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{{Fortress creatures}}{{Creature
{{Creature
  | AI_Value = 552
  | lvl      = 4
  | Town      = Fortress
  | Name      = Basilisk
  | Name      = Basilisk
  | Attack    = 11
  | Attack    = 11
  | Defense   = 11
  | Defence   = 11
  | Speed    = 5
  | Speed    = 5
  | Growth    = 4
  | Growth    = 4
| Size      = 2
  | Damage    = 6–10
  | Damage    = 6–10
  | Health    = 35
  | Health    = 35
  | No_shots  =
  | Shots    = -
  | Cost      = 325
  | Cost      = 325
  | Special  = [[Petrify]]ing attack 20%
  | Special  = [[Petrify]]ing attack 20%
  | U_AI_Value= 714
  | U_name    = Greater basilisk
  | U_name    = Greater Basilisk
  | U_image  = Greaterbasilisk
  | U_attack  = '''12'''
  | U_attack  = 12
  | U_defense = '''12'''
  | U_defence = 12
  | U_speed  = '''7'''
  | U_speed  = 7
  | U_health  = '''40'''
| U_damage  = 6–10
  | No_ushots =  
  | U_health  = 40
  | U_shots  = -
  | U_cost    = 400
  | U_cost    = 400
| U_special = [[Petrify]]ing attack 20%
}}  
}}  


{{Cram|Basilisk Pit|Basilisk|Greater Basilisk|no_dwelling=|pad=13px 10px 3px 7px}}
'''Basilisks and greater basilisks''' are level 4 creatures of [[fortress town]]. They are recruited from the [[basilisk pit]].
'''Basilisks and Greater Basilisks''' are the level 4 creatures of [[Fortress]]. They are recruited from the [[Basilisk Pit]].


''"The basilisk and greater basilisk have developed the ability to [[petrify]] their prey for three rounds. Their attacks have a 20% chance of making this occur. Petrified creatures take 50% damage from attacks and are unfrozen when struck."{{-}}<sup>[[Restoration of Erathia Manual Page 94|RoE manual]]''</sup>
The basilisk and greater basilisk have developed the ability to [[petrify]] their prey for three rounds. Their attacks have a 20% chance of making this occur. Petrified creatures take 50% damage from attacks and are unfrozen when struck.
Unlike most of Fortress units, balisks have pretty high stats for their level. As the other Fortress creatures they have an excelent special ability. Upgrading them right away is recommended due to the signifcant increase in speed.


== Heroes with a specialty ==
{{Town creatures
*{{H|Bron|Beastmaster}} has basilisks as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any basilisks or greater basilisks for each level attained after 4th level, and gives them a [[speed]] bonus of 1. Uniquely, he also starts with Basilisks in his army.
| town  = Fortress
 
| lvl_1B = Gnoll
== Official Renders ==
| lvl_1U = Gnoll marauder
<gallery mode="packed-hover">
| lvl_2B = Lizardman
Greater Basilisk render.png
| lvl_2U = Lizard warrior
</gallery>
| lvl_3B = Serpent fly
 
| lvl_3U = Dragon fly
{{fanopinion|
| lvl_4B = Basilisk
Basilisks have pretty high stats for their level. As other [[Fortress]] creatures, they have an excellent special ability. Upgrading them right away is recommended due to the significant increase in speed.
| lvl_4U = Greater basilisk
 
| lvl_5B = Gorgon
If you choose Bron as your starting hero (or recruit him as one of the weekly heroes at a tavern), you will have Basislisks in your army. This is the only hero that starts with a level 4 creature and also gives them +1 speed (unless you play {{hota}} as [[Cove]] hero [[Illor]] starts with [[Stormbird and Ayssid|Stormbirds]]), giving your army some advantage in the early game.
| lvl_5U = Mighty gorgon
 
| lvl_6B = Wyvern
Dividing your early basilisks into several stacks is a useful tactic to maximize the chances to trigger the powerful petrification, which will take an enemy stack out of action for a whole three rounds.
| lvl_6U = Wyvern monarch
}}<!-- end of fan opinion -->
| lvl_7B = Hydra
 
| lvl_7U = Chaos hydra
{{creature 'see also'}}
}}  
* [[Comparison of Level 4 Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
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