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	<id>https://heroes.thelazy.net//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tenderhol</id>
	<title>Heroes 3 wiki - User contributions [en]</title>
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	<updated>2026-05-09T16:46:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Fire_Elemental_and_Energy_Elemental&amp;diff=128108</id>
		<title>Fire Elemental and Energy Elemental</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Fire_Elemental_and_Energy_Elemental&amp;diff=128108"/>
		<updated>2024-04-03T21:50:49Z</updated>

		<summary type="html">&lt;p&gt;Tenderhol: /* {{hota}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Conflux creatures}}{{Creature&lt;br /&gt;
 | AI_Value   = 345&lt;br /&gt;
 | Growth     = 5&lt;br /&gt;
 | Name       = Fire Elemental&lt;br /&gt;
 | Attack     = 10&lt;br /&gt;
 | Defense    = 8&lt;br /&gt;
 | Damage     = 4–6&lt;br /&gt;
 | Health     = 35&lt;br /&gt;
 | Speed      = 6&lt;br /&gt;
 | No_shots   = &lt;br /&gt;
 | Cost       = 350&lt;br /&gt;
 | Special    = • [[Non-living]]&amp;lt;br&amp;gt;• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)&amp;lt;br&amp;gt;• [[Vulnerability|Vulnerable]] to [[Ice Bolt]] and [[Frost Ring]]&lt;br /&gt;
 | U_AI_Value = 470&lt;br /&gt;
 | U_name     = Energy Elemental&lt;br /&gt;
 | U_attack   = &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
 | U_speed    = &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
 | U_movement = &#039;&#039;&#039;{{-}}[[Flying|Energizing]]{{-}}&#039;&#039;&#039;&lt;br /&gt;
 | No_ushots  = &lt;br /&gt;
 | U_cost     = 400&lt;br /&gt;
 | U_special  = • [[Non-living]]&amp;lt;br&amp;gt;• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)&amp;lt;br&amp;gt;• [[Vulnerability|Vulnerable]] to [[Ice Bolt]] and [[Frost Ring]]&amp;lt;br&amp;gt;• &#039;&#039;&#039;[[Spellcaster]] ([[Protection from Fire]])&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Cram|Fire Elemental Conflux|Fire Elemental|Energy Elemental|Altar of Fire|-={{---}}|link=Altar of Fire|title=Altar of Fire|dwell3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fire Elementals and Energy Elementals&#039;&#039;&#039; are the level 4 creatures of [[Conflux]]. They are recruited from the [[Conflux creature dwellings|Altar of Fire]], or the [[Fire Elemental Conflux]] and [[Elemental Conflux]] on the [[adventure map]]. Fire Elementals can also be summoned with the [[Summon Fire Elemental]] spell. They are creatures summoned from the [[Plane of Fire|Elemental Plane of Fire]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]].&amp;quot;{{-}}&amp;lt;sup&amp;gt;[[Armageddon&#039;s Blade Manual Page 16|AB manual]]&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[Magog]]s&#039; fireball attack or [[Dragon]]s&#039; [[breath attack]]s are not considered to be magical and therefore they do harm elementals. &#039;&#039;(In {{hota}}, Fire and Energy Elementals are vulnerable only to the central hex of [[Magog]]&#039;s attack){{-wh}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* +100% to basic damage to [[Water Elemental|Water and Ice Elementals]].&lt;br /&gt;
* Energy Elementals: Can cast [[Protection from Fire]] three times per battle. The spell is cast on a single target at an Advanced [[Fire Magic]] level.&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
Though &#039;&#039;&#039;Energy Elementals&#039;&#039;&#039; are level 4 units, the game considers them as level 5 in creature level-based calculations. &#039;&#039;(Fixed in HotA).{{-wh}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Heroes with a specialty ==&lt;br /&gt;
*{{H|Ignissa|Planeswalker}} and&lt;br /&gt;
*{{H|Fiur|Planeswalker}} have fire elementals as a [[Specialty#Creature_specialties|specialty]]. All Fire/Energy Elementals under their command gain +1 Attack, +2 Defense and +2 Damage.&lt;br /&gt;
&lt;br /&gt;
== {{roe}} ==&lt;br /&gt;
In {{roe}}{{-}}{{withroe}}, Fire Elementals are level 4 [[Neutral creature]]s. They are recruited from [[Elemental Conflux]] or [[Fire Elemental Conflux]].&lt;br /&gt;
&lt;br /&gt;
=={{hota}}==&lt;br /&gt;
* Energy Elemental&#039;s level bug is fixed.&lt;br /&gt;
* The gamma of Fire Elemental was [[Creature_portraits#HotA_creature_portrait_fixes|fixed]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Fire Elemental_portrait.gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Fire Elemental_portrait_(HotA).gif]]{{---}}[[File:Fire Elemental (adventure map).gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Fire Elemental (HotA) (adventure map).gif]]&lt;br /&gt;
&lt;br /&gt;
* The in-game description for both of them was updated.&lt;br /&gt;
* The [[Elemental Conflux]] now increases the growth of all four basic elementals by 1.&lt;br /&gt;
* The in-game sprite has been changed.&lt;br /&gt;
&lt;br /&gt;
[[File:Creature Fire Elemental (HotA).gif]]&lt;br /&gt;
&lt;br /&gt;
* The battle animations were updated&lt;br /&gt;
&lt;br /&gt;
[[File:Creature_Fire_Elemental_anims_(HotA).gif]]&lt;br /&gt;
&lt;br /&gt;
{{user commentary|&lt;br /&gt;
In their animations, Fire Elementals definitely look like they fly like Superman, but actually they don&#039;t. Additionally, both Fire and Energy Elementals have the lowest damage average among level 4 creatures (which can be fixed by having {{H|Ignissa|Planeswalker}} or {{H|Fiur|Planeswalker}} command them as they add +2 to their base damage) while still being as expensive as other same level creatures. Good growth and flight make Energy Elementals usable although far from exceptional.&lt;br /&gt;
----&lt;br /&gt;
HotA [[Horn_of_the_Abyss_(Changelog)#Version_1.5.2|increased the power]] of [[Protection from Fire]] (this only affects the spellcasting of the upgraded Energy Elementals, however).&lt;br /&gt;
}}{{end of user commentary}}&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
* [[Comparison of Level 4 Creatures]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
[[Category: Elementals]]&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Tenderhol</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Demon_and_Horned_Demon&amp;diff=61395</id>
		<title>Demon and Horned Demon</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Demon_and_Horned_Demon&amp;diff=61395"/>
		<updated>2022-11-15T19:37:59Z</updated>

		<summary type="html">&lt;p&gt;Tenderhol: Added user commentary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno creatures}}{{Creature&lt;br /&gt;
 | AI_Value  = 445&lt;br /&gt;
 | Name      = Demon&lt;br /&gt;
 | Attack    = 10&lt;br /&gt;
 | Defense   = 10&lt;br /&gt;
 | Speed     = 5&lt;br /&gt;
 | Growth    = 4&lt;br /&gt;
 | Damage    = 7–9&lt;br /&gt;
 | Health    = 35&lt;br /&gt;
 | Cost      = 250&lt;br /&gt;
 | U_AI_Value= 480&lt;br /&gt;
 | U_name    = Horned Demon&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
 | U_health  = &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
 | U_cost    = 270&lt;br /&gt;
 | No_shots  = &lt;br /&gt;
 | No_ushots = &lt;br /&gt;
 | No_spec   = &lt;br /&gt;
 | No_uspec  = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Cram|Demon Gate|Demon|Horned Demon|no_dwelling=}}&lt;br /&gt;
&#039;&#039;&#039;Demons and Horned Demons&#039;&#039;&#039; are level 4 creatures of [[Inferno]]. They are recruited from the [[Demon Gate]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Both types of demons are capable [[Melee|hand-to-hand]] attack units.&amp;quot;{{-}}&amp;lt;sup&amp;gt;[[Restoration of Erathia Manual Page 98|RoE manual]]&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Others ==&lt;br /&gt;
&lt;br /&gt;
The un-upgraded version can also be summoned by [[Pit Fiend and Pit Lord|Pit Lords]] from dead allied stacks, their numbers being limited by the total health and numbers of the dead stack.&lt;br /&gt;
&lt;br /&gt;
== Heroes with a specialty ==&lt;br /&gt;
&lt;br /&gt;
*{{H|Marius|Demoniac}} has demons as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any demons or horned demons for each level attained after 4th level, and gives them a [[speed]] bonus of 1.&lt;br /&gt;
&lt;br /&gt;
{{Fanopinion|&lt;br /&gt;
