Editing First Aid

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First Aid Tent can not "heal" war machines.
First Aid Tent can not "heal" war machines.


'''Classes unable to learn {{PAGENAME}} skill:'''
'''Classes, unable to learn {{PAGENAME}} skill:'''


''(They can only acquire the skill from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s, [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es).''
''(They can only acquire the skill from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s, [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es).''
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* [[File:Necromancer portrait.gif]] [[Necromancer]]s
* [[File:Necromancer portrait.gif]] [[Necromancer]]s


'''Heroes with {{PAGENAME}} as a specialty and a starting skill:'''
'''Heroes, having {{PAGENAME}} as a specialty and a starting skill (basic):'''
* {{H2|Gem|Druid}} (Basic First Aid)
* {{H2|Gem|Druid}}
* {{H2|Rion|Cleric}} (Basic First Aid)
* {{H2|Rion|Cleric}}
* {{H2|Verdish|Witch}} (Basic First Aid)
* {{H2|Verdish|Witch}}
* {{H2|Floribert|Mercenary}}{{-wh}} (Basic First Aid)
 
The specialty increases the secondary skill effect by 5% per hero level.
The specialty increases the secondary skill effect by 5% per hero level.


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