Template:CLevelsRow: Difference between revisions
Jump to navigation
Jump to search
change dash to infinity for no max level |
mNo edit summary |
||
| Line 4: | Line 4: | ||
|- style="white-space:nowrap;" | |- style="white-space:nowrap;" | ||
! style="text-align:center;" |[[{{{map_link|{{{name}}}}}}|{{{name}}}]] | ! style="text-align:center;" |[[{{{map_link|{{{name}}}}}}|{{{name}}}]] | ||
| {{{{{size}}} map size icon}} | | style="text-align:center;" |{{{{{size}}} map size icon}} | ||
| [[File:Underground map icon {{{underground}}}.png|Underground {{{underground}}}|link=Layer]] | | style="text-align:center;" |[[File:Underground map icon {{{underground}}}.png|Underground {{{underground}}}|link=Layer]] | ||
| style="text-align:center;" | {{{bonus|(none)}}} | | style="text-align:center;" | {{{bonus|(none)}}} | ||
| Allies: {{{ally|}}}<br>Enemies: {{{enemy|}}} | | Allies: {{{ally|}}}<br>Enemies: {{{enemy|}}} | ||
Revision as of 02:27, 16 March 2025
Note: When enemies are grouped by number (e.g. "1:"), it means they are on the same team and friendly to one another.
| Name | Bonus options | Sides | Difficulty | Max Lvl | Carry Over | ||||
|---|---|---|---|---|---|---|---|---|---|
| Homecoming |
14 5 {{{2}}} |
Allies: Enemies: |
4 | ||||||
| To win, you must locate and capture the town of Terraneus. Your Heroes will be limited to 6th level in this scenario, but your 4 strongest Heroes will travel with you to the next scenario of this campaign. | |||||||||
| Guardian Angels |
1 3 |
Allies: Enemies: |
8 | ||||||
| To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign. | |||||||||
| Griffin Cliff | Allies: Enemies: 1: |
(none) | |||||||
| To win, you must locate and flag all 7 Griffin Towers. | |||||||||
Variables
- name
- map_link
- description
- size
- underground
- victory
- vic2=true (adds "or Defeat All Enemies" to the victory text)
- loss
- difficulty
- ally
- enemy
- bonus
- max_lvl
- carry








