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{{User:ShushMaster/Test|armor=expanded}}
{| cellpadding=0 cellspacing=0 class="sortable whiteSortArrows" style="white-space:nowrap; background-color:#{{Green 3}}; border: 1px solid black; text-align:left;"
__TOC__
|- bgcolor={{Green 1}} style="height: 25px; color: white"
<div style="clear:both;"></div>
! colspan=2 style="padding-left: 5px"  | Specialty<!--  picture + name -->
! style="text-align:center;" | Specialty<br>class
! colspan=2 align=center style="padding-left: 1px " | Hero<!--  portrait + name -->
! style="padding-left: 5px; text-align:center;" | Hero<br>class<!-- Hero class picture -->
! style="text-align:center; " class="unsortable" | Effect
{{Test3|Animate Dead|Spell| Thant|Necromancer|Casts [[Animate Dead]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Archers|Creatures| Valeska|Knight|Increases the Attack and Defense skills of any [[Archers]] or [[Marksman|Marksmen]] for each level attained after 2nd level.}}
{{Test3|Archery|Secondary skill| Orrin|Knight|Receives a 5% per level bonus to [[Archery]] skill percentage.}}
{{Test3|Armorer|Secondary skill| Mephala|Ranger|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{Test3|Armorer|Secondary skill| Neela|Alchemist|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{Test3|Armorer|Secondary skill| Tazar|Beastmaster|Receives a 5% per level bonus to [[Armorer]] skill percentage.}}
{{Test3|Ballista|War machine| Arlach|Overlord|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{Test3|Ballista|War machine| Christian|Knight|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{Test3|Ballista|War machine| Gerwulf|Beastmaster|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{Test3|Ballista|War machine| Gurnisson|Battle Mage|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{Test3|Ballista|War machine| Torosar|Alchemist|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{Test3|Ballista|War machine| Pyre|Demoniac|Increases the Attack and Defense skill of any [[Ballista]] every 10 levels starting from 5th level.}}
{{Test3|Basilisks|Creatures| Bron|Beastmaster|Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level.}}
{{Test3|Behemoths|Creatures| Kilgor|Barbarian|Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg.}}
{{Test3|Beholders|Creatures| Ajit|Overlord|Increases the Attack and Defense skills of any [[Beholder]]s or [[Evil Eye]]s for each level attained after 2nd level.}}
{{Test3|Black Knights|Creatures| Lord Haart|image=Lord Haart Death Knight|Death Knight|Increases the Attack and Defense skills of any [[Black Knight]]s or [[Dread Knight]]s for each level attained after 6th level.}}
{{Test3|Black Knights|Creatures| Tamika|Death Knight|Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg.}}
{{Test3|Bless|Spell| Adela|Cleric|Casts [[Bless]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Bloodlust|Spell| Ash|Heretic|Casts [[Bloodlust]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Bloodlust|Spell| Inteus|Elementalist|Casts [[Bloodlust]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Cavaliers|Creatures| Tyris|Knight|Increases the Attack and Defense skills of any [[Cavaliers]] or [[Champion]]s for each level attained after 6th level.}}
{{Test3|Chain Lightning|Spell| Solmyr|Wizard|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Chain Lightning|Spell| Yog|Wizard|Casts [[Chain Lightning]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Crystal|Resource| Sephinroth|Warlock|Increases kingdom's [[crystal]] production by 1 per day.}}
{{Test3|Cure|Spell| Uland|Druid|Casts [[Cure]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Cyclops|Creatures| Yog|Barbarian|Increases the Attack and Defense skills of any [[Cyclopes]] or [[Cyclops King]]s for each level attained after 6th level.}}
