Editing User:Kapteeni Ruoska/Sandbox
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[[ | == Design == | ||
{| border=0 cellspacing=0 cellpadding=0 style="background-color:#{{Tan 3}}; text-align:center; border: 1px solid black;" class="sortable" | |||
|- bgcolor={{Tan 1}} | |||
! Artifact | |||
! Class | |||
! Slot | |||
! Cost | |||
! Att | |||
! Def | |||
! Pow | |||
! Kno | |||
! Lck | |||
! Mor | |||
|- style="height:30px" | |||
| [[File: Centaur's Axe small.gif]] [[Centaur's Axe]] | |||
| T | |||
| Weapon | |||
| 2000 {{G}} | |||
| +2 | |||
| | |||
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| X | |||
|- | |||
| style="height:30px" valign=center | | |||
{| border=0 cellpadding=0 cellspacing=0 style="border:1px solid black" | |||
| style="height:26px; width:26px" | | |||
|} | |||
|- style="height:30px" | |||
| style="height:30px" valign=center | | |||
{| border=0 cellpadding=0 cellspacing=0 style="border:1px solid black" | |||
| style="height:26px; width:26px" | | |||
|} | |||
|} | |||
== TESTING AREA == | |||
{| border=1 style="width:95px" | |||
! style="font-size: 90%"| Cost per troop | |||
|} | |||
{| border=1 | |||
| style="Height:15px" | | |||
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Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text | |||
{| border=1 style="float:right" | |||
| 1,1 | |||
| 2,1 | |||
| 3,1 | |||
|- | |||
| 1,2 | |||
| 2,2 | |||
| 3,2 | |||
|- | |||
| 1,3 | |||
| 2,3 | |||
| 3,3 | |||
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== Table == | |||
{| border=1 cellspacing=0 style="margin: 0 0 0 1em; float:right; border: 1px solid; background:#{{Grey 3}};" | |||
|+ VERSION 2 | |||
|+ <big>'''Table 1: Damage calculation variables'''</big> | |||
|- bgcolor={{Grey 1}} | |||
| Variable | |||
| Range | |||
| Description | |||
|- | |||
| align=center | I<sub>1</sub> = | |||
| 0.00...3.00 | |||
| Calculated with 0.05 × (A - D) if A ≥ D | |||
|- | |||
| align=center valign=top | I<sub>2</sub> = | |||
| 0.00 no Archery or Offense<br>0.10 Basic Archery or Offense<br>0.20 Advanced Offense<br>0.25 Advanced Archery<br>0.30 Expert Offense<br>0.50 Expert Archery | |||
|- | |||
|} | |||
{| border=1 cellspacing=0 style="margin: 0 0 0 1em; float:right; border: 1px solid; background:#{{Grey 3}};" | |||
|+ VERSION 1 | |||
|+ <big>'''Table 1: Damage calculation variables'''</big> | |||
|- bgcolor={{Grey 1}} | |||
| Variable | |||
| Range | |||
| Description | |||
|- | |||
| align=center | I<sub>1</sub> = | |||
| 0.00...3.00 | |||
| Calculated with 0.05 × (A - D) if A ≥ D | |||
|- | |||
| align=center valign=top | I<sub>2</sub> = | |||
| 0.00 no Archery or Offense<br>0.10 Basic Archery or Offense<br>0.20 Advanced Offense<br>0.25 Advanced Archery<br>0.30 Expert Offense<br>0.50 Expert Archery | |||
|- | |||
|- | |||
| align=center valign=top | I<sub>2</sub> = | |||
| 0.00<br>0.10<br>0.20<br>0.25<br>0.30<br>0.50 | |||
| No Archery or Offense<br>Basic Archery or Offense<br>Advanced Offence<br>Advanced Arcehry<br>Expert Offense<br>Expert Archery | |||
|- | |||
|} | |||
{| border=1 cellspacing=0 style="margin: 0 0 0 1em; float:right; border: 1px solid; background:#{{Grey 3}};" | |||
|+ CURRENT VERSION | |||
|+ <big>'''Table 1: Damage calculation variables'''</big> | |||
|- | |||
! {{-}}Description{{-}} | |||
|- | |||
| {{-}}I<sub>1</sub>   = 0.05 × ([[Attack]] - [[Defense]]) (if A ≥ D) | |||
|- | |||
| {{-}}I<sub>2</sub>   = 0.10, 0.25, 0.50 for basic, advanced, expert [[Archery]]<br> | |||
        = 0.10, 0.20, 0.30 for basic, advanced, expert [[Offense]]{{-}} | |||
|- | |||
| {{-}}I<sub>3</sub>   = 0.05 × I<sub>2</sub> × hero level for Archery/Offense [[Hero_specialty#Secondary_skill_specialties|specialty]] | |||
     = 0.03 × (hero '''÷''' creature level) for [[Adela]]'s [[bless]]<br> | |||
|- | |||
| {{-}}I<sub>4</sub>   = 1.00 for [[luck]]y strikes | |||
|- | |||
| {{-}}I<sub>5</sub>   = 1.00 for [[Death Blow]], [[Ballista]] double damage<br> | |||
     = 1.00 if [[Elemental]] attacks opposite [[Elemental]] type<br> | |||
     = 0.50 for [[hate]]<br> | |||
     = 0.05 × [[hex]]es travelled for [[Cavalier]]s, [[Champion]]s | |||
|- | |||
| {{-}}R<sub>1</sub> = 0.025 × ([[Defense]] - [[Attack]]) (if D ≥ A) | |||
|- | |||
| {{-}}R<sub>2</sub> = 0.05, 0.10, 0.15 for basic, advanced, expert [[Armorer]] | |||
|- | |||
| {{-}}R<sub>3</sub> = 0.05 × R<sub>2</sub> × hero level for Armorer [[Hero_specialty#Secondary_skill_specialties|specialty]] | |||
|- | |||
| {{-}}R<sub>4</sub> = 0.15 for [[Shield]], 0.30 at advanced, expert level<br> | |||
   = 0.25 for [[Air Shield]], 0.50 at advanced, expert level<br> | |||
   = 0.50 for shooter with (basic) [[Forgetfulness]] | |||
|- | |||
| {{-}}R<sub>5</sub> = 0.50 if attacker has [[range penalty|range]] or [[melee penalty]]{{-}} | |||
|- | |||
| {{-}}R<sub>6</sub> = 0.50 if target is behind a wall ([[obstacle penalty]]){{-}} | |||
|- | |||
| {{-}}R<sub>7</sub> = 0.50 for retaliation after being [[Blind]]ed<br> | |||
   = 0.75 for retaliation after advanced [[Blind]] | |||
|- | |||
| {{-}}R<sub>8</sub> = 0.50 for Psychic Elemental vs. [[mind spell]] immunity<br> | |||
   = 0.50 for Magic Elemental vs. lvl 1-5 [[spell immunity]]<br> | |||
   = 0.50 if target is [[Petrify|petrified]]<br> | |||
   = 0.75 for retaliation after being [[paralyze]]d | |||
|} | |||
[[Category:Navigational boxes|Town creatures]]</noinclude></pre> |