Template:CLevelsRow: Difference between revisions

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change dash to infinity for no max level
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|- style="white-space:nowrap;"
|- style="white-space:nowrap;"
! style="text-align:center;" |[[{{{map_link|{{{name}}}}}}|{{{name}}}]]
! style="text-align:center;" |[[{{{map_link|{{{name}}}}}}|{{{name}}}]]
| {{{{{size}}} map size icon}}
| style="text-align:center;" |{{{{{size}}} map size icon}}
| [[File:Underground map icon {{{underground}}}.png|Underground {{{underground}}}|link=Layer]]
| style="text-align:center;" |[[File:Underground map icon {{{underground}}}.png|Underground {{{underground}}}|link=Layer]]
| style="text-align:center;" | {{{bonus|(none)}}}
| style="text-align:center;" |{{{bonus|(none)}}}
| Allies: {{{ally|}}}<br>Enemies: {{{enemy|}}}
| Allies: {{{ally|}}}<br>Enemies: {{{enemy|}}}
| [[File:{{{victory|Defeat All Enemies}}}.png|{{{victory|Defeat All Enemies}}}{{#switch: {{{vic2|}}}| true = {{-}}or Defeat All Enemies | }}|link=Map Attributes]]
| [[File:{{{victory|Defeat All Enemies}}}.png|{{{victory|Defeat All Enemies}}}{{#switch: {{{vic2|}}}| true = {{-}}or Defeat All Enemies | }}|link=Map Attributes]]
| [[File:{{{loss|Lose All Your Towns and Heroes}}}.png|{{{loss|Lose All Your Towns and Heroes}}}|link=Map Attributes]]
| [[File:{{{loss|Lose All Your Towns and Heroes}}}.png|{{{loss|Lose All Your Towns and Heroes}}}|link=Map Attributes]]
| style="text-align:center;" | {{{{{difficulty|}}} difficulty|25}}
| style="text-align:center;" |{{{{{difficulty|}}} difficulty|25}}
| <span style="font-size:140%;">[[File:Exp2.gif|40px]]{{{max_lvl|∞}}}</span>
| <span style="font-size:140%;">[[File:Exp2.gif|40px]]{{{max_lvl|∞}}}</span>
| style="text-align:center;" | {{{carry|(none)}}}
| style="text-align:center;" |{{{carry|(none)}}}


|-
|-
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{{CLevelsTable}}
{{CLevelsTable}}
{{CLevelsRow|name=Homecoming|size=M|difficulty=Easy|underground=enabled|victory=Capture Town|vic2=true|ally={{red}}|enemy={{tan}}|description=To win, you must locate and capture the town of Terraneus. Your Heroes will be limited to 6th level in this scenario, but your 4 strongest Heroes will travel with you to the next scenario of this campaign.|bonus={{BonusCr|Pikeman|14}}{{BonusR|Magic|5}}{{BonusCr|First Aid Tent}}|max_lvl=6|carry={{carry|4}}}}
{{CLevelsRow|name=Homecoming|size=M|difficulty=Easy|underground=enabled|victory=Capture Town|vic2=true|ally={{red}}|enemy={{tan}}|description=To win, you must locate and capture the town of Terraneus. Your Heroes will be limited to 6th level in this scenario, but your 4 strongest Heroes will travel with you to the next scenario of this campaign.|bonus={{BonusCr|Pikeman|14}}{{BonusR|Magic|5}}{{BonusCr|First Aid Tent|1}}|max_lvl=6|carry={{carry|4}}}}
{{CLevelsRow|name=Guardian Angels|size=S|difficulty=Normal|underground=enabled|ally={{red}}|enemy={{tan}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign.|bonus={{BonusCr|Angel|1}}{{BonusCr|Zealot|3}}{{BonusSp|Prayer}}|max_lvl=12|carry={{carry|8}}}}
{{CLevelsRow|name=Guardian Angels|size=S|difficulty=Normal|underground=enabled|ally={{red}}|enemy={{tan}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign.|bonus={{BonusCr|Angel|1}}{{BonusCr|Zealot|3}}{{BonusSp|Prayer}}|max_lvl=12|carry={{carry|8}}}}
{{CLevelsRow|name=Griffin Cliff|size=M|difficulty=Normal|underground=enabled|victory=Flag All Creature Dwellings|loss=Lose Town|ally={{red}}|enemy=1:{{tan}}{{orange}}|description=To win, you must locate and flag all 7 Griffin Towers.|bonus={{BonusArt|Golden Bow}}{{BonusArt|Lion's Shield of Courage}}{{BonusArt|Endless Sack of Gold}}}}
{{CLevelsRow|name=Griffin Cliff|size=M|difficulty=Normal|underground=enabled|victory=Flag All Creature Dwellings|loss=Lose Town|ally={{red}}|enemy=1:{{tan}}{{orange}}|description=To win, you must locate and flag all 7 Griffin Towers.|bonus={{BonusArt|Golden Bow}}{{BonusArt|Lion's Shield of Courage}}{{BonusArt|Endless Sack of Gold}}}}

Latest revision as of 21:38, 16 March 2025


Note: When enemies are grouped by number (e.g. "1:"), it means they are on the same team and friendly to one another.

Name Size Underground Bonus options Sides Victory Condition Loss Condition Difficulty Max Lvl Carry Over
Homecoming Size 2 (72×72) - M Underground enabled
Start with 14 Pikeman(s)
14
Start with +5 Mercury, Sulfur, Crystal & Gems
5
Start with 1 First Aid Tent(s)
1
Allies: Red
Enemies: Tan
Capture Town or Defeat All Enemies Lose All Your Towns and Heroes Difficulty 1: Easy/Pawn - The player starts with a large advantage in resources, and the computer plays poorly. 6 Strongest heroes
To win, you must locate and capture the town of Terraneus. Your Heroes will be limited to 6th level in this scenario, but your 4 strongest Heroes will travel with you to the next scenario of this campaign.
Guardian Angels Size 1 (36×36) - S Underground enabled
Start with 1 Angel(s)
1
Start with 3 Zealot(s)
3
Start with (a scroll of) Prayer
Allies: Red
Enemies: Tan
Defeat All Enemies Lose All Your Towns and Heroes Difficulty 2: Normal/Knight - The player starts with a moderate advantage in resources, and the computer plays reasonably well. 12 Strongest heroes
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign.
Griffin Cliff Size 2 (72×72) - M Underground enabled
Start with Golden Bow
Start with Lion's Shield of Courage
Start with Endless Sack of Gold
Allies: Red
Enemies: 1:TanOrange
Flag All Creature Dwellings Lose Town Difficulty 2: Normal/Knight - The player starts with a moderate advantage in resources, and the computer plays reasonably well. (none)
To win, you must locate and flag all 7 Griffin Towers.

Variables[edit | hide | hide all]

  • name
  • map_link
  • description
  • size
  • underground
  • victory
  • vic2=true (adds "or Defeat All Enemies" to the victory text)
  • loss
  • difficulty
  • ally
  • enemy
  • bonus
  • max_lvl
  • carry