Crypt: Difference between revisions

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'''E''' hex: 10/12 [[Skeletons]]/clear/clear
'''E''' hex: 10/12 [[Skeletons]]/clear/clear


All the guard stacks of the same speed attack in alphabetic order: from A to E.
{{Creature bank common text}}
 
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
 
Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active.
 
Slain enemies do not respawn (should the hero retreat or be defeated).


Searching the crypt after the guards have been defeated decreases [[morale]] by 1. Visiting additional crypts will not further decrease morale.
Searching the crypt after the guards have been defeated decreases [[morale]] by 1. Visiting additional crypts will not further decrease morale.
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== Guards preview ==
== Guards preview ==
 
{{creature bank preview|bold=|overall=}}
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;"
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;"
|- style="text-align:left; background-color:#{{grey 2}};"
|- style="text-align:left; background-color:#{{grey 2}};"
! Guards !! Guards preview ''(in [[Horn of the Abyss|<span style="color:black;">HotA</span>]] only)''
! Guards !! Guards preview ''(in [[Horn of the Abyss|<span style="color:black;">HotA</span>]] only)''
|-
|-
| 30 %: {{cn|Skeleton|noname=}}x30, {{cn|Walking Dead|noname=}}x20 || lots (20-49) of Skeletons and lots (20-49) of Walking Dead  
| 30 %: {{cn|Skeleton|noname=}}x30, {{cn|Walking Dead|noname=}}x20 || Skeletons and Walking Dead only
|-
|-
| 30 %: {{cn|Skeleton|noname=}}x25, {{cn|Walking Dead|noname=}}x20, {{cn|Wight|noname=}}x5 || lots (20-49) of Skeletons, lots (20-49) of Walking Dead and '''several''' (5-9) Wights
| 30 %: {{cn|Skeleton|noname=}}x25, {{cn|Walking Dead|noname=}}x20, {{cn|Wight|noname=}}x5 || several (5-9) Wights
|-
|-
| 30 %: {{cn|Skeleton|noname=}}x20, {{cn|Walking Dead|noname=}}x20, {{cn|Wight|noname=}}x10, {{cn|Vampire|noname=}}x5 || lots (20-49) of Skeletons, lots (20-49) of Walking Dead, a pack (10-19) of Wights and '''several''' (5-9) Vampires
| 30 %: {{cn|Skeleton|noname=}}x20, {{cn|Walking Dead|noname=}}x20, {{cn|Wight|noname=}}x10, {{cn|Vampire|noname=}}x5 || several (5-9) Vampires
|-
|-
| 10 %: {{cn|Skeleton|noname=}}x20, {{cn|Walking Dead|noname=}}x20, {{cn|Wight|noname=}}x10, {{cn|Vampire|noname=}}x10 || lots (20-49) of Skeletons, lots (20-49) of Walking Dead, a pack (10-19) of Wights and '''a pack''' (10-19) of Vampires
| 10 %: {{cn|Skeleton|noname=}}x20, {{cn|Walking Dead|noname=}}x20, {{cn|Wight|noname=}}x10, {{cn|Vampire|noname=}}x10 || pack (10-19) of Vampires
|}
|}
In all of the above cases the hint on the status bar says ''guarded by a Horde (50-99) of creatures''.


== Default settings for [[Random map|random map generator]] ==
== Default settings for [[Random map|random map generator]] ==
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[[Category: Adventure Map]]
[[Category: Adventure Map]]
[[Category: Creature Banks]]
[[Category: Creature Banks]]
__NOTOC__
__NOTOC__{{keywords}}

Revision as of 02:51, 8 December 2022

Crypt
Picture
% Guards Content XP
 30 % 
Skeleton
30
Walking Dead
20
1500 Gold Experience
480
 30 % 
Skeleton
25
Walking Dead
20
Wight
5
2000 Gold Experience
540
 30 % 
Skeleton
20
Walking Dead
20
Wight
10
Vampire
5
2500 Gold
Artifact (T)
Experience
750
 10 % 
Skeleton
20
Walking Dead
20
Wight
10
Vampire
10
5000 Gold
Artifact (T)
Experience
900
Visiting scheme
Event
You tentatively approach the burial crypt of ancient warriors. Do you want to search the graves?
* * *
Upon defeating the undead guardians you spend several hours searching the graves and find nothing. Such a despicable act reduces your army's morale.

Crypt is an adventure map location, and commonly known as one of the creature banks. It is guarded by 50–60 undead creatures, whose level varies from 1 to 4. The more guards there are, the better the reward. Treasure contains gold or sometimes a treasure class artifact.

The guards are divided into the stacks of:

A hex: 10/13/20/20 Skeletons
B hex: 10/10/20/20 Walking Dead
C hex: 10 Walking Dead/5/10/10 Wights
D hex: 10 Skeletons/10 Walking Dead/5/10 Vampires
E hex: 10/12 Skeletons/clear/clear

All the guard stacks of the same speed attack in alphabetic order: from A to E. Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Searching the crypt after the guards have been defeated decreases morale by 1. Visiting additional crypts will not further decrease morale.

Guards preview

The table shows how to pre-check the guard strength of an object without attacking it.
Stacks insignificant for a preview are omitted.

Guards Guards preview (in HotA only)
30 %: Skeleton x30, Walking Dead x20 Skeletons and Walking Dead only
30 %: Skeleton x25, Walking Dead x20, Wight x5 several (5-9) Wights
30 %: Skeleton x20, Walking Dead x20, Wight x10, Vampire x5 several (5-9) Vampires
10 %: Skeleton x20, Walking Dead x20, Wight x10, Vampire x10 pack (10-19) of Vampires

Default settings for random map generator

  • Terrain: grass, dirt, snow, swamp, sand.
  • Value: 1000.
  • Density: 100.

See also


Template:Keywords