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Abandoned Mine
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{{AMLocation | width=500px | image=Abandoned Mine | ExtraImages={{---}}{{watchable|Abandoned Mine (dirt) (HotA).webp}}{{---}}{{watchable|Abandoned Mine (dirt).webp}}{{---}}{{watchable|Abandoned Mine (grass).webp}}{{---}}{{watchable|Abandoned Mine (highland).webp}}{{---}}{{watchable|Abandoned Mine (HotA).webp}}{{---}}{{watchable|Abandoned Mine (lava).webp}}{{---}}{{watchable|Abandoned Mine (rough).webp}}{{---}}{{watchable|Abandoned Mine (sand 2) (HotA).webp}}{{---}}{{watchable|Abandoned Mine (sand) (HotA).webp}}{{---}}{{watchable|Abandoned Mine (sand).webp}}{{---}}{{watchable|Abandoned Mine (snow).webp}}{{---}}{{watchable|Abandoned Mine (subterranean).webp}}{{---}}{{watchable|Abandoned Mine (swamp) (HotA).webp}}{{---}}{{watchable|Abandoned Mine (swamp).webp}}{{---}}{{watchable|Abandoned Mine (wasteland).webp}} | You come upon an abandoned mine. The mine appears to be infested with Troglodytes. Do you wish to enter? | You beat the Troglodytes and are able to restore the mine to production. }} '''Abandoned Mine''' works as any other mine, but is guarded by a throng (100β249) of [[Troglodyte|Troglodytes]]. Its production is randomly chosen and it cannot produce wood. The production is determined at the beginning of the map. Additionally, the creator of the map can choose which resource types take part of the draw. If only one choice is selected, then the Abandoned Mine will always produce the chosen resource. <!-- The guards are renewed at the first day of every week. So if another player takes control of the mine on seventh day of the week, there are new set of troglodytes guarding the mine if another player tries to take control of it. - (tested in SoD with HD mod with negative results --~~~~) --> In {{hota}}{{-wh}}, it is possible to customize the minimum amount, maximum amount, and type of creatures guarding an abandoned mine. The default values remain 100 to 200 Troglodytes. {{map objects 'see also'}} {{Resource generator navigational box}} [[Category: Terms]] __NOTOC__
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