List of hero specialties (HotA)
Jump to navigation
Jump to search
See also:[edit | hide | hide all]
Mistakes in Navigation and First Aid skill descriptions are fixed. You can see the list of the in-game descriptions here.
Hold shift to sort by multiple columns.
Specialty | Specialty class |
Hero | Hero class |
Effect | ||
---|---|---|---|---|---|---|
Air Shield | Spell | Dargem | Casts Air Shield with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Animate Dead | Spell | Thant | Casts Animate Dead with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Archers | Creatures | Valeska | Increases Speed of any Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Archery | Secondary skill | Murdoch | Receives a 5% per level bonus to Archery skill percentage. | |||
Archery | Secondary skill | Orrin | Receives a 5% per level bonus to Archery skill percentage. | |||
Armadillos | Creatures | Celestine | Increases Speed of any Armadillos or Bellwether Armadillos by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Armorer | Secondary skill | Dury | Receives a 5% per level bonus to Armorer skill percentage. | |||
Armorer | Secondary skill | Mephala | Receives a 5% per level bonus to Armorer skill percentage. | |||
Armorer | Secondary skill | Neela | Receives a 5% per level bonus to Armorer skill percentage. | |||
Armorer | Secondary skill | Tazar | Receives a 5% per level bonus to Armorer skill percentage. | |||
Automatons | Creatures | Frederick | Increases damage dealt by explosion of Automatons and Sentinel Automatons by 5% for every level (rounded up). | |||
Automatons | Creatures | Todd | Increases Speed of any Automatons or Sentinel Automatons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Ballista | War machine | Arlach | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Ballista | War machine | Christian | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Ballista | War machine | Gerwulf | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Ballista | War machine | Gurnisson | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Ballista | War machine | Morton | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Ballista | War machine | Ranloo | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Ballista | War machine | Torosar | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Ballista | War machine | Pyre | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | |||
Basilisks | Creatures | Bron | Increases Speed of any Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Behemoths | Creatures | Kilgor | Behemoths or Ancient Behemoths receive +5 Attack, +5 Defense, and +10 Damage. | |||
Beholders | Creatures | Ajit | Increases Speed of any Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Black Knights | Creatures | Haart Lich | Black Knights or Dread Knights receive +5 Attack, +5 Defense, and +10 Damage. | |||
Black Knights | Creatures | Tamika | Increases Speed of any Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Bless | Spell | Adela | Increases damage of units with Bless effect by 3% for every n hero levels, where n is the level of unit creature. | |||
Bloodlust | Spell | Ash | Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Bloodlust | Spell | Inteus | Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Cannon | War machine | Jeremy | Increases the Attack and Defense skills of any Cannon by 5% for every 6 levels. | |||
Cavaliers | Creatures | Tyris | Increases Speed of any Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Chain Lightning | Spell | Solmyr | Casts Chain Lightning with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Clone | Spell | Eovacius | Each battle the first cast of Clone spell summons 2 clones of target unit. | |||
Crew Mates | Creatures | Derek | Increases the Speed of any Crew Mates or Seamen by 1 and their Attack and Defense skills by 5% for every 2 levels. | |||
Crystal | Resource | Andal | Increases kingdom's crystal production by 1 per day. | |||
Crystal | Resource | Sephinroth | Increases kingdom's crystal production by 1 per day. | |||
Cure | Spell | Astra | Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Cure | Spell | Uland | Casts Cure with increased effect, based on hero level compared to the level of the target unit. | |||
Cyclopes | Creatures | Yog | Increases Speed of any Cyclopes or Cyclops Kings by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Death Ripple | Spell | Septienna | Casts Death Ripple with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Demons | Creatures | Marius | Increases Speed of any Demons or Horned Demons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Dendroids | Creatures | Ryland | Increases Speed of any Dendroid Guards or Dendroid Soldiers by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Devils | Creatures | Xeron | Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. | |||
Diplomacy | Secondary skill | Melchior | Receives a 5% per level bonus to Diplomacy skill percentage when surrendering. | |||
Disrupting Ray | Spell | Aenain | The effect of Disrupting Ray is increased by 2. | |||
Dragons | Creatures | Mutare | All dragons receive +5 Attack, and +5 Defense. | |||
