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| '''Double attack''', or as phrased within the game '''strikes twice''' or '''shoots twice''', is a [[special ability]] of some creatures, that enables them to attack the same target twice in one combat round. Creatures with double [[melee]] attacks execute their second attack right after the attacked stack has [[Retaliation|retaliated]], and if the defending stack has killed some of the attackers, only the remaining creatures (if any) will do damage afterwards. Shooters who shoot twice do not get the second attack if engaged in a melee fight. | | ''Strikes twice'' is a creature special ability that enables the [[stack]] to attack the same target twice, with the second strike taking place after any retaliation. The [[Crusader]] and [[Wolf Raider]] have this ability. |
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| '''Creatures with double attack:''' | | The corresponding ability for [[Ranged unit|shooter]]s is known as ''shoots twice'', and works identically. Creatures with this ability are [[Marksman|Marksmen]] and [[Grand Elf|Grand Elves]]. |
| * {{Cn|Marksman}} - shoots twice.
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| * {{Cn|Crusader}}
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| * {{Cn|Grand Elf}} - shoots twice.
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| * {{Cn|Wolf Raider}}
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| * {{Cn|Cyclops King}} - throws 2 boulders, when aiming at castle walls.
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| * {{Cn|Ballista}} - shoots twice with advanced or expert Artillery.
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| == {{hota}} ==
| | [[Category: Creature specialities]] |
| * {{Cn|Ayssid}}s have a '''Ferocity''' ability which means a double attack if any unit in the attacked stack was killed by the first hit.
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| * {{Cn|Olgoi-Khorkhoi}} have a '''Devour Corpses''' ability which make additional strikes.
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| [[Category: Creature specialties]] | |
| __NOTOC__
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