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| {{Stronghold creatures}}{{Creature | | {{Stronghold creatures}}{{Creature |
| | | lvl = 3 |
| | Town = Stronghold | | | Town = Stronghold |
| | AI_Value = 192
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| | Name = Orc | | | Name = Orc |
| | Attack = 8 | | | Attack = 8 |
| | Defense = 4 | | | Defence = 4 |
| | Speed = 4 | | | Speed = 4 |
| | Growth = 7 | | | Growth = 7 |
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| | Shots = 12 | | | Shots = 12 |
| | Cost = 150 | | | Cost = 150 |
| | Special = • [[Ranged attack]] | | | Special = None |
| | U_AI_Value= 240 | | | U_name = Orc chieftain |
| | U_name = Orc Chieftain | | | U_image = Orcchieftain |
| | U_speed = '''5''' | | | U_attack = 8 |
| | U_health = '''20''' | | | U_defence = 4 |
| | U_shots = '''24''' | | | U_speed = 5 |
| | | U_damage = 2–5 |
| | | U_health = 20 |
| | | U_shots = 24 |
| | U_cost = 165 | | | U_cost = 165 |
| | | U_special = None |
| }} | | }} |
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| {{Cram|Orc Tower|Orc|Orc Chieftain|no_dwelling=|pad=2px 10px 3px 7px}}
| | '''Orcs and orc chieftains''' are level 3 creatures of [[stronghold town]]. They are recruited from the [[orc tower]]. |
| '''Orcs and Orc Chieftains''' are the level 3 creatures of [[Stronghold]]. They are recruited from the [[Stronghold creature dwellings|Orc Tower]]. | |
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| ''"Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker [[melee|hand-to-hand]] damage penalty, make them vulnerable."{{-}}<sup>[[Restoration of Erathia Manual Page 109|RoE manual]]''</sup>
| | Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker [[melee|hand-to-hand]] damage penalty, make them vulnerable. |
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| <div style="clear:left;"></div>
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| == Heroes with a specialty ==
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| {{H|Jabarkas|Barbarian}} has orcs as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any orcs or orc chieftains for each level attained after 3rd level and gives them a [[speed]] bonus of 1.
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| =={{hota}}==
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| In {{hota}}, Orcs and Orc Chieftains got a new appearance closer to that of orcs from Heroes II and IV:
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| [[File:Orc_portrait.gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Orc_portrait_(HotA).gif]]{{-}}{{-}}[[File:Orc (HotA) (adventure map).gif]]{{-}}{{-}}[[File:Creature Orc (HotA).gif]]
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| [[File:Orc Chieftain_portrait.gif]]{{-}}[[File:ArrowL-R.gif]]{{-}}[[File:Orc Chieftain_portrait_(HotA).gif]]{{-}}{{-}}[[File:Orc Chieftain (HotA) (adventure map).gif]]{{-}}{{-}}[[File:Creature Orc Chieftain (HotA).gif]]
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| {{Fanopinion|
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| Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only [[Stronghold]] shooter for a long time, since you will obtain [[Cyclopes]] only later on, usually even after obtaining [[Behemoths]]. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with [[Jabarkas]], you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won't slow you down on the map too much. They are also very cheap for a Level 3 unit.
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| [[Bless]] and [[Precision]] are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast [[Curse]] on Orcs if the enemy doesn't have notable amounts of stronger units.
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| }}<!-- end of fan opinion -->
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| {{creature 'see also'}}
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| * [[Comparison of Level 3 Creatures]]
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| * [[Comparison of Ranged Creatures]]
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| [[Category: Creatures]] | | [[Category: Creatures]] |
| __NOTOC__ | | __NOTOC__ |