Goblin and Hobgoblin: Difference between revisions

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Revision as of 05:58, 6 April 2014

Stronghold creatures
Level 1
Goblin Goblin
Hobgoblin Hobgoblin
Level 2
Wolf Rider Wolf Rider
Wolf Raider Wolf Raider
Level 3
Orc Orc
Orc Chieftain Orc Chieftain
Level 4
Ogre Ogre
Ogre Mage Ogre Mage
Level 5
Roc Roc
Thunderbird Thunderbird
Level 6
Cyclops Cyclops
Cyclops King Cyclops King
Level 7
Behemoth Behemoth
Ancient Behemoth Ancient Behemoth
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Goblin
 Cost per troop 

40

Attack 4
Defense
Damage 1–2
Health 5
Speed 5
Movement Ground
Size 1
Shots -
Growth 15
AI Value
 Special abilities:
Hobgoblin
 Cost per troop 

50

Attack 5
Defense
Damage 1–2
Health 5
Speed 7
Movement Ground
Size 1
Shots -
Growth 15
AI Value
 Special abilities:

Goblins and hobgoblins are level 1 creatures of stronghold town. They are recruited from goblin barracks. While goblins and hobgoblins are slightly below average among the basic foot soldier units, they are quite numerous. They attack with spiked maces.