Whirlpool.gif|60px|link=Whirlpool]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Whirlpool:&#039;&#039;&#039;  Enables the hero traveling on a boat to instantly transfers to another randomly chosen whirlpool. The hero loses 50% of the weakest stack&#039;s creatures.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Topics ==&lt;br /&gt;
*[[Movement]]&lt;br /&gt;
*[[Terrain]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of Adventure Map locations]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map|*]]&lt;br /&gt;
[[Category: Terms]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31726</id>
		<title>Portal of Summoning</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31726"/>
		<updated>2018-03-29T22:33:25Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is a [[Dungeon]] building that enables players to recruit random creatures from [[flagged]] dwellings.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_of_summoning.png|left|frame|link=|portal of summoning]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31724</id>
		<title>Portal of Summoning</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31724"/>
		<updated>2018-03-29T22:32:19Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is a [[Dungeon]] building that enables players to recruit random creatures from [[flagged]] dwellings.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_of_summoning.png|frame|link=|portal of summoning]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31723</id>
		<title>Portal of Summoning</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31723"/>
		<updated>2018-03-29T22:31:40Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is a [[Dungeon]] building that enables players to recruit random creatures from [[flagged]] dwellings.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_of_summoning.png|frame|link=|caption]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31722</id>
		<title>Portal of Summoning</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Portal_of_Summoning&amp;diff=31722"/>
		<updated>2018-03-29T22:31:00Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This is a [[Dungeon]] building that enables players to recruit random creatures from [[flagged]] dwellings.&lt;br /&gt;
&lt;br /&gt;
[[File:Portal_of_summoning.png|center|link=|caption]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Special buildings]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Well&amp;diff=31717</id>
		<title>Well</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Well&amp;diff=31717"/>
		<updated>2018-03-29T21:08:15Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Redirected page to Magic Well&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Magic Well]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Thunder_Helmet&amp;diff=31716</id>
		<title>Thunder Helmet</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Thunder_Helmet&amp;diff=31716"/>
		<updated>2018-03-29T21:07:06Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic artifacts}}{{Artifact&lt;br /&gt;
 | class  = relic&lt;br /&gt;
 | slot   = head&lt;br /&gt;
 | cost   = 10000&lt;br /&gt;
 | effect = When equipped, Thunder Helmet increases hero&#039;s [[knowledge]] skill by +10, but reduces hero&#039;s [[power]] skill by -2.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Worn on the [[Head]], this mighty helmet increases your [[Knowledge]] by +10 but also decreases your [[Spell Power]] by -2.&lt;br /&gt;
&lt;br /&gt;
Class: [[Relics|Relic]]&lt;br /&gt;
&lt;br /&gt;
You cannot purchase relic artifacts in [[Artifact Merchants]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Because knowledge is a skill that is &#039;&#039;only&#039;&#039; relevant when heroes recover their mana (such as at a [[well]]), this artifact is a common candidate for [[artifact juggling]]. Simply equip the Thunder Helmet when restoring mana, and remove it at all other times, as it will only serve as a detriment by reducing power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Forms the [[Titan&#039;s Thunder]] together with the [[Titan&#039;s Cuirass]], the [[Titan&#039;s Gladius]] and the [[Sentinel&#039;s Shield]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Relic artifacts]]&lt;br /&gt;
[[Category: Parts of combination artifacts]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Boots_of_Speed&amp;diff=31715</id>
		<title>Boots of Speed</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Boots_of_Speed&amp;diff=31715"/>
		<updated>2018-03-29T21:04:47Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Minor artifacts}}{{Artifact&lt;br /&gt;
 | normal  = &lt;br /&gt;
 | class  = minor&lt;br /&gt;
 | slot   = feet&lt;br /&gt;
 | cost   = 6000&lt;br /&gt;
 | effect = Worn on the feet, these boots increase hero&#039;s movement rate over land. }} When equipped, the boots increase hero&#039;s [[movement]] on land by +600 points.&lt;br /&gt;
&lt;br /&gt;
This artifact is a common candidate for [[artifact juggling]] as the movement benefit is gained at the start of every turn, and irrelevant to other aspects of gameplay. It is one of the most sought-after artifacts in the game, as movement points are a critical key to winning on Heroes 3 maps of all sizes.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Movement]] &lt;br /&gt;
&lt;br /&gt;
[[Category: Minor artifacts]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Equestrian%27s_Gloves&amp;diff=31714</id>
		<title>Equestrian&#039;s Gloves</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Equestrian%27s_Gloves&amp;diff=31714"/>
		<updated>2018-03-29T21:03:27Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Minor artifacts}}{{Artifact&lt;br /&gt;
 | normal  = &lt;br /&gt;
 | class   = minor&lt;br /&gt;
 | slot    = ring&lt;br /&gt;
 | cost    = 3000&lt;br /&gt;
 | effect  = Worn on the hands, these gloves increase your hero&#039;s movement rate over land.&lt;br /&gt;
}} While equipped the gloves increase hero&#039;s [[movement]] points by +300.&lt;br /&gt;
&lt;br /&gt;
This artifact is a common candidate for [[artifact juggling]] as the movement benefit is gained at the start of every turn, and irrelevant to other aspects of gameplay.&lt;br /&gt;
&lt;br /&gt;
[[Category: Minor artifacts]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Artifact_juggling&amp;diff=31713</id>
		<title>Artifact juggling</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Artifact_juggling&amp;diff=31713"/>
		<updated>2018-03-29T20:57:55Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Artifact juggling&amp;#039;&amp;#039;&amp;#039; is the technique of swapping artifacts in and out situationally, often on a turn-by-turn basis. This can be tedious, but also necessary in the late gam...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifact juggling&#039;&#039;&#039; is the technique of swapping artifacts in and out situationally, often on a turn-by-turn basis. This can be tedious, but also necessary in the late game to maximize the potential of main heroes.&lt;br /&gt;
&lt;br /&gt;
== Most common uses ==&lt;br /&gt;
&lt;br /&gt;
* Maximizing knowledge for a [[magic spring]] or [[mana vortex]]. Common artifacts for this might be [[Sandals of the Saint]], [[Dragon Wing Tabard]], or [[Thunder Helmet]].&lt;br /&gt;
* Utilizing the [[movement]] bonus of artifacts like [[Boots of Speed]] and [[Equestrian&#039;s Gloves]] and then swapping into artifacts with combat relevance like [[Ring of the Wayfarer]] [[Still Eye of the Dragon]] or Sandals of the Saint&lt;br /&gt;
* Cloaks are some of the most common targets for artifact juggling. Late-game heroes may find the need to juggle [[Angel Wings]], Dragon Wing Tabard, and [[Cape of Velocity]] depending on circumstances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Terms]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Adventure_Map&amp;diff=31702</id>
		<title>Adventure Map</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Adventure_Map&amp;diff=31702"/>
		<updated>2018-03-29T20:49:43Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Adventure Map&#039;&#039;&#039; represents the part of [[Erathia]], where the game takes place. Typically at the beginning of a scenario or a custom map, players can see only see areas within the view of their [[town]]&#039;s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.&lt;br /&gt;
&lt;br /&gt;
The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.&lt;br /&gt;
&lt;br /&gt;
At the beginning of each [[time|day]], mines and cities under player&#039;s control add to resources. Resources represent [[gold]] and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town [[Creature Dwelling|buildings producing creatures]] do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.&lt;br /&gt;
&lt;br /&gt;
Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.&lt;br /&gt;
&lt;br /&gt;
==List of Adventure map structures and objects==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;width: 600px;&amp;quot;&lt;br /&gt;
! Picture&lt;br /&gt;
! Adventure map object&lt;br /&gt;
! Maximum number in map&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Anti-Magic Garrison (horizontal).gif|Anti-magic Garrison|60px|link=Anti-Magic Garrison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Anti-Magic Garrison:&#039;&#039;&#039; Can withhold up to seven different [[stack]]s of creatures. The garrison prevents all spellcasting during combat and in the visiting square.&lt;br /&gt;
|  48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Arena.gif|Arena|60px|link=Arena]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Arena:&#039;&#039;&#039; When visited, offers once for every hero to increases either their attack or defense skill +2. &lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Black Market.gif|Black Market|60px|link=Black Market]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Black Market:&#039;&#039;&#039; Enables visiting hero to buy artifacts.&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Boat.png|Boat|link=Boat]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Boat:&#039;&#039;&#039; Enables a hero to move over water tiles.&lt;br /&gt;
|  64&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Corpse.gif|Corpse|link=Corpse]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Corpse:&#039;&#039;&#039; When first visited, has 20% chance to give the hero random minor or major class artifact.&lt;br /&gt;
|  32&lt;br /&gt;
|-&lt;br /&gt;
| [[Event]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Event:&#039;&#039;&#039; An invisible characteristic of the [[square]], that is triggered when a hero enters the square. Has multiple outcomes. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Creature dwelling]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Creature dwelling:&#039;&#039;&#039; Enables a visiting hero to hire one type of creatures. Each creature has different structure. Creature dwellings can also be [[Flagged]] which allows for the accumulation of creatures to be recruited every week and can also increase [[Growth]] for those creatures in their home [[Town]].&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Garden of Revelation.gif|Garden of Revelation|link=Garden of Revelation]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Garden of Revelation:&#039;&#039;&#039; Gives all visiting heroes +1 to knowledge skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Garrison (horizontal).gif|Garrison|60px|link=Garrison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Garrison:&#039;&#039;&#039; Can withhold up to seven different [[stack]]s of creatures. Garrisons can be aligned both horizontally or vertically.&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Lean To.gif|Lean To|link=Lean To]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Lean To:&#039;&#039;&#039; Gives first visiting hero 1–4 units of resources other than gold.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Learning Stone.gif|Learning Stone|link=Learning Stone]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Learning Stone:&#039;&#039;&#039; Gives visiting heroes +1000 to experience points upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Library of Enlightenment.gif|Library of Enlightenment|60px|link=Library of Enlightenment]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Library of Enlightenment:&#039;&#039;&#039; Increases visiting heroes all four pprimary skills by +2 if they have reached at least at level 10.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Magic Spring.png|Magic Spring|link=Magic Spring]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Magic Spring:&#039;&#039;&#039; Doubles the maximum spell points of a visitin hero and revives them to the new maximum value. The spring only works once a week.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Marletto Tower.gif|Marletto Tower|link=Marletto Tower]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Marletto Tower:&#039;&#039;&#039; Gives all visiting heroes +1 to defense skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mercenary Camp.gif|Mercenary Camp|60px|link=Mercenary Camp]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mercenary Camp:&#039;&#039;&#039; Gives all visiting heroes +1 to attack skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mine.png|Mine|link=Mine]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mine:&#039;&#039;&#039;&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Lighthouse.png|Lighthouse|link=Lighthouse]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Lighthouses:&#039;&#039;&#039; A [[Flaggable]] adventure map object that grants slightly increased movement to all heroes traveling in boats.&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mystical Garden.gif|Mystical Garden|link=Mystical Garden]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mystical Garden:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Obelisk.png|Obelisk|link=Obelisk]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Obelisk:&#039;&#039;&#039;&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Prison.gif|Prison|link=Prison]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Prison:&#039;&#039;&#039;&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| [[File: School of Magic.gif|School of Magic|link=School of Magic]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;School of Magic:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: School of War.gif|School of War|link=School of War]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;School of War:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Seer&#039;s Hut.png|Seer&#039;s Hut|link=Seer&#039;s Hut]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Seer&#039;s Hut:&#039;&#039;&#039;&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sign|Sign|link=Sign]] or [[File: Ocean Bottle.png|Ocean Bottle|link=Ocean Bottle]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Signs or Ocean Bottles:&#039;&#039;&#039;&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sirens.png|Sirens|link=Sirens]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sirens:&#039;&#039;&#039;&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Town.png|Town|link=Town]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Town:&#039;&#039;&#039;&lt;br /&gt;
|  48&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Artifact.gif|Artifact|link=Artifact]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Artifact:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Border Gate.gif|Border Gate|link=Border Gate]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Border Gate:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Border Guard.gif|Border Guard|link=Border Guard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Border Guard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Buoy.gif|Buoy|link=Buoy]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Buoy:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Campfire.gif|Campfire|link=Campfire]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Campfire:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cartographer.gif|Cartographer|link=Cartographer]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cartographer:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cover of Darkness (Adventure Map).gif|Cover of Darkness (Adventure Map)|link=Cover of Darkness (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cover of Darkness (Adventure Map):&#039;&#039;&#039;&lt;br /&gt;
| Unilimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Crypt.gif|Crypt|link=Crypt]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Crypt:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Cyclops Stockpile.gif|Cyclops Stockpile|link=Cyclops Stockpile]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Cyclops Stockpile:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Den of Thieves.gif|Den of Thieves|link=Den of Thieves]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Den of Thieves:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Derelict Ship.gif|Derelict Ship|link=Derelict Ship]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Derelict Ship:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon Fly Hive.gif|Dragon Fly Hive|link=Dragon Fly Hive]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dragon Fly Hive:&#039;&#039;&#039; [[Creature bank]] guarded by 30-100 [[Dragon Flies]] for which a victorious hero will be rewarded 4-12 [[Wyvern]]s.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dragon Utopia.gif|Dragon Utopia|60px|link=Dragon Utopia]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dragon Utopia:&#039;&#039;&#039; One of the [[creature bank]]s. Guarded by 16–26 [[dragon]]s. The treasure contains 20000-50000 {{G}} and 4 artifacts.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Dwarven Treasury (Adventure Map).gif|Dwarven Treasury (Adventure Map)|link=Dwarven Treasury (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Dwarven Treasury (Adventure Map):&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Eye of the Magi.gif|Eye of the Magi|link=Eye of the Magi]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Eye of the Magi:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Faerie Ring.gif|Faerie Ring|link=Faerie Ring]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Faerie Ring:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Flotsam.gif|Flotsam|link=Flotsam]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Flotsam:&#039;&#039;&#039; An ocean object which can provide up to 10 [[wood]] and 500 [[gold]]. &#039;&#039;&#039;Note:&#039;&#039;&#039; Flotsams can also contain nothing at all.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Fountain of Fortune.gif|Fountain of Fortune|link=Fountain of Fortune]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Fountain of Fortune:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Fountain of Youth.gif|Fountain of Youth|link=Fountain of Youth]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Fountain of Youth:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Freelancer&#039;s Guild.gif|Freelancer&#039;s Guild|link=Freelancer&#039;s Guild]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Freelancer&#039;s Guild:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Griffin Conservatory.gif|Griffin Conservatory|link=Griffin Conservatory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Griffin Conservatory:&#039;&#039;&#039; A [[Creature bank]] in which heroes can do combat with 50-150 [[Griffins]] and Royal Griffins in exchange for 1-3 free angels.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hill Fort.gif|Hill Fort|link=Hill Fort]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Hill Fort:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Hut of the Magi.gif|Hut of the Magi|link=Hut of the Magi]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Hut of the Magi:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Idol of Fortune.gif|Idol of Fortune|link=Idol of Fortune]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Idol of Fortune:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Imp Cache.gif|Imp Cache|link=Imp Cache]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Imp Cache:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Keymaster&#039;s Tent.gif|Keymaster&#039;s Tent|link=Keymaster&#039;s Tent]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Keymaster&#039;s Tent:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Magic Well.gif|Magic Well|link=Magic Well]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Magic Well:&#039;&#039;&#039; Once per turn, per hero, the Magic Well restores 100% of [[mana]] reserves.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Medusa Stores.gif|Medusa Stores|link=Medusa Stores]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Medusa Stores:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Mermaids.gif|Mermaids|link=Mermaids]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Mermaids:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith One Way Entrance.gif|Monolith One Way Entrance|link=Monolith One Way Entrance]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith One Way Entrance:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith One Way Exit.gif|Monolith One Way Exit|link=Monolith One Way Exit]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith One Way Exit:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Monolith Two Way.gif|Monolith Two Way|link=Monolith Two Way]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Monolith Two Way:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Naga Bank.gif|Naga Bank|link=Naga Bank]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Naga Bank:&#039;&#039;&#039; &lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Oasis.gif|Oasis|link=Oasis]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Oasis:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pandora&#039;s Box.gif|Pandora&#039;s Box|link=Pandora&#039;s Box]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pandora&#039;s Box:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pillar of Fire.gif|Pillar of Fire|link=Pillar of Fire]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pillar of Fire:&#039;&#039;&#039; Immediately reveals terrain within a 20-square radius around the hero.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Pyramid.gif|Pyramid|link=Pyramid]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Pyramid:&#039;&#039;&#039; [[Creature bank]] in which a hero can do battle with 10 [[Diamond Golem]]s and 40 [[Gold Golem]]s in exchange for a random level 5 spell &#039;&#039;&#039;Note:&#039;&#039;&#039; If hero does not possess expert [[Wisdom]] skill, the spell will not be learned.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Quest Guard.gif|Quest Guard|link=Quest Guard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Quest Guard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Rally Flag.gif|Rally Flag|link=Rally Flag]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Rally Flag:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Redwood Observatory.gif|Redwood Observatory|link=Redwood Observatory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Redwood Observatory:&#039;&#039;&#039; Immediately reveals terrain within a 20-square radius around the hero.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Refugee Camp.gif|Refugee Camp|link=Refugee Camp]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Refugee Camp:&#039;&#039;&#039; Once per week, serves as a random dwelling where any creature in the game can be recruited at base [[creature growth]] and resource cost.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Resources.png|Resources|link=Resource]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Resources:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sanctuary.gif|Sanctuary|link=Sanctuary]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sanctuary:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Scholar (Adventure Map).gif|Scholar (Adventure Map)|link=Scholar (Adventure Map)]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Scholar (Adventure Map):&#039;&#039;&#039; A loot item that will teach the hero a random low-level spell, [[Secondary skill]], or add +1 to a [[Primary skill]].&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Sea Chest.gif|Sea Chest|link=Sea Chest]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Sea Chest:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipwreck Survivor]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipwreck Survivor:&#039;&#039;&#039; The first hero who picks the survivor up from the sea recieves an artifact. The survivor disappear after first visit.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shipwreck.gif|Shipwreck|link=Shipwreck]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipwreck:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shipyard.gif|Shipyard|link=Shipyard]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shipyard:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Gesture.gif|Shrine of Magic Gesture|link=Shrine of Magic Gesture]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Gesture:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Incantation.gif|Shrine of Magic Incantation|link=Shrine of Magic Incantation]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Incantation:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Shrine of Magic Thought.gif|Shrine of Magic Thought|link=Shrine of Magic Thought]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Shrine of Magic Thought:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Subterranean Gate.gif|Subterranean Gate|link=Subterranean Gate]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Subterranean Gate:&#039;&#039;&#039; Teleports hero to the nearest Subterranean Gate in the opposite [[Layer]] to the current one.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Swan Pond.gif|Swan Pond|link=Swan Pond]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Swan Pond:&#039;&#039;&#039; Hero may choose to spend all remaining [[Movement points]] for the day in exchange for a one-time boost to [[luck]] and morale.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Tavern.gif|Tavern|link=Tavern]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Tavern:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Temple.gif|Temple|link=Temple]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Temple:&#039;&#039;&#039;&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Treasure Chest.gif|Treasure Chest|link=Treasure Chest]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Treasure Chest:&#039;&#039;&#039; A loot item which offers the hero an option between gold or a boost in experience. It will either offer 1000g/ 500exp, 1500g/ 1000exp, or 2000g/1500exp.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Witch Hut.gif|Witch Hut|link=Witch Hut]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Witch Hut:&#039;&#039;&#039; Hero will immediately learn a random [[Secondary skill]] if a skill slot is available. The skill offered is static in the same game. &#039;&#039;&#039;Note:&#039;&#039;&#039; in the unofficial [[Horn of the Abyss]] expansion, heroes have a choice to not learn that skill.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Altar of Sacrifice.gif|link=Altar of Sacrifice]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Altar of Sacrifice:&#039;&#039;&#039; Allows hero to sacrifice artifacts and/or creatures for [[experience]]. Good [[alignment]] heroes can sacrifice only artifacts, evil alignment heroes only creatures and neutral heroes can sacrifice both.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Stables.gif|Stables|50px|link=Stables]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Stables:&#039;&#039;&#039; Gives the visiting hero a bonus of +400 [[Movement|movement points]] per day for the rest of the week. Additinally, upgrades [[Cavalier]]s to [[Champion]]s for free.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Star Axis.gif|Star Axis|link=Star Axis]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Star Axis:&#039;&#039;&#039; Gives all visiting heroes +1 to power skill upon their first visit.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Trading Post.gif|Trading Post|50px|link=Trading Post]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Trading Post:&#039;&#039;&#039; Enables visiting hero trade [[resource]]s (similarly to [[Marketplace]]). &#039;&#039;&#039;Note:&#039;&#039;&#039; The trading post serves as a level 3 marketplace, meaning once you have 3 or more towns with marketplaces built, the trading post is no longer useful.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Tree of Knowledge.gif|Tree of Knowledge|50px|link=Tree of Knowledge]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Tree of Knowledge:&#039;&#039;&#039; Once increases the visiting hero&#039;s experience level by +1 either for free, for 2000 {{G}} or for 10 {{Gem}}.&lt;br /&gt;
| 32&lt;br /&gt;
|-&lt;br /&gt;
| [[File: University.gif|University|60px|link=University]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;University&#039;&#039;&#039; teaches visiting heroes four different [[secondary skill]]s to basic level for 2000 {{gold}} per skill.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Wagon.gif|Wagon|link=Wagon]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Wagon&#039;&#039;&#039; may give first visiting hero 2–5 [[resource]]s (except [[gold]]) or an [[artifact]] or it may be empty. &lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: War Machine Factory.gif|War Machine Factory|link=War Machine Factory]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;War Machine Factory:&#039;&#039;&#039; Enables visiting hero to buy all three [[War Machine]]s.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Warrior&#039;s Tomb.gif|Warrior&#039;s Tomb|60px|link=Warrior&#039;s Tomb]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Warrior&#039;s Tomb:&#039;&#039;&#039; Gives the first visiting hero a random [[artifact]] and -3 to [[Morale]] until next battle.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Water Wheel.gif|60px|link=Water Wheel]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Water Wheel:&#039;&#039;&#039; Every week gives the first hero to visit +1000 {{G}}. First week of the month it gives only +500 {{G}}.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Watering Hole.gif|60px|link=Watering Hole]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Watering Hole:&#039;&#039;&#039; Gives the visiting heroes +400 [[movement]] points until the end of the day and +1 [[morale]] until next battle.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| [[File: Whirlpool.gif|60px|link=Whirlpool]]&lt;br /&gt;
| style=&amp;quot;font-size: 90%;&amp;quot; | &#039;&#039;&#039;Whirlpool:&#039;&#039;&#039;  Enables the hero traveling on a boat to instantly transfers to another randomly chosen whirlpool. The hero loses 50% of the weakest stack&#039;s creatures.&lt;br /&gt;
| Unlimited&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related Topics ==&lt;br /&gt;
*[[Movement]]&lt;br /&gt;
*[[Terrain]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*[[List of Adventure Map locations]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Adventure Map|*]]&lt;br /&gt;
[[Category: Terms]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Stormbird_and_Ayssid&amp;diff=31646</id>
		<title>Stormbird and Ayssid</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Stormbird_and_Ayssid&amp;diff=31646"/>
		<updated>2018-03-29T20:23:20Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{inhota}}&lt;br /&gt;
&lt;br /&gt;
{{Cove creatures}}{{Creature&lt;br /&gt;
 | Name      = Stormbird&lt;br /&gt;
 | Attack    = 10&lt;br /&gt;
 | Defense   = 8&lt;br /&gt;
 | Speed     = 9&lt;br /&gt;
 | Growth    = 4 (+3)&lt;br /&gt;
 | Damage    = 6-9&lt;br /&gt;
 | Health    = 30&lt;br /&gt;
 | Cost      = 275&lt;br /&gt;
 | No_shots  =&lt;br /&gt;
 | Movement  = [[Flying]]&lt;br /&gt;
 | Size      = 2&lt;br /&gt;
 | No_spec   =&lt;br /&gt;
 | U_name    = Ayssid&lt;br /&gt;
 | U_attack  = 11&lt;br /&gt;
 | U_speed   = 11&lt;br /&gt;
 | U_damage  = 6-10&lt;br /&gt;
 | U_cost    = 325&lt;br /&gt;
 | No_ushots  =&lt;br /&gt;
 | U_special = • Ferocity. If at least one creature was killed by the attack, a second blow is inflicted.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stormbirds&#039;&#039;&#039; and &#039;&#039;&#039;ayssids&#039;&#039;&#039; are the level 4 creatures of [[Cove]]. They can be recruited from the Nest.&lt;br /&gt;
&lt;br /&gt;
Building the Roost increases [[Stormbird and Ayssid|stormbird and ayssid]] growth by +3 per week.&lt;br /&gt;
&lt;br /&gt;
The [[Hero_specialty|specialty]] of [[Illor]] the [[Captain]] increases the speed of any stormbirds or ayssids by 1 and their attack and defense skills by 5% for every 4 levels (rounded up).&lt;br /&gt;
&lt;br /&gt;
== Discussion ==&lt;br /&gt;
&lt;br /&gt;
Stormbirds are average-at-best fourth level creatures. Ayssids however gain tremendous advantages from the upgrade. They do among the best overall damage of all 4th level creatures, and the ability to strike twice (as long as at least 1 creature died from the initial attack) is invaluable. They are relatively fragile though, so protect them if you can with [[Shield]], [[Stone Skin]], or other such defensive spells.&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31511</id>
