Artillery: Difference between revisions

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{{Secondary skills}}
{{Secondary skills}}
{{Secondary skill
| width = 400px
| name = Artillery ([[HotA]]){{-wh}}
| B_effect = gives control of the ballista, defense towers and the cannon to the hero. The ballista has 50% chance to inflict 2x damage. The cannon inflicts additional damage to fortifications.
| A_effect = gives control of the ballista, defense towers and the cannon to the hero. The ballista has 2 shots with a 75% chance to inflict 2x damage. The cannon inflicts 2x damage and additional damage to fortifications.
| E_effect = gives control of the ballista, defense towers and the cannon to the hero. The ballista inflicts double damage and shoots twice. The cannon inflicts triple damage and maximum damage to fortifications.
}}
{{Secondary skill
{{Secondary skill
  | B_effect = gives control of the ballista to the hero, allowing one shot with a 50% chance to inflict double damage.
  | B_effect = gives control of the ballista to the hero, allowing one shot with a 50% chance to inflict double damage.
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}}
}}


'''Artillery''' is a [[secondary skill]] that gives the hero manual control over [[war machine]] [[Ballista]] during [[combat]] and control over the [[arrow towers]] when defending a town during siege. Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballist to [[double attack|shoot twice]] in a row, instead of once.  
'''Artillery''' is a [[secondary skill]] that gives the hero manual control over [[war machine]] [[Ballista]] (or [[Cannon]]){{-wh}} during [[combat]] and control over the [[arrow towers]] when defending a town during [[siege]]. Artillery provides control over the arrow towers also in the original game, even though it's not mentioned in the in-game description of the skill.
 
''' Effects on ballista:'''
 
Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballista to [[double attack|shoot twice]] in a row, instead of once.
 
''' Effects on cannon{{-wh}}:'''
 
With Basic Artillery or Advanced Artillery the cannon does randomly 1 or 2 points of damage to [[fortifications]]. With Expert Artillery the cannon always does 2 points of damage to fortifications. With Advanced Artillery the cannon does double damage and with Expert Artillery triple damage to enemies. As opposed to ballistae, cannons always shoot once.


'''Heroes with Artillery as a starting skill:'''
'''Heroes with Artillery as a starting skill:'''
* {{H|Arlach|Overlord}} – Basic Artillery
* {{H2|Arlach|Overlord}} – Basic Artillery
* {{H|Christian|Knight}} – Basic Artillery
* {{H2|Christian|Knight}} – Basic Artillery
* {{H|Gerwulf|Beastmaster}} – Basic Artillery
* {{H2|Gerwulf|Beastmaster}} – Basic Artillery
* {{H|Gurnisson|Barbarian}} – Basic Artillery
* {{H2|Gurnisson|Barbarian}} – Basic Artillery
* {{H|Ignissa|Planeswalker}} – Basic Artillery
* {{H2|Ignissa|Planeswalker}} – Basic Artillery
* {{H|Pasis|Planeswalker}} – Basic Artillery
* {{H2|Pasis|Planeswalker}} – Basic Artillery
* {{H|Pyre|Demoniac}} – Basic Artillery
* {{H2|Pyre|Demoniac}} – Basic Artillery
* {{H|Vokial|Death Knight}} – Basic Artillery
* {{H2|Vokial|Death Knight}} – Basic Artillery
* {{H|Zubin|Battle Mage}} – Basic Artillery
* {{H2|Zubin|Battle Mage}} – Basic Artillery
* {{H2|Ranloo|Death Knight}} - Basic Artillery {{withhota}}
* {{H2|Jeremy|Captain}} - Basic Artillery {{withhota}}


'''Heroes with Ballista as specialty:'''
'''Heroes with Ballista as specialty:'''
* {{H|Arlach|Overlord}}
* {{H2|Arlach|Overlord}}
* {{H|Christian|Knight}}
* {{H2|Christian|Knight}}
* {{H|Gerwulf|Beastmaster}}
* {{H2|Gerwulf|Beastmaster}}
* {{H|Gurnisson|Barbarian}}
* {{H2|Gurnisson|Barbarian}}
* {{H|Torosar|Alchemist}}*
* {{H2|Pyre|Demoniac}}
 
* {{H2|Torosar|Alchemist}} <sub>*Does not start with the skill Artillery.</sub>
* Interestingly, Torosar has specialty Artillery but does not start by default with Artillery skill.
* {{H2|Ranloo|Death Knight}} {{withhota}}
 
* {{H2|Jeremy|Captain}} {{withhota}} <sub>*[[Cannon]] instead of [[Ballista]].</sub>
== Discussion ==
The only redeeming feature of Artillery skill is that while defending a siege, it gives the defending hero control over the [[arrow tower]](s). Sometimes more valuable than the damage of the towers is the chance of defending hero to cast the first spell in each round. Additionally, heroes with Artillery specialty start with a ballista, which can be useful in the combat as the AI sometimes attacks it wasting an otherwise possibly harmful attack on the "free" ballista. However, purchasing a ballista for this purpose is typically purposeless unless the kingdom has plenty of gold to spare.


The problem with Artillery skill is the ballista, which is not only ineffective but also expensive, weak and possible risk factor during combat. An example of the ineffectiveness is that even if the hero has Expert Artillery, Expert Archery, Attack skill value of 20 and the target is within range, the ballista only deals approximately 200 damage against a neutral stack of Archangel. Moreover, the ballista has only 250 [[health]] and acts last during the combat round, which means it  may be destroyed in battles even before it can inflict any damage at all. Another major disadvantage of ballista is, that in a combat it may provide creatures with [[breath attack]] an opportunity to attack troops behind ballista without fear of [[retaliation]]. Not to mention the fact, that ballista is not deployed when attacking [[creature bank]]s or defending against a siege.
{{ZET SEC SKILL CHANCE TABLE| 5| 2| 6| 1 (lowest)| 4| 1 (lowest)| 5| 4| 5| 3| 8 (highest)| 1 (lowest)| 8 (highest)| 4| 8 (highest)| 1 (lowest)| 8 (highest)| 1 (lowest)| 5| 1 (lowest)}}
|}


'''Recommended for:''' Heroes in the early game with high attack (especially [[Barbarians]]), since a high attack skill increases the Ballista's damage considerably. Artillery is also a superior skill for secondary heroes whose only purpose is to defend towns, as Artillery gives control of the [[Arrow Tower]]s during a town siege. However, be cautious of using this skill on main heroes if you think that you will be playing a long game, since Artillery quickly becomes weaker the longer the game goes on.
{{secondary skill 'see also'}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]
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Revision as of 15:42, 12 May 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Artillery (HotAHorn of the Abyss
Basic Artillery (HotAHorn of the Abyss: gives control of the ballista, defense towers and the cannon to the hero. The ballista has 50% chance to inflict 2x damage. The cannon inflicts additional damage to fortifications.
Advanced Artillery (HotAHorn of the Abyss: gives control of the ballista, defense towers and the cannon to the hero. The ballista has 2 shots with a 75% chance to inflict 2x damage. The cannon inflicts 2x damage and additional damage to fortifications.
Expert Artillery (HotAHorn of the Abyss: gives control of the ballista, defense towers and the cannon to the hero. The ballista inflicts double damage and shoots twice. The cannon inflicts triple damage and maximum damage to fortifications.
Artillery
Basic Artillery: gives control of the ballista to the hero, allowing one shot with a 50% chance to inflict double damage.
Advanced Artillery: gives control of the ballista to the hero, allowing two shots with a 75% chance to inflict double damage.
Expert Artillery: gives control of the ballista to the hero, allowing two shots which inflict double damage.

Artillery is a secondary skill that gives the hero manual control over war machine Ballista (or CannonHorn of the Abyss during combat and control over the arrow towers when defending a town during siege. Artillery provides control over the arrow towers also in the original game, even though it's not mentioned in the in-game description of the skill.

Effects on ballista:

Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballista to shoot twice in a row, instead of once.

Effects on cannon Horn of the Abyss:

With Basic Artillery or Advanced Artillery the cannon does randomly 1 or 2 points of damage to fortifications. With Expert Artillery the cannon always does 2 points of damage to fortifications. With Advanced Artillery the cannon does double damage and with Expert Artillery triple damage to enemies. As opposed to ballistae, cannons always shoot once.

Heroes with Artillery as a starting skill:

Heroes with Ballista as specialty:

Town Class Chance to learn
Castle  Knight   5
Castle  Cleric   2
Rampart  Ranger   6
Rampart  Druid   1 (lowest)
Tower  Alchemist   4
Tower  Wizard   1 (lowest)
Inferno  Demoniac   5
Inferno  Heretic   4
Necropolis  Death Knight   5
Necropolis  Necromancer   3
Dungeon  Overlord   8 (highest)
Dungeon  Warlock   1 (lowest)
Stronghold  Barbarian   8 (highest)
Stronghold  Battle Mage   4
Fortress  Beastmaster   8 (highest)
Fortress  Witch   1 (lowest)
Conflux  Planeswalker   8 (highest)
Conflux  Elementalist   1 (lowest)
Cove  Captain   5
Cove  Navigator   1 (lowest)
Factory  Mercenary  {{{21}}}
Factory  Artificer  {{{22}}}


|}

See also: