Editing Gog and Magog

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  | U_shots  = '''24'''
  | U_shots  = '''24'''
  | U_cost    = 175
  | U_cost    = 175
  | U_special = • [[Ranged attack]]<br>• '''[[Fireball Attack]]'''
  | U_special = • [[Ranged attack]]<br>• [[Fireball Attack]]
}}
}}


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''"Gogs and magogs hurl fireballs and attack with their claws at close range. Magog fireblasts affect the target hex and its surrounding hexes like a [[Fireball]] spell."{{-}}<sup>[[Restoration of Erathia Manual Page 97|RoE manual]]''</sup>
''"Gogs and magogs hurl fireballs and attack with their claws at close range. Magog fireblasts affect the target hex and its surrounding hexes like a [[Fireball]] spell."{{-}}<sup>[[Restoration of Erathia Manual Page 97|RoE manual]]''</sup>
== Special Ability: Fireball Attack ==
In addition to the target, [[Magog]]s' fireball attack damages all units standing in hexes surrounding the target. In the original game, this can sometimes be seen as more of a hindrance than help, due to the fact that it can hit allied troops next to the target. However, in {{hota}}{{-wh}} the area of effect around the target does not damage units normally immune to [[Fire Magic]], and players can target any non-adjacent hex to be the target of the attack including empty cells, greatly increasing the versatility to the level of the [[Fireball]] spell. Most notably, the area of effect does not damage the [[Efreeti]]. However, they can still be damaged if they are the primary target in the central hex of the shot.
Fireball Attack is similar to [[Lich and Power Lich|Liches']] [[Lich and Power Lich#Special ability|Death Cloud]] attack. As Fireball Attack and Death Cloud are considered as AoE ranged attacks, they can't be affected by [[Preemptive Shot]]s {{withhota}}, even if these attacks target Gunslingers or Bounty Hunters as a central hex.
== Heroes with a specialty ==
== Heroes with a specialty ==


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== {{hota}} ==
== {{hota}} ==
In {{hota}}, Magogs can shoot fireball at any hex of the battlefield except for its own hex and adjacent ones (unless [[Bow of the Sharpshooter]] is present). Targeting dialogue is called by pressing G. Note that this Fireball does friendly fire. However, creatures immune to fire can be damaged only by a central hex:
In {{hota}} Magogs can shoot fireball at any hex of the battlefield except for its own hex and adjacent ones (unless [[Bow of the Sharpshooter]] is present). Targeting dialogue is called by pressing G. Note that this Fireball does friendly fire. However, creatures immune to fire can be damaged only by a central hex:
{{immune|fire=1|hota=}}
{{immune|fire=1|hota=}}


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{{Fanopinion|
{{Fanopinion|
In the original game, Magogs are more of a liability, as once the melee starts, it's often impossible to shoot enemy stacks without some friendly fire. For this reason, many players instead [[summon demons]] from Gogs.  In {{hota}}, however, careful positioning of the fireball allows damaging enemies only, and sometimes two or even three stacks can be hit at once, which makes Magogs much more viable.
However, the fireball effect is considered to be a creature ability rather than a spell, and therefore creatures immune to fire or spells are fully affected by the Magog's attack. Magogs can potentially harm friendly creatures if hero's creatures are located within the radius of Magogs' fireball.
 
Thanks to their Fireball special ability, Magogs can greatly "help" your [[Imp]]s (or any other low-level creatures) to die in the very right moment and in exact numbers for [[Demons]] to be [[summon demons|summoned]].
}}<!-- end of fan opinion -->
}}<!-- end of fan opinion -->


{{creature 'see also'}}
{{creature 'see also'}}
* [[Comparison of Level 2 Creatures]]
* [[Comparison of Ranged Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
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