Fire Elemental and Energy Elemental: Difference between revisions

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{{Conflux creatures}}{{Creature
{{Conflux creatures}}{{CreatureNew
| AI_Value  = 345
| name          = Energy Elemental
| Growth    = 5
| faction        = Conflux
| Name      = Fire Elemental
| attack        = {{gt|12}}
| Faction    = Conflux
| defense        = 8
| Attack    = 10
| shots          =  
| Defense    = 8
| damage        = 4–6
| Damage    = 4–6
| health        = 35
| Health    = 35
| speed          = {{gt|8}}
| Speed      = 6
| move          = Energizing
| No_shots  =  
| size          = 1
| Cost       = 350
| growth        = 5
| Special    = • [[Non-living]]<br>• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)<br>• [[Vulnerability|Vulnerable]] to:<br>{{---}}• [[Ice Bolt]]<br>{{---}}• [[Frost Ring]]
| aivalue        = 470
| U_AI_Value = 470
| fightvalue    = 360
| U_name    = Energy Elemental
| goldcost      = 400
| U_attack  = '''12'''
| resource       =  
| U_speed    = '''8'''
| rescost        =  
| U_movement = '''{{-}}[[Flying|Energizing]]{{-}}'''
| abilities      = {{gl|Elemental}}. Flies. {{gl|Immunity|Immune}} to {{gl|School of Fire Magic|Fire Magic}}. {{gl|Vulnerability|Vulnerable}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. 200% Base Damage to {{gl|Water Elemental and Ice Elemental|Water Elementals and Ice Elementals}}. Casts {{gl|Protection from Fire}}.
| No_ushots  =  
}}
| U_cost     = 400
{{CreatureNew
| U_special  = • [[Non-living]]<br>• [[Spell immunity|Immune]] to [[fire magic|fire]] ([[Magic Arrow]] included)<br>• [[Vulnerability|Vulnerable]] to:<br>{{---}}• [[Ice Bolt]]<br>{{---}}• [[Frost Ring]]<br>• '''[[Spellcaster]] ([[Protection from Fire]])'''
| name          = Fire Elemental
| faction        = Conflux
| attack        = 10
| defense        = 8
| shots          =
| damage        = 4–6
| health        = 35
| speed          = 6
| move          = Ground
| size          = 1
| growth        = 5
| aivalue        = 345
| fightvalue     = 345
| goldcost      = 350
| resource      =
| rescost        =  
| abilities      = {{gl|Elemental}}. {{gl|Immunity|Immune}} to {{gl|School of Fire Magic|Fire Magic}}. {{gl|Vulnerability|Vulnerable}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. 200% Base Damage to {{gl|Water Elemental and Ice Elemental|Water Elementals and Ice Elementals}}.
}}
}}


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''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup>
''"Fire Elementals are burning spirits of [[Fire Magic]]. They are immune to all [[Mind spell|Mind]] and [[Fire magic|Fire School]] [[spell]]s, but take double damage from [[ice bolt|Ice Ray]] and [[Frost Ring]] attacks. Energy Elementals gain the ability to [[Flying|fly]] and can also [[Spellcaster|cast]] the spell [[Protection from Fire]]."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup>
{{DwellingPortrait
| dwelling      = Altar of Fire
| creature1      = Fire Elemental
| creature2      = Energy Elemental
}}


== Special Abilities ==
== Special Abilities ==
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* +100% to basic damage to [[Water Elemental|Water and Ice Elementals]].
* +100% to basic damage to [[Water Elemental|Water and Ice Elementals]].
* Energy Elementals: Can cast [[Protection from Fire]] three times per battle. The spell is cast on a single target at an Advanced [[Fire Magic]] level.
* Energy Elementals: Can cast [[Protection from Fire]] three times per battle. The spell is cast on a single target at an Advanced [[Fire Magic]] level.
== Bugs ==
Though '''Energy Elementals''' are level 4 units, the game considers them as level 5 in creature level-based calculations (''fixed in [[Horn of the Abyss]]{{-wh}}'').