		<title>Siege</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31511"/>
		<updated>2018-03-29T18:38:40Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Siege combat is a special type of [[combat]] in Heroes III where the defending player has some significant advantages including [[Arrow towers]], a [[Moat]], and [[Siege walls]].&lt;br /&gt;
&lt;br /&gt;
A [[Town]] must have at least a [[Fort]] structure built in order to use siege combat, and the defenses are substantially improved upon construction of the [[Citadel]] and [[Castle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips, combat tactics, and features ==&lt;br /&gt;
&lt;br /&gt;
* Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed with the [[Teleport]] spell or by breaking or &amp;quot;trapping&amp;quot; the [[drawbridge]].&lt;br /&gt;
* Arrow towers can be incredibly effective in all stages of the game, due to their ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures.&lt;br /&gt;
* Catapults will damage the walls once per turn (can be augmented by the [[ballistics]] skill.) Walls can also be damaged by [[Earthquake]] as well as the [[cyclops]] creature type.&lt;br /&gt;
* [[Flying]] creatures can fly over walls, but they will usually become high priority targets for defending melee creatures as well as the arrow towers.&lt;br /&gt;
* The center arrow tower does the highest damage, and usually will not be destroyed until the main walls have been significantly damaged.&lt;br /&gt;
* Several towns have enhanced moats. Most notably, the [[Fortress]] has a high-damage moat that is 2 hexes wide. The [[Tower]] has land mines in place of a moat, which can occasionally detonate several times as creatures walk over them, but are generally considered weaker than standard moats, because they do not hinder movement.&lt;br /&gt;
&lt;br /&gt;
[[File:Siege combat.jpg|center|link=|frame|A large siege playing out against a [[stronghold]] town.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31486</id>
		<title>Siege</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31486"/>
		<updated>2018-03-29T18:27:33Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Siege combat is a special type of [[combat]] in Heroes III where the defending player has some significant advantages including [[Arrow towers]], a [[Moat]], and [[Siege walls]].&lt;br /&gt;
&lt;br /&gt;
A [[Town]] must have at least a [[Fort]] structure built in order to use siege combat, and the defenses are substantially improved upon construction of the [[Citadel]] and [[Castle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips, combat tactics, and features ==&lt;br /&gt;
&lt;br /&gt;
* Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed with the [[Teleport]] spell or by breaking or &amp;quot;trapping&amp;quot; the [[drawbridge]].&lt;br /&gt;
* Arrow towers can be incredibly effective in all stages of the game, due to their ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures.&lt;br /&gt;
* Catapults will damage the walls once per turn (can be augmented by the [[ballistics]] skill.) Walls can also be damaged by [[Earthquake]] as well as the [[cyclops]] creature type.&lt;br /&gt;
* [[Flying]] creatures can fly over walls, but they will usually become high priority targets for defending melee creatures as well as the arrow towers.&lt;br /&gt;
* The center arrow tower does the highest damage, and usually will not be destroyed until the main walls have been significantly damaged.&lt;br /&gt;
* Several towns have enhanced moats. Most notably, the [[Fortress]] has a high-damage moat that is 2 hexes wide. The [[Tower]] has land mines in place of a moat, which can occasionally detonate several times as creatures walk over them, but are generally considered weaker than standard moats, because they do not hinder movement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A large siege playing out against a [[stronghold]] town.&lt;br /&gt;
&lt;br /&gt;
[[File:Siege combat.jpg|center|link=|caption]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Hindering_spells&amp;diff=31484</id>
		<title>Hindering spells</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Hindering_spells&amp;diff=31484"/>
		<updated>2018-03-29T18:27:00Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hindering spells&#039;&#039;&#039; are spells that serve to slow, incapacitate, or debilitate the movement or attacks of creatures during [[combat]]. &lt;br /&gt;
&lt;br /&gt;
The game&#039;s hindering spells are:&lt;br /&gt;
&lt;br /&gt;
* [[Blind]]&lt;br /&gt;
* [[Slow]]&lt;br /&gt;
* [[Quicksand]]&lt;br /&gt;
* [[Forgetfulness]]&lt;br /&gt;
* [[Berserk]]&lt;br /&gt;
* [[Frenzy]]&lt;br /&gt;
* [[Force Field]]&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Dendroids]] have the ability to hinder enemy movement in combat with an ability known as [[Binding]], which is not a true spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039; [[Unicorns]] can also cast blind when they strike opponents.&lt;br /&gt;
&lt;br /&gt;
[[Category: Terms]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Slow&amp;diff=31479</id>
		<title>Slow</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Slow&amp;diff=31479"/>
		<updated>2018-03-29T18:25:43Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Earth spells}}{{Spell|32|54|63|53|53|32|30|31|31|53&lt;br /&gt;
 | school      = earth magic&lt;br /&gt;
 | level       = 1st&lt;br /&gt;
 | cost        = 6&lt;br /&gt;
 | duration    = 1 rnd/sp&lt;br /&gt;
 | b_effect    = Target, enemy troop&#039;s speed is reduced to 25% of normal.&lt;br /&gt;
 | a_effect    = Target, enemy troop&#039;s speed is reduced to 50% of normal.&lt;br /&gt;
 | e_effect    = All enemy troops&#039; speed ratings are reduced to 50% of normal.&lt;br /&gt;
}} It reduces the speed of target enemy stack. It is one of the game&#039;s strongest [[hindering spells]]. The new speed is rounded down. Additionally, slow [[counter]]s the [[haste]] spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes that start with this spell:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Geon|Warlock}}&lt;br /&gt;
* {{H|Grindan|Elementalist}}&lt;br /&gt;
* {{H|Gundula|Battle Mage}}&lt;br /&gt;
* {{H|Moandor|Death Knight}}&lt;br /&gt;
* {{H|Sandro|Necromancer}}&lt;br /&gt;
* {{H|Voy|Witch}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Hindering_Spells&amp;diff=31476</id>
		<title>Hindering Spells</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Hindering_Spells&amp;diff=31476"/>
		<updated>2018-03-29T18:24:41Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Redirected page to Hindering spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hindering spells]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Blind&amp;diff=31474</id>
		<title>Blind</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Blind&amp;diff=31474"/>
		<updated>2018-03-29T18:24:24Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fire spells}}{{Spell|25|35|18|13|47|24|25|25|35|37&lt;br /&gt;
 | school      = Fire Magic&lt;br /&gt;
 | level       = 2nd&lt;br /&gt;
 | cost        = 10&lt;br /&gt;
 | duration    = 1 rnd/sp&lt;br /&gt;
 | b_effect    = Target, enemy troop is frozen until attacked, dispelled or effect wears off. Deactivating attack is retaliated at 50% of base attack rating.&lt;br /&gt;
 | a_effect    = Same as basic effect, except that deactivating attack is retaliated at 25% of base attack rating.&lt;br /&gt;
 | e_effect    = Same as basic effect, except that deactivating attack is not retaliated.&lt;br /&gt;
}} It makes the blinded creature stack immobile and completely lose its turn to act on combat round. Blind can be removed with [[Cure]] and [[Dispel]] spells, or it is removed if the creature is attacked in any way or the duration of the spell ends. If Blind is removed from a creature, it will have a chance to act on its turn as it normally would according to its [[Speed#Speed as initiative|initiative]], or if its turn has already passed for the round, it will act immediately.&lt;br /&gt;
&lt;br /&gt;
As Blind is one of the [[mind spell]]s, all creatures [[spell immunity|immune]] to mind spells are also ineligible as a target of Blind spell. This includes [[undead]], [[elemental]]s, [[golem]]s, [[Giant]]s and [[Titan]]s. Additionally, [[Efreet and Efreet Sultan|Efreeti and Efreet Sultans]], [[Firebird and Phoenix|Firebirds and Phoenixes]], and already blind [[Troglodyte and Infernal Troglodyte|Troglodytes and Infernal troglodytes]] are also immune to Blind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artifacts rendering your units immune to Blind:&#039;&#039;&#039;&lt;br /&gt;
