Basilisk and Greater Basilisk: Difference between revisions

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{{Creature
| lvl      = 4
| Town      = Fortress
| Name      = Basilisk
| Attack    = 11
| Defence  = 11
| Speed    = 5
| Growth    = 4
| Damage    = 6–10
| Health    = 35
| Shots    = -
| Cost      = 325
| Special  = [[Petrify]]ing attack 20%
| U_name    = Greater basilisk
| U_image  = Greaterbasilisk
| U_attack  = 12
| U_defence = 12
| U_speed  = 7
| U_damage  = 6–10
| U_health  = 40
| U_shots  = -
| U_cost    = 400
| U_special = [[Petrify]]ing attack 20%
}}
'''Basilisks and greater basilisks''' are level 4 creatures of [[fortress town]]. They are recruited from the [[basilisk pit]].
'''Basilisks and greater basilisks''' are level 4 creatures of [[fortress town]]. They are recruited from the [[basilisk pit]].


{{creaturestats|Fortress|11|11|0|6-10|35|5|[[Petrify]]ing attack|Creature_basilisk.png|4|325 [[gold]]}}
The basilisk and greater basilisk  have developed the ability to [[petrify]] their prey for three rounds. Their attacks have a 20% chance of making this occur. Petrified creatures  take 50% damage from attacks and are unfrozen when struck.  
===Description===
The Basilisks have developed the ability to petrify their prey for three rounds.
 
==Dwelling==
Basilisk is recruited in [[Basilisk Pit]].
==Upgrading==
Can be upgraded to [[Greater Basilisk]] for 75 [[gold]] per Basilisk.


{{Fortress units}}
{{Town creatures
{{Town creatures
  | town  = Fortress
  | town  = Fortress

Revision as of 09:07, 29 November 2013

Statistics
Basilisk
 Cost per troop 

325

Attack 11
Defense
Damage 6–10
Health 35
Speed 5
Movement Ground
Size 1
Shots -
Growth 4
AI Value
 Special abilities:
Petrifying attack 20%
Greater basilisk
File:Creature Greater basilisk.gif
 Cost per troop 

400

Attack 12
Defense
Damage 6–10
Health 40
Speed 7
Movement Ground
Size 1
Shots -
Growth 4
AI Value
 Special abilities:
Petrifying attack 20%

Basilisks and greater basilisks are level 4 creatures of fortress town. They are recruited from the basilisk pit.

The basilisk and greater basilisk have developed the ability to petrify their prey for three rounds. Their attacks have a 20% chance of making this occur. Petrified creatures take 50% damage from attacks and are unfrozen when struck.

Template:Town creatures