Dragons | Creatures | Mutare Drake | All dragons receive +5 Attack, and +5 Defense. | |||
Dwarves | Creatures | Ufretin | Increases Speed of any Dwarves or Battle Dwarves by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Eagle Eye | Secondary skill | Geon | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Malcom | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Nimbus | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Oris | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Sanya | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Serena | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Eagle Eye | Secondary skill | Tiva | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
Earth Elementals | Creatures | Erdamon | Earth and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. | |||
Earth Elementals | Creatures | Thunar | Earth and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. | |||
Efreet | Creatures | Rashka | Increases Speed of any Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Elves | Creatures | Ivor | Increases Speed of any Wood Elves or Grand Elves by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Enchanters | Upgrade | Dracon | Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. | |||
Estates | Secondary skill | Lord Haart | Receives a 5% per level bonus to Estates skill. | |||
Fire Magic | Secondary skill | Adrienne | Starts with expert Fire Magic. | |||
Fire Elementals | Creatures | Fiur | Fire and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. | |||
Fire Elementals | Creatures | Ignissa | Fire and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. | |||
Fire Wall | Spell | Luna | Damage from Fire Walls is increased by 25%. | |||
Fireball | Spell | Manfred | Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Fireball | Spell | Xarfax | Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
First Aid | Secondary skill | Floribert | Receives a 5% per level bonus to First Aid skill. | |||
First Aid | Secondary skill | Gem | Receives a 5% per level bonus to First Aid skill. | |||
First Aid | Secondary skill | Rion | Receives a 5% per level bonus to First Aid skill. | |||
First Aid | Secondary skill | Verdish | Receives a 5% per level bonus to First Aid skill. | |||
Forgetfulness | Spell | Zilare | Casts Forgetfulness with double duration. | |||
Fortune | Spell | Daremyth | Casted by hero, Fortune spell always increases unit`s Luck by 3. | |||
Fortune | Spell | Melodia | Casted by hero, Fortune spell always increases unit`s Luck by 3. | |||
Frenzy | Spell | Wrathmont | Casts Frenzy with Attack bonus increased by 3% for ever n hero levels, where n is the level of the targeted creature. | |||
Frost Ring | Spell | Adelaide | Casts Frost Ring with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Gargoyles | Creatures | Piquedram | Increases Speed of any Stone or Obsidian Gargoyles by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Gems | Resource | Saurug | Increases kingdom's gem production by 1 per day. | |||
Genies | Creatures | Iona | Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Genies | Creatures | Thane | Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Gnolls | Creatures | Drakon | Increases Speed of any Gnolls or Gnoll Marauders by 1 and their Attack and Defense skills by 5% for every level (rounded up). | |||
Goblins | Creatures | Gretchin | Increases Speed of any Goblins or Hobgoblins by 1 and their Attack and Defense skills by 5% for each level (rounded up). | |||
Gogs | Creatures | Calh | Increases Speed of any Gogs or Magogs by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Gold | Resource | Aine | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Bertram | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Caitlin | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Clavius | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Damacon | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Gelare | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Grindan | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Jenova | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Leena | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Nagash | Increases kingdom's income by 350 gold per day. | |||
Gold | Resource | Octavia | Increases kingdom's income by 350 gold per day. | |||
Golems | Creatures | Josephine | Increases Speed of any Stone or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Gorgons | Creatures | Alkin | Increases Speed of any Gorgons or Mighty Gorgons by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Griffins | Creatures | Edric | Increases Speed of any Griffins or Royal Griffins by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Gunslingers | Creatures | Tancred | Increases Speed of any Gunslingers or Bounty Hunters by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Halflings | Creatures | Henrietta | Increases Speed of any Halflings or Halfling Grenadiers by 1 and their Attack and Defense skills by 5% for every level (rounded up). | |||
Harpies | Creatures | Lorelei | Increases Speed of any Harpies or Harpy Hags by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Haste | Spell | Brissa | Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Haste | Spell | Cyra | Casts Haste with increased effect, based on the level of the target unit. | |||
