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= Low Priority/Backburner = {{About|Things we would like to add to the wiki in the long term.}} == Research/Explain game concepts == # I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) #* In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target. #* Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) == Missing Info == # <span style="color:orange">(IMPEDIMENT: Wait until all scenario sections have templates)</span> Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See [[All for One]]) #* I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:42, 22 December 2023 (UTC) #* Probably want to figure out a way to automatically export/convert text into the form we want. #* Maybe focus on the story/lore-based scenarios first? (e.g. [[Trial of Flame]], [[The Mandate of Heaven]], [[Dead Man's Tales]], [[Ville'de'Porte]]) #** There seem to be a bunch that mention named characters or places, but may not be connected to canon. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:41, 6 August 2024 (UTC) == Standardization == # Find all the random colors (e.g. "color:#d8d8eb", rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors ([[Template:Color templates]]) (if they match an existing category), 2) switch them to [[https://en.wikipedia.org/wiki/File:SVG_Recognized_color_keyword_names.svg | standard wiki colors]] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to [[Template:Color templates]] and switch to using the standard template (e.g. {{tl|Blue 1}}) (if they are for a new category of pages) #* This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like "color:#" should be fine, but search doesn't seem to like that. I can't get regex search to work either... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:03, 29 March 2024 (UTC) # Go through the campaign videos and copy them into an "Appearance" section of the pages of the heroes/creatures/etc. that they depict. (See [[Behemoth]]). # Go through all user commentary to standardize all language and make it grammatically sound. == File upload/editing == # Swap all creature page static sprites (in the creature info box) to the animated ones seen in-game (i.e. the ones that show their battle animations: idle/walking/attacking/getting damaged) == Template (advanced) == # I wonder if it would be possible to change the hover-over text for {{tl|An}}/{{tl|Cn}}/{{tl|Hn}} to be what the effect/stats/specialty is? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:55, 30 January 2024 (UTC) #* Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads. #* I suppose it would probably be easier to build/maintain as a [[module:an|lua script]]. (I would probably re-write this similar to the way I wrote about [[Talk:Heroes 3 creatures and attributes|here]].) –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC) #* [[File:Armor of the Damned_am-artif.gif|{{#invoke:an|hover|Armor of the Damned}}]] [[File:Horn of the Abyss_am-artif.gif|{{#invoke:an|hover|Horn of the Abyss}}]] <!--[[File:Armageddon's Blade_am-artif.gif|{{#invoke:an|hover|Armageddon's Blade}}]]--> –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC) #* Does anyone have these all in json or in a spreadsheet. I could convert that into a module to make this actually happen. –[[user_talk:imahero|imahero]] 19:10, 30 March 2025 (UTC) #** Does this help? [[Template:Artifact table - Torso]] (and the related 'See also:' templates). Could probably get it into a spreadsheet using the text to column delimiter without too much work. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:28, 31 March 2025 (UTC) #** I can get everything except the source column using [https://tableconvert.com/html-to-csv tableconvert.com/html-to-csv]. Still quite a bit of work. Maybe we should ask on discord to see if anyone has done this already. –[[user_talk:imahero|imahero]] 20:20, 31 March 2025 (UTC) # Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer's huts labelled with numerical overlays. ([[https://en.wikipedia.org/wiki/Template:Overlay]] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 02:46, 17 March 2024 (UTC) #* So as not to clutter things up or increase loading time, we could only show this map on some kind of button press. #* We should already have the tools for this. We already have the map files and coordinates, and we already used overlays in [[Template:BonusCr]]. # Consider making extra templates to clean up the scenario pages (e.g. Some kind of location/message template) (See [[Template:TErow]] for example) #* Also switch templates to the correct color palette (See [[Template:Color templates]]) # [[Template:SmCost]] does not work when placed in the "effect=" parameter of [[Template:TErow]]. #* NOTE: Also happens in the "rew=" param or [[Template:SorQrow]]. #* Doesn't seem to work properly when it is the first thing in a parameter. WORKAROUND: add <nowiki>"{{-}}"</nowiki> before using the template --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:47, 15 April 2024 (UTC) # Make a template to standardize the maps on the country pages. == Wiki settings (advanced) == # Looking at the campaign videos again, I don't think we fully solved the problem. Some videos look good, but at least [[Warlords of the Wasteland]] still looks bad. #* I think the source of that specific video is bad like this too. –[[user_talk:imahero|imahero]] 19:04, 30 March 2025 (UTC) #* [[Dead or Alive]] epilogue video is currently the one voiced in Russian. #** Are there actual english versions? Link to youtube video of them maybe? –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC) #** I don't think there are, but maybe use the version with no narration? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:09, 21 March 2024 (UTC) #** This is only a problem for the factory videos, right? So just need to replace the current ones with these ones: [[HotA_1.7.0-webm-video-audio]]. –[[user_talk:imahero|imahero]] 19:08, 30 March 2025 (UTC) # The idea of "clickable regions" of pictures has gotten mentioned a few times. Research if/how this is possible. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:01, 13 May 2024 (UTC) #* Vision: Certain regions of an image could be configured to light up & link to another page like the main menu. #* Pages to modify if implemented: #** [[Timeline]]: Link to all the referenced pages. #** [[Antagarich]]: Add clickable maps to move between the location pages. #* The usual way to add clickable maps for a MediaWiki is to install the [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] extension. I don't see it already [[Special:Version|here]], so that's a topic for the wiki owner. #** [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] has now been installed. –[[user_talk:imahero|imahero]] 18:10, 1 April 2025 (UTC) == Desired Updates == # Write tips on [[:category:campaign scenarios|campaign scenario]] pages ([[Special:Contributions/212.112.111.20|212.112.111.20]]) #* Sometimes there are tips on the main campaign pages under User Commentary. (e.g. [[Dragon's Blood]]) #* I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them? #** The <i>CC BY-SA</i> seems like a very open license. I would just add attribution using the appropriate link (to the edit summary) # Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages. == Desired Additions == # Concept art, pre-release screenshots, and other such promotional material. #* Here are some websites/galleries we can use to add material from: [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 17:59, 25 April 2024 (UTC) #** https://tcrf.net/Prerelease:Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia #** https://h3.heroes.net.pl/galeria/modele-3d #** https://www.h3.acidcave.net/galeria_i_filmy_oryginalne_hd.html #** George Almond's portfolio: [https://www.artstation.com/universalexport/albums/838900 Heroes sketchbook] & [https://www.artstation.com/universalexport/albums/841166 Hero portraits] #** Phelan Sykes' portfolio is dead, some content may be salvageable through the Internet Archive: [https://web.archive.org/web/20050507155014/http://phelansykes.com/Heroes3.htm Heroes 3] and [https://web.archive.org/web/20050507155046/http://phelansykes.com/Heroes3x.htm Heroes 3 expansions] #** Came across this...we are missing some of it from [[Unused content]]. [https://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia] --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:29, 20 August 2024 (UTC) #** Acidcave has an entire subdivision to cut content, which includes a lot of stuff we're missing such as Nobleman Elves: [https://www.acidcave.net/ciekawostki.php?trivia=2]] - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) #*TCRF also has [hxxps://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Dreamcast) a page on the cancelled Dreamcast port of RoE], which has some interesting tidbits from a prototype build. There doesn't seem to be any mention of this version on this wiki yet. # Developer interviews and other articles with important information about the game and its universe. #* (For this and previous bullet) A lot of this material is now lost or hard to find, and this will only get worse as time passes. Some other wikis for other franchises have been pretty good at safekeeping such documents (I'm thinking for example of the UESP for Elder Scrolls games). --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 16:51, 25 April 2024 (UTC) # Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression. </div>
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