Editing Efreeti and Efreet Sultan

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  | Cost      = 900
  | Cost      = 900
  | Special  = • [[Spell immunity|Immune]] to [[School of Fire Magic|fire]] ([[Magic Arrow]] included)<br>• [[Hate]]s [[Genie and Master Genie|genies]]
  | Special  = • [[Spell immunity|Immune]] to [[School of Fire Magic|fire]] ([[Magic Arrow]] included)<br>• [[Hate]]s [[Genie and Master Genie|genies]]
  | U_AI_Value= 1848</br>''(2343)''{{-wh}}
  | U_AI_Value= 1848
  | U_name    = Efreet Sultan
  | U_name    = Efreet Sultan
  | U_defense = '''14'''
  | U_defense = '''14'''
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{{Cram|Fire Lake|Efreeti|Efreet Sultan|no_dwelling=|-={{---}}|pad=10px 10px 3px 10px}}
{{Cram|Fire Lake|Efreeti|Efreet Sultan|no_dwelling=|-={{---}}|pad=10px 10px 3px 10px}}
'''Efreet and Efreet Sultans''' are the level 6 creatures of [[Inferno]]. They are recruited from the [[Fire Lake]]. ''(Note that efreeti is singular while efreet is the plural form.)''
'''Efreet and efreet sultans''' are level 6 [[Inferno]] creatures. They are recruited from the [[fire lake]]. Note, that efreeti is singular while plural phrasing is efreet in game.


''"Efreet and efreet sultans are recruited into Inferno forces from the realm of fire magic, and are, consequently, [[Immunity|immune]] to [[School of Fire Magic|Fire School]] [[spell]]s. They are natural enemies of [[Genie and Master Genie|genies]] and do [[Hate|150% damage against]] them."{{-}}<sup>[[Restoration of Erathia Manual Page 98|RoE manual]]''</sup>
''"Efreet and efreet sultans are recruited into Inferno forces from the realm of fire magic, and are, consequently, [[Immunity|immune]] to [[School of Fire Magic|Fire School]] [[spell]]s. They are natural enemies of [[Genie and Master Genie|genies]] and do [[Hate|150% damage against]] them."{{-}}<sup>[[Restoration of Erathia Manual Page 98|RoE manual]]''</sup>
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In the HD+ mod, the adventure map view of the efreet was fixed, no longer featuring the black outline.
In the HD+ mod, the adventure map view of the efreet was fixed, no longer featuring the black outline.


== Special Abilities ==
== Special ability ==
As beings from the realm of fire magic, both efreet and efreet sultans are immune to all [[School of Fire Magic|fire school]] spells. They also both [[hate]] [[Genie and Master Genie|genies]] as well as [[Genie and Master Genie|master genies]]. In addition, efreet sultans have a natural fire shield, which reflects 20% (cp. basic level [[fire shield]]) of the damage taken back to the attacker in [[melee]] combat. The [[Orb of Tempestuous Fire]] increases the effect of the ability by 50% (30% of damage reflected in total).
As beings from the realm of fire magic, both efreet and efreet sultans are immune to all [[School of Fire Magic|fire school]] spells. They also both [[hate]] [[Genie and Master Genie|genies]] as well as [[Genie and Master Genie|master genies]]. In addition, efreet sultans have a natural fire shield, which reflects 20% (cp. basic level [[fire shield]]) of the damage taken back to the attacker in [[melee]] combat. The [[Orb of Tempestuous Fire]] increases the effect of the ability by 50% (30% of damage reflected in total).


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Although efreet are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[magog]]s' fireball attack or [[dragon]]s' breath attacks are not considered to be magical and therefore they do harm efreet. ''(In {{hota}} efreet are vulnerable only to the central hex of [[magog]]'s attack){{-wh}}.''
Although efreet are immune to fire magic, they are not unaffected by fire-based creature attacks. For example [[magog]]s' fireball attack or [[dragon]]s' breath attacks are not considered to be magical and therefore they do harm efreet. ''(In {{hota}} efreet are vulnerable only to the central hex of [[magog]]'s attack){{-wh}}.''


Efreet are among the game's most dangerous creatures. Whereas they can be [[slow]]ed to be targeted by [[ranged attackers]], they are formidable offensive units. Being able to fly at a relatively high speed, in addition to the devastating fire shield and immunity to [[Blind]] makes these some of the most fearsome 6th level creatures in Heroes III. Efreet are extremely useful for sieging towns. Their rivalry against [[genie]]s is in fact an advantage as efreet are on a higher level than genies, and therefore stronger and faster.
Efreet are among the game's most dangerous creatures. Whereas they can be [[slow]]ed to be targeted by [[ranged attackers]], they are formidable offensive units. Being able to fly at a relatively high speed, in addition to the devastating fire shield and immunity to [[Blind]] makes these some of the most formidable 6th level creatures in Heroes III. Efreet are extremely useful for sieging towns. Their rivalry against [[genie]]s is in fact an advantage as efreet are on a higher level than genies, and therefore stronger and faster.


'''Tip:''' If your hero has slow, it should be utilized against efreet. Past that, you should try and soften or kill them with [[direct damage spells]] or ranged attackers, because the fire shield can inflict heavy losses, especially to [[creature stacks]] far stronger. Beware of situations in which the enemy is defeated by killing a stack of efreet sultans, but fire shield kills some of your troops, and you can't resurrect/animate them. It may even cause a draw if you lose your entire army as well.
'''Tip:''' If your hero has slow, it should be utilized against efreet. Past that, you should try and soften or kill them with [[direct damage spells]] or ranged attackers, because the fire shield can inflict heavy losses, especially to [[creature stacks]] far stronger. Beware of situations in which the enemy is defeated by killing a stack of efreet sultans, but fire shield kills some of your troops, and you can't resurrect/animate them. It may even cause a draw if you lose your entire army as well.
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[[Category: Creatures]]
[[Category: Creatures]]
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