{{Test3|Death Ripple|Spell| Septienna|Necromancer|Casts [[Death Ripple]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Demons|Creatures| Marius|Demoniac|Increases the Attack and Defense skills of any [[Demon]]s or [[Horned Demon]]s for each level attained after 4th level.}}
{{Test3|Dendroids|Creatures| Ryland|Ranger|Increases the Attack and Defense skills of any [[Dendroid Guard]]s or [[Dendroid Soldier]]s for each level attained after 5th level.}}
{{Test3|Devils|Creatures| Xeron|Demoniac|[[Devils]] and [[Arch Devil]]s receive +4 Attack, +2 Defense, and +1 Speed.}}
{{Test3|Disrupting Ray|Spell| Aenain|Elementalist|The effect of [[Disrupting Ray]] is increased by 2.}}
{{Test3|Dragons|Creatures| Mutare|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{Test3|Dragons|Creatures| Mutare Drake|Overlord|All [[dragons]] receive +5 Att, +5 Def.}}
{{Test3|Dwarves|Creatures| Ufretin|Ranger|Increases the Attack and Defense skills of any [[Dwarves]] of [[Battle Dwarves]] for each level attained after 2nd level.}}
{{Test3|Eagle Eye|Secondary skill| Geon|Warlock|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{Test3|Eagle Eye|Secondary skill| Malcom|Druid|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{Test3|Eagle Eye|Secondary skill| Nimbus|Necromancer|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{Test3|Eagle Eye|Secondary skill| Oris|Battle Mage|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{Test3|Eagle Eye|Secondary skill| Sanya|Cleric|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{Test3|Eagle Eye|Secondary skill| Serena|Wizard|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{Test3|Eagle Eye|Secondary skill| Tiva|Witch|Receives a 5% per level bonus to [[Eagle Eye]] skill percentage.}}
{{Test3|Earth Elementals|Creatures| Erdamon|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{Test3|Earth Elementals|Creatures| Thunar|Planeswalker|[[Earth elemental|Earth and Magma Elementals]] receive +2 Att, +1 Def, and +5 Dmg.}}
{{Test3|Efreeti|Creatures| Rashka|Demoniac|Increases the Attack and Defense skills of any [[Efreet]] or [[Efreet Sultan]]s for each level attained after 6th level.}}
{{Test3|Elves|Creatures| Ivor|Ranger|Increases the Attack and Defense skills of any [[Wood Elf|Wood Elves]] or [[Grand Elf|Grand Elves]] for each level attained after 3rd level.}}
{{Test3|Enchanters|Upgrade| Dracon|Wizard|Can upgrade [[Monks]] or [[Zealot]]s and [[Magi]] or [[Arch Magi]] to [[Enchanters]].}}
{{Test3|Estates|Secondary skill| General Kendal|Knight|Receives a 5% per level bonus to [[Estates]] skill.}}
{{Test3|Estates|Secondary skill| Lord Haart|Knight|Receives a 5% per level bonus to [[Estates]] skill.}}
{{Test3|Fire Magic|Secondary skill| Adrienne|Witch|Starts with expert [[Fire Magic]].}}
{{Test3|Fire Elementals|Creatures| Fiur|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}}
{{Test3|Fire Elementals|Creatures| Ignissa|Planeswalker|[[Fire elemental|Fire and Energy Elementals]] receive +1 Att, +2 Def, and +2 Dmg.}}
{{Test3|Fire Wall|Spell| Luna|Elementalist|Damage from [[Fire Wall]]s is doubled.}}
{{Test3|Fireball|Spell| Xarfax|Heretic|Casts [[Fireball]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|First Aid|Secondary skill| Gem|Druid|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{Test3|First Aid|Secondary skill| Rion|Cleric|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{Test3|First Aid|Secondary skill| Verdish|Witch|Receives a 5% per level bonus to [[First Aid]] skill.}}
{{Test3|Fortune|Spell| Daremyth|Wizard|Casts [[Fortune]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Fortune|Spell| Melodia|Druid|Casts [[Fortune]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Frost Ring|Spell| Adelaide|Cleric|Casts [[Frost Ring]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Gargoyles|Creatures| Piquedram|Alchemist|Increases the Attack and Defense skills of any [[Stone Gargoyle|Stone or Obsidian Gargoyles]] for each level attained after 2nd level.}}