== Heroes with a specialty ==
== Heroes with a specialty ==
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* Fire Elementals' battle animations were updated:
* Fire Elementals' battle animations were updated:
[[File:Creature_Fire_Elemental_anims_(HotA).gif]]
[[File:Creature_Fire_Elemental_anims_(HotA).gif]]
== Bugs ==
Though '''Energy Elementals''' are level 4 units, the game considers them as level 5 in creature level-based calculations (''fixed in [[Horn of the Abyss]]{{-wh}}'').


== Official Renders ==
== Official Renders ==

Revision as of 17:09, 4 January 2025

Conflux creatures
Level 1
PixiePixie Pixie
SpriteSprite Sprite
Level 2
Air ElementalAir Elemental Air Elemental
Storm ElementalStorm Elemental Storm Elemental
Level 3
Water ElementalWater Elemental Water Elemental
Ice ElementalIce Elemental Ice Elemental
Level 4
Fire ElementalFire Elemental Fire Elemental
Energy ElementalEnergy Elemental Energy Elemental
Level 5
Earth ElementalEarth Elemental Earth Elemental
Magma ElementalMagma Elemental Magma Elemental
Level 6
Psychic ElementalPsychic Elemental Psychic Elemental
Magic ElementalMagic Elemental Magic Elemental
Level 7
FirebirdFirebird Firebird
PhoenixPhoenix Phoenix
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Energy Elemental
12
8
4–6
35
8
Move
Energizing
Size
1
Growth
5
470
360
Cost

400

Fire Elemental
10
8
4–6
35
6
Move
Ground
Size
1
Growth
5
345
345
Cost

350

Altar of Fire    Shadow of Death
 Horn of the Abyss
Elemental Conflux  Shadow of Death
 Horn of the Abyss
Altar of Fire

Fire Elementals and Energy Elementals are the level 4 creatures of Conflux. They are recruited from the Altar of Fire, or the Fire Elemental Conflux and Elemental Conflux on the adventure map. Fire Elementals can also be summoned with the Summon Fire Elemental spell. They are creatures summoned from the Elemental Plane of Fire.

"Fire Elementals are burning spirits of Fire Magic. They are immune to all Mind and Fire School spells, but take double damage from Ice Ray and Frost Ring attacks. Energy Elementals gain the ability to fly and can also cast the spell Protection from Fire." AB manual

Special Abilities

Although Fire and Energy Elementals are immune to fire magic, they are not unaffected by fire-based creature attacks. For example Magogs' fireball attack or Dragons' breath attacks are not considered to be magical and therefore they do harm elementals. (In Horn of the Abyss, Fire and Energy Elementals are vulnerable only to the central hex of Magog's attack) Horn of the Abyss.

Heroes with a specialty

Restoration of Erathia

In Restoration of Erathia Restoration of Erathia, Fire Elementals are level 4 Neutral creatures. They are recruited from Elemental Conflux or Fire Elemental Conflux.

Horn of the Abyss

  • Energy Elementals' level bug is fixed.
  • The in-game descriptions for both Fire and Energy Elementals are updated.
  • The Elemental Conflux now increases the growth of all four basic elementals by 1.
  • Fire Elementals' battle animations were updated:

Bugs

Though Energy Elementals are level 4 units, the game considers them as level 5 in creature level-based calculations (fixed in Horn of the Abyss Horn of the Abyss).

Official Renders

User Commentary

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In their animations, Fire Elementals definitely look like they fly like Superman, but actually they don't. Additionally, both Fire and Energy Elementals have the lowest damage average among level 4 creatures (which can be fixed by having IgnissaIgnissaIgnissaIgnissa Ignissa the Planeswalker or FiurFiurFiur Fiur the Planeswalker command them as they add +2 to their base damage) while still being as expensive as other same level creatures. Good growth and flight make Energy Elementals usable although far from exceptional.


HotA increased the power of Protection from Fire (this only affects the spellcasting of the upgraded Energy Elementals, however).


See Also: