Editing Mirror Template
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Therefore, if the first player picks Red and the second player picks Blue, their starting position will be identical. However, only one instance of a hero can exist in the game. For this reason, starting heroes are different. If they have different class, also their starting army will differ. Buying heroes in the tavern will reveal heroes of the same classes for both players, with same starting troops roll. | Therefore, if the first player picks Red and the second player picks Blue, their starting position will be identical. However, only one instance of a hero can exist in the game. For this reason, starting heroes are different. If they have different class, also their starting army will differ. Buying heroes in the tavern will reveal heroes of the same classes for both players, with same starting troops roll. | ||
Template author will introduce special | Monoliths will be created in a special manner. Normal connections between zones will contain monoliths of the identical color. However, they will '''not''' be connected and players will not be able to travel between surface / underground. Template author will introduce special connections, that will allow to travel between the map layers. | ||
== Creation of a Mirror template == | == Creation of a Mirror template == |