Editing Restoration of Erathia Manual Page 55

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spells he or she has learned. Some heroes will already have a spell book when they are recruited. Others
spells he or she has learned. Some heroes will already have a spell book when they are recruited. Others


may purchase theirs from the mage guilds located in towns. A hero's spell book is kept in their item
may purchase theirs from the mage guilds located in towns. A hero’s spell book is kept in their item


inventory but may not be traded like other items.
inventory but may not be traded like other items.
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them to cast. Heroes may also learn spells as they explore map locations.
them to cast. Heroes may also learn spells as they explore map locations.


Each spell belongs to one of the four schools of magic — air, earth, fire, or water. Heroes may learn the
Each spell belongs to one of the four schools of magic—air, earth, fire, or water. Heroes may learn the


Air Magic, Earth Magic, Fire Magic, and Water Magic secondary skills to increase the strength at which
Air Magic, Earth Magic, Fire Magic, and Water Magic secondary skills to increase the strength at which
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they cast the spells of each school.
they cast the spells of each school.


Spells cost spell points to cast. A hero's maximum spell points is equal to 10x their Knowledge skill. As
Spells cost spell points to cast. A hero’s maximum spell points is equal to 10x their Knowledge skill. As


a hero casts spells, their spell points are diminished. A hero cannot cast a spell costing more spell points
a hero casts spells, their spell points are diminished. A hero cannot cast a spell costing more spell points
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