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Eagle Eye
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{{Secondary skills}} {{Secondary skill | B_effect = gives your hero a 40% chance to learn any 1st or 2nd level spell used in combat. | A_effect = gives your hero a 50% chance to learn any spell up to 3rd level used in combat. | E_effect = gives your hero a 60% chance to learn any spell up to 4th level used in combat. }} '''Eagle Eye''' gives heroes a chance to learn [[spells]] cast by enemy hero spellcasters in battles. The spells are learned after the fight is won. The chances for each level of Eagle Eye can be seen on the table below. Also requires Wisdom of the appropriate level, to learn spells. '''Heroes with Basic Eagle Eye as a starting skill:''' *{{H2|Ash|Heretic}} '''Heroes with {{PAGENAME}} as a specialty and a starting skill:''' *{{H2|Geon|Warlock}} *{{H2|Malcom|Druid}} *{{H2|Nimbus|Necromancer}} *{{H2|Oris|Battle Mage}} *{{H2|Sanya|Cleric}} *{{H2|Serena|Wizard}} *{{H2|Tiva|Witch}} '''Artifacts affecting Eagle Eye:''' *{{An|Bird of Perception}} - gives a 5% bonus to Eagle Eye *{{An|Stoic Watchman}} - gives a 10% bonus to Eagle Eye *{{An|Emblem of Cognizance}} - gives a 15% bonus to Eagle Eye == Chance to get == {{Secondary skill chance explanation}} {{ZET SEC SKILL CHANCE TABLE| 2| 6| 2| 7| 3| 8| 3| 4| 4| 7| 2| 8| 2| 5| 1 (lowest)|10 (highest)| 2| 8| 4| 2| 2| 4}} {{fanopinion| Generally, Eagle Eye is considered one of the least desirable secondary skills, as the preferred ones are those which improve units' strength ([[Archery]], [[Armorer]], [[Offense]]), help in casting spells (various schools of magic), or make gameplay significantly easier ([[Diplomacy]], [[Logistics]], [[Tactics]]). However, it may sometimes help when it's impossible to get a spell from your town's [[Mage Guild]] (e.g. [[Bless]] in [[Inferno]], or [[Curse]] in [[Castle]] and [[Rampart]]) and you are expecting to fight a battle against another player early on in the game, before you capture their town. For that reason, Eagle Eye is compatible with [[Scholar]]. Together with advanced or expert [[Wisdom]], Expert Eagle Eye may be situationally usable for [[Stronghold]] and [[Fortress]] heroes, as their Mage Guilds are limited to 3rd level, and learning [[Resurrection]] and having Advanced [[Earth Magic]] could change the whole dynamics of battle. Part of the criticism behind Eagle Eye is that even with Expert Eagle Eye and all three of the Eagle Eye artifacts equipped, it still can not guarantee learning a spell used in combat, totalling to a 90% effectiveness rate. Other flaws include requiring the battle to be completed before the spells are added into the spell book (i.e. they won't appear there during the battle which could have been really helpful), inability to learn 5th level spells, and inability to learn adventure map spells. Problem with skills like eagle eye and learning is also with the limit on how many skills can a hero have. Adding eagle eye or learning will make sure, that some of the important skills will be missing, giving enemies an advantage. === Things that ruin Eagle Eye === * Starting spells * [[Mage Guild]]s * [[Shrine]]s * [[Spell Scroll]]s * [[Scholar]] * [[Scholar (Adventure Map)]] * [[Tome of Air]] * [[Tome of Earth]] * [[Tome of Fire]] * [[Tome of Water]] * [[Aurora Borealis]] }}<!-- end of fan opinion --> {{secondary skill 'see also'}} [[Category: Secondary skills]]
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