Editing Restoration of Erathia Manual Page 55
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spells he or she has learned. Some heroes will already have a spell book when they are recruited. Others | spells he or she has learned. Some heroes will already have a spell book when they are recruited. Others | ||
may purchase theirs from the mage guilds located in towns. A | may purchase theirs from the mage guilds located in towns. A hero’s spell book is kept in their item | ||
inventory but may not be traded like other items. | inventory but may not be traded like other items. | ||
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them to cast. Heroes may also learn spells as they explore map locations. | them to cast. Heroes may also learn spells as they explore map locations. | ||
Each spell belongs to one of the four schools of | Each spell belongs to one of the four schools of magic—air, earth, fire, or water. Heroes may learn the | ||
Air Magic, Earth Magic, Fire Magic, and Water Magic secondary skills to increase the strength at which | Air Magic, Earth Magic, Fire Magic, and Water Magic secondary skills to increase the strength at which | ||
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they cast the spells of each school. | they cast the spells of each school. | ||
Spells cost spell points to cast. A | Spells cost spell points to cast. A hero’s maximum spell points is equal to 10x their Knowledge skill. As | ||
a hero casts spells, their spell points are diminished. A hero cannot cast a spell costing more spell points | a hero casts spells, their spell points are diminished. A hero cannot cast a spell costing more spell points |