They are very cost-effective units, although quite slow and rather weak. You can gather large numbers of them using the Demon herding tactic (see [[Pit Fiend]]). Not upgrading them makes more room for your hero&#039;s army, since you can&#039;t stack demons generated by pit lords with horned demons, unlike skeletons and skeleton warriors with Necromancy. This can work well with Marius, since she not only improves demons&#039; strength and speed to make them more effective in combat, but also makes them less penalizing to transport on the adventure map. &lt;br /&gt;
}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__{{keywords}}&lt;/div&gt;</summary>
		<author><name>Tenderhol</name></author>
	</entry>
	<entry>
		<id>https://heroes.thelazy.net//index.php?title=Orc_and_Orc_Chieftain&amp;diff=61394</id>
		<title>Orc and Orc Chieftain</title>
		<link rel="alternate" type="text/html" href="https://heroes.thelazy.net//index.php?title=Orc_and_Orc_Chieftain&amp;diff=61394"/>
		<updated>2022-11-15T19:21:38Z</updated>

		<summary type="html">&lt;p&gt;Tenderhol: added cheap price to fan opinion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stronghold creatures}}{{Creature&lt;br /&gt;
 | Town      = Stronghold&lt;br /&gt;
 | AI_Value  = 192&lt;br /&gt;
 | Name      = Orc&lt;br /&gt;
 | Attack    = 8&lt;br /&gt;
 | Defense   = 4&lt;br /&gt;
 | Speed     = 4&lt;br /&gt;
 | Growth    = 7&lt;br /&gt;
 | Damage    = 2–5&lt;br /&gt;
 | Health    = 15&lt;br /&gt;
 | Shots     = 12&lt;br /&gt;
 | Cost      = 150&lt;br /&gt;
 | Special   = • [[Ranged attack]]&lt;br /&gt;
 | U_AI_Value= 240&lt;br /&gt;
 | U_name    = Orc Chieftain&lt;br /&gt;
 | U_speed   = &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
 | U_health  = &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
 | U_shots   = &#039;&#039;&#039;24&#039;&#039;&#039;&lt;br /&gt;
 | U_cost    = 165&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Cram|Orc Tower|Orc|Orc Chieftain|no_dwelling=|pad=2px 10px 3px 7px}}&lt;br /&gt;
&#039;&#039;&#039;Orcs and Orc Chieftains&#039;&#039;&#039; are level 3 creatures of [[Stronghold town]]. They are recruited from the [[Stronghold creature dwellings|Orc Tower]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker [[melee|hand-to-hand]] damage penalty, make them vulnerable.&amp;quot;{{-}}&amp;lt;sup&amp;gt;[[Restoration of Erathia Manual Page 109|RoE manual]]&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:left;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
== Heroes with a specialty ==&lt;br /&gt;
{{H|Jabarkas|Barbarian}} has orcs as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any orcs or orc chieftains for each level attained after 3rd level and gives them a [[speed]] bonus of 1.&lt;br /&gt;
&lt;br /&gt;
=={{hota}}==&lt;br /&gt;
* In {{hota}}, Orcs and Orc Chieftains got a new appearance:&lt;br /&gt;
* [[File:Orc_portrait.gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Orc_portrait_(HotA).gif]]{{-}}{{-}}[[File:Orc (HotA) (adventure map).gif]]&lt;br /&gt;
* [[File:Orc Chieftain_portrait.gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Orc Chieftain_portrait_(HotA).gif]]{{-}}{{-}}[[File:Orc Chieftain (HotA) (adventure map).gif]]&lt;br /&gt;
&lt;br /&gt;
{{Fanopinion|&lt;br /&gt;
Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only [[Stronghold]] shooter for a long time, since you will obtain [[Cyclopes]] only later on, usually even after obtaining [[Behemoths]]. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with [[Jabarkas]], you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won&#039;t slow you down on the map too much. They are also very cheap for a Level 3 unit.&lt;br /&gt;
&lt;br /&gt;
[[Bless]] and [[Precision]] are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast [[Curse]] on Orcs if the enemy doesn&#039;t have notable amounts of stronger units.&lt;br /&gt;
}}&amp;lt;!-- end of fan opinion --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{creature &#039;see also&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;br /&gt;
__NOTOC__{{keywords}}&lt;/div&gt;</summary>
		<author><name>Tenderhol</name></author>
	</entry>
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