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{{insod}}
[[Image:homm_sod.jpg|frame|{{sod}} box art.]]
<span style="float:right; margin-left:2em;">__TOC__</span>
'''The Shadow of Death''' (or '''SoD''') is the second [[Expansions|expansion]] to {{hommroe}}. Chronologically, it takes place prior to the events that occur in Restoration of Erathia. It does not need a previous installation of Heroes III in order to work (unlike [[Armageddon's Blade]]), and it includes all of the new features of Armageddon's Blade, except [[campaigns]] and the ability to play as the [[Conflux]] town unless the Armageddon's Blade expansion is installed on the same computer.


'''Shadow of Death''' (or '''SoD''') is the second [[Expansions|expansion]] to {{hommroe}}. Chronologically it takes place prior to the events that occur in Restoration of Erathia. It does not need a previous installation of Heroes III in order to work (unlike [[Armageddon's Blade]]), and it includes all of the new features of Armageddon's Blade, except [[campaigns]] and the ability to play as the [[Conflux]] town unless the Armageddon's Blade expansion is installed on the same computer.
== Plot ==
The Shadow of Death campaigns serve as a prequel to {{mm6}}, {{roe}} and {{mm8}}. The storyline revolves around [[Sandro]] the [[Necromancer]], who ten-year plot to reassemble two powerful artifacts that once belonged to his former mentor [[Ethric]]. He uses illusionary magic to take the form of a living human, which he uses to disguise himself.


[[Image:homm_sod.jpg|frame|right|Shadow of Death box-art]]
[[Sandro]] first convinces the [[sorceress]] [[Gem]] and [[barbarian]] [[Crag Hack]] to find the pieces of the two artifacts for him, promising rewards in return. Unaware of [[Sandro]]'s true nature, they agree to aid him in wresting the pieces away from other necromancers. However, once secured by the unwitting heroes, the pieces are spirited away by [[Sandro]] without fulfilling his end of the bargain. He reassembles the pieces into two whole artifacts, the [[Cloak of the Undead King]] and the [[Armor of the Damned]].


'''New Features:'''
With the Cloak and the Armor in his possession, [[Sandro]] battles the vengeful armies of his former [[warlock]] master, [[Ethric]], and passes onward into the [[undead]] lands of [[Deyja]]. There, he vaults a puppet king, [[Finneas Vilmar]], to the throne, attaining full political control of the [[undead]] lands. From there, he begins his plan to conquer the rest of the continent.
* [[Combination Artifact]]s
 
* All the new creatures and artifacts from Armageddon's Blade
Some time later, amidst the war against the [[undead]], the heroes [[Gem]], [[Gelu]], [[Yog]] and [[Crag Hack]] band together to combat the threat. They arrange to meet at the plains of [[Bragden]], but are ambushed by [[Sandro]] himself and forced to flee. As they regroup, [[Yog]] recalls a task he performed earlier of dispensing the components of the [[Angelic Alliance]], a mighty sword. The team of heroes decide to seek out the pieces of the sword and reassemble it. Succeeding, they push onward into [[Deyja]], eventually cornering [[Sandro]] and defeating him. The heroes once again disperse the pieces of the necromantic artifacts as they part ways.
* New [[magical terrain]]s
 
* The [[random map]] generator
A final bonus campaign features [[Sandro]] after his defeat. The necromancer plots a second invasion, this time aimed squarely at [[Erathia]]. With the help of [[Lord Haart]], he has King [[Nicolas Gryphonheart]] poisoned, and forms an alliance between [[Deyja]], the [[Kreegan|Kreegans]] and [[Nighon]] against the human lands. However, he is tricked and imprisoned by his own puppet king, [[Finneas Vilmar]], who then leads the invasion of [[Erathia]] which takes place during {{roe}}.
* Several new options for mapmakers
{{clear|right}}


== Campaigns ==
== Features ==
{{campaign navigational box|float=left|margin-right=16|sod=expanded}}
;[[Campaigns]]
* [[New Beginning]]
* [[New Beginning]]
* [[Elixir of Life (campaign)|Elixir of Life]]
* [[Elixir_of_Life_(campaign)|Elixir of Life]]
* [[Hack and Slash]]
* [[Hack and Slash]]
* [[Birth of a Barbarian]]
* [[Birth of a Barbarian]]
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* [[Specter of Power]]
* [[Specter of Power]]


== From [[Armageddon's Blade]] to Shadow of Death ==
* [[Lizardman]], [[Lizard Warrior]], [[Serpent Fly]], [[Dragon Fly]], [[Angel]], and [[Archangel]] rebalanced


