Editing Cloak of the Undead King
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| art_3 = Vampire's Cowl | | art_3 = Vampire's Cowl | ||
| event = You trip over the Cloak of the Undead King, dust it off, and stick it in your pack. | | event = You trip over the Cloak of the Undead King, dust it off, and stick it in your pack. | ||
| effect = For heroes without [[Necromancy]] | | effect = For heroes without [[Necromancy]] it works the same as expert level [[Necromancy]]. If a hero already has [[Necromancy]], the level of the skill determines what type of creatures are resurrected: basic – [[walking dead]]; advanced – [[wight]]s; expert – [[lich]]es.<br>'''Components effect:''' not active.}} The artifact allows the raising of killed enemy troops as [[skeleton]]s after battle, as if the hero had [[Necromancy]]. The power of the skill is 30% (15% in [[HotA]]){{-wh}}, which is equal to the total [[Necromancy]] buff provided by all of the components. Unlike the real [[Necromancy]] [[secondary skill]], the basic effect cannot be increased by the [[Necromancy Amplifier]], [[Soul Prison]] or the [[specialty|Necromancy specialty]], - it's always 30% in {{sod}} and 15% in {{hota}}. | ||
For heroes with [[Necromancy]] | For heroes with [[Necromancy]] the artifact effect is different. They get all the skill buffs available (except for the cloak's components effect), and the level of the skill determines which kind of [[undead]] will rise: | ||
* {{Cn|Walking Dead}} with basic [[Necromancy]] | * {{Cn|Walking Dead}} with basic [[Necromancy]] | ||
* {{Cn|Wight}} with advanced [[Necromancy]] | * {{Cn|Wight}} with advanced [[Necromancy]] | ||
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If there are only upgraded creatures in the army and no empty slots available, [[Zombie]]s, [[Wraith]]s or [[Power Lich]]es will be raised, but just 66.6% compared to the number of unupgraded ones. | If there are only upgraded creatures in the army and no empty slots available, [[Zombie]]s, [[Wraith]]s or [[Power Lich]]es will be raised, but just 66.6% compared to the number of unupgraded ones. | ||
Requires the following artifacts to create: [[Amulet of the Undertaker]], [[Dead Man's Boots]], and [[Vampire's Cowl]] | Requires the following artifacts to create: [[Amulet of the Undertaker]], [[Dead Man's Boots]], and [[Vampire's Cowl]] | ||
== {{hota}} == | == {{hota}} == | ||
In {{hota}}, the power of the Cloak of the Undead King was cut in half, as [[Necromancy]] itself. It gives heroes without [[Necromancy]] just 15% skill instead of 30%. | In {{hota}}, the power of the Cloak of the Undead King was cut in half, as [[Necromancy]] itself. It gives heroes without [[Necromancy]] just 15% skill instead of 30%. Also, units other than skeletons will not be raised, regardless of the necromancy skill level. | ||
{{Artifact 'see also'}} | {{Artifact 'see also'}} | ||
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[[Category: Relic artifacts]] | [[Category: Relic artifacts]] | ||
[[Category: Combination artifacts]] | [[Category: Combination artifacts]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |