Ascension: Difference between revisions
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{{ | {{SingleScenario | ||
|scenario={{PAGENAME}} | | scenario = {{PAGENAME}} | ||
|description=Three Lords, three regions. Each region is easy to hold, yet difficult to invade. Do you have what it takes to expand your borders and be rid of your pesky neighbors forever? | | description = Three Lords, three regions. Each region is easy to hold, yet difficult to invade. Do you have what it takes to expand your borders and be rid of your pesky neighbors forever? | ||
| | | num_play = 3/3 | ||
}}{{ | | size = M | ||
| source = roe | |||
| victory = Defeat All Enemies. | |||
| victory_c = def_all | |||
| loss = Lose All Your Towns and Heroes. | |||
| loss_c = all | |||
| allies = {{red}}/ {{blue}}/ {{tan}} | |||
| enemies = {{red}}/ {{blue}}/ {{tan}} | |||
| underground = disabled | |||
}} | |||
== Objects == | |||
=== Towns === | |||
{{Town header}} | |||
{{Town row|41, 47, 0|red}} | |||
{{Town row|43, 10, 0|blue}} | |||
{{Town row|28, 28, 0|tan}} | |||
{{Town row|19, 45, 0|}} | |||
|} | |||
=== Artifacts === | |||
{{Encounter header}} | |||
{{Encounter row|20, 8, 0|Random Minor Artifact| <center> '''Guardians:''' 30 {{Cn|Archer}}s</center>}} | |||
{{Encounter row|29, 14, 0|Random Treasure Artifact| <center> '''Guardians:''' 10 {{Cn|Halberdier}}s, 14 {{Cn|Pikeman|name=Pikemen}}</center>}} | |||
{{Encounter row|50, 6, 0|Random Minor Artifact|<center> '''Guardians:''' 60 {{Cn|Archer}}s, 6 {{Cn|Griffin}}s</center>}} | |||
{{Encounter row|42, 5, 0|Random Major Artifact|<center> '''Guardians:''' 16 {{Cn|Marksman|name=Marksmen}}, 20 {{Cn|Pikeman|name=Pikemen}}</center>}} | |||
|} | |||
=== Other objects === | |||
{{Encounter header}} | |||
{{Encounter row|13, 42, 0|{{Map object|Sign}}| No Fishing}} | |||
|} | |||
{{Maps 'see also'}} |
Latest revision as of 16:06, 3 April 2025

Scenario Description
Three Lords, three regions. Each region is easy to hold, yet difficult to invade. Do you have what it takes to expand your borders and be rid of your pesky neighbors forever?
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies:
/
/ 



Enemies:
/
/ 



Objects[edit | hide | hide all]
Towns[edit | hide]
Location | Player | Type | Name |
---|---|---|---|
41, 47, 0 | ![]() |
![]() |
- |
43, 10, 0 | ![]() |
![]() |
- |
28, 28, 0 | ![]() |
![]() |
- |
19, 45, 0 | ![]() |
- |
Artifacts[edit | hide]
Location | Type | Result |
---|---|---|
20, 8, 0 | Random Minor Artifact | ![]() |
29, 14, 0 | Random Treasure Artifact | ![]() ![]() |
50, 6, 0 | Random Minor Artifact | ![]() ![]() |
42, 5, 0 | Random Major Artifact | ![]() ![]() |
Other objects[edit | hide]
Location | Type | Result |
---|---|---|
13, 42, 0 | ![]() |
No Fishing |