Road: Difference between revisions

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'''Road''' ignores all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on the [[Adventure Map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.
'''Road''' ignores all [[Terrain penalty|terrain penalties]] and enables hero to [[Movement|move]] further on the [[Adventure Map]]. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving (i.e. without terrain penalty).


[[Category: Adventure Map]]{{keywords}}
[[Category: Adventure Map]]{{keywords}}

Revision as of 14:54, 11 July 2021

Template:Table |- | style="padding-left:7px;"| Cobblestone road
|| 50% || 50 |- | style="padding-left:7px;"| Gravel road
|| 65% ||65 |- | style="padding-left:7px;"| Dirt road
|| 75% || 75 |}

Road ignores all terrain penalties and enables hero to move further on the Adventure Map. There are three different types of roads: dirt, gravel and cobblestone. In manual, it states that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving (i.e. without terrain penalty).Template:Keywords