Citadel: Difference between revisions

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(Change of category from standard -> common)
(REDIRECTED)
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{{Buildings}}{{Standard building
#REDIRECT [[Buildings common to all towns#Castles]]
| pre        = [[Fort]]
| no_wood    =
| no_mercury =
| ore        = 5
| no_sulfur  =
| no_crystal =
| no_gem    =
| gold      = 2500
| effect    = Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses.
}}
 
 
A '''Citadel''' is one of the most important sturctures in any town. It provides the town with additional defense- second level [[wall]], a [[moat]] and one [[Arrow Tower]]). Even more importantly, it increases basic creature [[growth]] in the town by 50%. It is a prerequisite for the [[Castle (structure)]]. The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.
 
Requires: [[Fort]].
 
Cost: 2500 [[Gold]] and 5 [[Ore]].
 
[[Category: Common buildings]]
__NOTOC__

Revision as of 08:39, 9 August 2014