Cyclops Stockpile

From Heroes 3 wiki
Revision as of 12:07, 26 March 2014 by Kapteeni Ruoska (talk | contribs)
Jump to navigation Jump to search
Cyclops Stockpile
Media:Cyclops Stockpile.webp
% Guards Content XP
Visiting Scheme
Event
'

Cyclops Stockpile is an adventure map location commonly known as a creature bank.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.

|  30 %  | valign=middle align=middle |

Cyclops
20
[[Image: Creature portrait 4xWood 4xMercury 4xOre
4xSulfur4xCrystal4xGem small.gif|4xWood 4xMercury 4xOre
4xSulfur4xCrystal4xGem |link=4xWood 4xMercury 4xOre
4xSulfur4xCrystal4xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xWood 4xMercury 4xOre
4xSulfur4xCrystal4xGem | Experience
|- |  30 %  | valign=middle align=middle |

Cyclops
30
[[Image: Creature portrait 4xMercury 6xWood 6xMercury 6xOre
6xSulfur6xCrystal6xGem small.gif|4xMercury 6xWood 6xMercury 6xOre
6xSulfur6xCrystal6xGem |link=4xMercury 6xWood 6xMercury 6xOre
6xSulfur6xCrystal6xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xMercury 6xWood 6xMercury 6xOre
6xSulfur6xCrystal6xGem | Experience
|- |  30 %  | valign=middle align=middle |

Cyclops
40
[[Image: Creature portrait 4xMercury 8xWood 8xMercury 8xOre
8xSulfur8xCrystal8xGem small.gif|4xMercury 8xWood 8xMercury 8xOre
8xSulfur8xCrystal8xGem |link=4xMercury 8xWood 8xMercury 8xOre
8xSulfur8xCrystal8xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xMercury 8xWood 8xMercury 8xOre
8xSulfur8xCrystal8xGem | Experience
|- |  10 %  | valign=middle align=middle |

Cyclops
50
[[Image: Creature portrait 4xMercury 10xWood 10xMercury 10xOre
10xSulfur10xCrystal10xGem small.gif|4xMercury 10xWood 10xMercury 10xOre
10xSulfur10xCrystal10xGem |link=4xMercury 10xWood 10xMercury 10xOre
10xSulfur10xCrystal10xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xMercury 10xWood 10xMercury 10xOre
10xSulfur10xCrystal10xGem | Experience
|- |}

An Adventure map structure a hero can visit for some of all Resources except Gold.

The hero must defeat Cyclops guardians. More guardians means a better reward.

Probability % Guardians Reward
30 20 Cyclopss 4 of each Resource
30 30 Cyclopss 6 of each Resource
30 40 Cyclopss 8 of each Resource
10 50 Cyclopss 10 of each Resource

As with all Creature Banks, the troops are surrounded rather than facing the guardians across the normal battlefied, and no War Machines are used.

If only some of the guardians are killed they do not reset.