<br><br><br>
;Miscellaneous
==Maps==
* [[Combination artifact|Combination artifacts]]
* New [[magical terrain|magical terrains]]
* The [[random map]] generator
* Several new options for mapmakers
* [[Lizardman]], [[Lizard Warrior]], [[Serpent Fly]], [[Dragon Fly]], [[Angel]], and [[Archangel]] were rebalanced
 
== [[List of maps|Maps]] ==
{{Map table}}
{{Map table}}
{{Shadow of Death map table}}
{{Shadow of Death map table}}
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</gallery>
</gallery>


[[Category: Expansions]]
== See Also: ==
*[[Credits]]
 
[[Category:Expansions]][[Category:The Shadow of Death|*]]

Latest revision as of 00:36, 27 October 2025

The Shadow of Death box art.

The Shadow of Death (or SoD) is the second expansion to Heroes of Might and Magic III: Restoration of Erathia. Chronologically, it takes place prior to the events that occur in Restoration of Erathia. It does not need a previous installation of Heroes III in order to work (unlike Armageddon's Blade), and it includes all of the new features of Armageddon's Blade, except campaigns and the ability to play as the Conflux town unless the Armageddon's Blade expansion is installed on the same computer.

Plot[edit | hide | hide all]

The Shadow of Death campaigns serve as a prequel to Might and Magic VI: The Mandate of Heaven, Restoration of Erathia and Might and Magic VIII: Day of the Destroyer. The storyline revolves around Sandro the Necromancer, who ten-year plot to reassemble two powerful artifacts that once belonged to his former mentor Ethric. He uses illusionary magic to take the form of a living human, which he uses to disguise himself.

Sandro first convinces the sorceress Gem and barbarian Crag Hack to find the pieces of the two artifacts for him, promising rewards in return. Unaware of Sandro's true nature, they agree to aid him in wresting the pieces away from other necromancers. However, once secured by the unwitting heroes, the pieces are spirited away by Sandro without fulfilling his end of the bargain. He reassembles the pieces into two whole artifacts, the Cloak of the Undead King and the Armor of the Damned.

With the Cloak and the Armor in his possession, Sandro battles the vengeful armies of his former warlock master, Ethric, and passes onward into the undead lands of Deyja. There, he vaults a puppet king, Finneas Vilmar, to the throne, attaining full political control of the undead lands. From there, he begins his plan to conquer the rest of the continent.

Some time later, amidst the war against the undead, the heroes Gem, Gelu, Yog and Crag Hack band together to combat the threat. They arrange to meet at the plains of Bragden, but are ambushed by Sandro himself and forced to flee. As they regroup, Yog recalls a task he performed earlier of dispensing the components of the Angelic Alliance, a mighty sword. The team of heroes decide to seek out the pieces of the sword and reassemble it. Succeeding, they push onward into Deyja, eventually cornering Sandro and defeating him. The heroes once again disperse the pieces of the necromantic artifacts as they part ways.

A final bonus campaign features Sandro after his defeat. The necromancer plots a second invasion, this time aimed squarely at Erathia. With the help of Lord Haart, he has King Nicolas Gryphonheart poisoned, and forms an alliance between Deyja, the Kreegans and Nighon against the human lands. However, he is tricked and imprisoned by his own puppet king, Finneas Vilmar, who then leads the invasion of Erathia which takes place during Restoration of Erathia.

Features[edit | hide]

Campaigns


Miscellaneous

Maps[edit | hide]

