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{{Cram|Portal of Glory|Angel|Archangel|no_dwelling=}}
{{Cram|Portal of Glory|Angel|Archangel|no_dwelling=}}
'''Angels''' and '''Archangels''' are the level 7 creatures of [[Castle]]. They are recruited from the [[Castle creature dwellings|Portal of Glory]]. Additionally, Angels can be acquired from [[Griffin Conservatory|Griffin Conservatories]].  
'''Angels''' and '''Archangels''' are level 7 creatures of [[Castle]]. They are recruited from [[Castle creature dwellings|Portals of Glory]]. Additionally, Angels can be acquired from [[Griffin Conservatory|griffin conservatories]].  


''"With their great offensive and defensive power and flying ability, angels and archangels are among the mightiest creatures in the game. Both do 150% damage when attacking devils. Additionally, the archangel is able to resurrect dead allied troops once per combat."{{-}}<sup>[[Restoration of Erathia Manual Page 87|RoE manual]]''</sup>
''"With their great offensive and defensive power and flying ability, angels and archangels are among the mightiest creatures in the game. Both do 150% damage when attacking devils. Additionally, the archangel is able to resurrect dead allied troops once per combat."{{-}}<sup>[[Restoration of Erathia Manual Page 87|RoE manual]]''</sup>
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== Special Abilities ==
== Special abilities ==
Angel is the only creature which gains size on upgrade.
 
Angels and Archangels [[hate]] [[Devil and Arch Devil|Devils and Arch Devils]], which causes them to do 50% more damage to them. They also increase the [[morale]] of the hero's army by +1. The morale bonus effect lasts until the end of the combat, even if all Angels/Archangels die during the fight.
Angels and Archangels [[hate]] [[Devil and Arch Devil|Devils and Arch Devils]], which causes them to do 50% more damage to them. They also increase the [[morale]] of the hero's army by +1. The morale bonus effect lasts until the end of the combat, even if all Angels/Archangels die during the fight.


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== {{roe}} and {{ab}} ==
== {{roe}} and {{ab}} ==
In {{roe}} and {{ab}} gems were not included in the cost.
In {{roe}} and {{ab}} gems were not included in the cost.
=={{hota}}==
[[File:Cast spell.png]] [[File:Move.png]] In {{hota}}{{-wh}}, Archangels can now select between resurrecting and moving.
== Appearance ==
An Angel appears at the beginning of the [[Guardian Angels]] scenario from the [[Long Live the Queen]] campaign in {{roe}}.
{{video|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD1B-smk-GOOD1B-RoE-voice|550px}}
== Official Renders ==
<gallery mode="packed-hover">
Angel render.jpg
Archangel render.png
Archangel alternative render.jpg
</gallery>


{{fanopinion|
{{fanopinion|
Their only downsides are the lack of immunities and high [[cost]] (highest cost of all not-neutral level 7 creatures). Archangels are also among the strongest level 7 units recruitable from a town. They have the highest [[attack]] and [[defense]] (both 30) out of all level 7 creatures that you can recruit from a town and only [[Azure Dragon]]s and [[Crystal Dragon]]s have higher attack and defense ([[Rust Dragon]]s have the same). Only [[Phoenix]]es (21) and [[Azure Dragon]]s (19) have higher base [[speed]] than Archangels' 18. The [[Ancient Behemoth]], [[Haspid]] and [[Titan]] can defeat an Archangel in a one-on-one combat (Titan can win by defending 4 times and then attacking).
Their only downsides are the lack of immunities and high [[cost]] (highest cost of all not-neutral level 7 creatures). Archangels are also among the strongest level 7 units recruitable from a town. They have the highest [[attack]] and [[defense]] (both 30) out of all level 7 creatures that you can recruit from a town and only [[Azure Dragon]]s and [[Crystal Dragon]]s have higher attack and defense ([[Rust Dragon]]s have the same). Only [[Phoenix]]es (21) and [[Azure Dragon]]s (19) have higher base [[speed]] than Archangels' 18. The [[Ancient Behemoth]], [[Haspid]] and [[Titan]] can defeat an Archangel in a one-on-one combat (Titan can win by defending 4 times and then attacking).


Archangels have the highest AI Value of any creature in {{roe}} with 8776.  
Archangels have the highest AI Value of any creature in {{roe}} with 8776. The only creature which gains size on upgrade.


Casting the [[Clone]] spell on a stack of Archangels before the stack has cast their [[Resurrection]], enables the clone to cast it (in [[Horn of the Abyss]], a cloned stack can always cast Resurrection, even if the original stack has already casted it). Typically the Resurrection cast by Archangels (100 x number of casting Archangels) is more powerful compared to a hero's Resurrection (40/80/160 + 50 x hero's Power) and is always permanent, unlike hero spell which requires Advanced [[Earth Magic]] to last longer than the current battle. (However, the hero instead needs Expert [[Water Magic]] to clone the Archangels.)  After the clone has cast the Resurrection, it is almost preferable to let the enemy destroy it in order to cast Clone on the Archangels again. Additionally, spells like [[Fireball]] or [[Meteor Shower]] can be used to destroy the clone. The clone can also be used as expendable stack to use up enemy retaliation, with added bonus of striking very hard and possibly another clone coming soon.
Casting the [[Clone]] spell on a stack of Archangels before the stack has cast their [[Resurrection]], enables the clone to cast it. Typically the Resurrection cast by Archangels (100 x number of casting Archangels) is more powerful compared to a hero's Resurrection (40/80/160 + 50 x hero's Power) and is always permanent, unlike hero spell which requires Advanced [[Earth Magic]] to last longer than the current battle. After the clone has cast the Resurrection, it is almost preferable to let the enemy destroy it in order to cast Clone on the Archangels again. Additionally, spells like [[Fireball]] or [[Meteor Shower]] can be used to destroy the clone. The clone can also be used as expendable stack to use up enemy retaliation, with added bonus of striking very hard and possibly another clone coming soon.


It takes three Archangels to resurrect one Archangel, while five can resurrect two. Thus it could be wise to divide them into stacks of 3 or 5, 8, 10, 13 etc. so they can resurrect each other.
It takes three Archangels to resurrect one Archangel, while five can resurrect two. Thus it could be wise to divide them into stacks of 3 or 5, 8, 10, 13 etc. so they can resurrect each other.
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[[Category: Creatures]]
[[Category: Creatures]]{{keywords}}
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