Devil and Arch Devil: Difference between revisions

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{{Creature
{{Inferno creatures}}{{Creature
  | lvl      = 7
  | AI_Value = 5101
  | Town      = Inferno
  | Name      = Devil
  | Name      = Devil
  | Attack    = 19
  | Attack    = 19
  | Defence   = 21
  | Defense   = 21
  | Speed    = 11
  | Speed    = 11
  | Growth    = 1
  | Growth    = 1
  | Damage    = 30–40
  | Damage    = 30–40
  | Health    = 160
  | Health    = 160
  | Shots    = -
  | Movement  = {{-}}[[Flying|Teleporting]]{{-}}
  | Cost      = 1 {{Mercury}} + 2700
  | Cost      = 2700
  | Special  = -1 to enemey [[luck]] + no enemy [[retaliation]] + [[hate]]s [[Angel and archangel|Angels]]
| Res      =  [[File:Resource Mercury 20x18.gif|Mercury|link=Mercury]]
  | U_name    = Arch devil
| ResCost  = 1
  | U_image  = Archdevil
  | Special  = -1 to enemy [[luck]] + no enemy [[retaliation]] + [[Hate]]s [[Angel and archangel|angels]]
  | U_attack  = 26
  | U_AI_Value= 7115
  | U_defence = 28
  | U_name    = Arch Devil
  | U_speed  = 17
  | U_attack  = '''26'''
| U_damage  = 30–40
  | U_defense = '''28'''
  | U_health  = 200
  | U_speed  = '''17'''
  | U_shots  = -
  | U_health  = '''200'''
  | U_cost    = 2 {{Mercury}} + 4500
  | U_cost    = 4500
  | U_special = -1 to enemey [[luck]] + no enemy [[retaliation]] + [[hate]]s [[Angel and archangel|Angels]]
  | U_ResCost = 2
  | U_special = -1 to enemy [[luck]] + no enemy [[retaliation]] + [[Hate]]s [[Angel and archangel|angels]]
| No_shots  =
| No_ushots =
}}  
}}  


'''Devils and arch devils''' are level 7 creatures of [[inferno town]]. They are recruited from the [[forsaken palace]].
{{Cram|Forsaken Palace|Devil|Arch Devil|no_dwelling=|-={{---}}|pad=5px 10px 3px 1px}}
'''Devils and Arch Devils''' are level 7 creatures of [[Inferno town]]. They are recruited from the [[Forsaken Palace]].


Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a [[Retaliation|retaliatory strike]]. They also do [[Hate|150% damage]] to [[Angel and archangel|angels]] and reduce enemy [[luck]] by one when they appear on the battlefield.
''"Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a [[Retaliation|retaliatory strike]]. They also do [[Hate|150% damage]] to [[Angel and archangel|angels]] and reduce enemy [[Luck]] by one when they appear on the battlefield."{{-}}<sup>[[Restoration of Erathia Manual Page 99|RoE manual]]''</sup>


{{Town creatures
<div style="clear:left;"></div>
| town  = Inferno
== Heroes with a specialty ==
| lvl_1B = Imp
 
| lvl_1U = Familiar
*{{H|Xeron|Demoniac}} has devils as a [[Specialty#Creature_specialties|specialty]]. Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.
| lvl_2B = Gog
 
| lvl_2U = Magog
== {{hota}} ==
| lvl_3B = Hell hound
In {{hota}}, Arch Devils decrease enemies' [[Luck]] by 2 instead of 1.
| lvl_3U = Cerberus
 
| lvl_4B = Demon
== Tactics and info ==
| lvl_4U = Horned demon
{{Fanopinion}}
| lvl_5B = Pit fiend
 
| lvl_5U = Pit lord
Their health upgrade is the lowest for a level 7 unit, only a bonus of 40, less than a quarter of the upgrade's health, while many level 7 units have their health almost doubled on upgrade.
| lvl_6B  = Efreet
 
| lvl_6U = Efreet sultan
{{creature 'see also'}}
| lvl_7B = Devil
 
| lvl_7U = Arch devil
{{luck navigational box}}
}}  


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__

Revision as of 13:21, 25 April 2020

Inferno creatures
Level 1
Imp Imp
Familiar Familiar
Level 2
Gog Gog
Magog Magog
Level 3
Hell Hound Hell Hound
Cerberus Cerberus
Level 4
Demon Demon
Horned Demon Horned Demon
Level 5
Pit Fiend Pit Fiend
Pit Lord Pit Lord
Level 6
Efreeti Efreeti
Efreet Sultan Efreet Sultan
Level 7
Devil Devil
Arch Devil Arch Devil
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Devil
 Cost per troop 

2700
Mercury
1
Attack 19
Defense 21
Damage 30–40
Health 160
Speed 11
Movement  Teleporting 
Size 1
Growth 1
AI Value 5101
 Special abilities:
-1 to enemy luck + no enemy retaliation + Hates angels
Arch Devil
 Cost per troop 

4500
Mercury
2
Attack 26
Defense 28
Damage 30–40
Health 200
Speed 17
Movement  Teleporting 
Size 1
Growth 1
AI Value 7115
 Special abilities:
-1 to enemy luck + no enemy retaliation + Hates angels
Forsaken Palace  

Devils and Arch Devils are level 7 creatures of Inferno town. They are recruited from the Forsaken Palace.

"Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a retaliatory strike. They also do 150% damage to angels and reduce enemy Luck by one when they appear on the battlefield." RoE manual

Heroes with a specialty

  • Xeron Xeron the Demoniac has devils as a specialty. Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.

Horn of the Abyss

In Horn of the Abyss, Arch Devils decrease enemies' Luck by 2 instead of 1.

Tactics and info

User commentary

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Their health upgrade is the lowest for a level 7 unit, only a bonus of 40, less than a quarter of the upgrade's health, while many level 7 units have their health almost doubled on upgrade.

See also: