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A Cold Day in Hell
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{{SingleScenario | scenario = A Cold Day in Hell | description = It all went downhill in the blink of an eye. Our plans for a first strike went bust. No time for new strategies, all we can still hope for is to merely survive. | num_play = 4/1 | size = M | source = hota | victory = Defeat All Enemies. | victory_c = def_all | loss = Lose All Your Towns and Heroes. | loss_c = all | allies = {{red}} | enemies = 1: {{blue}}{{green}}{{-}}2: {{purple}} | underground = disabled | smap = hota inferno }} ==Heroes== {{H|Jeddite|Warlock}} with 17 {{Cn|Harpy Hag}}s in prison at 63, 1.<br/> {{red}} {{H|Ash|Heretic}} with one {{Cn|Efreet Sultan}}, primary skills 2/2/3/2, Bloodlust and Fireball at 63, 14.<br/> {{blue}} {{H|Catherine|Knight}} with 30 {{Cn|Archer}}s, 50 {{Cn|Pikeman|name=Pikemen}}, 20 {{Cn|Royal Griffin}}s, and 15 {{Cn|Swordsman|name=Swordsmen}}, primary skills 2/7/2/2, Advanced Leadership and Offense, in {{Town|Castle}} at 14, 57.<br/> {{green}} {{H|Ivor|Ranger}} with 30 {{Cn|Battle Dwarf|name=Battle Dwarves}}, 45 {{Cn|Centaur Captain}}s, 10 {{Cn|Pegasus|name=Pegasi}}, and 20 {{Cn|Wood Elf|name=Wood Elves}}, primary skills 7/2/2/2, Advanced Archery and Offense, in {{Town|Rampart}} at 65, 55.<br/> {{purple}} {{H|Alkin|Beastmaster}} with 45 {{Cn|Gnoll}}s, 23 {{Cn|Lizardman|name=Lizardmen}}, 14 {{Cn|Serpent Fly|name=Serpent Flies}}, and 7 {{Cn|Gorgon}}s, primary skills 0/10/1/1, Basic Water Magic and Offense, Advanced Armorer, at 17, 33. {{H|Mirlanda|Witch}} in {{Town|Fortress|nofort=}} at 55, 29. {{Maps 'see also'}}
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