Haste | Spell | Terek | Casts Haste with increased effect, based on the level of the target unit. | |||
Hell Hounds | Creatures | Fiona | Increases Speed of any Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Hypnotize | Spell | Astral | Casts Hypnotize with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Ice Bolt | Spell | Alagar | Casts Ice Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Imps | Creatures | Ignatius | Increases Speed of any Imps or Familiars by 1 and their Attack and Defense skills by 5% for every level (rounded up). | |||
Inferno | Spell | Xyron | Casts Inferno with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Intelligence | Secondary skill | Andra | Receives a 5% per level bonus to Intelligence skill percentage. | |||
Intelligence | Secondary skill | Ayden | Receives a 5% per level bonus to Intelligence skill percentage. | |||
Intelligence | Secondary skill | Elleshar | Receives a 5% per level bonus to Intelligence skill percentage. | |||
Interference | Secondary skill | Giselle | Receives a 5% per level bonus to Interference skill percentage. | |||
Land Mine | Spell | Victoria | Casts Land Mine with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Learning | Secondary skill | Kinkeria | Learning skill percentage is doubled. | |||
Liches | Creatures | Moandor | Increases Speed of any Liches or Power Liches by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Lightning Bolt | Spell | Ziph | Casts Lightning Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Lizardmen | Creatures | Wystan | Increases Speed of any Lizardmen or Lizard Warriors by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Logistics | Secondary skill | Dessa | Receives a 5% per level bonus to Logistics skill percentage. | |||
Logistics | Secondary skill | Gunnar | Receives a 5% per level bonus to Logistics skill percentage. | |||
Logistics | Secondary skill | Kyrre | Receives a 5% per level bonus to Logistics skill percentage. | |||
Magi | Creatures | Theodorus | Increases Speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Magic Arrow | Spell | Ciele | When cast, Magic Arrow damage is increased 50%. | |||
Manticores | Creatures | Synca | Increases Speed of any Manticores or Scorpicores by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Mechanics | Creatures | Sam | Increases Speed of any Mechanics or Engineers by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Mercury | Resource | Rissa | Increases kingdom's mercury production by 1 per day. | |||
Meteor Shower | Spell | Aislinn | Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Meteor Shower | Spell | Deemer | Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Minotaurs | Creatures | Dace | Increases Speed of any Minotaurs or Minotaur Kings by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Monks | Creatures | Ingham | Increases Speed of any Monks or Zealots by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Mysticism | Secondary skill | Axsis | Receives a 5% per level bonus to Mysticism skill. | |||
Mysticism | Secondary skill | Halon | Receives a 5% per level bonus to Mysticism skill. | |||
Mysticism | Secondary skill | Jaegar | Receives a 5% per level bonus to Mysticism skill. | |||
Mysticism | Secondary skill | Rosic | Receives a 5% per level bonus to Mysticism skill. | |||
Nagas | Creatures | Fafner | Increases Speed of any Nagas or Naga Queens by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Navigation | Secondary skill | Elmore | Receives a 5% per level bonus to the basic sea movement. | |||
Navigation | Secondary skill | Sylvia | Receives a 5% per level bonus to the basic sea movement. | |||
Navigation | Secondary skill | Voy | Receives a 5% per level bonus to the basic sea movement. | |||
Necromancy | Secondary skill | Isra | Receives a 5% per level bonus to Necromancy skill percentage. | |||
Necromancy | Secondary skill | Vidomina | Receives a 5% per level bonus to Necromancy skill percentage. | |||
Nix | Creatures | Tark | Increases the Speed of any Nix or Nix Warriors by 1 and their Attack and Defense skills by 5% for every 6 levels. | |||
Nymphs | Creatures | Cassiopeia | Increases the Speed of any Nymphs or Oceanids by 1 and their Attack and Defense skills by 5% for every level. | |||
Offense | Secondary Skill | Corkes | Receives a 5% per level bonus to Offense skill percentage. | |||
Offense | Secondary skill | Crag Hack | Receives a 5% per level bonus to Offense skill percentage. | |||
Offense | Secondary skill | Gundula | Receives a 5% per level bonus to Offense skill percentage. | |||
Offense | Secondary skill | Tavin | Receives a 5% per level bonus to Offense skill percentage. | |||
Ogres | Creatures | Boragus | Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Ogres | Creatures | Krellion | Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Ogres | Creatures | Vey | Increases Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Orcs | Creatures | Jabarkas | Increases Speed of any Orcs or Orc Chieftains by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Pegasi | Creatures | Aeris | Increases Speed of any Pegasi or Silver Pegasi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Pirates | Creatures | Anabel | Increases the Speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels. | |||