{{Test3|Gems|Resource| Saurug|Battle Mage|Increases kingdom's [[gem]] production by 1 per day.}}
{{Test3|Genies|Creatures| Iona|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}}
{{Test3|Genies|Creatures| Thane|Alchemist|Increases the Attack and Defense skills of any [[Genie]]s or [[Master Genie]]s for each level attained after 5th level.}}
{{Test3|Gnolls|Creatures| Drakon|Beastmaster|Increases the Attack and Defense skills of any [[Gnoll]]s or [[Gnoll Marauder]]s for each level attained after 1st level.}}
{{Test3|Goblins|Creatures| Gretchin|Barbarian|Increases the Attack and Defense skills of any [[Goblin]]s or [[Hobgoblin]]s for each level attained after 1st level.}}
{{Test3|Gogs|Creatures| Calh|Demoniac|Increases the Attack and Defense skills of any [[Gogs]] or [[Magog]]s for each level attained after 2nd level.}}
{{Test3|Gold|Resource| Aine|Wizard|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Caitlin|Cleric|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Clavius|Death Knight|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Damacon|Overlord|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Gelare|Elementalist|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Grindan|Elementalist|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Jenova|Ranger|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Nagash|Necromancer|Increases kingdom's income by 350 gold per day.}}
{{Test3|Gold|Resource| Octavia|Demoniac|Increases kingdom's income by 350 gold per day.}}
{{Test3|Golems|Creatures| Josephine|Alchemist|Increases the Attack and Defense skills of any [[Stone Golem|Stone]] or [[Iron Golem]]s for each level attained after 3rd level.}}
{{Test3|Gorgons|Creatures| Alkin|Beastmaster|Increases the Attack and Defense skills of any [[Gorgon]]s or [[Mighty Gorgon]]s for each level attained after 5th level.}}
{{Test3|Griffins|Creatures| Edric|Knight|Increases the Attack and Defense skills of any [[Griffin]]s or [[Royal Griffin]]s or each level attained after 3rd level.}}
{{Test3|Harpies|Creatures| Lorelei|Overlord|Increases the Attack and Defense skills of any [[Harpies]] or [[Harpy Hag]]s for each level attained after 2nd level.}}
{{Test3|Haste|Spell| Brissa|Elementalist|Casts [[Haste]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Haste|Spell| Cyra|Wizard|Casts [[Haste]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Haste|Spell| Terek|Battle Mage|Casts [[Haste]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Hell Hounds|Creatures| Fiona|Demoniac|Increases the Attack and Defense skills of any [[Hell Hound]]s or [[Cerberi]] for each level attained after 3rd level.}}
{{Test3|Hypnotize|Spell| Astral|Wizard|Casts [[Hypnotize]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Ice Bolt|Spell| Alagar|Druid|Casts [[Ice Bolt]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Imps|Creatures| Ignatius|Demoniac|Increases the Attack and Defense skills of any [[Imp]]s or [[Familiar]]s for each level attained after 1st level.}}
{{Test3|Inferno|Spell| Xyron|Heretic|Casts [[Inferno]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Intelligence|Secondary skill| Andra|Witch|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{Test3|Intelligence|Secondary skill| Ayden|Heretic|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{Test3|Intelligence|Secondary skill| Elleshar|Druid|Receives a 5% per level bonus to [[Intelligence]] skill percentage.}}
{{Test3|Liches|Creatures| Moandor|Death Knight|Increases the Attack and Defense skills of any [[Lich]]es or [[Power Lich]]es for each level attained after 5th level.}}
{{Test3|Lizardmen|Creatures| Wystan|Beastmaster|Increases the Attack and Defense skills of any [[Lizardmen]] or [[Lizard Warrior]]s for each level attained after 2nd level.}}
