Editing Fire Shield

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  | a_effect    = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
  | a_effect    = 25% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
  | e_effect    = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
  | e_effect    = 30% of hand-to-hand damage inflicted on target, allied troop is counter-inflicted on attackers of the troop.
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit, considering all attack bonuses of the attacker but not considering all defensive bonuses (Armorer, Attack-Defense difference, Shield etc) of the enchanted unit, as well as [[Luck|Bad Luck]]. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.  
}} Target allied stack gains a shield of fire, that damages all units trying to attack it in [[melee]]. Damage is based on damage done to enchanted unit, considering all attack bonuses of the attacker but not considering all defensive bonuses (Armorer, Attack-Defense difference, Shield etc) of the enchanted unit. If the enchanted unit is totally destroyed, only the damage needed to kill it is used as a base for calculations.  


Fire Shield damage is considered spell like, as such, it is not affected by Luck or other attack modifiers. However, it is reduced by Golem magical damage resistance.
Fire Shield damage is considered spell like, as such, it is not affected by Luck or other attack modifiers. However, it is reduced by Golem magical damage resistance.
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