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{{campaign navigational box|roe=expanded|liberation=expanded}}
{{campaign navigational box|roe=expanded|liberation=expanded}}'''Tunnels and Troglodytes''' is the fourth and final scenario of the [[Liberation]] campaign in {{roe}} {{withroe}}.
{{scenario
== Campaign ==
| scenario      = {{PAGENAME}}
=== Right-click text ===
| description    = To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.
We now know how [[Erathia]] fell to [[Nighon]] and [[Eeofol]]. They literally tunneled their way under the Nighon Straits, breaking into the Dwarven Tunnels along Erathia's coast. We must now force them to use the tunnels again - this time as an escape route as we drive them from Erathia's lands forever!
| underground    = enabled
| num_play      = 2/1
| size          = L
| source        = roe
| victory        = def_all
| loss          = all
| allies        = {{red}}
| enemies        = {{orange}}
| difficulty    = Hard
| bonus          = {{BonusSec|Navigation|Expert}}{{BonusB|Good|Mage Guild level 1|ext=png|loc=Tower (8, 92, 0), Rampart (12, 10, 0) and Castle (12, 35, 0)}}{{BonusB|Castle|Mage Guild level 3|loc=Castle (12, 35, 0)}}
| Cmap          = [[File:Cmap roe lib 4.png|400px|We now know how Erathia fell to Nighon and Eeofol. They literally tunneled their way under the Nighon Straits, breaking into the Dwarven Tunnels along Erathia's coast. We must now force them to use the tunnels again - this time as an escape route as we drive them from Erathia's lands forever!]]
}}


== Prologue ==
=== Prologue ===
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD2D-smk-GOOD2D|thumbtime=0:00|float=left}}
[[File:GOOD2D.png|400px|thumb]]
{{h|Catherine|0=}}: We now know how [[Erathia]] fell to [[Nighon]] and [[Eeofol]]. Through an extensive network of underground tunnels dug by the [[Overlord]]’s armies, they struck simultaneously in many areas with overwhelming numbers. Credit the military for holding the invasion to half the country.  We have discovered the main artery for transporting forces from [[Nighon]] to [[Erathia]]; it is under the ocean, connecting the [[Nighon]] underworld to the [[Erathia]]n mainland. [[Bracada]] and [[Avlee]] have sent armies to join the fight.  First we must eliminate the remaining [[Kreegan]]s and [[Nighon]] forces from the mainland, then pursue them underground, and drive them back to the shores of [[Nighon]].
{{h|Catherine|0=}}: We now know how [[Erathia]] fell to [[Nighon]] and [[Eeofol]]. Through an extensive network of underground tunnels dug by the [[Overlord]]’s armies, they struck simultaneously in many areas with overwhelming numbers. Credit the military for holding the invasion to half the country.  We have discovered the main artery for transporting forces from Nighon to Erathia; it is under the ocean, connecting the Nighon underworld to the Erathian mainland. Bracada and Avlee have sent armies to join the fight.  First we must eliminate the remaining [[Kreegan]]s and Nighon forces from the mainland, then pursue them underground, and drive them back to the shores of Nighon.