{{Test3|Logistics|Secondary skill| Dessa|Battle Mage|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{Test3|Logistics|Secondary skill| Gunnar|Overlord|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{Test3|Logistics|Secondary skill| Kyrre|Ranger|Receives a 5% per level bonus to [[Logistics]] skill percentage.}}
{{Test3|Magi|Creatures| Theodorus|Wizard|Increases the Attack and Defense skills of any [[Magi]] or [[Arch Magi]] for each level attained after 4th level.}}
{{Test3|Magic Arrow|Spell| Ciele|Elementalist|When cast, Magic Arrow damage is increased 50%.}}
{{Test3|Manticores|Creatures| Synca|Overlord|Increases the Attack and Defense skills of any [[Manticore]]s or [[Scorpicore]]s for each level attained after 6th level.}}
{{Test3|Mercury|Resource| Rissa|Alchemist|Increases kingdom's [[mercury]] production by 1 per day.}}
{{Test3|Meteor Shower|Spell| Aislinn|Necromancer|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Meteor Shower|Spell| Deemer|Warlock|Casts [[Meteor Shower]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Minotaurs|Creatures| Dace|Overlord|Increases the Attack and Defense skills of any [[Minotaur]]s or [[Minotaur King]]s for each level attained after 5th level.}}
{{Test3|Monks|Creatures| Ingham|Cleric|Increases the Attack and Defense skills of any [[Monk]]s or [[Zealot]]s for each level attained after 5th level.}}
{{Test3|Mysticism|Secondary skill| Axsis|Heretic|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{Test3|Mysticism|Secondary skill| Halon|Wizard|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{Test3|Mysticism|Secondary skill| Jaegar|Warlock|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{Test3|Mysticism|Secondary skill| Rosic|Witch|Receives a 5% per level bonus to [[Mysticism]] skill.}}
{{Test3|Nagas|Creatures| Fafner|Alchemist|Increases the Attack and Defense skills of any [[Naga]]s or [[Naga Queen]]s for each level attained after 6th level.}}
{{Test3|Navigation|Secondary skill| Sylvia|Knight|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
{{Test3|Navigation|Secondary skill| Voy|Beastmaster|Receives a 5% per level bonus to [[Navigation]] skill percentage.}}
{{Test3|Necromancy|Secondary skill| Isra|Death Knight|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{Test3|Necromancy|Secondary skill| Vidomina|Necromancer|Receives a 5% per level bonus to [[Necromancy]] skill percentage.}}
{{Test3|Offense|Secondary skill| Crag Hack|Barbarian|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{Test3|Offense|Secondary skill| Gundula|Battle Mage|Receives a 5% per level bonus to [[Offense]] skill percentage.}}
{{Test3|Ogres|Creatures| Krellion|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{Test3|Ogres|Creatures| Boragus|Barbarian|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{Test3|Ogres|Creatures| Vey|Battle Mage|Increases the Attack and Defense skills of any [[Ogre]] or [[Ogre Mage]] for each level attained after 4th level}}
{{Test3|Orcs|Creatures| Jabarkas|Barbarian|Increases the Attack and Defense skills of any [[Orc]]s or [[Orc Chieftain]]s for each level attained after 3rd level.}}
{{Test3|Pegasi|Creatures| Aeris|Druid|Increases the Attack and Defense skills of any [[Pegasi]] or [[Silver Pegasi]] for each level attained after 4th level.}}
{{Test3|Pit Fiends|Creatures| Nymus|Demoniac|Increases the Attack and Defense skills of any [[Pit Fiend]]s or [[Pit Lord]]s for each level attained after 5th level.}}
{{Test3|Prayer|Spell| Loynis|Cleric|Casts [[Prayer]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Precision|Spell| Zubin|Battle Mage|Casts [[Precision]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Psychic Elementals|Creatures| Monere|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}}
{{Test3|Psychic Elementals|Creatures| Pasis|Planeswalker|[[Psychic elemental|Psychic and Magic Elementals]] receive +3 Att and +3 Def.}}
