Pumpkin Patch/Gameplay Changes

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Revision as of 23:38, 26 October 2025 by Phasma (talk | contribs) (Created page with "* When selecting a Starting Bonus, Bonus Gold now grants 1000–1500 {{g}} (from 500–1000) * Experience is calculated using the formula > AI Value / 12 < instead of being based on the Health of slain creatures; this feature can be turned off in the Hex Swapper tool ** Hero-on-hero combat provides a bonus +12.5% to gained Experience ** Sieges provide an additional bonus +12.5% to gained Experience * Altered the movement table, so that now the movement on...")
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  • When selecting a Starting Bonus, Bonus Gold now grants 1000–1500 Gold (from 500–1000)
  • Experience is calculated using the formula > AI Value / 12 < instead of being based on the Health of slain creatures; this feature can be turned off in the Hex Swapper tool
    • Hero-on-hero combat provides a bonus +12.5% to gained Experience
    • Sieges provide an additional bonus +12.5% to gained Experience
  • Altered the movement table, so that now the movement on the adventure map for armies with units of speed 10 is 1950, and each point of speed below that corresponds to 50 movement points per day.