Editing Armor of the Damned
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Combination artifacts}}{{Combination artifact | ||
| combo_4 = | | combo_4 = | ||
| art_1 = Blackshard of the Dead Knight | | art_1 = Blackshard of the Dead Knight | ||
Line 7: | Line 7: | ||
| class = relic | | class = relic | ||
| slot = torso | | slot = torso | ||
| cost = N/A | |||
| cost = | | effect = All opponents have these spells effective on them for fifty turns: [[slow]], [[curse]], [[weakness]], and [[misfortune]]. }} | ||
In addition to the regular bonuses, at the beginning of combat (the first time one of your creatures becomes active), it will cast the spells ''[[Slow]], [[Curse]], [[Weakness]]'' and ''[[Misfortune]]'' at expert level with a duration of 50 rounds. | |||
| effect = All opponents have these spells effective on them for fifty turns: [[ | |||
Armor of the Damned is one of the weakest combination artifacts in the game in regards to stats alone (+3 attack, +3 defense, +2 power, +2 knowledge). Conversely, its effect is easily one of the most powerful, casting a total of four spells at Expert level, at no cost, and leaving the hero free to cast another spell on their action (so potentially 5 spells in a single turn). Of the spells cast, only Misfortune is subpar. Slow is one of the best spells in the game and Weakness and Curse are both fairly potent, especially combined. | Armor of the Damned is one of the weakest combination artifacts in the game in regards to stats alone (+3 attack, +3 defense, +2 power, +2 knowledge). Conversely, its effect is easily one of the most powerful, casting a total of four spells at Expert level, at no cost, and leaving the hero free to cast another spell on their action (so potentially 5 spells in a single turn). Of the spells cast, only Misfortune is subpar. Slow is one of the best spells in the game and Weakness and Curse are both fairly potent, especially combined. | ||
Since it casts its spells only when your first unit becomes active, Armor of the Damned works best with a speedy unit stack and/or combat speed artifacts. If the enemy moves before you, they may [[haste]] their units or slow yours, and cripple your army before the Armor ever has a chance of activating. | Since it casts its spells only when your first unit becomes active, Armor of the Damned works best with a speedy unit stack and/or combat speed artifacts. If the enemy moves before you, they may [[haste]] their units or slow yours, and cripple your army before the Armor ever has a chance of activating. | ||
Requires the following artifacts to create: | |||
*[[Blackshard of the Dead Knight]] | |||
*[[Rib Cage]] | |||
*[[Shield of the Yawning Dead]] | |||
*[[Skull Helmet]] | |||
[[Category: Relic artifacts]] | [[Category: Relic artifacts]] | ||
[[Category: Combination artifacts]] | [[Category: Combination artifacts]] | ||
__NOTOC__ | __NOTOC__ |