Pit Fiends | Creatures | Nymus | Increases Speed of any Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Prayer | Spell | Loynis | Casts Prayer with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Precision | Spell | Zubin | Casts Precision with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Psychic Elementals | Creatures | Monere | Psychic and Magic Elementals receive +3 Attack, and +3 Defense. | |||
Psychic Elementals | Creatures | Pasis | Psychic and Magic Elementals receive +3 Attack, and +3 Defense. | |||
Resistance | Secondary skill | Thorgrim | Receives a 5% per level bonus to Resistance skill percentage. | |||
Resurrection | Spell | Alamar | Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Resurrection | Spell | Jeddite | Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | |||
Rocs | Creatures | Shiva | Increases Speed of any Rocs or Thunderbirds by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Sandworms | Creatures | Agar | Increases Speed of any Sandworms or Olgoi-Khorkhois by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | |||
Scouting | Secondary skill | Beatrice | Increases the scouting range by 1 every 6 levels. | |||
Scouting | Secondary skill | Miriam | Increases the scouting range by 1 every 6 levels. | |||
Scouting | Secondary skill | Wynona | Increases the scouting range by 1 every 6 levels. | |||
Sea Dogs | Upgrade | Bidley | Can upgrade Pirates and Corsairs to Sea Dogs. | |||
Sea Witches | Creatures | Casmetra | Increases the Speed of any Sea Witches or Sorceresses by 1 and their Attack and Defense skills by 5% for every 5 levels. | |||
Serpent Flies | Creatures | Korbac | Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. | |||
Sharpshooters | Upgrade | Gelu | Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters. | |||
Skeletons | Creatures | Galthran | Increases Speed of any Skeletons or Skeleton Warriors by 1 and their Attack and Defense skills by 5% for every level (rounded up). | |||
Slayer | Spell | Coronius | Casts Slayer with effect increased by 4 for 1 level creatures, by 3 for 2 level creatures, by 2 for 3 level creatures, and by 1 for 4 level creatures. | |||
Sorcery | Secondary skill | Gird | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Malekith | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Sandro | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Spint | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Styg | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Sorcery | Secondary skill | Zydar | Receives a 5% per level bonus to Sorcery skill percentage. | |||
Speed | Speed | Sir Mullich | All creatures receive +2 speed. | |||
Stone Skin | Spell | Darkstorn | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Stone Skin | Spell | Labetha | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Stone Skin | Spell | Merist | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Stone Skin | Spell | Xsi | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Stormbirds | Creatures | Illor | Increases the Speed of any Stormbirds or Ayssids by 1 and their Attack and Defense skills by 5% for every 4 levels. | |||
Sulfur | Resource | Calid | Increases kingdom's sulfur production by 1 per day. | |||
Swordsmen | Creatures | Catherine | Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Swordsmen | Creatures | Roland | Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Swordsmen | Creatures | Sorsha | Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Troglodytes | Creatures | Shakti | Increases Speed of any Troglodytes or Infernal Troglodytes by 1 and their Attack and Defense skills by 5% for every level (rounded up). | |||
Unicorns | Creatures | Clancy | Increases Speed of any Unicorns or War Unicorns by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | |||
Vampires | Creatures | Vokial | Increases Speed of any Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | |||
Walking Dead | Creatures | Straker | Increases Speed of any Walking Dead or Zombies by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Water Elementals | Creatures | Kalt | Water and Ice Elementals receive +2 Attack. | |||
Water Elementals | Creatures | Lacus | Water and Ice Elementals receive +2 Attack. | |||
Weakness | Spell | Cuthbert | Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Weakness | Spell | Eanswythe | Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Weakness | Spell | Mirlanda | Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Weakness | Spell | Olema | Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | |||
Wights | Creatures | Charna | Increases Speed of any Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | |||
Wolf Riders | Creatures | Tyraxor | Increases Speed of any Wolf Riders or Wolf Raiders by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | |||
Wyverns | Creatures | Broghild | Increases Speed of any Wyverns or Wyvern Monarchs by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). |