* [[Badge of Courage]]&lt;br /&gt;
* [[Pendant of Second Sight]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Units capable of casting blind (after attacking):&#039;&#039;&#039;&lt;br /&gt;
* {{Cn|Unicorn}}&lt;br /&gt;
* {{Cn|War Unicorn}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Mind Spells]]&lt;br /&gt;
* [[Hindering Spells]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Hindering_spells&amp;diff=31469</id>
		<title>Hindering spells</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Hindering_spells&amp;diff=31469"/>
		<updated>2018-03-29T18:23:40Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Hindering spells&amp;#039;&amp;#039;&amp;#039; are spells that serve to slow, incapacitate, or debilitate the movement or attacks of creatures during combat.   The game&amp;#039;s hindering spells are:  *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hindering spells&#039;&#039;&#039; are spells that serve to slow, incapacitate, or debilitate the movement or attacks of creatures during [[combat]]. &lt;br /&gt;
&lt;br /&gt;
The game&#039;s hindering spells are:&lt;br /&gt;
&lt;br /&gt;
* [[Blind]]&lt;br /&gt;
* [[Slow]]&lt;br /&gt;
* [[Quicksand]]&lt;br /&gt;
* [[Forgetfulness]]&lt;br /&gt;
* [[Berserk]]&lt;br /&gt;
* [[Frenzy]]&lt;br /&gt;
* [[Force Field]]&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Dendroids]] have the ability to hinder enemy movement in combat with an ability known as [[Binding]], which is not a true spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039; [[Unicorns]] can also cast blind when they strike opponents.&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=School_of_Fire_Magic&amp;diff=31450</id>
		<title>School of Fire Magic</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=School_of_Fire_Magic&amp;diff=31450"/>
		<updated>2018-03-29T18:17:35Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fire spells||margin = 1em}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;School of Fire Magic&#039;&#039;&#039; is one of the four schools of magic. Others are [[School of Air Magic]], [[School of Earth Magic]] and [[School of Water Magic]]. School of Fire Magic is related to the [[secondary skill]] [[Fire Magic]], which allows heroes&#039; to cast Fire School spells more effectively and at reduced cost. The cost reduction is the same regardless of whether a hero holds the skill at basic, advanced, or expert level.&lt;br /&gt;
&lt;br /&gt;
== Discussion ==&lt;br /&gt;
The most powerfull spell in the School of Fire Magic is [[Berserk]], which combined with expert [[Fire Magic]] can be cast on an area of three hex radius. It causes all affected creatures to use their attack to the nearest possible target. The only downside is, that with [[Pendant of Dispassion]], a [[List of artifacts sorted by class#Treasure artifacts|treasure]] class artifact, the enemy can protect all his troops from Berserk. Additionally, [[Armageddon]] is sometimes quite useful spell, that can be used in a tactic called [[Dragogeddon]]. Other useful spells are [[Curse]] and [[Blind]]. Curse becomes a [[List of mass spells|mass spell]] at expert level of Fire Magic, and can significantly reduce enemy damage. Blind on the other hand is an all-around spell that is beneficial for almost any situation.&lt;br /&gt;
&lt;br /&gt;
Generally, the School of Fire Magic has only few useful spells. Berserk can change the course of battle, and blind is certainly one of the game&#039;s best [[hindering spells]]. However, the lack of [[buff]] spells, and limited scope of adventure spells make Fire Magic a dispensable skill.&lt;br /&gt;
&lt;br /&gt;
== Related articles ==&lt;br /&gt;
* [[School of Air Magic]]&lt;br /&gt;
* [[School of Earth Magic]]&lt;br /&gt;
* [[School of Water Magic]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Spells]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31436</id>
		<title>Siege</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31436"/>
		<updated>2018-03-29T18:12:25Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Siege combat is a special type of [[combat]] in Heroes III where the defending player has some significant advantages including [[Arrow towers]], a [[Moat]], and [[Siege walls]].&lt;br /&gt;
&lt;br /&gt;
A [[Town]] must have at least a [[Fort]] structure built in order to use siege combat, and the defenses are substantially improved upon construction of the [[Citadel]] and [[Castle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips, combat tactics, and features ==&lt;br /&gt;
&lt;br /&gt;
* Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed with the [[Teleport]] spell or by breaking or &amp;quot;trapping&amp;quot; the [[drawbridge]].&lt;br /&gt;
* Arrow towers can be incredibly effective in all stages of the game, due to their ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures.&lt;br /&gt;
* Catapults will damage the walls once per turn (can be augmented by the [[ballistics]] skill.) Walls can also be damaged by [[Earthquake]] as well as the [[cyclops]] creature type.&lt;br /&gt;
* [[Flying]] creatures can fly over walls, but they will usually become high priority targets for defending melee creatures as well as the arrow towers.&lt;br /&gt;
* The center arrow tower does the highest damage, and usually will not be destroyed until the main walls have been significantly damaged.&lt;br /&gt;
* Several towns have enhanced moats. Most notably, the [[Fortress]] has a high-damage moat that is 2 hexes wide. The [[Tower]] has land mines in place of a moat, which can occasionally detonate several times as creatures walk over them, but are generally considered weaker than standard moats, because they do not hinder movement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A large siege playing out against a [[stronghold]] town.&lt;br /&gt;
&lt;br /&gt;
[[File:Siege combat.jpg|center|link=|caption]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Wolf_Raiders&amp;diff=31429</id>
		<title>Wolf Raiders</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Wolf_Raiders&amp;diff=31429"/>
		<updated>2018-03-29T18:09:29Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Redirected page to Wolf Rider and Wolf Raider&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wolf Rider and Wolf Raider]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Drawbridge&amp;diff=31427</id>
		<title>Drawbridge</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Drawbridge&amp;diff=31427"/>
		<updated>2018-03-29T18:08:58Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;drawbridge&#039;&#039;&#039; is the main single-hex pathway into a castle [[walls]] during [[siege]] combat. It can be destroyed by [[catapult]] fire, the [[Earthquake]] spell, and [[cyclops]] creatures, but it is more resilient than other sections of the wall. Creatures crossing the drawbridge do not suffer [[moat]] damage, and any slain creatures on the drawbridge will trap it in the open position. This is called &amp;quot;drawbridge trapping&amp;quot; and can often be utilized against computer opponents sending melee creatures into combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A large pack of [[Wolf Raiders]] standing on the drawbridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:drawbridge.jpg|link=|caption]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=File:Drawbridge.jpg&amp;diff=31426</id>
		<title>File:Drawbridge.jpg</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=File:Drawbridge.jpg&amp;diff=31426"/>
		<updated>2018-03-29T18:08:48Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Drawbridge&amp;diff=31425</id>
		<title>Drawbridge</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Drawbridge&amp;diff=31425"/>
		<updated>2018-03-29T18:08:08Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;drawbridge&#039;&#039;&#039; is the main single-hex pathway into a castle [[walls]] during [[siege]] combat. It can be destroyed by [[catapult]] fire, the [[Earthquake]] spell, and [[cyclops]] creatures, but it is more resilient than other sections of the wall. Creatures crossing the drawbridge do not suffer [[moat]] damage, and any slain creatures on the drawbridge will trap it in the open position. This is called &amp;quot;drawbridge trapping&amp;quot; and can often be utilized against computer opponents sending melee creatures into combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A large pack of [[Wolf Raiders]] standing on the drawbridge&#039;&#039;&#039;&lt;br /&gt;
