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| {{Earth spells}}{{Spell|0|0|0|0|0|44|0|0|0|0|0|0 | | {{Earth spells}}{{Spell |
| | school = Earth Magic | | | school = earth magic |
| | level = 3rd | | | level = 3rd |
| | cost = 15/12 | | | cost = 15 |
| | duration = permanent | | | duration = permanent |
| | b_effect = Reanimates (30 + (power × 50)) health points worth of killed undead creatures in target, allied troop. | | | b_effect = Reanimates (30 + (power x 50)) health points worth of killed undead creatures in target, allied troop. |
| | a_effect = Reanimates (60 + (power × 50)) health points worth of killed undead creatures in target, allied troop. | | | a_effect = Reanimates (60 + (power x 50)) health points worth of killed undead creatures in target, allied troop. |
| | e_effect = Reanimates (160 + (power × 50)) health points worth of killed undead creatures in target, allied troop. | | | e_effect = Reanimates (160 + (power x 50)) health points worth of killed undead creatures in target, allied troop. |
| }} It permanently reanimates killed [[undead]], allied units similar to [[Resurrection]] spell. However, unlike Resurrection, the effect is always permanent regardless of whether the hero has [[Earth Magic]] or on what level it is. | | }} It permanently reanimates killed [[undead]], allied units. [[Necromancer]]s [[Thant]] and [[Finneas]] specializes in this spell. |
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| '''Heroes starting with Animate Dead:'''
| | == Comments & debate == |
| * {{Hn|Thant|Necromancer}}
| | This is [[resurrection]] for the undead, and therefore one of the most powerful spells when playing with [[necropolis]]. Of course, the spell is useless if you do not have undead troops in your army. |
| '''Heroes specialising in Animate Dead:'''
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| * {{Hn|Thant|Necromancer}}
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| {{fanopinion|
| | Unlike the Resurrection spell, Animate Dead resurrects troops permanently even if the hero who casts it doesn't have advanced or expert [[earth magic]]. |
| The number of HP restored by Animate Dead and Resurrection is almost equal. Both give 50 times spell power at all levels. The flat bonus for Basic/Advanced/Expert level is 30/60/160 for Animate Dead and 40/80/160 for Resurrection, giving Resurrection a slight edge before Expert level. Note that Resurrection costs more spell points to cast and its effect is only permanent with at least Advanced Earth Magic.
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| Animate dead has a 44% probability to show up in Necropolis' Mage Guild which is a lot higher than the chance for Resurrection (Stronghold and Fortress have 0% chance, Cove and Conflux 10% and all others 20%; Tower with a Library has 29%). Additionally, Animate Dead is level 3 while Resurrection is level 4. Thus, in the early game Necropolis has a much higher chance to be able to revive its creatures. With multiple cities, the chance to obtain the spell increases (assuming an average of 20% probability for Resurrection per town and only Necropolis cities for Animate Dead):
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| {{:Animate Dead/table1}}
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| As can be seen, one would need about 3/5/8 cities to have the same chance to learn Resurrection as with 1/2/3 Necropolis cities to learn Animate Dead.
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| Note that it is less likely for Necropolis to capture another Necropolis city than for another faction to capture a city other than Stronghold and Fortress. Thus, in the mid- and late-game, obtaining Resurrection will be likely for any player.
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| The spell can appear only in Necropolis mage guild or on the adventure map (scholars or magic shrines). Basically Animate Dead is a better version of Resurrection, because its casting cost is cheaper and as a level three spell it is easier to acquire. It "resurrects" undead creatures as efficiently as Resurrection resurrects alive creatures.
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| Naturally, the downside is that Animate Dead is only usable to undead creatures.
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| }}<!-- end of fan opinion -->
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| [[Category: Spells]] | | [[Category: Spells]] |
| __NOTOC__ | | __NOTOC__ |