{{Test3|Resistance|Secondary skill| Thorgrim|Ranger|Receives a 5% per level bonus to [[Resistance]] skill percentage.}}
{{Test3|Resurrection|Spell| Alamar|Warlock|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{Test3|Resurrection|Spell| Jeddite|Warlock|Casts [[Resurrection]] with increased effect, based on his level compared to the level of the target unit.}}
{{Test3|Rocs|Creatures| Shiva|Barbarian|Increases the Attack and Defense skills of any [[Roc]]s or [[Thunderbird]]s for each level attained after 5th level.}}
{{Test3|Serpent Flies|Creatures| Korbac|Beastmaster|Increases the Attack and Defense skills of any [[Serpent Fly|Serpent or Dragon Flies]] for each level attained after 3rd level.}}
{{Test3|Sharpshooters|Upgrade| Gelu|Ranger|Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters.}}
{{Test3|Skeletons|Creatures| Galthran|Death Knight|Increases the Attack and Defense skills of any [[Skeleton]]s or [[Skeleton Warrior]]s for each level attained after 1st level.}}
{{Test3|Slayer|Spell| Coronius|Druid|Casts [[Slayer]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Sorcery|Secondary skill| Gird|Battle Mage|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{Test3|Sorcery|Secondary skill| Malekith|Warlock|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{Test3|Sorcery|Secondary skill| Sandro|Necromancer|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{Test3|Sorcery|Secondary skill| Styg|Witch|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{Test3|Sorcery|Secondary skill| Zydar|Heretic|Receives a 5% per level bonus to [[Sorcery]] skill percentage.}}
{{Test3|Speed|Speed| General Kendal|Knight|All creatures receive +2 speed.}}
{{Test3|Speed|Speed| Sir Mullich|Knight|All creatures receive +2 speed.}}
{{Test3|Stone Skin|Spell| Darkstorn|Warlock|[[Stone Skin]] spell effect is increased by 3.}}
{{Test3|Stone Skin|Spell| Labetha|Elementalist|[[Stone Skin]] spell effect is increased by 3.}}
{{Test3|Stone Skin|Spell| Merist|Witch|[[Stone Skin]] spell effect is increased by 3.}}
{{Test3|Stone Skin|Spell| Xsi|Necromancer|[[Stone Skin]] spell effect is increased by 3.}}
{{Test3|Sulfur|Resource| Calid|Heretic|Increases kingdom's [[sulfur]] production by 1 per day.}}
{{Test3|Swordsmen|Creatures| Catherine|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{Test3|Swordsmen|Creatures| Roland|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{Test3|Swordsmen|Creatures| Sorsha|Knight|Increases the Attack and Defense skills of any [[Swordsmen]] or [[Crusader]]s for each level attained after 4th level.}}
{{Test3|Troglodytes|Creatures| Shakti|Overlord|Increases the Attack and Defense skills of any [[Troglodyte]]s or [[Infernal Troglodyte]]s for each level attained after 1st level.}}
{{Test3|Unicorns|Creatures| Clancy|Ranger|Increases the Attack and Defense skills of any [[Unicorn]]s or [[War Unicorn]]s for each level attained after 6th level.}}
{{Test3|Vampires|Creatures| Vokial|Death Knight|Increases the Attack and Defense skills of any [[Vampire]]s or [[Vampire Lord]]s for each level attained after 4th level.}}
{{Test3|Walking Dead|Creatures| Straker|Death Knight|Increases the Attack and Defense skills of any [[Walking Dead]] or [[Zombie]]s for each level attained after 2nd level.}}
{{Test3|Water Elementals|Creatures| Kalt|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{Test3|Water Elementals|Creatures| Lacus|Planeswalker|[[Water elemental|Water and Ice Elementals]] receive +2 Att.}}
{{Test3|Weakness|Spell| Cuthbert|Cleric|Casts [[Weakness]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Weakness|Spell| Mirlanda|Witch|Casts [[Weakness]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Weakness|Spell| Olema|Heretic|Casts [[Weakness]] with increased effect, based on hero level compared to the level of the target unit.}}
