First Aid

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Revision as of 16:57, 29 January 2014 by Kapteeni Ruoska (talk | contribs)
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Secondary skills
Expert Air Magic.png Air Magic
Expert Archery.png Archery
Expert Armorer.png Armorer
Expert Artillery.png Artillery
Expert Ballistics.png Ballistics
Expert Diplomacy.png Diplomacy
Expert Eagle Eye.png Eagle Eye
Expert Earth Magic.png Earth Magic
Expert Estates.png Estates
Expert Fire Magic.png Fire Magic
Expert First Aid.png First Aid
Expert Intelligence.png Intelligence
Expert Leadership.png Leadership
Expert Learning.png Learning
Expert Logistics.png Logistics
Expert Luck.png Luck
Expert Mysticism.png Mysticism
Expert Navigation.png Navigation
Expert Necromancy.png Necromancy
Expert Offense.png Offense
Expert Pathfinding.png Pathfinding
Expert Resistance.png Resistance
Expert Scholar.png Scholar
Expert Scouting.png Scouting
Expert Sorcery.png Sorcery
Expert Tactics.png Tactics
Expert Water Magic.png Water Magic
Expert Wisdom.png Wisdom
Expert Interference.png Interference Horn of the Abyss
First Aid
Basic First Aid.png Basic First Aid: gives control of the first aid tent to the hero, healing 50 points of damage to the first unit of the selected stack.
Advanced First Aid.png Advanced First Aid: gives control of the first aid tent to the hero, healing 75 points of damage to the first unit of the selected stack.
Expert First Aid.png Expert First Aid: gives control of the first aid tent to the hero, healing 100 points of damage to the first unit of the selected stack.

Increases the effectiveness of the First Aid Tent and gives the player manual control over what troop the First Aid Tent targets. The First Aid Tent regenerates damage done to the first creature in a target stack.

Recommended for: Only those Heroes playing on low-powered maps (small armies, few powerful magics) where this skill could prove useful.

Heroes with a specialty in this skill

See also