[[File:drawbridge.jpg|link=|caption]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Drawbridge&amp;diff=31418</id>
		<title>Drawbridge</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Drawbridge&amp;diff=31418"/>
		<updated>2018-03-29T18:04:27Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;drawbridge&amp;#039;&amp;#039;&amp;#039; is the main single-hex pathway into a castle walls during siege combat. It can be destroyed by catapult fire, the Earthquake spell, and ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;drawbridge&#039;&#039;&#039; is the main single-hex pathway into a castle [[walls]] during [[siege]] combat. It can be destroyed by [[catapult]] fire, the [[Earthquake]] spell, and [[cyclops]] creatures, but it is more resilient than other sections of the wall. Creatures crossing the drawbridge do not suffer [[moat]] damage, and any slain creatures on the drawbridge will trap it in the open position. This is called &amp;quot;drawbridge trapping&amp;quot; and can often be utilized against computer opponents sending melee creatures into combat.&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Ballistics&amp;diff=31417</id>
		<title>Ballistics</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Ballistics&amp;diff=31417"/>
		<updated>2018-03-29T18:00:32Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Secondary skills}}&lt;br /&gt;
{{Secondary skill&lt;br /&gt;
 | B_effect = gives control of the catapult to the hero, allowing aimed shots with increased damage.&lt;br /&gt;
 | A_effect = gives control of the catapult to the hero, allowing two aimed shots with increased damage.&lt;br /&gt;
 | E_effect = gives control of the catapult to the hero, allowing two aimed shots at maximum damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ballistics&#039;&#039;&#039; is a [[secondary skill]], that gives the player manual control over the [[catapult]] in a [[Siege]] and increases the damage done to castle walls. Additionally, at advanced and expert level of Ballistics catapults fire twice instead of just once.&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|- &lt;br /&gt;
! Level&lt;br /&gt;
! Shots&lt;br /&gt;
! Chance to hit &lt;br /&gt;
intended wall&lt;br /&gt;
! Chance for &lt;br /&gt;
maximum damage&lt;br /&gt;
! Chance to hit [[Arrow Towers]] or &lt;br /&gt;
Drawbridge before all walls destroyed&lt;br /&gt;
|- &lt;br /&gt;
| None&lt;br /&gt;
| 1&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| Basic&lt;br /&gt;
| 1&lt;br /&gt;
| 60%&lt;br /&gt;
| 50%&lt;br /&gt;
| &amp;lt;60%&lt;br /&gt;
|- &lt;br /&gt;
| Advanced&lt;br /&gt;
| 2&lt;br /&gt;
| 60%&lt;br /&gt;
| 50%&lt;br /&gt;
| &amp;lt;60%&lt;br /&gt;
|- &lt;br /&gt;
| Expert&lt;br /&gt;
| 2&lt;br /&gt;
| 75%&lt;br /&gt;
| ?&lt;br /&gt;
| &amp;lt;75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with Ballistics as a starting skill:&#039;&#039;&#039;&lt;br /&gt;
* {{Hn|Olema|Heretic}} (basic)&lt;br /&gt;
* {{Hn|Theodorus|Wizard}} (basic)&lt;br /&gt;
* {{Hn|Uland|Druid}} (basic)&lt;br /&gt;
* {{Hn|Yog|Barbarian}} (basic)&lt;br /&gt;
&lt;br /&gt;
== Discussion ==&lt;br /&gt;
Quite useful, since it gives you first chance to cast spells in sieges (provided that the defending hero doesn&#039;t have [[Artillery]]). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recommended for:&#039;&#039;&#039; Heroes with walker-heavy armies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Further discussion:&#039;&#039;&#039; While useful for breaking open the gate quickly, one also has to care to consider that it is the only battle-skill that in non-siege battle situations has absolutely no impact. Therefore, in a multiplayer game it may be better to select a more multi-situation skill upon which to invest. In single-player games, more useful, but also situational, as the AI tends to charge out of the castle if an army demonstrates any significant long-range damage abilities. It is very rare that the AI stays in the castle entirely, and that this skill is entirely necessary. I would take this if I had walker armies, and were offered an alternative skill considerably less useful (ie. eagle eye, learning).&lt;br /&gt;
&lt;br /&gt;
[[Category: Secondary skills]]&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=War_Machine&amp;diff=31415</id>
		<title>War Machine</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=War_Machine&amp;diff=31415"/>
		<updated>2018-03-29T17:59:07Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|  border=0 style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{War machine&lt;br /&gt;
 | Image     = [[Image: Ammo cart.png]]&lt;br /&gt;
 | Name      = Ammo cart&lt;br /&gt;
 | No_attack = &lt;br /&gt;
 | Defense   = 5&lt;br /&gt;
 | No_damage = &lt;br /&gt;
 | Health    = 100&lt;br /&gt;
 | Cost      = 1000 {{G}}&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{War machine&lt;br /&gt;
 | Image     = [[Image: Ballista.png]]&lt;br /&gt;
 | Align     = left&lt;br /&gt;
 | Name      = Ballista &lt;br /&gt;
 | Attack    = 10&lt;br /&gt;
 | Defense   = 10&lt;br /&gt;
 | Damage    = 2–3&lt;br /&gt;
 | Health    = 250&lt;br /&gt;
 | Cost      = 2500 {{G}}&lt;br /&gt;
 | Shots     = 24 &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{War machine&lt;br /&gt;
 | Image      = [[Image:First aid tent.png]] &lt;br /&gt;
 | Name       = First aid tent&lt;br /&gt;
 | No_attack  = &lt;br /&gt;
 | No_defense = &lt;br /&gt;
 | No_damage  = &lt;br /&gt;
 | Health     = 75&lt;br /&gt;
 | Cost       = 750 {{G}}&lt;br /&gt;
 | No_shots   = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{War machine&lt;br /&gt;
 | Name       = Catapult&lt;br /&gt;
 | float      = left&lt;br /&gt;
 | Image      = [[Image: Catapult.png]]&lt;br /&gt;
 | Align      = left&lt;br /&gt;
 | Attack     = 10&lt;br /&gt;
 | Defense    = 10&lt;br /&gt;
 | No_damage  = &lt;br /&gt;
 | Health     = 1000&lt;br /&gt;
 | Cost       = N/A&lt;br /&gt;
 | Shots      = 24 &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;War machine&#039;&#039;&#039; is common term used for when referring either to The Ammo Cart, Ballista, First Aid Tent or Catapult. Basically they are all special combat units which are available in most of the battles. The only exceptions are [[creature bank]]s and [[shipwreck]]s, where none of the war machines are used. Furthermore, Catapults are only used in siege combats. All war machines have a special [[Artifacts#Artifact_slots|slot]] reserved just for that particular war machine.&lt;br /&gt;
&lt;br /&gt;
Typically war machines except the Catapult are bought from [[Blacksmith]]s, which sell different war machine depending on the [[town]]. Additionally, war machines can be bought from an Adventure Map location called the [[War Machine Factory]], which sell all war machines (except Catapults). [[Stronghold]] has the special building [[Ballista Yard]], where a visiting hero can buy a Ballista. All heroes have the Catapult with them, and if one is destroyed in the combat, a new one is automatically added to hero&#039;s catapult slot.&lt;br /&gt;
&lt;br /&gt;
All war machines are immobile and unaffected by [[luck]] and [[morale]] with the exception of the Ballista, which can have a lucky strike. Additionally, war machines do not affect the hero&#039;s [[movement]].&lt;br /&gt;
&lt;br /&gt;
=== Ammo Cart ===&lt;br /&gt;
Ammo cart provides unlimited [[Shots|ammuntion]] for creatures with [[ranged attack]]s.&lt;br /&gt;
&lt;br /&gt;
Sold by the blacksmith of Inferno, Stronghold, and Tower.&lt;br /&gt;
&lt;br /&gt;
=== Ballista ===&lt;br /&gt;
A ballista is a missile weapon that, like ranged units, shoots projectiles toward enemy troops, but is unable to [[retaliation|retaliate]] against attacks. It has a basic damage range (of 2–3) like creatures, but the damage calculation is different. The formula for the calculation of damage is (2–3)*(hero&#039;s attack + 1). The [[Artillery]] and [[Archery]] secondary skills increase this damage. The ballista acts at the end of every combat round, followed only by the [[first aid tent]], and can be controlled when a hero has learned any level of Artillery. Contrary to what its in-game statistics indicate, a ballista has unlimited shots.&lt;br /&gt;