{{Test3|Wights|Creatures| Charna|Death Knight|Increases the Attack and Defense skills of any [[Wight]]s or [[Wraith]]s for each level attained after 3rd level.}}
{{Test3|Wolf Riders|Creatures| Tyraxor|Barbarian|Increases the Attack and Defense skills of any [[Wolf Rider]]s or [[Wolf Raider]]s for each level attained after 2nd level.}}
{{Test3|Wyverns|Creatures| Broghild|Beastmaster|Increases the Attack and Defense skills of any [[Wyvern]]s or [[Wyvern Monarch]]s for each level attained after 6th level.}}


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<div class="mw-customtoggle-myDivision2" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:5px;border-radius:5px;outline:none;user-select:none">Spoiler 2</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2">
<div class="mw-collapsible-content" style="background:rgba(255,255,255,.5);margin-top:10px;padding:10px;border-radius:5px">
¡HI! I am a spoiler number two
</div>
</div></div>
==3==
<div class="mw-customtoggle-myDivision4 mw-customtoggle-myDivision5 mw-customtoggle-myDivision6" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:5px;border-radius:5px;outline:none;user-select:none">Toggle all Spoiler</div>
<div class="mw-customtoggle-myDivision" style="color:#070">Troll div in middle</div>
<div class="mw-customtoggle-myDivision5" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:5px;border-radius:5px;outline:none;user-select:none">Spoiler 1</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5">
<div class="mw-collapsible-content" style="background:rgba(255,255,255,.5);margin-top:10px;padding:10px;border-radius:15px">
¡HI! I am a spoiler
</div>
<div class="mw-customtoggle-myDivision6" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:5px;border-radius:15px;outline:none;user-select:none">Spoiler 2</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6">
<div class="mw-collapsible-content" style="background:rgba(255,255,255,.5);margin-top:10px;padding:10px;border-radius:15px">
¡HI! I am a spoiler
</div>
</div></div>
==4==
<code><nowiki>{| class="wikitable sortable mw-collapsible" data-collapsetext=" − " data-expandtext=" + "</nowiki></code>
{| class="wikitable sortable mw-collapsible" data-collapsetext=" − " data-expandtext=" + "
! Hello
! World
|-
| Content
| Goes
|-
| In
| Here
|}
==5==
<code><nowiki><ol class="mw-collapsible"></nowiki></code>
<ol class="mw-collapsible">
<li>One
<li>Two is more than one
<li>..a total of three items!
</ol>
<code><nowiki><ul class="mw-collapsible"></nowiki></code>
<ul class="mw-collapsible">
<li>Lorem
<li>Ipsum
<li>Dolor
</ul>
==6==
<code><nowiki><td class="mw-collapsible mw-collapsed"></nowiki></code>
<table class="wikitable">
<tr>
<th>X</th> <th>Y</th> <th>Z</th>
</tr>
<tr>
<td>Hi, the content in the cell below me is collapsible and collapsed by default</td> <td>35</td> <td>91</td>
</tr>
<tr>
<td class="mw-collapsible mw-collapsed">I'm the mw-collapsible cell content!</td> <td>42</td> <td>63</td>
</tr>
</table>
==7==
<code><nowiki><div class="mw-collapsible mw-collapsed"></nowiki></code> + <code><nowiki>
<div class="mw-collapsible"
style="background:#cbffc8"></nowiki></code>
<div width=100% style="background-color:#e3e3d8; border:1px solid #0f4962; padding:0.5em">
<div class="mw-collapsible mw-collapsed">
Hi there this is text in the outer div.
<div class="mw-collapsible" style="background:#cbffc8">
This content is inside the nested collapsible div.
</div>
</div>
{{-}}</div>
==8==
<code><nowiki><div class="mw-collapsible mw-collapsed"></nowiki></code> + <code><nowiki>{| class="wikitable sortable mw-collapsible"</nowiki></code>
<div style="background-color:#e3e3d8; border:1px solid #0f4962; padding:0.5em; width:210px;">
<div class="mw-collapsible mw-collapsed">
Some text in the div here.
{| class="wikitable sortable mw-collapsible"
! Hello
! World
|-
| Content
| Goes
|-
| In
| Here
|}
|}
Some more text in the div.
