Beholders' Sanctuary: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
ShushMaster (talk | contribs)
No edit summary
Foerno (talk | contribs)
modify the article to resemble other creature banks' articles
Line 1: Line 1:
{{inhota}}
{{Creature bank||name=Beholders' Sanctuary}}
{{Creature bank row|30%|Beholder|50|3000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(Mi)</span>]]||T1=}}
{{Creature bank row|30%|Beholder|75|5000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(Mi)</span>]]||T1=}}
{{Creature bank row|30%|Beholder|100|6000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(Ma)</span>]]||T1=}}
{{Creature bank row|10%|Beholder|150|9000 {{G}}<br>[[Artifact]] [[Artifact#Class|<span title="Minor">(Ma)</span>]]||T1=}}
|}


{{Location|image = Beholders' Sanctuary|Beholders' Sanctuary as seen on the adventure map.}}
'''Beholders' Sanctuary''' is an [[Adventure Map]] location, and commonly known as one of the [[Creature Bank]]s. It guarded by 50–150 [[Beholder|Beholders]]. The more guard there is, the better is the reward. Treasure contains 3000–9000 {{G}} and 1 artifact.


* In 30% of cases.
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 10/15/20/30 [[Beholders]] (red hexes). 50% probability of getting a stack of [[Evil Eyes]] in the left lower corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.
** Guards: 50 Beholders, 50% chance of having an upgraded stack.
** Reward: 3000 gold, 1 minor artifact.
* In 30% of cases.
** Guards: 75 Beholders, 50% chance of having an upgraded stack.
** Reward: 5000 gold, 1 minor artifact.
* In 30% of cases.
** Guards: 100 Beholders, 50% chance of having an upgraded stack.
** Reward: 6000 gold, 1 major artifact.
* In 10% of cases.
** Guards: 150 Beholders, 50% chance of having an upgraded stack.
** Reward: 9000 gold, 1 major artifact.
* For Random Map Generator:
** Terrain: water.
** Value: 2500.
** Density: 100.


The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though [[War Machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
For Random Map Generator:
* Terrain: water.
* Value: 2500.
* Density: 100.
[[Category: Adventure Map]]
[[Category: Creature Banks (HotA)]]
[[Category: Creature Banks (HotA)]]
__NOTOC__

Revision as of 04:48, 16 September 2018

Beholders' Sanctuary
Media:Beholders' Sanctuary.webp
% Guards Content XP
Visiting Scheme
Event
'

Beholders' Sanctuary is a Creature Bank located on the Adventure Map.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.

|  30%  | valign=middle align=middle | BeholderBeholder 
50
[[File:Mini Portrait 3000 Gold
Artifact (Mi) (HotA).png|3000 Gold
Artifact (Mi)|link=3000 Gold
Artifact (Mi)]]
[[File:Mini Portrait 3000 Gold
Artifact (Mi).png|3000 Gold
Artifact (Mi)|link=3000 Gold
Artifact (Mi)]]
 
| | Experience
   |- |  30%  | valign=middle align=middle | BeholderBeholder 
75
[[File:Mini Portrait 5000 Gold
Artifact (Mi) (HotA).png|5000 Gold
Artifact (Mi)|link=5000 Gold
Artifact (Mi)]]
[[File:Mini Portrait 5000 Gold
Artifact (Mi).png|5000 Gold
Artifact (Mi)|link=5000 Gold
Artifact (Mi)]]
 
| | Experience
   |- |  30%  | valign=middle align=middle | BeholderBeholder 
100
[[File:Mini Portrait 6000 Gold
Artifact (Ma) (HotA).png|6000 Gold
Artifact (Ma)|link=6000 Gold
Artifact (Ma)]]
[[File:Mini Portrait 6000 Gold
Artifact (Ma).png|6000 Gold
Artifact (Ma)|link=6000 Gold
Artifact (Ma)]]
 
| | Experience
   |- |  10%  | valign=middle align=middle | BeholderBeholder 
150
[[File:Mini Portrait 9000 Gold
Artifact (Ma) (HotA).png|9000 Gold
Artifact (Ma)|link=9000 Gold
Artifact (Ma)]]
[[File:Mini Portrait 9000 Gold
Artifact (Ma).png|9000 Gold
Artifact (Ma)|link=9000 Gold
Artifact (Ma)]]
 
| | Experience
   |- |}

Beholders' Sanctuary is an Adventure Map location, and commonly known as one of the Creature Banks. It guarded by 50–150 Beholders. The more guard there is, the better is the reward. Treasure contains 3000–9000 Gold and 1 artifact.

The guards are divided into five stacks of 10/15/20/30 Beholders (red hexes). 50% probability of getting a stack of Evil Eyes in the left lower corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though War Machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

For Random Map Generator:

  • Terrain: water.
  • Value: 2500.
  • Density: 100.