&lt;br /&gt;
Ballistae can be bought from [[Blacksmith]]s in [[Castle]], [[Dungeon]] and [[Conflux]] towns, and from [[Ballista Yard]]s in [[Stronghold]] towns. They can also be purchased from [[war machine factory|war machine factories]] on the adventure map. Heroes who [[Hero specialty|specialize]] in ballistae typically bring one with them when hired.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with ballista specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Christian|Knight}}&lt;br /&gt;
* {{H|Torosar|Alchemist}}&lt;br /&gt;
* {{H|Pyre|Demoniac}}&lt;br /&gt;
* {{H|Arlach|Overlord}}&lt;br /&gt;
* {{H|Gurnisson|Barbarian}}&lt;br /&gt;
* {{H|Gerwulf|Beastmaster}}&lt;br /&gt;
&lt;br /&gt;
=== First Aid Tent ===&lt;br /&gt;
First aid tent heals up to 25 points of [[health|hit points]] of the top creature in target allied stack. The amount of health restored is affected by [[first aid]] secondary skill, which also gives the player control over the tent rather than being chosen by computer. First aid tents act last at the combat round. Tents can be bought from [[blacksmith]]s of [[rampart]], [[fortress]] and [[necropolis town]]s, or from a [[war machine factory]], an adventure map location. Typically heroes with first aid [[Hero specialty|specialty]] start with a first aid tent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heroes with first aid specialty:&#039;&#039;&#039;&lt;br /&gt;
* {{H|Rion|Cleric}}&lt;br /&gt;
* {{H|Gem|Druid}}&lt;br /&gt;
* {{H|Verdish|Witch}}&lt;br /&gt;
&lt;br /&gt;
=== Catapult ===&lt;br /&gt;
The Catapult only appears on the battlefield when [[siege attack]]ing enemy towns with [[wall]]s, which requires the town to have a [[fort]], [[citadel]], or [[Castle (structure)|castle]]. Its main use is to attack and destroy the walls in order to enable ground troops to attack the defenders. The Catapult can also attack and destroy the [[arrow tower]]s of citadels and castles. The [[ballistics]] secondary skill enhances the performance of the Catapult. Basic ballistics gives the player control over the Catapult making it possible to aim at particular parts of the siege structures. During a siege, the Catapult shoots after the arrow towers, but before any other troop.&lt;br /&gt;
&lt;br /&gt;
== Discussion ==&lt;br /&gt;
The Ballista is a war machine of some limited use, however it requires a high (25+) Attack skill before it starts dealing enough damage to justify its 2500 Gold cost. The [[Artillery]] skill can offset this somewhat, but comes with the high opportunity cost of omitting a potentially more useful [[secondary skill]] such as [[Offense]] or [[Armorer]]. The above restrictions generally limit the Ballista to might heroes with high Attack skill. Of the four towns that sell Ballistae, Barbarians from [[Stronghold]] are most likely to reach this skill - more defensive heroes such as those from [[Fortress]] will not be able to make use of the Ballista as efficiently. &lt;br /&gt;
&lt;br /&gt;
The First Aid tent is nearly useless, even with the (also nearly useless) [[First Aid]] skill at its top level. Its main limitation is that it cannot revive creatures that are already downed, so if used on anything less than a level 5 or so creature most of its healing goes to waste (e.g. healing Centaurs with 10 hp each - the Tent can restore a maximum of 9 hp per round, IF a single centaur is hanging on with a single hp left). The only case in which a First Aid Tent is useful is when a player somehow obtains a high-level creature early in the game, such as from a Refugee Camp. Setting a hero up with 1-2 high level creatures and a first-aid tent ensures that the healing is not wasted and allows the player to clear wandering monsters from the map more easily. &lt;br /&gt;
&lt;br /&gt;
The Ammo Cart&#039;s unlimited ammunition is usually unnecessary, but is EXTREMELY useful in the few situations when it is needed. Most shooters in the game have enough ammunition to attack 12 times, with many carrying more. The few exceptions are Master Gremlins (8 shots), Medusa Queens (8 shots), and Medusas (only 4 shots!). With good Morale, these creatures run the risk of quickly depleting their ammunition over the course of a battle. This can be the difference between defeat and victory, particularly in a bloody castle siege. If the enemy Catapult can be destroyed and their flying units killed, even a single shooter with an ammunition cart can eventually drive of the enemy if the walls are still intact. &lt;br /&gt;
&lt;br /&gt;
As every hero gets a Catapult free of cost which is only deployed for siege warfare, there is little choice involved in catapult usage other than targeting with the [[Ballistics]] skill. &lt;br /&gt;
&lt;br /&gt;
[[Category: Combat]]&lt;br /&gt;
[[Category: Heroes]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31409</id>
		<title>Siege</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31409"/>
		<updated>2018-03-29T17:57:46Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Siege combat is a special type of [[combat]] in Heroes III where the defending player has some significant advantages including [[Arrow towers]], a [[Moat]], and [[Siege walls]].&lt;br /&gt;
&lt;br /&gt;
A [[Town]] must have at least a [[Fort]] structure built in order to use siege combat, and the defenses are substantially improved upon construction of the [[Citadel]] and [[Castle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips, combat tactics, and features ==&lt;br /&gt;
&lt;br /&gt;
* Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed with the [[Teleport]] spell or by breaking or &amp;quot;trapping&amp;quot; the [[drawbridge]].&lt;br /&gt;
* Arrow towers can be incredibly effective in all stages of the game, due to their ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures.&lt;br /&gt;
* Catapults will damage the walls once per turn (can be augmented by the [[ballistics]] skill.) Walls can also be damaged by [[Earthquake]] as well as the [[cyclops]] creature type.&lt;br /&gt;
* [[Flying]] creatures can fly over walls, but they will usually become high priority targets for defending melee creatures as well as the arrow towers.&lt;br /&gt;
* The center arrow tower does the highest damage, and usually will not be destroyed until the main walls have been significantly damaged.&lt;br /&gt;
* Several towns have enhanced moats. Most notably, the [[Fortress]] has a high-damage moat that is 2 hexes wide. The [[Tower]] has land mines in place of a moat, which can occasionally detonate several times as creatures walk over them, but are generally considered weaker than standard moats, because they do not hinder movement.&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31403</id>
		<title>Siege</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Siege&amp;diff=31403"/>
		<updated>2018-03-29T17:52:01Z</updated>

		<summary type="html">&lt;p&gt;SpuddPDX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Siege combat is a special type of [[combat]] in Heroes III where the defending player has some significant advantages including [[Arrow towers]], a [[Moat]], and [[Siege walls]].&lt;br /&gt;
&lt;br /&gt;
A [[Town]] must have at least a [[Fort]] structure built in order to use siege combat, and the defenses are substantially improved upon construction of the [[Citadel]] and [[Castle]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips, combat tactics, and features ==&lt;br /&gt;
&lt;br /&gt;
* Attacking creatures will get stuck in a moat for at least 1 combat round. This can be bypassed with the [[Teleport]] spell or by breaking or &amp;quot;trapping&amp;quot; the [[drawbridge]].&lt;br /&gt;
* Arrow towers can be incredibly effective in all stages of the game, due to their ability to bypass all ranged penalty and ignoring the [[defense]] stat of creatures.&lt;br /&gt;
* Catapults will damage the walls once per turn (can be augmented by the [[ballistics]] skill.) Walls can also be damaged by [[Earthquake]] as well as the [[cyclops]] creature type.&lt;br /&gt;
* [[Flying]] creatures can fly over walls, but they will usually become high priority targets for defending melee creatures as well as the arrow towers.&lt;/div&gt;</summary>
		<author><name>SpuddPDX</name></author>
	</entry>
</feed>