</div>
{{-}}</div>
==9==
<code><nowiki><div class="mw-collapsible-toggle mw-collapsible-content">&times;</div></nowiki></code>
<div width=100% style="background-color:#e3e3d8; border:1px solid #0f4962; padding:0.5em">
<div class="mw-collapsible">
  <div style="float:right" class="mw-collapsible-toggle mw-collapsible-content">&times;</div>
  <div class="mw-collapsible-content"> Ordwald, your near neighbor, is the oldest lord in Nighon. Age has started to effect the old warlock, but he is still able to beat off the other young lords. Unlike the others, you have patiently waited for Ordwald to stumble before you move. Last week, Ordwald slipped. Time to take him down.</div>
</div>
</div>
<div class="mw-collapsible">
  <div style="float:right" class="mw-collapsible-toggle mw-collapsible-content">&times;</div>
  <div class="mw-collapsible-content"> Ordwald, your near neighbor, is the oldest lord in Nighon. Age has started to effect the old warlock, but he is still able to beat off the other young lords. Unlike the others, you have patiently waited for Ordwald to stumble before you move. Last week, Ordwald slipped. Time to take him down.</div>
</div>
==10==
<div>
<table class="mw-collapsible mw-enhanced-rc mw-changeslist-line mw-changeslist-log mw-changeslist-log-delete mw-changeslist-line-not-watched mw-made-collapsible mw-collapsed" data-mw-ts="20210412133357">
<tr class="mw-rcfilters-ui-highlights-enhanced-toplevel mw-changeslist-ns-0 mw-changeslist-ns-subject mw-changeslist-user-registered mw-changeslist-user-learner mw-changeslist-others mw-changeslist-human mw-changeslist-major mw-changeslist-last mw-changeslist-src-mw-edit mw-changeslist-watched mw-changeslist-previous ">
<td>
<div class="mw-rcfilters-ui-highlights">
<div class="mw-rcfilters-ui-highlights-color-none" data-color="none"></div>
<div class="mw-rcfilters-ui-highlights-color-c1" data-color="c1"></div>
<div class="mw-rcfilters-ui-highlights-color-c2" data-color="c2"></div>
<div class="mw-rcfilters-ui-highlights-color-c3" data-color="c3"></div>
<div class="mw-rcfilters-ui-highlights-color-c4" data-color="c4"></div>
<div class="mw-rcfilters-ui-highlights-color-c5" data-color="c5"></div>
</div>
</td>
<td><span class="mw-collapsible-toggle mw-collapsible-arrow mw-enhancedchanges-arrow mw-enhancedchanges-arrow-space mw-collapsible-toggle-collapsed" aria-expanded="false" tabindex="0"></span></td>
<td class="mw-changeslist-line-prefix"></td>
<td class="mw-enhanced-rc" colspan="2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;11:44&nbsp;</td>
<td class="mw-changeslist-line-inner"> <span class="mw-title"><a href="/index.php/Pixie_and_Sprite" class="mw-changeslist-title" title="Pixie and Sprite">Pixie and Sprite</a></span>‎‎ <span class="mw-changeslist-links"><span><a href="/index.php?title=Pixie_and_Sprite&amp;curid=768&amp;diff=51911&amp;oldid=51410" class="mw-changeslist-groupdiff" title="Pixie and Sprite">2 changes</a></span> <span><a href="/index.php?title=Pixie_and_Sprite&amp;curid=768&amp;action=history" class="mw-changeslist-history" title="Pixie and Sprite">history</a></span></span> <span class="mw-changeslist-separator"></span> <span dir="ltr" class="mw-plusminus-pos mw-diff-bytes" title="5,283 bytes after change">+200</span>‎ <span class="mw-changeslist-separator"></span> <span class="changedby">[<a href="/index.php?title=User:Dread_Knight&amp;action=edit&amp;redlink=1" class="new mw-userlink" title="User:Dread Knight (page does not exist)"><bdi>Dread Knight</bdi></a>‎ (2×)]</span></td>
</tr>
</table>
</div>
==11==
<td colspan="2">
<table cellpadding="0" cellspacing="0" style="font-size: 100%; width: 220px;">
<tbody><tr>
<th colspan="2" class="mw-customtoggle-misc mw-customtoggle" style="font-size:110%; text-align:center; height: 22px; background-color:#D2B48C;" aria-expanded="true" tabindex="0"><b>Miscellaneous</b>
</th></tr></tbody></table>
</td>
<tr>
<td colspan="2">
<table class="mw-collapsible mw-made-collapsible" id="mw-customcollapsible-misc" cellpadding="0" cellspacing="0" style="font-size: 100%; background-color:#e8d8c3; width: 220px;">
<tbody><tr style="">
<td style="text-align:center; width:20px;"><b><a href="/index.php/Artifact#Class" title="Artifact"><span title="Major">M</span></a></b></td>
<td style="width:160px;"><a href="/index.php/Arms_of_Legion" title="Arms of Legion">Arms of Legion</a>
</td></tr>
<tr style="">
<td style="text-align:center; width:20px;"><b><a href="/index.php/Artifact#Class" title="Artifact"><span title="Treasure">t</span></a></b></td>
<td style="width:160px;"><a href="/index.php/Badge_of_Courage" title="Badge of Courage">Badge of Courage</a>
</td></tr>
<tr style="">
<td style="background-color:papayawhip; text-align:center; width:20px;"><b><a href="/index.php/Artifact#Class" title="Artifact"><span title="Minor">m</span></a></b></td>
<td style="background-color:papayawhip; width:160px;"><a href="/index.php/Shaman%27s_Puppet" title="Shaman's Puppet">Shaman's Puppet</a>&nbsp;<a href="/index.php/Horn_of_the_Abyss" title="Horn of the Abyss"><img alt="Horn of the Abyss" src="/images/c/ce/HotA.png" decoding="async" width="10" height="13"></a>
</td></tr>
<tr style="">
<td colspan="2" class="mw-customtoggle-misc id= mw-customtoggle" style="font-size:110%; text-align:center; height: 22px; width: 220px; background-color:#D2B48C;" aria-expanded="true" tabindex="0">⏶
</td></tr></tbody></table>
</td></tr>
==12==
<div class="mw-customtoggle-dun mw-customtoggle-tow mw-collapsible" id="mw-customcollapsible-dun" style="display:inline-block;background:rgba(1,1,1,1);color:white;padding:5px;border-radius:5px;outline:none;user-select:none">Switch to {{hota}}</div>
<div class="mw-collapsible mw-collapsed mw-customtoggle-dun mw-customtoggle-tow" id="mw-customcollapsible-tow" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:5px;border-radius:5px;outline:none;user-select:none">Switch to SoD</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dun">
<div class="mw-collapsible-content" style="image-rendering: pixelated; background:rgba(255,255,255,.5);margin-top:10px;padding:10px;border-radius:5px">
[[File:Tower-in (HotA).png]]
</div>
</div>
<div class="mw-collapsible mw-expanded" id="mw-customcollapsible-tow">
<div class="mw-collapsible-content" style="image-rendering: pixelated; background:rgba(255,255,255,.5);margin-top:10px;padding:10px;border-radius:5px">
[[File:Tower-in.png]]
</div>
</div>
<div class="mw-customtoggle-hota mw-customtoggle-sod" style="display:inline-block;background:rgba(128,128,128,0.5);color:white;padding:5px;border-radius:5px;outline:none;user-select:none">bzzzzzzzz</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-hota">
<div class="mw-collapsible-content" style="image-rendering: pixelated; background:rgba(255,255,255,.5);margin-top:10px;border-radius:5px;">
[[File:Fire Elemental (HotA) (adventure map).gif|104px]]
</div>
</div>
<div class="mw-collapsible mw-expanded" id="mw-customcollapsible-sod">
<div class="mw-collapsible-content" style="image-rendering: pixelated; background:rgba(255,255,255,.5);margin-top:10px;padding-left:18px;padding-top:11px;border-radius:5px">
[[File:Fire Elemental (adventure map).gif|70px]]
</div>
</div>
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