Merchant Princes (Allies): Difference between revisions
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{{ | {{SingleScenario | ||
|scenario={{PAGENAME}} | | scenario = {{PAGENAME}} | ||
|description=A clash over the prices of resources results in a war of the merchant class. Money truly may be the root of all evil. | | description = A clash over the prices of resources results in a war of the merchant class. Money truly may be the root of all evil. | ||
| num_play = 4/3 | | num_play = 4/3 | ||
| size = M | | size = M | ||
| source = sod | | source = sod | ||
| victory = def_all | | victory = Defeat All Enemies. | ||
| loss = all | | victory_c = def_all | ||
| allies = {{red}}{{green}} | | loss = Lose All Your Towns and Heroes. | ||
| enemies = {{ | | loss_c = all | ||
| allies = {{red}}{{green}}/ {{blue}}{{purple}} | |||
| enemies = 1: {{red}}+ {{green}}/{{-}}2: {{blue}}{{purple}} | |||
| underground = disabled | | underground = disabled | ||
}} | }} | ||
Revision as of 14:40, 22 January 2025
Scenario Description
A clash over the prices of resources results in a war of the merchant class. Money truly may be the root of all evil.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: 
/ 

Enemies: 1:
+
/ 2: 


