Artillery

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Revision as of 05:41, 30 March 2014 by Kapteeni Ruoska (talk | contribs)
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Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Artillery
Basic Artillery: gives control of the ballista to the hero, allowing two shots with a 50% chance to inflict double damage.
Advanced Artillery: gives control of the ballista to the hero, allowing two shots with a 75% chance to inflict double damage.
Expert Artillery: gives control of the ballista to the hero, allowing two shots which inflict double damage.

Artillery is one of the 28 secondary skills. It gives the hero manual control over the Ballista, increases its number of shots per round to two, and increases the ballista's chance for dealing double damage. Additionally, it enables the hero to manually control the arrow towers during a siege.

Heroes that specializes in Ballista:

Comments & debate

Though not the worst, Artillery is one of the most useless secondary skills in the game. Even with a hero who specializes in Artillery, has Archery, and high Attack skill, the damage of the Ballista stays in couple of hundreds. Additionally, Ballista acts last at the combat round and has health of 250, which makes is possible to destroy even before it shoots the first round. Perhaps the most valuable feature is the control over arrow towers, which can be of use during sieges.