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.
=== Starting options ===
*Give [[File:Expert_Navigation.png|25px]] Expert [[Navigation]] to {{H|Christian|Knight}}
*Build [[Mage Guild]] Level 1 at {{town|Tower}} (8, 92, 0), {{town|Rampart}} (12, 10, 0) and {{town|Castle}} (12, 35, 0)
*Build [[Mage Guild]] Level 3 at {{town|Castle}} (12, 35, 0)
=== Timed events ===
=== Timed events ===
{{TEheader}}
{| class="sortable wikitable" cellpadding=5px
{{TErow| 1 | Intro part 1| The Dungeon Overlords are clever. While the Devils of [[Eeofol]] attacked [[Erathia]]'s borders, the forces of [[Nighon]] tunneled nearly the entire distance to [[Steadwick]], launching surprise attacks almost simultaneously across the nation.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro part 1'''
{{TErow| 1 | Intro part 2| We should credit the [[Royal Erathian Military Command]] for holding the invasion to just the eastern half [[Erathia]]. Regardless, we now have the Dungeon Overlords on the run. Your job is to pursue them back under the [[Nighon Straits]] and establish a foothold in THEIR home.}}
|-
{{TErow| 1 | Intro part 3| Forces from [[AvLee]] and [[Bracada]] will assist us in this final push. No [[Nighon]] or [[Eeofol]] outposts can be permitted to survive in the tunnels. We must teach the Dungeon Overlords a lesson they will never forget. Good luck.}}
| style="padding-left:7px; padding-right:5px;" | The Dungeon Overlords are clever. While the Devils of Eeofol attacked Erathia's borders, the forces of Nighon tunneled nearly the entire distance to Steadwick, launching surprise attacks almost simultaneously across the nation.
{{TErow| 2 | Sailing away| You might be able to take a large force to [[Nighon]] by sea, attacking them from above, but you must use caution as the reef-filled Straits are both wide and treacherous.}}
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro part 2'''
|-
| style="padding-left:7px; padding-right:5px;" | We should credit the Royal Erathian Military Command for holding the invasion to just the eastern half Erathia. Regardless, we now have the Dungeon Overlords on the run. Your job is to pursue them back under the Nighon Straits and establish a foothold in THEIR home.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro part 3'''
|-
| style="padding-left:7px; padding-right:5px;" | Forces from AvLee and Bracada will assist us in this final push. No Nighon or Eeofol outposts can be permitted to survive in the tunnels. We must teach the Dungeon Overlords a lesson they will never forget. Good luck.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 2 - Sailing away'''
|-
| style="padding-left:7px; padding-right:5px;" | You might be able to take a large force to Nighon by sea, attacking them from above, but you must use caution as the reef-filled Straits are both wide and treacherous.
|}
|}


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! Color
! Color
! Type
! Type
! Name
|-
|-
| style="text-align:center;" | 8, 92, 0
| style="text-align:center;" | 8, 92, 0
| style="text-align:center;" | {{red}}
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Tower}}
| style="padding-left:7px; padding-right:5px;" | {{town|Tower}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 12, 10, 0
| style="text-align:center;" | 12, 10, 0
| style="text-align:center;" | {{red}}
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 12, 35, 0
| style="text-align:center;" | 12, 35, 0
| style="text-align:center;" | {{red}}
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 34, 81, 1
| style="text-align:center;" | 34, 81, 1
| style="text-align:center;" | {{orange}}
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 35, 30, 1
| style="text-align:center;" | 35, 30, 1
| style="text-align:center;" | {{orange}}
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon|nofort=}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 67, 80, 1
| style="text-align:center;" | 67, 80, 1
| style="text-align:center;" | {{orange}}
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 72, 34, 1
| style="text-align:center;" | 72, 34, 1
| style="text-align:center;" | {{orange}}
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
| style="text-align:center;" |
|-
|-
| style="text-align:center;" | 98, 56, 1
| style="text-align:center;" | 98, 56, 1
| style="text-align:center;" | {{orange}}
| style="text-align:center;" | {{orange}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
| style="padding-left:7px; padding-right:5px;" | {{town|Dungeon}}
| style="text-align:center;" |
|}
 
===== ''Colors'' =====
{| class="wikitable" cellpadding=5px
|-
| width=120px | {{Red}} Red || width=120px | Player
|-
| {{Orange}} Orange || Enemy
|}
|}


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==== Quest Guards ====
==== Quest Guards ====
{{SorQheader}}
{| class="wikitable" cellpadding=5px
{{SorQrow|guard=1|loc=1, 25, 0|quest=Return with:<br>{{An|Spyglass}}</br>}}
! [[File:Quest_Guard.gif|30px]] 1, 25, 0 - Quest Guard
{{SorQrow|guard=1|loc=2, 15, 0|quest=Return with:<br>{{An|Speculum}}</br>}}
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Quest:''' Return with {{An|Spyglass}}</center>
|-
|
|-
! [[File:Quest_Guard.gif|30px]] 2, 15, 0 - Quest Guard
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | <center>'''Quest:''' Return with {{An|Speculum}}</center>
|}
|}


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