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| {{Torso artifacts}}{{Combination artifact | | {{comboartifact}} |
| | combo_4 =
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| | art_1 = Blackshard of the Dead Knight
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| | art_2 = Rib Cage
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| | art_3 = Shield of the Yawning Dead
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| | art_4 = Skull Helmet
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| | class = relic
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| | slot = torso
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| | blocked = head,<br>weapon,<br>shield
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| | cost = 12000
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| | event = You trip over the Armor of the Damned, dust it off, and stick it in your pack.
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| | effect = All opponents have these spells effective on them for fifty turns: [[Slow]], [[Curse]], [[Weakness]], and [[Misfortune]].<br>'''Component effects:''' +3 to [[Attack]] and [[Defense]], +2 to [[Spell Power]] and [[Knowledge]].}} In addition to the regular primary skill bonuses from combined artifacts, the armor casts [[Slow]], [[Curse]], [[Weakness]] and [[Misfortune]] at expert level with a duration of 50 rounds at the beginning of hero's first turn during combat, unless there are circumstances which prevent casting these spells (for example, enemy creatures' immunity, [[Cursed Ground]], anti-magic artifacts). Please note that if a creature misses a turn due to low morale, Armor of the Damned doesn't cast spells until you have a creature which doesn't miss its turn.
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| {{fanopinion|
| | At the beginning of combat (first time one of your creatures are active), it will cast the spells ''[[Slow]], [[Curse]], [[Weakness]]'' and ''[[Misfortune]]'' on all enemy troops, for 50 rounds. The combination of artifacts also gives +3 to Attack and Defence skills and +2 to Power and Knowledge skills. |
| Armor of the Damned is one of the weakest combination artifacts in the game in regards to stats alone (+3 attack, +3 defense, +2 power, +2 knowledge). Conversely, its effect is easily one of the most powerful, casting a total of four spells at Expert level, at no cost, and leaving the hero free to cast another spell on their action (so potentially 5 spells in a single turn). Of the spells cast, only Misfortune is subpar. Slow is one of the best spells in the game and Weakness and Curse are both fairly potent, especially combined.
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| Since it casts its spells only when your first unit becomes active, Armor of the Damned works best with a speedy unit stack and/or combat speed artifacts. If the enemy moves before you, they may [[haste]] their units or slow yours, and cripple your army before the Armor ever has a chance of activating.
| | Requires the following artifacts to create: |
| }}<!-- end of fan opinion -->
| | *[[Blackshard of the Dead Knight]] |
| | *[[Skull Helmet]] |
| | *[[Rib Cage]] |
| | *[[Shield of the Yawning Dead]]. |
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| {{Artifact 'see also'}}
| | You cannot purchase combination artifacts in [[Artifact Merchants]]. |
| | [[Cost]] is derived from sell price. |
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| [[Category: Relic artifacts]] | | Basic [[Cost]]: 60000 [[gold]] |
| [[Category: Combination artifacts]] | | |
| __NOTOC__
| | [[Category: Artifacts]] |