Template:Unique Buildings: Difference between revisions
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updated to allow not having a 5th unique building |
fix coloring for missing row |
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{{{cost_5|}}} | {{{cost_5|}}} | ||
|- | |- {{#if: {{{structure_5|}}} | | style="background-color:#{{purple 4}};"}} | ||
| [[Image:{{{town|}}} {{{structure_g|}}}.gif]] | | [[Image:{{{town|}}} {{{structure_g|}}}.gif]] | ||
| [[{{{structure_g|}}}]] | | [[{{{structure_g|}}}]] | ||
Revision as of 01:42, 3 January 2024
Example
| Structure | Effect | Cost | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
|
Brotherhood of the Sword | +2 morale for defending hero |
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Shipyard | Allows building boats if the town has access to water. |
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Lighthouse | Gives +500 movement points for heroes in a boat. The effect is cumulative. |
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Stables | Visiting heroes get +400 movement points per day for the rest of the week. |
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Griffin Bastion | Horde Building. Growth +3/week for |
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Colossus | Grail Structure. +5000 Increases the morale of all of the owner's heroes by 2. |
n/a | |||||||
| Total Cost: |
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See also:
- Template: Unique Buildings
- Template: Castle unique buildings
- Template: Rampart unique buildings
- Template: Tower unique buildings
- Template: Inferno unique buildings
- Template: Necropolis unique buildings
- Template: Dungeon unique buildings
- Template: Stronghold unique buildings
- Template: Fortress unique buildings
- Template: Conflux unique buildings





