Tree of Knowledge: Difference between revisions

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{{Location}}
{{AMLocation
| width=400px
| Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! Allow me to teach you a little of what I have learned over the ages."<br>* * *<br>Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! I will be happy to teach you a little of what I have learned over the ages for a mere 2000 gold." (Just bury it around my roots.)<br>* * *<br>Tears brim in the eyes of the tree. "I need 2000 gold." it whispers. (sniff) "Well, come back when you can pay me."<br>* * *<br>Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! I will be happy to teach you a little of what I have learned over the ages for a mere 10 gems." (Just bury it around my roots.)<br>* * *<br>Tears brim in the eyes of the tree. "I need 10 gems." it whispers. (sniff) "Well, come back when you can pay me."
| Upon your approach, the tree opens its eyes in delight. "It is good to see you, my student. I hope my teachings have helped you."
}}


'''Tree of Knowledge''' is an [[adventure map]] location which gives an [[experience]] level once per hero when visited. The amount of experience the tree gives is equal to the difference between the hero's next level and current level. In other words, the hero's current amount of experience does not affect the amount of experience received from the tree. Naturally, the tree will give more experience to heroes with higher levels because the gaps between experience levels increase exponentially. The tree will give the level for free, for 2000 {{gold}} or for 10 {{gem}}.
'''Tree of Knowledge''' is an [[adventure map]] location which gives an [[experience]] level once per hero when visited. The amount of experience the tree gives is equal to the amount of xp needed to reach the next level. Naturally, the tree will give more experience to heroes with higher levels because the gaps between experience levels increase exponentially. The tree will give the level for free, for 2000 {{gold}} or for 10 {{gem}}.


There can be up to 32 Trees of Knowledge on the map.
There can be up to 32 Trees of Knowledge on the map.


{{user commentary|The higher is the level of your hero, the more beneficial will be visiting of Tree of Knowledge. In the late game, there may be only a few [[wandering monsters]] stacks and [[treasure chest]]s remaining on the map (if any), and gaps between high levels are enormous. Moreover, in the endgame you will possibly have big amounts of resources, thus paying 2000 {{gold}} or 10 {{gem}} won't be a threat at all. In campaigns, try to avoid visiting Trees of Knowledge by your main hero and most important supporting heroes as long as possible, finally visiting them if the highest possible level is yet to be obtained.
{{user commentary|The higher is the level of your hero, the more beneficial will be visiting of Tree of Knowledge. In the late game, there may be only a few [[wandering monsters]] stacks and [[treasure chest]]s remaining on the map (if any), and gaps between high levels are enormous. Moreover, in the endgame you will possibly have big amounts of resources, thus paying 2000 {{gold}} or 10 {{gem}} won't be a problem at all. In campaigns, try to avoid visiting Trees of Knowledge by your main hero and most important supporting heroes as long as possible, finally visiting them if the highest possible level is yet to be obtained.
}}{{end of user commentary}}
}}{{end of user commentary}}



Latest revision as of 18:21, 5 September 2025

Media:Tree of Knowledge.webp

Tree of Knowledge as seen on the adventure map.

Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! Allow me to teach you a little of what I have learned over the ages."
* * *
Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! I will be happy to teach you a little of what I have learned over the ages for a mere 2000 gold." (Just bury it around my roots.)
* * *
Tears brim in the eyes of the tree. "I need 2000 gold." it whispers. (sniff) "Well, come back when you can pay me."
* * *
Upon your approach, the tree opens its eyes in delight. "Ahh, an adventurer! I will be happy to teach you a little of what I have learned over the ages for a mere 10 gems." (Just bury it around my roots.)
* * *
Tears brim in the eyes of the tree. "I need 10 gems." it whispers. (sniff) "Well, come back when you can pay me."
* * *
Upon your approach, the tree opens its eyes in delight. "It is good to see you, my student. I hope my teachings have helped you."

Tree of Knowledge is an adventure map location which gives an experience level once per hero when visited. The amount of experience the tree gives is equal to the amount of xp needed to reach the next level. Naturally, the tree will give more experience to heroes with higher levels because the gaps between experience levels increase exponentially. The tree will give the level for free, for 2000 Gold or for 10 Gem.

There can be up to 32 Trees of Knowledge on the map.

User Commentary

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The higher is the level of your hero, the more beneficial will be visiting of Tree of Knowledge. In the late game, there may be only a few wandering monsters stacks and treasure chests remaining on the map (if any), and gaps between high levels are enormous. Moreover, in the endgame you will possibly have big amounts of resources, thus paying 2000 Gold or 10 Gem won't be a problem at all. In campaigns, try to avoid visiting Trees of Knowledge by your main hero and most important supporting heroes as long as possible, finally visiting them if the highest possible level is yet to be obtained.


See Also:[edit | hide]