Total Players / Human Players Size Underground Scenario Name Source Victory Condition Loss Condition
6/3 Size 1 (36×36) - S Underground enabled A Terrible Rumor 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
2/2 Size 1 (36×36) - S Underground enabled A Warm and Familiar Place 3 - Shadow of Death Accumulate Creatures Lose All Your Towns and Heroes
3/1 Size 1 (36×36) - S Underground enabled Adventures of Jared Haret 3 - Shadow of Death Capture Town Lose Hero
4/4 Size 2 (72×72) - M Underground disabled And One For All 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 1 (36×36) - S Underground enabled Arrogance 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 1 (36×36) - S Underground enabled Arrogance (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
8/6 Size 4 (144×144) - XL Underground disabled Back for Revenge 3 - Shadow of Death Defeat Monster Time Expires
8/6 Size 4 (144×144) - XL Underground disabled Back for Revenge (Allies) 3 - Shadow of Death Defeat Monster Time Expires
4/4 Size 3 (108×108) - L Underground disabled Battle of the Sexes 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 3 (108×108) - L Underground disabled Battle of the Sexes (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 2 (72×72) - M Underground enabled Carpe Diem 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 2 (72×72) - M Underground enabled Carpe Diem (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
5/3 Size 2 (72×72) - M Underground enabled Caught in the Middle (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
3/3 Size 1 (36×36) - S Underground enabled Chasing A Dream 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
3/2 Size 1 (36×36) - S Underground enabled Deluge 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
3/3 Size 1 (36×36) - S Underground enabled Dwarven Gold 3 - Shadow of Death Accumulate Resources or Defeat All Enemies Lose All Your Towns and Heroes
3/1 Size 1 (36×36) - S Underground disabled For Sale 3 - Shadow of Death Capture Town Lose Town
3/3 Size 2 (72×72) - M Underground disabled Goblins in the Pantry 3 - Shadow of Death Flag All Creature Dwellings Lose All Your Towns and Heroes
4/4 Size 2 (72×72) - M Underground enabled Golems Aplenty 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 2 (72×72) - M Underground enabled Golems Aplenty (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
2/1 Size 3 (108×108) - L Underground disabled Good Witch, Bad Witch 3 - Shadow of Death Defeat Hero or Defeat All Enemies Time Expires
2/2 Size 2 (72×72) - M Underground enabled Gorlam's Tentacle Swampland 3 - Shadow of Death Flag All Mines Time Expires
2/2 Size 2 (72×72) - M Underground disabled Hatchet, Axe and Saw 3 - Shadow of Death Flag All Creature Dwellings Lose All Your Towns and Heroes
6/6 Size 2 (72×72) - M Underground enabled Heroes of Might, Not Magic 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 2 (72×72) - M Underground enabled Heroes of Might, Not Magic (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
7/7 Size 3 (108×108) - L Underground disabled Island King 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
7/7 Size 3 (108×108) - L Underground disabled Island King (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/3 Size 2 (72×72) - M Underground disabled Just A Visit 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
3/3 Size 2 (72×72) - M Underground disabled King of Pain 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 1 (36×36) - S Underground enabled Last Chance 3 - Shadow of Death Defeat All Enemies Time Expires
4/4 Size 1 (36×36) - S Underground enabled Last Chance (Allies) 3 - Shadow of Death Defeat All Enemies Time Expires
5/4 Size 2 (72×72) - M Underground enabled Marshland Menace 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/3 Size 2 (72×72) - M Underground disabled Merchant Princes 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/3 Size 2 (72×72) - M Underground disabled Merchant Princes (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 3 (108×108) - L Underground enabled Monk's Retreat 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 3 (108×108) - L Underground enabled Monk's Retreat (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 2 (72×72) - M Underground disabled One Bad Day (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 3 (108×108) - L Underground enabled Peaceful Ending 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 3 (108×108) - L Underground enabled Peaceful Ending (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
3/2 Size 3 (108×108) - L Underground disabled Pestilence Lake 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
3/2 Size 3 (108×108) - L Underground disabled Pestilence Lake (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
7/7 Size 4 (144×144) - XL Underground disabled Reclamation 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
7/7 Size 4 (144×144) - XL Underground disabled Reclamation (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 2 (72×72) - M Underground enabled Resource War 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 2 (72×72) - M Underground enabled Resource War (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 3 (108×108) - L Underground enabled Rise of the Phoenix 3 - Shadow of Death Defeat Monster or Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 3 (108×108) - L Underground enabled Rise of the Phoenix (Allies) 3 - Shadow of Death Defeat Monster or Defeat All Enemies Lose All Your Towns and Heroes
5/1 Size 2 (72×72) - M Underground disabled Rithen Falls 3 - Shadow of Death Capture Town Lose All Your Towns and Heroes
7/7 Size 2 (72×72) - M Underground enabled Sangraal's Thief 3 - Shadow of Death Build a Grail Structure or Defeat All Enemies Lose All Your Towns and Heroes
7/6 Size 2 (72×72) - M Underground enabled Sangraal's Thief (Allies) 3 - Shadow of Death Build a Grail Structure or Defeat All Enemies Lose All Your Towns and Heroes
5/4 Size 2 (72×72) - M Underground enabled Shadow Valleys 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/6 Size 3 (108×108) - L Underground enabled The Battle of Daeyan's Ford 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
4/4 Size 2 (72×72) - M Underground disabled The Great Race 3 - Shadow of Death Capture Town Lose All Your Towns and Heroes
4/4 Size 1 (36×36) - S Underground disabled Too Many Monsters 3 - Shadow of Death Flag All Creature Dwellings Lose All Your Towns and Heroes
6/5 Size 4 (144×144) - XL Underground disabled Viking We Shall Go! 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes
6/5 Size 4 (144×144) - XL Underground disabled Viking We Shall Go! (Allies) 3 - Shadow of Death Defeat All Enemies Lose All Your Towns and Heroes

Gallery[edit | hide]

See Also:[edit | hide]