The Shadow of Death: Difference between revisions
No edit summary |
|||
| (4 intermediate revisions by 4 users not shown) | |||
| Line 4: | Line 4: | ||
== Plot == | == Plot == | ||
The Shadow of Death campaigns serve as a prequel to | The Shadow of Death campaigns serve as a prequel to {{mm6}}, {{roe}} and {{mm8}}. The storyline revolves around [[Sandro]] the [[Necromancer]], who ten-year plot to reassemble two powerful artifacts that once belonged to his former mentor [[Ethric]]. He uses illusionary magic to take the form of a living human, which he uses to disguise himself. | ||
[[Sandro]] first convinces the | [[Sandro]] first convinces the [[sorceress]] [[Gem]] and [[barbarian]] [[Crag Hack]] to find the pieces of the two artifacts for him, promising rewards in return. Unaware of [[Sandro]]'s true nature, they agree to aid him in wresting the pieces away from other necromancers. However, once secured by the unwitting heroes, the pieces are spirited away by [[Sandro]] without fulfilling his end of the bargain. He reassembles the pieces into two whole artifacts, the [[Cloak of the Undead King]] and the [[Armor of the Damned]]. | ||
With the Cloak and the Armor in his possession, [[Sandro]] battles the vengeful armies of his former [[warlock]] master, [[Ethric]], and passes onward into the [[undead]] lands of [[Deyja]]. There, he vaults a puppet king, [[Finneas Vilmar]], to the throne, attaining full political control of the [[undead]] lands. From there, he begins his plan to conquer the rest of the continent. | With the Cloak and the Armor in his possession, [[Sandro]] battles the vengeful armies of his former [[warlock]] master, [[Ethric]], and passes onward into the [[undead]] lands of [[Deyja]]. There, he vaults a puppet king, [[Finneas Vilmar]], to the throne, attaining full political control of the [[undead]] lands. From there, he begins his plan to conquer the rest of the continent. | ||
| Line 14: | Line 14: | ||
A final bonus campaign features [[Sandro]] after his defeat. The necromancer plots a second invasion, this time aimed squarely at [[Erathia]]. With the help of [[Lord Haart]], he has King [[Nicolas Gryphonheart]] poisoned, and forms an alliance between [[Deyja]], the [[Kreegan|Kreegans]] and [[Nighon]] against the human lands. However, he is tricked and imprisoned by his own puppet king, [[Finneas Vilmar]], who then leads the invasion of [[Erathia]] which takes place during {{roe}}. | A final bonus campaign features [[Sandro]] after his defeat. The necromancer plots a second invasion, this time aimed squarely at [[Erathia]]. With the help of [[Lord Haart]], he has King [[Nicolas Gryphonheart]] poisoned, and forms an alliance between [[Deyja]], the [[Kreegan|Kreegans]] and [[Nighon]] against the human lands. However, he is tricked and imprisoned by his own puppet king, [[Finneas Vilmar]], who then leads the invasion of [[Erathia]] which takes place during {{roe}}. | ||
{{clear|right}} | {{clear|right}} | ||
== Features == | == Features == | ||
;[[Campaigns]] | ;[[Campaigns]] | ||
* [[New Beginning]] | * [[New Beginning]] | ||
* [[Elixir of Life]] | * [[Elixir_of_Life_(campaign)|Elixir of Life]] | ||
* [[Hack and Slash]] | * [[Hack and Slash]] | ||
* [[Birth of a Barbarian]] | * [[Birth of a Barbarian]] | ||
| Line 23: | Line 24: | ||
* [[Unholy Alliance]] | * [[Unholy Alliance]] | ||
* [[Specter of Power]] | * [[Specter of Power]] | ||
;Miscellaneous | ;Miscellaneous | ||
| Line 29: | Line 31: | ||
* The [[random map]] generator | * The [[random map]] generator | ||
* Several new options for mapmakers | * Several new options for mapmakers | ||
* | * [[Lizardman]], [[Lizard Warrior]], [[Serpent Fly]], [[Dragon Fly]], [[Angel]], and [[Archangel]] were rebalanced | ||
== [[List of maps|Maps]] == | == [[List of maps|Maps]] == | ||
| Line 50: | Line 52: | ||
[[Category:Expansions]][[Category:The Shadow of Death|*]] | [[Category:Expansions]][[Category:The Shadow of Death|*]] | ||
Latest revision as of 00:36, 27 October 2025

The Shadow of Death (or SoD) is the second expansion to Heroes of Might and Magic III: Restoration of Erathia. Chronologically, it takes place prior to the events that occur in Restoration of Erathia. It does not need a previous installation of Heroes III in order to work (unlike Armageddon's Blade), and it includes all of the new features of Armageddon's Blade, except campaigns and the ability to play as the Conflux town unless the Armageddon's Blade expansion is installed on the same computer.
Plot[edit | hide | hide all]
The Shadow of Death campaigns serve as a prequel to Might and Magic VI: The Mandate of Heaven, Restoration of Erathia and Might and Magic VIII: Day of the Destroyer. The storyline revolves around Sandro the Necromancer, who ten-year plot to reassemble two powerful artifacts that once belonged to his former mentor Ethric. He uses illusionary magic to take the form of a living human, which he uses to disguise himself.
Sandro first convinces the sorceress Gem and barbarian Crag Hack to find the pieces of the two artifacts for him, promising rewards in return. Unaware of Sandro's true nature, they agree to aid him in wresting the pieces away from other necromancers. However, once secured by the unwitting heroes, the pieces are spirited away by Sandro without fulfilling his end of the bargain. He reassembles the pieces into two whole artifacts, the Cloak of the Undead King and the Armor of the Damned.
With the Cloak and the Armor in his possession, Sandro battles the vengeful armies of his former warlock master, Ethric, and passes onward into the undead lands of Deyja. There, he vaults a puppet king, Finneas Vilmar, to the throne, attaining full political control of the undead lands. From there, he begins his plan to conquer the rest of the continent.
Some time later, amidst the war against the undead, the heroes Gem, Gelu, Yog and Crag Hack band together to combat the threat. They arrange to meet at the plains of Bragden, but are ambushed by Sandro himself and forced to flee. As they regroup, Yog recalls a task he performed earlier of dispensing the components of the Angelic Alliance, a mighty sword. The team of heroes decide to seek out the pieces of the sword and reassemble it. Succeeding, they push onward into Deyja, eventually cornering Sandro and defeating him. The heroes once again disperse the pieces of the necromantic artifacts as they part ways.
A final bonus campaign features Sandro after his defeat. The necromancer plots a second invasion, this time aimed squarely at Erathia. With the help of Lord Haart, he has King Nicolas Gryphonheart poisoned, and forms an alliance between Deyja, the Kreegans and Nighon against the human lands. However, he is tricked and imprisoned by his own puppet king, Finneas Vilmar, who then leads the invasion of Erathia which takes place during Restoration of Erathia.
Features[edit | hide]
- New Beginning
- Elixir of Life
- Hack and Slash
- Birth of a Barbarian
- Rise of the Necromancer
- Unholy Alliance
- Specter of Power
- Miscellaneous
- Combination artifacts
- New magical terrains
- The random map generator
- Several new options for mapmakers
- Lizardman, Lizard Warrior, Serpent Fly, Dragon Fly, Angel, and Archangel were rebalanced
Maps[edit | hide]